############################# 2007-02-12T10:28:25,015 ############################# 2007-02-12T10:28:25,015 N About: Shark 3D Player 2007-02-12T10:28:25,015 N Time stamp: 2007-02-12T10:28:25,015 2007-02-12T10:28:25,015 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T10:28:25,015 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T10:28:25,015 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T10:28:25,015 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T10:28:25,015 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T10:28:25,015 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T10:28:25,015 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T10:28:25,015 N Stdout: Enabled. 2007-02-12T10:28:25,015 N Stderr: Enabled. 2007-02-12T10:28:25,015 N Logging to debug output: Enabled. 2007-02-12T10:28:25,015 N Error messages boxes: Disabled. 2007-02-12T10:28:25,015 N Fatal error message boxes: Enabled. 2007-02-12T10:28:25,015 N Instant abort after error: Disabled. 2007-02-12T10:28:25,015 N Opportune abort after error: Disabled. 2007-02-12T10:28:25,015 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T10:28:25,015 N Log file Line flush: Disabled. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1583 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1584 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T10:28:25,015 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T10:28:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,015 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T10:28:25,015 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T10:28:25,015 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T10:28:25,015 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T10:28:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1583 127.0.0.1:33302": Client identified. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,046 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T10:28:25,046 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1584 127.0.0.1:33302": Client identified. 2007-02-12T10:28:25,046 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T10:28:25,046 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T10:28:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T10:28:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T10:28:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,062 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T10:28:25,062 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T10:28:25,062 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T10:28:25,062 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T10:28:25,062 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T10:28:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T10:28:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T10:28:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,062 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T10:28:25,062 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T10:28:25,062 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T10:28:25,062 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T10:28:25,062 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T10:28:25,062 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T10:28:25,062 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T10:28:25,062 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:25,078 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T10:28:25,078 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T10:28:25,078 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:25,078 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:25,078 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T10:28:25,078 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T10:28:25,078 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:25,078 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T10:28:25,078 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T10:28:25,078 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T10:28:25,078 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T10:28:25,078 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T10:28:25,078 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T10:28:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T10:28:25,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T10:28:25,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T10:28:25,093 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T10:28:25,093 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T10:28:25,093 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T10:28:25,093 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T10:28:25,093 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T10:28:25,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T10:28:25,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T10:28:25,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T10:28:25,093 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T10:28:25,093 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T10:28:25,093 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,109 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T10:28:25,109 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T10:28:25,109 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T10:28:25,109 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T10:28:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,109 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:25,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T10:28:25,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T10:28:25,140 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T10:28:25,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T10:28:25,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T10:28:25,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T10:28:25,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T10:28:25,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T10:28:25,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T10:28:25,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T10:28:25,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T10:28:25,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T10:28:25,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:25,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T10:28:25,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:25,218 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T10:28:25,218 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T10:28:25,218 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T10:28:25,218 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T10:28:25,218 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T10:28:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T10:28:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T10:28:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,218 N Using snd cooperative level "priority". 2007-02-12T10:28:25,265 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:25,265 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T10:28:25,265 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:25,281 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:25,281 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:25,281 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T10:28:25,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,296 N Starting main loop. 2007-02-12T10:28:25,296 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:28:25,296 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:28:25,296 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:28:25,296 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T10:28:25,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,296 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:28:25,296 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:28:25,296 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:28:25,296 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:28:25,296 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:28:25,296 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:28:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20244 bytes. 2007-02-12T10:28:25,312 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:28:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T10:28:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T10:28:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:28:25,312 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11523 bytes. 2007-02-12T10:28:25,312 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:28:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T10:28:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:28:25,328 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:28:25,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:28:25,328 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:28:25,328 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:28:25,328 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:28:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:28:25,328 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:28:25,328 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:28:25,343 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:28:25,343 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:28:25,343 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:28:25,343 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:28:25,343 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:28:25,343 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:28:25,343 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:28:25,343 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:28:25,343 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T10:28:25,343 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:25,343 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:25,343 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:25,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:25,359 N Found input device "Keyboard". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Escape". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "1". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "2". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "3". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "4". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "5". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "6". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "7". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "8". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "9". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "ü". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "ó". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Backspace". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Tab". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Q". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "W". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "E". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "R". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "T". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Z". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "U". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "I". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "O". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "P". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "ő". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "ú". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Return". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "A". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "S". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "D". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "G". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "H". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "J". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "K". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "L". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "é". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "á". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "ű". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Y". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "X". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "C". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "V". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "B". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "N". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "M". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button ",". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button ".". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "-". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Space". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F1". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F2". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F3". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F4". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F5". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F6". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F7". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F8". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F9". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F10". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Num Del". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "í". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F11". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F12". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "F15". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Next Track". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Mute". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Calculator". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Volume -". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Volume +". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Break". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Home". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Up". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Page Up". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Left". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Right". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "End". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Down". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Page Down". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Insert". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Delete". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Application". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Power". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Sleep". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Wake". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Search". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Favorites". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Refresh". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Forward". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Back". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "My Computer". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Mail". 2007-02-12T10:28:25,359 N Input device "Keyboard": Found button "Media". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T10:28:25,359 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T10:28:25,375 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T10:28:25,375 N Found input device "Mouse". 2007-02-12T10:28:25,375 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found position control "X Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T10:28:25,375 N Input device "Mouse": Found button "Left Button". 2007-02-12T10:28:25,375 N Input device "Mouse": Found button "Middle Button". 2007-02-12T10:28:25,375 N Input device "Mouse": Found button "Right Button". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T10:28:25,375 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T10:28:25,375 N Ignoring frame time of 0.0429732. 2007-02-12T10:28:25,375 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T10:28:25,375 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:28:25,375 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:28:25,375 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:28:25,375 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:28:25,375 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:28:25,375 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:28:25,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:25,375 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:28:25,390 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:28:25,390 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:28:25,390 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:25,390 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:28:25,390 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:28:25,390 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,390 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:28:25,390 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,406 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:28:25,406 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:28:25,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:28:25,421 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:28:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:28:25,421 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:28:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,515 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:28:25,515 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,515 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:28:25,515 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:28:25,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:28:25,531 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:25,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:25,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:28:25,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:25,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:25,578 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:28:25,578 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:25,578 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:28:25,578 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,578 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,578 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,578 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:28:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:25,578 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:28:25,578 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:28:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:28:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:25,593 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:25,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:25,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:25,593 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:25,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:25,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:25,593 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:28:25,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:28:25,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:25,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:25,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:28:27,296 N Quit received by actor root. 2007-02-12T10:28:27,296 N Starting regular shutdown. 2007-02-12T10:28:27,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:28:27,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:28:27,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:28:27,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:28:27,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:28:27,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:28:27,328 N Regular shutdown completed. 2007-02-12T10:28:27,328 N Closing log file "log_main.log". ############################# 2007-02-12T10:28:33,046 ############################# 2007-02-12T10:28:33,046 N About: Shark 3D Player 2007-02-12T10:28:33,046 N Time stamp: 2007-02-12T10:28:33,046 2007-02-12T10:28:33,046 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T10:28:33,046 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T10:28:33,046 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T10:28:33,046 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T10:28:33,046 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T10:28:33,046 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T10:28:33,046 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T10:28:33,046 N Stdout: Enabled. 2007-02-12T10:28:33,046 N Stderr: Enabled. 2007-02-12T10:28:33,046 N Logging to debug output: Enabled. 2007-02-12T10:28:33,046 N Error messages boxes: Disabled. 2007-02-12T10:28:33,046 N Fatal error message boxes: Enabled. 2007-02-12T10:28:33,046 N Instant abort after error: Disabled. 2007-02-12T10:28:33,046 N Opportune abort after error: Disabled. 2007-02-12T10:28:33,046 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T10:28:33,046 N Log file Line flush: Disabled. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1585 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1586 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T10:28:33,046 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,062 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T10:28:33,062 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T10:28:33,062 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T10:28:33,062 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1585 127.0.0.1:33302": Client identified. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T10:28:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1586 127.0.0.1:33302": Client identified. 2007-02-12T10:28:33,093 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,093 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T10:28:33,093 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T10:28:33,093 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T10:28:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,093 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T10:28:33,093 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T10:28:33,093 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T10:28:33,093 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T10:28:33,093 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T10:28:33,093 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T10:28:33,093 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T10:28:33,093 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T10:28:33,093 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T10:28:33,109 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T10:28:33,109 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T10:28:33,109 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T10:28:33,109 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T10:28:33,109 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T10:28:33,109 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T10:28:33,109 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T10:28:33,109 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:33,109 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T10:28:33,109 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T10:28:33,109 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:33,109 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:33,109 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T10:28:33,109 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T10:28:33,109 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:33,109 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T10:28:33,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T10:28:33,109 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T10:28:33,109 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T10:28:33,109 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T10:28:33,109 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T10:28:33,125 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,125 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T10:28:33,125 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T10:28:33,125 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T10:28:33,125 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T10:28:33,125 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T10:28:33,125 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T10:28:33,125 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T10:28:33,125 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T10:28:33,125 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T10:28:33,125 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T10:28:33,125 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T10:28:33,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:33,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T10:28:33,140 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T10:28:33,140 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T10:28:33,140 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,140 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T10:28:33,140 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T10:28:33,140 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T10:28:33,140 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T10:28:33,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T10:28:33,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T10:28:33,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:33,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T10:28:33,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T10:28:33,156 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T10:28:33,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T10:28:33,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T10:28:33,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T10:28:33,203 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T10:28:33,203 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T10:28:33,203 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T10:28:33,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T10:28:33,203 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T10:28:33,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T10:28:33,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:33,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T10:28:33,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:33,234 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T10:28:33,234 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T10:28:33,234 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T10:28:33,234 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T10:28:33,234 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T10:28:33,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T10:28:33,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T10:28:33,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,234 N Using snd cooperative level "priority". 2007-02-12T10:28:33,281 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:33,281 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T10:28:33,281 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:33,296 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:33,296 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:33,296 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T10:28:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T10:28:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,312 N Starting main loop. 2007-02-12T10:28:33,312 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:28:33,312 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:28:33,312 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:28:33,312 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T10:28:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,312 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:28:33,312 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:28:33,312 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:28:33,312 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:28:33,312 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:28:33,312 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:28:33,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:33,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:28:33,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20244 bytes. 2007-02-12T10:28:33,328 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:28:33,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:28:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T10:28:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T10:28:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:33,328 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:28:33,343 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11522 bytes. 2007-02-12T10:28:33,343 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T10:28:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:28:33,343 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:28:33,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:28:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:28:33,359 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:28:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:28:33,359 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:28:33,359 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:28:33,359 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:28:33,359 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:28:33,359 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:28:33,359 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T10:28:33,359 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:33,359 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:33,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:33,375 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T10:28:33,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T10:28:33,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:33,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:33,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:33,375 N Found input device "Keyboard". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Escape". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "1". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "2". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "3". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "4". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "5". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "6". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "7". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "8". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "9". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "ü". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "ó". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Backspace". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Tab". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Q". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "W". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "E". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "R". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "T". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Z". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "U". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "I". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "O". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "P". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "ő". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "ú". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Return". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "A". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "S". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "D". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "G". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "H". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "J". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "K". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "L". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "é". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "á". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "ű". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Y". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "X". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "C". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "V". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "B". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "N". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "M". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button ",". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button ".". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "-". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Space". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F1". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F2". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F3". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F4". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F5". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F6". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F7". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F8". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F9". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F10". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Num Del". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "í". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F11". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F12". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "F15". 2007-02-12T10:28:33,375 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Next Track". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Mute". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Calculator". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Volume -". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Volume +". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Break". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Home". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Up". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Page Up". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Left". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Right". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "End". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Down". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Page Down". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Insert". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Delete". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Application". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Power". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Sleep". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Wake". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Search". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Favorites". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Refresh". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Forward". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Back". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "My Computer". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Mail". 2007-02-12T10:28:33,390 N Input device "Keyboard": Found button "Media". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T10:28:33,390 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T10:28:33,390 N Found input device "Mouse". 2007-02-12T10:28:33,390 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found position control "X Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T10:28:33,390 N Input device "Mouse": Found button "Left Button". 2007-02-12T10:28:33,390 N Input device "Mouse": Found button "Middle Button". 2007-02-12T10:28:33,390 N Input device "Mouse": Found button "Right Button". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T10:28:33,390 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T10:28:33,390 N Ignoring frame time of 0.0418052. 2007-02-12T10:28:33,390 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T10:28:33,390 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:28:33,390 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:28:33,390 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:28:33,390 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:28:33,406 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:28:33,406 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:28:33,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:33,406 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:28:33,406 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:28:33,406 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:28:33,406 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:33,406 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:28:33,406 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:28:33,406 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,406 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:28:33,406 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:28:33,406 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:28:33,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:28:33,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:28:33,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:28:33,437 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:28:33,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:28:33,437 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:28:33,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,531 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:28:33,531 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,546 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:28:33,546 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:28:33,546 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:33,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:33,562 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:28:33,562 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:33,593 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:28:33,593 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:33,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:28:33,609 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:33,609 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:28:33,609 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:33,609 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:33,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:33,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:33,609 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:33,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:33,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:33,609 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:28:33,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:33,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:33,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:28:33,625 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:28:33,625 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:28:35,000 N Quit received by actor root. 2007-02-12T10:28:35,000 N Starting regular shutdown. 2007-02-12T10:28:35,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:28:35,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:28:35,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:28:35,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:28:35,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:28:35,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:28:35,015 N Regular shutdown completed. 2007-02-12T10:28:35,015 N Closing log file "log_main.log". ############################# 2007-02-12T10:28:44,500 ############################# 2007-02-12T10:28:44,500 N About: Shark 3D Player 2007-02-12T10:28:44,500 N Time stamp: 2007-02-12T10:28:44,500 2007-02-12T10:28:44,500 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T10:28:44,500 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T10:28:44,500 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T10:28:44,500 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T10:28:44,500 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T10:28:44,500 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T10:28:44,500 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T10:28:44,500 N Stdout: Enabled. 2007-02-12T10:28:44,500 N Stderr: Enabled. 2007-02-12T10:28:44,500 N Logging to debug output: Enabled. 2007-02-12T10:28:44,500 N Error messages boxes: Disabled. 2007-02-12T10:28:44,500 N Fatal error message boxes: Enabled. 2007-02-12T10:28:44,500 N Instant abort after error: Disabled. 2007-02-12T10:28:44,500 N Opportune abort after error: Disabled. 2007-02-12T10:28:44,500 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T10:28:44,500 N Log file Line flush: Disabled. 2007-02-12T10:28:44,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T10:28:44,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T10:28:44,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1587 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1588 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T10:28:44,515 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,515 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T10:28:44,515 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T10:28:44,515 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T10:28:44,515 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1587 127.0.0.1:33302": Client identified. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1588 127.0.0.1:33302": Client identified. 2007-02-12T10:28:44,546 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,546 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T10:28:44,546 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T10:28:44,546 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T10:28:44,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,546 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T10:28:44,546 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T10:28:44,546 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T10:28:44,546 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T10:28:44,546 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T10:28:44,562 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T10:28:44,562 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T10:28:44,562 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T10:28:44,562 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T10:28:44,562 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:44,562 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:44,562 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T10:28:44,562 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T10:28:44,562 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T10:28:44,562 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T10:28:44,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T10:28:44,562 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T10:28:44,578 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T10:28:44,578 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T10:28:44,578 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T10:28:44,578 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,578 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T10:28:44,578 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T10:28:44,578 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T10:28:44,578 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T10:28:44,578 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T10:28:44,578 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T10:28:44,578 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T10:28:44,578 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T10:28:44,578 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T10:28:44,578 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T10:28:44,578 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T10:28:44,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:44,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T10:28:44,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:44,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T10:28:44,593 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T10:28:44,593 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T10:28:44,593 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,593 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T10:28:44,593 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T10:28:44,593 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T10:28:44,593 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T10:28:44,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T10:28:44,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T10:28:44,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:28:44,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T10:28:44,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T10:28:44,609 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T10:28:44,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T10:28:44,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T10:28:44,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T10:28:44,656 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T10:28:44,656 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T10:28:44,656 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T10:28:44,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T10:28:44,656 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:44,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T10:28:44,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:44,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:44,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T10:28:44,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:44,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:44,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T10:28:44,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T10:28:44,687 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T10:28:44,687 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T10:28:44,687 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T10:28:44,687 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T10:28:44,687 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T10:28:44,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T10:28:44,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T10:28:44,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,687 N Using snd cooperative level "priority". 2007-02-12T10:28:44,734 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:44,734 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T10:28:44,734 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:28:44,750 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:44,750 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:28:44,750 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T10:28:44,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,765 N Starting main loop. 2007-02-12T10:28:44,765 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:28:44,765 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:28:44,765 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:28:44,765 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T10:28:44,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,765 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:28:44,765 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:28:44,765 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:28:44,765 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:28:44,765 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:28:44,765 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20244 bytes. 2007-02-12T10:28:44,781 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:28:44,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T10:28:44,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T10:28:44,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:28:44,781 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:28:44,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:28:44,796 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T10:28:44,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:28:44,796 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:28:44,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:28:44,796 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:28:44,796 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:28:44,796 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:28:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:28:44,812 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:28:44,812 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:28:44,812 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:28:44,812 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:28:44,812 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:28:44,828 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T10:28:44,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:44,828 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:44,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:28:44,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:28:44,843 N Found input device "Keyboard". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Escape". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "1". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "2". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "3". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "4". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "5". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "6". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "7". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "8". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "9". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "ü". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "ó". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Backspace". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Tab". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Q". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "W". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "E". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "R". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "T". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Z". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "U". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "I". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "O". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "P". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "ő". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "ú". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Return". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "A". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "S". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "D". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "G". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "H". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "J". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "K". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "L". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "é". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "á". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "0". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "ű". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Y". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "X". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "C". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "V". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "B". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "N". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "M". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button ",". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button ".". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "-". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Space". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F1". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F2". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F3". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F4". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F5". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F6". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F7". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F8". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F9". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F10". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Num Del". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "í". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F11". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F12". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "F15". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Next Track". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Mute". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Calculator". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Volume -". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Volume +". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Break". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Home". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Up". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Page Up". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Left". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Right". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "End". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Down". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Page Down". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Insert". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Delete". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Application". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Power". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Sleep". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Wake". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Search". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Favorites". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Refresh". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Forward". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Back". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "My Computer". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Mail". 2007-02-12T10:28:44,843 N Input device "Keyboard": Found button "Media". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T10:28:44,843 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T10:28:44,843 N Found input device "Mouse". 2007-02-12T10:28:44,843 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found position control "X Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T10:28:44,843 N Input device "Mouse": Found button "Left Button". 2007-02-12T10:28:44,843 N Input device "Mouse": Found button "Middle Button". 2007-02-12T10:28:44,843 N Input device "Mouse": Found button "Right Button". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T10:28:44,843 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T10:28:44,843 N Ignoring frame time of 0.0455371. 2007-02-12T10:28:44,843 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T10:28:44,859 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:28:44,859 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:28:44,859 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:28:44,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:28:44,859 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:28:44,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:28:44,859 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:28:44,859 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:28:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:28:44,859 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:28:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:44,875 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:28:44,875 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:28:44,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:44,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:28:44,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:28:44,890 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:28:44,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:28:44,890 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:44,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:28:44,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:44,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:44,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:44,984 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:28:44,984 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:44,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:45,000 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:28:45,000 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:28:45,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:45,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:28:45,015 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:28:45,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:28:45,015 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:28:45,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:28:45,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:28:45,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:28:45,031 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:28:45,031 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:28:45,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:28:45,062 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:28:45,062 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:45,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:28:45,062 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:45,062 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:28:45,062 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:28:45,062 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:45,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:45,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:45,062 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:28:45,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:28:45,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:28:45,062 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:28:45,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:28:45,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:28:45,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:28:45,078 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:28:45,078 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:28:47,265 N Quit received by actor root. 2007-02-12T10:28:47,265 N Starting regular shutdown. 2007-02-12T10:28:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:28:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:28:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:28:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:28:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:28:47,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:28:47,281 N Regular shutdown completed. 2007-02-12T10:28:47,281 N Closing log file "log_main.log". ############################# 2007-02-12T10:29:54,078 ############################# 2007-02-12T10:29:54,078 N About: Shark 3D Player 2007-02-12T10:29:54,078 N Time stamp: 2007-02-12T10:29:54,078 2007-02-12T10:29:54,078 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T10:29:54,078 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T10:29:54,078 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T10:29:54,078 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T10:29:54,078 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T10:29:54,078 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T10:29:54,078 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T10:29:54,078 N Stdout: Enabled. 2007-02-12T10:29:54,078 N Stderr: Enabled. 2007-02-12T10:29:54,078 N Logging to debug output: Enabled. 2007-02-12T10:29:54,078 N Error messages boxes: Disabled. 2007-02-12T10:29:54,078 N Fatal error message boxes: Enabled. 2007-02-12T10:29:54,078 N Instant abort after error: Disabled. 2007-02-12T10:29:54,078 N Opportune abort after error: Disabled. 2007-02-12T10:29:54,078 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T10:29:54,078 N Log file Line flush: Disabled. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1589 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1590 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T10:29:54,093 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T10:29:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,093 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T10:29:54,093 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T10:29:54,093 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T10:29:54,093 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1589 127.0.0.1:33302": Client identified. 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T10:29:54,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,125 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T10:29:54,125 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1590 127.0.0.1:33302": Client identified. 2007-02-12T10:29:54,125 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T10:29:54,125 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T10:29:54,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,140 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T10:29:54,140 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T10:29:54,140 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T10:29:54,140 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T10:29:54,140 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T10:29:54,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T10:29:54,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T10:29:54,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,140 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T10:29:54,140 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T10:29:54,140 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T10:29:54,140 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T10:29:54,140 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T10:29:54,140 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T10:29:54,140 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T10:29:54,140 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T10:29:54,156 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T10:29:54,156 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T10:29:54,156 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T10:29:54,156 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T10:29:54,156 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T10:29:54,156 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T10:29:54,156 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T10:29:54,156 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T10:29:54,156 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T10:29:54,156 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T10:29:54,156 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T10:29:54,156 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T10:29:54,156 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T10:29:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T10:29:54,171 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T10:29:54,171 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T10:29:54,171 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T10:29:54,171 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T10:29:54,171 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:29:54,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T10:29:54,171 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T10:29:54,171 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T10:29:54,171 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T10:29:54,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,187 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T10:29:54,187 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T10:29:54,187 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T10:29:54,187 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T10:29:54,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,187 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:29:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T10:29:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T10:29:54,234 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T10:29:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T10:29:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T10:29:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T10:29:54,265 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T10:29:54,265 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T10:29:54,265 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T10:29:54,265 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T10:29:54,265 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,265 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T10:29:54,265 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,265 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T10:29:54,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T10:29:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T10:29:54,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T10:29:54,296 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T10:29:54,296 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T10:29:54,296 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T10:29:54,296 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T10:29:54,296 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T10:29:54,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T10:29:54,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T10:29:54,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,312 N Using snd cooperative level "priority". 2007-02-12T10:29:54,359 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:29:54,359 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T10:29:54,359 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:29:54,359 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:29:54,359 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:29:54,359 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:29:54,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,375 N Starting main loop. 2007-02-12T10:29:54,375 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:29:54,375 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:29:54,375 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:29:54,375 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T10:29:54,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,375 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:29:54,375 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:29:54,375 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:29:54,375 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:29:54,375 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:29:54,390 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T10:29:54,390 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:29:54,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:29:54,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T10:29:54,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T10:29:54,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:29:54,390 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:29:54,406 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:29:54,406 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T10:29:54,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:29:54,406 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:29:54,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:29:54,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:29:54,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:29:54,421 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:29:54,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:29:54,421 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:29:54,421 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:29:54,421 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:29:54,421 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:29:54,421 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:29:54,421 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T10:29:54,421 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:29:54,421 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:29:54,421 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T10:29:54,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T10:29:54,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:29:54,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:29:54,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:29:54,437 N Found input device "Keyboard". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Escape". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "1". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "2". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "3". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "4". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "5". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "6". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "7". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "8". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "9". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "0". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "ü". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "ó". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Backspace". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Tab". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Q". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "W". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "E". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "R". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "T". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Z". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "U". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "I". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "O". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "P". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "ő". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "ú". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Return". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "A". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "S". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "D". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "G". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "H". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "J". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "K". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "L". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "é". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "á". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "0". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "ű". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Y". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "X". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "C". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "V". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "B". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "N". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "M". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button ",". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button ".". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "-". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Space". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F1". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F2". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F3". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F4". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F5". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F6". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F7". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F8". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F9". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F10". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Num Del". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "í". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F11". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F12". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "F15". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Next Track". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Mute". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Calculator". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Volume -". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Volume +". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T10:29:54,437 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Break". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Home". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Up". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Page Up". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Left". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Right". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "End". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Down". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Page Down". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Insert". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Delete". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Application". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Power". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Sleep". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Wake". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Search". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Favorites". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Refresh". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Forward". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Back". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "My Computer". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Mail". 2007-02-12T10:29:54,453 N Input device "Keyboard": Found button "Media". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T10:29:54,453 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T10:29:54,453 N Found input device "Mouse". 2007-02-12T10:29:54,453 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found position control "X Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T10:29:54,453 N Input device "Mouse": Found button "Left Button". 2007-02-12T10:29:54,453 N Input device "Mouse": Found button "Middle Button". 2007-02-12T10:29:54,453 N Input device "Mouse": Found button "Right Button". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T10:29:54,453 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T10:29:54,453 N Ignoring frame time of 0.0396543. 2007-02-12T10:29:54,453 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T10:29:54,453 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:29:54,453 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:29:54,453 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:29:54,453 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:29:54,453 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:29:54,453 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:29:54,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:29:54,468 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:29:54,468 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:29:54,468 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:29:54,468 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:29:54,468 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:29:54,468 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:29:54,468 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,468 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:29:54,468 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,468 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,484 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:29:54,484 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:29:54,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:29:54,500 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:29:54,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:29:54,500 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:29:54,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,593 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:29:54,593 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,609 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:29:54,609 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:29:54,609 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:29:54,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:29:54,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:29:54,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:29:54,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:29:54,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:29:54,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:29:54,671 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:29:54,671 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:29:54,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:29:54,671 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:29:54,671 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:29:54,671 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:29:54,671 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:29:54,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:29:54,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:29:54,671 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:29:54,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:29:54,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:29:54,671 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:29:54,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:29:54,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:29:54,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:29:54,687 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:29:54,687 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:30:07,625 N Frame time 0.374993 was cut down to 0.2. 2007-02-12T10:30:07,750 N Frame time 0.375032 was cut down to 0.2. 2007-02-12T10:30:08,125 N Frame time 0.250028 was cut down to 0.2. 2007-02-12T10:30:08,187 N Frame time 0.224267 was cut down to 0.2. 2007-02-12T10:48:57,078 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T10:48:57,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:48:57,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:48:57,109 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:48:57,109 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:48:57,109 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:48:57,109 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:48:57,109 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:48:57,109 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:48:57,109 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:48:57,109 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:48:57,109 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:48:57,109 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:48:57,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T10:48:57,125 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:48:57,125 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:48:57,125 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:48:57,125 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:48:57,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:48:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:48:57,140 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:48:57,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:48:57,140 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:48:57,140 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:48:57,140 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:48:57,140 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:48:57,156 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:48:57,156 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:48:57,156 N Ignoring frame time of 0.0384042. 2007-02-12T10:48:57,156 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:48:57,156 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:48:57,156 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:48:57,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:48:57,156 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:48:57,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:48:57,156 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:48:57,156 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:48:57,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:48:57,156 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:48:57,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:48:57,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:48:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:48:57,187 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:48:57,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:48:57,203 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:48:57,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:48:57,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:48:57,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:48:57,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:48:57,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:48:57,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:48:57,312 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:57,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:57,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:48:57,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:57,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:48:57,359 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:48:57,359 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:48:57,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:48:57,359 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,359 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:48:57,375 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:48:57,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:48:57,375 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:48:57,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:48:57,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:48:57,375 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:48:57,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:48:57,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:48:57,375 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:48:57,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:48:57,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:48:57,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:48:57,437 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:48:57,437 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:48:58,906 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T10:48:58,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:48:58,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:48:58,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:48:58,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:48:58,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:48:58,906 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:48:58,906 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:48:58,921 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-12T10:48:58,921 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:48:58,921 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:48:58,937 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-12T10:48:58,937 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-12T10:48:58,937 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-12T10:48:58,937 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:48:58,953 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-12T10:48:58,953 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-12T10:48:58,968 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:58,968 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:48:58,984 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-12T10:48:58,984 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:48:58,984 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-12T10:48:59,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:48:59,031 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-12T10:48:59,031 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:48:59,031 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-12T10:48:59,046 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-12T10:48:59,046 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-12T10:48:59,046 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-12T10:48:59,062 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-12T10:48:59,062 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:48:59,062 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-12T10:48:59,062 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:48:59,078 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:48:59,078 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:48:59,078 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-12T10:48:59,078 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-12T10:48:59,093 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:48:59,093 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:48:59,093 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-12T10:48:59,093 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:48:59,109 N Ignoring frame time of 0.102092. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-12T10:48:59,109 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:48:59,109 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-12T10:48:59,109 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-12T10:48:59,125 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:48:59,125 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:48:59,125 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:48:59,125 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:48:59,125 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:48:59,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:48:59,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-12T10:48:59,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:48:59,156 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-12T10:48:59,156 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:48:59,171 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-12T10:48:59,171 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:48:59,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-12T10:48:59,171 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:59,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:48:59,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:59,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:59,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:48:59,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:59,187 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-12T10:48:59,234 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-12T10:48:59,265 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T10:48:59,281 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-12T10:48:59,281 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:59,281 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-12T10:48:59,296 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:59,296 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:59,296 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-12T10:48:59,484 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:48:59,484 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-12T10:48:59,500 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-12T10:48:59,500 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-12T10:48:59,500 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-12T10:48:59,515 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:48:59,515 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:48:59,515 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-12T10:49:01,937 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:01,937 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:49:01,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:49:01,937 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:01,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:49:01,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:01,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:01,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:49:01,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:01,968 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,031 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,062 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,125 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,171 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,218 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:02,265 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-12T10:49:02,265 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:02,265 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:49:02,265 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,265 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,265 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:02,265 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:49:02,265 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:02,265 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:49:02,265 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-12T10:49:02,281 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-12T10:49:02,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T10:49:02,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-12T10:49:02,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:02,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-12T10:49:02,296 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:49:02,296 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:49:02,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:49:02,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:02,328 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:02,328 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:49:02,953 N Frame time 1.92686 was cut down to 0.2. 2007-02-12T10:49:02,984 N Frame time 1.94165 was cut down to 0.2. 2007-02-12T10:49:03,765 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T10:49:03,796 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:49:03,796 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-12T10:49:03,937 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:49:03,937 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:49:03,937 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:49:03,937 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:49:03,937 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:49:03,937 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:49:03,937 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:49:03,937 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:49:03,937 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:49:03,937 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:49:03,937 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:03,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T10:49:03,953 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:49:03,953 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:49:03,953 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:49:03,953 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:49:03,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:49:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:49:03,968 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:49:03,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:49:03,968 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:49:03,968 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:49:03,968 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:49:03,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:49:03,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:49:03,984 N Ignoring frame time of 0.132814. 2007-02-12T10:49:03,984 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:49:03,984 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:49:03,984 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:49:03,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:49:03,984 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:49:03,984 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:49:03,984 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:49:03,984 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:49:03,984 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:49:03,984 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:03,984 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:49:03,984 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:03,984 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,000 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:49:04,000 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:49:04,000 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:49:04,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:49:04,015 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:49:04,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:49:04,015 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:04,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:49:04,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:04,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,031 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:49:04,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,109 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:49:04,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:49:04,109 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:04,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:49:04,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:04,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:49:04,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:49:04,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:49:04,140 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:49:04,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:49:04,140 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:04,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:49:04,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:04,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:04,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:49:04,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:04,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:04,187 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:49:04,187 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:04,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:49:04,187 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:04,187 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:49:04,187 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:04,187 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:04,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:04,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:04,187 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:04,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:04,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:04,187 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:49:04,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:49:04,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:49:04,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:04,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:04,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:49:04,203 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:49:04,203 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:49:09,265 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T10:49:09,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:49:09,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:49:09,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:49:09,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:49:09,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:49:09,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:49:09,265 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:49:09,265 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:49:09,265 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:49:09,265 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:49:09,281 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:49:09,281 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:49:09,281 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:49:09,281 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:49:09,281 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:49:09,281 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T10:49:09,281 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:49:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:49:09,281 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:49:09,296 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:49:09,296 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:49:09,296 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:49:09,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:49:09,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:49:09,312 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:49:09,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:49:09,312 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:49:09,312 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:49:09,312 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:49:09,312 N Ignoring frame time of 0.0284126. 2007-02-12T10:49:09,312 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:49:09,312 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:49:09,312 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:49:09,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:49:09,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:49:09,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:09,328 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:49:09,328 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:49:09,328 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:49:09,328 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:49:09,328 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:49:09,328 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:49:09,328 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:49:09,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,343 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:49:09,343 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:49:09,343 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:49:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:49:09,359 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:49:09,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:49:09,359 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:49:09,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:49:09,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,453 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:49:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:49:09,453 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:49:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:49:09,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:49:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:49:09,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:49:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:49:09,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:49:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:09,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:49:09,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:09,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:09,531 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:49:09,531 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:49:09,531 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:09,531 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:49:09,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:09,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:09,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:09,531 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:49:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:49:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:49:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:09,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:09,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:49:09,593 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:49:09,593 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:49:10,937 N Quit received by actor root. 2007-02-12T10:49:10,937 N Starting regular shutdown. 2007-02-12T10:49:10,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:49:10,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:49:10,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:49:10,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:49:10,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:49:10,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:49:10,953 N Regular shutdown completed. 2007-02-12T10:49:10,953 N Closing log file "log_main.log". ############################# 2007-02-12T10:49:13,687 ############################# 2007-02-12T10:49:13,687 N About: Shark 3D Player 2007-02-12T10:49:13,687 N Time stamp: 2007-02-12T10:49:13,687 2007-02-12T10:49:13,687 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T10:49:13,687 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T10:49:13,687 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T10:49:13,687 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T10:49:13,687 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T10:49:13,687 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T10:49:13,703 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T10:49:13,703 N Stdout: Enabled. 2007-02-12T10:49:13,703 N Stderr: Enabled. 2007-02-12T10:49:13,703 N Logging to debug output: Enabled. 2007-02-12T10:49:13,703 N Error messages boxes: Disabled. 2007-02-12T10:49:13,703 N Fatal error message boxes: Enabled. 2007-02-12T10:49:13,703 N Instant abort after error: Disabled. 2007-02-12T10:49:13,703 N Opportune abort after error: Disabled. 2007-02-12T10:49:13,703 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T10:49:13,703 N Log file Line flush: Disabled. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1603 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1604 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T10:49:13,703 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T10:49:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,703 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T10:49:13,703 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T10:49:13,703 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T10:49:13,703 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1603 127.0.0.1:33302": Client identified. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T10:49:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,734 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T10:49:13,734 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1604 127.0.0.1:33302": Client identified. 2007-02-12T10:49:13,734 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T10:49:13,734 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T10:49:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,750 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T10:49:13,750 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T10:49:13,750 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T10:49:13,750 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T10:49:13,750 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T10:49:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T10:49:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T10:49:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,750 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T10:49:13,750 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T10:49:13,750 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T10:49:13,750 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T10:49:13,750 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T10:49:13,750 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T10:49:13,750 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T10:49:13,750 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T10:49:13,765 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T10:49:13,765 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T10:49:13,765 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T10:49:13,765 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T10:49:13,765 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T10:49:13,765 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T10:49:13,765 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T10:49:13,765 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T10:49:13,765 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T10:49:13,765 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T10:49:13,765 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T10:49:13,765 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T10:49:13,765 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T10:49:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T10:49:13,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T10:49:13,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T10:49:13,781 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T10:49:13,781 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T10:49:13,781 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T10:49:13,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T10:49:13,781 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T10:49:13,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T10:49:13,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T10:49:13,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:49:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T10:49:13,781 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T10:49:13,781 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T10:49:13,781 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,796 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T10:49:13,796 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T10:49:13,796 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T10:49:13,796 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T10:49:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,796 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T10:49:13,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T10:49:13,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T10:49:13,812 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T10:49:13,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T10:49:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T10:49:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T10:49:13,859 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T10:49:13,859 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T10:49:13,859 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T10:49:13,859 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T10:49:13,859 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:13,859 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T10:49:13,859 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:13,859 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:13,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T10:49:13,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:13,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T10:49:13,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T10:49:13,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T10:49:13,906 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T10:49:13,906 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T10:49:13,906 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T10:49:13,906 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T10:49:13,906 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T10:49:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T10:49:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T10:49:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,906 N Using snd cooperative level "priority". 2007-02-12T10:49:13,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:49:13,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T10:49:13,953 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T10:49:13,968 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:49:13,968 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T10:49:13,968 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T10:49:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,984 N Starting main loop. 2007-02-12T10:49:13,984 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T10:49:13,984 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T10:49:13,984 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T10:49:13,984 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T10:49:13,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:13,984 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T10:49:13,984 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T10:49:13,984 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T10:49:13,984 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T10:49:13,984 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T10:49:13,984 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T10:49:13,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T10:49:14,000 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T10:49:14,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T10:49:14,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T10:49:14,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T10:49:14,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T10:49:14,000 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T10:49:14,015 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T10:49:14,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T10:49:14,015 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T10:49:14,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T10:49:14,015 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T10:49:14,015 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T10:49:14,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:14,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T10:49:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T10:49:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T10:49:14,031 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T10:49:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T10:49:14,031 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T10:49:14,031 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T10:49:14,031 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T10:49:14,031 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T10:49:14,031 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T10:49:14,031 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T10:49:14,031 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:49:14,031 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:49:14,031 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T10:49:14,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T10:49:14,046 N Found input device "Keyboard". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Escape". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "1". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "2". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "3". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "4". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "5". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "6". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "7". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "8". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "9". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "0". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "ü". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "ó". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Backspace". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Tab". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Q". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "W". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "E". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "R". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "T". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Z". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "U". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "I". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "O". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "P". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "ő". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "ú". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Return". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "A". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "S". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "D". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "G". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "H". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "J". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "K". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "L". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "é". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "á". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "0". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "ű". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Y". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "X". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "C". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "V". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "B". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "N". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "M". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button ",". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button ".". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "-". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Space". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F1". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F2". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F3". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F4". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F5". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F6". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F7". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F8". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F9". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F10". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Num Del". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "í". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F11". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F12". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "F15". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Next Track". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Mute". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Calculator". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Volume -". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Volume +". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Break". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Home". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Up". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Page Up". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Left". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Right". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "End". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Down". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Page Down". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Insert". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Delete". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Application". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Power". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Sleep". 2007-02-12T10:49:14,046 N Input device "Keyboard": Found button "Wake". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Search". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Favorites". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Refresh". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Forward". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Back". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "My Computer". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Mail". 2007-02-12T10:49:14,062 N Input device "Keyboard": Found button "Media". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T10:49:14,062 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T10:49:14,062 N Found input device "Mouse". 2007-02-12T10:49:14,062 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found position control "X Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T10:49:14,062 N Input device "Mouse": Found button "Left Button". 2007-02-12T10:49:14,062 N Input device "Mouse": Found button "Middle Button". 2007-02-12T10:49:14,062 N Input device "Mouse": Found button "Right Button". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T10:49:14,062 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T10:49:14,062 N Ignoring frame time of 0.0419389. 2007-02-12T10:49:14,062 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T10:49:14,062 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T10:49:14,062 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T10:49:14,062 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T10:49:14,062 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T10:49:14,062 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T10:49:14,062 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T10:49:14,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T10:49:14,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T10:49:14,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T10:49:14,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T10:49:14,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T10:49:14,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T10:49:14,078 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T10:49:14,078 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T10:49:14,078 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T10:49:14,078 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T10:49:14,078 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T10:49:14,078 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T10:49:14,078 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T10:49:14,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,078 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T10:49:14,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T10:49:14,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T10:49:14,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T10:49:14,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T10:49:14,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T10:49:14,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T10:49:14,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T10:49:14,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,218 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T10:49:14,218 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T10:49:14,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T10:49:14,234 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T10:49:14,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T10:49:14,234 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T10:49:14,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T10:49:14,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T10:49:14,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T10:49:14,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T10:49:14,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T10:49:14,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T10:49:14,281 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T10:49:14,281 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:14,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T10:49:14,281 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:14,281 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T10:49:14,281 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T10:49:14,281 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:14,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:14,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:14,281 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T10:49:14,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T10:49:14,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T10:49:14,281 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T10:49:14,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T10:49:14,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,281 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T10:49:14,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T10:49:14,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T10:49:14,296 E res:levelutil/shader/caustic.s3d_shader_run|326,17: GfxEng is not closed. 2007-02-12T10:49:14,296 E res:levelutil/shader/caustic.s3d_shader_run|427,17: GfxEng is not closed. 2007-02-12T10:49:33,109 N Quit received by actor root. 2007-02-12T10:49:33,109 N Starting regular shutdown. 2007-02-12T10:49:33,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T10:49:33,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T10:49:33,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T10:49:33,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T10:49:33,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T10:49:33,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T10:49:33,125 N Regular shutdown completed. 2007-02-12T10:49:33,125 N Closing log file "log_main.log". ############################# 2007-02-12T11:01:59,187 ############################# 2007-02-12T11:01:59,187 N About: Shark 3D Player 2007-02-12T11:01:59,187 N Time stamp: 2007-02-12T11:01:59,187 2007-02-12T11:01:59,187 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T11:01:59,187 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T11:01:59,187 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T11:01:59,187 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T11:01:59,187 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T11:01:59,187 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T11:01:59,187 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T11:01:59,187 N Stdout: Enabled. 2007-02-12T11:01:59,187 N Stderr: Enabled. 2007-02-12T11:01:59,187 N Logging to debug output: Enabled. 2007-02-12T11:01:59,187 N Error messages boxes: Disabled. 2007-02-12T11:01:59,187 N Fatal error message boxes: Enabled. 2007-02-12T11:01:59,187 N Instant abort after error: Disabled. 2007-02-12T11:01:59,187 N Opportune abort after error: Disabled. 2007-02-12T11:01:59,187 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T11:01:59,187 N Log file Line flush: Disabled. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1611 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1612 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:01:59,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T11:01:59,203 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,203 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T11:01:59,203 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T11:01:59,203 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T11:01:59,203 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1611 127.0.0.1:33302": Client identified. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T11:01:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1612 127.0.0.1:33302": Client identified. 2007-02-12T11:01:59,234 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,234 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T11:01:59,234 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T11:01:59,234 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T11:01:59,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,234 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T11:01:59,234 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T11:01:59,234 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T11:01:59,234 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T11:01:59,234 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T11:01:59,250 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T11:01:59,250 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T11:01:59,250 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T11:01:59,250 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T11:01:59,250 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T11:01:59,250 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T11:01:59,250 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T11:01:59,250 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T11:01:59,250 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T11:01:59,250 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T11:01:59,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T11:01:59,265 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T11:01:59,265 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T11:01:59,265 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T11:01:59,265 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T11:01:59,265 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T11:01:59,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T11:01:59,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T11:01:59,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,265 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T11:01:59,265 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T11:01:59,265 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T11:01:59,265 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T11:01:59,265 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T11:01:59,265 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T11:01:59,265 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T11:01:59,265 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T11:01:59,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T11:01:59,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T11:01:59,265 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T11:01:59,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T11:01:59,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:01:59,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T11:01:59,281 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T11:01:59,281 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T11:01:59,281 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,281 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T11:01:59,281 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T11:01:59,281 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T11:01:59,281 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T11:01:59,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T11:01:59,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T11:01:59,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:01:59,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T11:01:59,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T11:01:59,312 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T11:01:59,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T11:01:59,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T11:01:59,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T11:01:59,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T11:01:59,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T11:01:59,343 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T11:01:59,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T11:01:59,343 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T11:01:59,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T11:01:59,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T11:01:59,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T11:01:59,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T11:01:59,375 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T11:01:59,375 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T11:01:59,375 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T11:01:59,375 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T11:01:59,375 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T11:01:59,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T11:01:59,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T11:01:59,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,390 N Using snd cooperative level "priority". 2007-02-12T11:01:59,437 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:01:59,437 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T11:01:59,437 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:01:59,437 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:01:59,437 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T11:01:59,437 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:01:59,437 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:01:59,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:01:59,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:01:59,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:01:59,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,453 N Starting main loop. 2007-02-12T11:01:59,453 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:01:59,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T11:01:59,453 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:01:59,453 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T11:01:59,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,453 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T11:01:59,453 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T11:01:59,453 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T11:01:59,453 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:01:59,453 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T11:01:59,468 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T11:01:59,468 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:01:59,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:01:59,468 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:01:59,468 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:01:59,468 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:01:59,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:01:59,484 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T11:01:59,484 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T11:01:59,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:01:59,484 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T11:01:59,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T11:01:59,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:01:59,500 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:01:59,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T11:01:59,500 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:01:59,500 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T11:01:59,500 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:01:59,500 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:01:59,500 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:01:59,500 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T11:01:59,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T11:01:59,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:01:59,515 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:01:59,515 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:01:59,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:01:59,515 N Found input device "Keyboard". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "Escape". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "1". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "2". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "3". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "4". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "5". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "6". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "7". 2007-02-12T11:01:59,515 N Input device "Keyboard": Found button "8". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "9". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "0". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "ü". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "ó". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Backspace". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Tab". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Q". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "W". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "E". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "R". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "T". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Z". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "U". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "I". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "O". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "P". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "ő". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "ú". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Return". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "A". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "S". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "D". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "G". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "H". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "J". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "K". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "L". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "é". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "á". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "0". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "ű". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Y". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "X". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "C". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "V". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "B". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "N". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "M". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button ",". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button ".". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "-". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Space". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F1". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F2". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F3". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F4". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F5". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F6". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F7". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F8". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F9". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F10". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Num Del". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "í". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F11". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F12". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "F15". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Next Track". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Mute". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Calculator". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Volume -". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Volume +". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Break". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Home". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Up". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Page Up". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Left". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Right". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "End". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Down". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Page Down". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Insert". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Delete". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Application". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Power". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Sleep". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Wake". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Search". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Favorites". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Refresh". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Forward". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Back". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "My Computer". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Mail". 2007-02-12T11:01:59,531 N Input device "Keyboard": Found button "Media". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T11:01:59,531 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T11:01:59,531 N Found input device "Mouse". 2007-02-12T11:01:59,531 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found position control "X Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T11:01:59,531 N Input device "Mouse": Found button "Left Button". 2007-02-12T11:01:59,531 N Input device "Mouse": Found button "Middle Button". 2007-02-12T11:01:59,531 N Input device "Mouse": Found button "Right Button". 2007-02-12T11:01:59,531 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T11:01:59,531 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T11:01:59,531 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T11:01:59,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T11:01:59,546 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T11:01:59,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T11:01:59,546 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T11:01:59,546 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T11:01:59,546 N Ignoring frame time of 0.0446279. 2007-02-12T11:01:59,546 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T11:01:59,546 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T11:01:59,546 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T11:01:59,546 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:01:59,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:01:59,546 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T11:01:59,546 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:01:59,546 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T11:01:59,546 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:01:59,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T11:01:59,546 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,562 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T11:01:59,562 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,578 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T11:01:59,578 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T11:01:59,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T11:01:59,593 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T11:01:59,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T11:01:59,593 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T11:01:59,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,687 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T11:01:59,687 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,687 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T11:01:59,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T11:01:59,687 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:01:59,703 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:01:59,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:01:59,718 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:01:59,718 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:01:59,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:01:59,750 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:01:59,750 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:01:59,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:01:59,750 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:01:59,765 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T11:01:59,765 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:01:59,765 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:01:59,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:01:59,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:01:59,765 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:01:59,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:01:59,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:01:59,765 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:01:59,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:01:59,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:01:59,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:05:02,109 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T11:05:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T11:05:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:05:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T11:05:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T11:05:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T11:05:02,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:05:02,140 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:05:02,140 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T11:05:02,140 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:05:02,140 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:05:02,140 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T11:05:02,140 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T11:05:02,140 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T11:05:02,140 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:05:02,156 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T11:05:02,156 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T11:05:02,156 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:05:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:05:02,156 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:05:02,171 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T11:05:02,171 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:05:02,171 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T11:05:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T11:05:02,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:05:02,187 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:05:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T11:05:02,187 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T11:05:02,187 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:05:02,187 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:05:02,187 N Ignoring frame time of 0.0455265. 2007-02-12T11:05:02,187 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T11:05:02,187 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T11:05:02,187 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:05:02,187 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T11:05:02,187 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T11:05:02,187 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:02,187 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:05:02,187 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:05:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:05:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:05:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:05:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T11:05:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:05:02,203 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T11:05:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:05:02,203 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T11:05:02,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T11:05:02,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:05:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,203 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T11:05:02,218 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T11:05:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T11:05:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T11:05:02,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T11:05:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T11:05:02,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T11:05:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,250 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T11:05:02,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T11:05:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T11:05:02,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T11:05:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,343 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T11:05:02,343 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T11:05:02,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T11:05:02,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:05:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:05:02,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:05:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:02,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:05:02,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:02,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:02,406 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:05:02,406 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:05:02,406 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:02,406 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T11:05:02,406 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:02,406 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:05:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:05:02,406 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:05:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:05:02,406 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:05:02,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:05:02,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:05:03,593 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T11:05:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T11:05:03,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:05:03,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T11:05:03,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T11:05:03,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T11:05:03,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:05:03,625 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:05:03,625 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:05:03,625 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:05:03,625 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-12T11:05:03,625 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-12T11:05:03,625 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:05:03,625 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-12T11:05:03,625 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-12T11:05:03,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:05:03,640 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-12T11:05:03,640 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T11:05:03,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T11:05:03,640 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-12T11:05:03,656 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-12T11:05:03,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-12T11:05:03,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:05:03,656 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:05:03,656 N Ignoring frame time of 0.0362384. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-12T11:05:03,656 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-12T11:05:03,656 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:05:03,671 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-12T11:05:03,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:05:03,671 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-12T11:05:03,671 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:05:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-12T11:05:03,671 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:05:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:03,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:05:03,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:03,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-12T11:05:03,703 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-12T11:05:03,703 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T11:05:03,703 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-12T11:05:03,703 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:03,703 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-12T11:05:03,703 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:03,703 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:03,718 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:03,906 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-12T11:05:03,906 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:03,906 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-12T11:05:06,281 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:06,281 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:05:06,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:05:06,281 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:06,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:05:06,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:06,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:06,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:05:06,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:06,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:06,328 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-12T11:05:06,328 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:06,328 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:05:06,328 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:06,328 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-12T11:05:06,328 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-12T11:05:06,328 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:05:06,328 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:05:06,328 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,328 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,343 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,343 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:06,343 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:06,343 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:05:06,906 N Frame time 1.62252 was cut down to 0.2. 2007-02-12T11:05:06,953 N Frame time 1.64685 was cut down to 0.2. 2007-02-12T11:05:08,718 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T11:05:08,750 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:05:08,750 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-12T11:05:08,890 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:05:08,890 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:05:08,890 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T11:05:08,890 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:05:08,890 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:05:08,890 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T11:05:08,890 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T11:05:08,890 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T11:05:08,890 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:05:08,890 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T11:05:08,890 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T11:05:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T11:05:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-12T11:05:08,906 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:05:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:08,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:05:08,921 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T11:05:08,921 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:05:08,921 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T11:05:08,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T11:05:08,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:05:08,937 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:05:08,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T11:05:08,937 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T11:05:08,937 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:05:08,937 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:05:08,937 N Ignoring frame time of 0.135792. 2007-02-12T11:05:08,937 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T11:05:08,937 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T11:05:08,937 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:05:08,937 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T11:05:08,937 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:05:08,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:05:08,937 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T11:05:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:05:08,953 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T11:05:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:05:08,953 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T11:05:08,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T11:05:08,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:08,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T11:05:08,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:08,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T11:05:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T11:05:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:08,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T11:05:08,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T11:05:08,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T11:05:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T11:05:08,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T11:05:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:09,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T11:05:09,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:09,093 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T11:05:09,093 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T11:05:09,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:09,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T11:05:09,109 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:05:09,109 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:05:09,109 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:05:09,109 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:05:09,109 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:05:09,109 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:05:09,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:05:09,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:05:09,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:05:09,156 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:05:09,156 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:09,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:05:09,156 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:09,156 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T11:05:09,156 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:05:09,156 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:09,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:05:09,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:05:09,156 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:05:09,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:05:09,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:05:09,156 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:05:09,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:05:09,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,156 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:05:09,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:05:09,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:10:16,281 N Frame time 0.281862 was cut down to 0.2. 2007-02-12T11:10:16,281 N Frame time 0.221142 was cut down to 0.2. 2007-02-12T11:10:20,546 N Quit received by actor root. 2007-02-12T11:10:20,546 N Starting regular shutdown. 2007-02-12T11:10:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T11:10:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:10:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T11:10:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T11:10:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T11:10:20,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:10:20,562 N Regular shutdown completed. 2007-02-12T11:10:20,562 N Closing log file "log_main.log". ############################# 2007-02-12T11:12:32,781 ############################# 2007-02-12T11:12:32,781 N About: Shark 3D Player 2007-02-12T11:12:32,781 N Time stamp: 2007-02-12T11:12:32,781 2007-02-12T11:12:32,781 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T11:12:32,781 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T11:12:32,781 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T11:12:32,781 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T11:12:32,781 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T11:12:32,781 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T11:12:32,781 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T11:12:32,781 N Stdout: Enabled. 2007-02-12T11:12:32,781 N Stderr: Enabled. 2007-02-12T11:12:32,781 N Logging to debug output: Enabled. 2007-02-12T11:12:32,781 N Error messages boxes: Disabled. 2007-02-12T11:12:32,781 N Fatal error message boxes: Enabled. 2007-02-12T11:12:32,781 N Instant abort after error: Disabled. 2007-02-12T11:12:32,781 N Opportune abort after error: Disabled. 2007-02-12T11:12:32,781 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T11:12:32,781 N Log file Line flush: Disabled. 2007-02-12T11:12:32,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T11:12:32,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T11:12:32,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1614 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1615 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T11:12:32,796 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,796 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T11:12:32,796 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T11:12:32,796 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T11:12:32,796 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T11:12:32,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1614 127.0.0.1:33302": Client identified. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1615 127.0.0.1:33302": Client identified. 2007-02-12T11:12:32,828 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,828 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T11:12:32,828 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T11:12:32,828 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T11:12:32,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T11:12:32,843 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T11:12:32,843 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T11:12:32,843 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T11:12:32,843 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T11:12:32,843 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T11:12:32,843 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T11:12:32,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T11:12:32,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T11:12:32,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T11:12:32,859 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T11:12:32,859 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T11:12:32,859 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T11:12:32,859 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T11:12:32,859 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T11:12:32,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,859 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T11:12:32,859 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T11:12:32,859 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T11:12:32,859 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T11:12:32,859 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T11:12:32,859 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T11:12:32,859 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T11:12:32,859 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T11:12:32,859 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T11:12:32,859 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T11:12:32,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T11:12:32,875 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:12:32,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T11:12:32,875 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T11:12:32,875 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T11:12:32,875 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T11:12:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,875 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T11:12:32,875 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T11:12:32,875 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T11:12:32,875 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T11:12:32,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:12:32,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T11:12:32,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T11:12:32,906 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T11:12:32,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T11:12:32,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T11:12:32,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T11:12:32,937 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T11:12:32,953 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T11:12:32,953 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T11:12:32,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T11:12:32,953 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:32,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T11:12:32,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:32,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:32,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T11:12:32,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:32,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T11:12:32,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T11:12:32,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T11:12:32,984 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T11:12:32,984 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T11:12:32,984 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T11:12:32,984 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T11:12:32,984 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T11:12:32,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T11:12:32,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T11:12:32,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:32,984 N Using snd cooperative level "priority". 2007-02-12T11:12:33,031 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:12:33,031 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T11:12:33,031 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:12:33,046 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:12:33,046 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:12:33,046 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T11:12:33,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,062 N Starting main loop. 2007-02-12T11:12:33,062 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:12:33,062 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T11:12:33,062 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:12:33,062 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T11:12:33,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,062 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T11:12:33,062 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T11:12:33,062 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T11:12:33,062 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:12:33,062 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T11:12:33,062 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T11:12:33,078 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:12:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T11:12:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T11:12:33,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:12:33,078 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T11:12:33,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T11:12:33,078 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T11:12:33,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:12:33,093 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T11:12:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T11:12:33,093 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T11:12:33,093 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:12:33,093 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:12:33,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T11:12:33,109 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:12:33,109 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T11:12:33,109 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:12:33,109 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:12:33,109 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:12:33,109 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T11:12:33,109 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:12:33,109 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:12:33,109 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:12:33,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:12:33,125 N Found input device "Keyboard". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Escape". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "1". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "2". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "3". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "4". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "5". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "6". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "7". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "8". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "9". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "0". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "ü". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "ó". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Backspace". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Tab". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Q". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "W". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "E". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "R". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "T". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Z". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "U". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "I". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "O". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "P". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "ő". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "ú". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Return". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "A". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "S". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "D". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "G". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "H". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "J". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "K". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "L". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "é". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "á". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "0". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "ű". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Y". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "X". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "C". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "V". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "B". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "N". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "M". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button ",". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button ".". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "-". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Space". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F1". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F2". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F3". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F4". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F5". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F6". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F7". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F8". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F9". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F10". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Num Del". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "í". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F11". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F12". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "F15". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Next Track". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Mute". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Calculator". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Volume -". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Volume +". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Break". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Home". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Up". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Page Up". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Left". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Right". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "End". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Down". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Page Down". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Insert". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Delete". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Application". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Power". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Sleep". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Wake". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Search". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Favorites". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Refresh". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Forward". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Back". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "My Computer". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Mail". 2007-02-12T11:12:33,125 N Input device "Keyboard": Found button "Media". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T11:12:33,125 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T11:12:33,140 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T11:12:33,140 N Found input device "Mouse". 2007-02-12T11:12:33,140 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found position control "X Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T11:12:33,140 N Input device "Mouse": Found button "Left Button". 2007-02-12T11:12:33,140 N Input device "Mouse": Found button "Middle Button". 2007-02-12T11:12:33,140 N Input device "Mouse": Found button "Right Button". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T11:12:33,140 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T11:12:33,140 N Ignoring frame time of 0.0429824. 2007-02-12T11:12:33,140 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T11:12:33,140 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T11:12:33,140 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T11:12:33,140 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T11:12:33,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:12:33,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T11:12:33,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T11:12:33,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:12:33,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:12:33,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:12:33,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:12:33,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:12:33,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:12:33,156 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T11:12:33,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:12:33,156 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T11:12:33,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:12:33,156 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T11:12:33,156 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:12:33,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T11:12:33,156 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:12:33,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T11:12:33,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T11:12:33,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T11:12:33,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T11:12:33,187 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T11:12:33,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T11:12:33,187 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T11:12:33,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T11:12:33,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T11:12:33,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T11:12:33,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T11:12:33,312 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:12:33,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:12:33,312 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:12:33,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:12:33,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:12:33,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:12:33,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:12:33,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:12:33,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:12:33,359 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:12:33,359 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:12:33,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:12:33,359 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:12:33,359 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T11:12:33,359 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:12:33,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:12:33,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:12:33,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:12:33,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:12:33,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:12:33,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:12:33,359 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:12:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:12:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:12:33,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:19:51,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:19:51,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:19:51,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:19:51,609 N comres.20:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:19:51,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.20:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:19:51,609 E comres.20:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:19:51,609 N comres.20:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T11:19:51,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.20:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-12T11:19:51,640 N comres.20:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-12T11:19:51,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-12T11:19:51,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:19:51,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:19:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2775 bytes. 2007-02-12T11:19:51,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:19:51,750 N comres.20:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:19:51,750 E comres.20:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:19:51,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.20:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:19:51,750 E comres.20:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.20:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:19:51,750 E comres.20:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.20:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:19:51,750 E comres.20:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.20:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:19:51,750 E comres.20:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.20:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:19:51,750 N comres.20:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:19:51,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:20:05,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:20:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:20:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:20:05,890 N comres.21:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:20:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.21:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:20:05,890 E comres.21:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:20:05,968 N comres.21:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:20:05,968 E comres.21:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:20:05,968 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.21:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:20:05,968 E comres.21:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.21:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:05,968 E comres.21:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.21:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:05,968 E comres.21:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.21:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:05,968 E comres.21:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.21:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:20:05,968 N comres.21:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:20:05,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:20:15,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:20:15,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:20:15,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:20:15,375 N comres.22:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:20:15,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.22:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:20:15,375 E comres.22:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:20:15,375 N comres.22:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T11:20:15,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.22:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-12T11:20:15,375 N comres.22:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-12T11:20:15,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-12T11:20:15,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:20:15,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:20:15,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2775 bytes. 2007-02-12T11:20:15,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:20:15,468 N comres.22:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:20:15,468 E comres.22:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:20:15,468 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.22:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:20:15,468 E comres.22:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.22:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:15,468 E comres.22:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.22:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:15,468 E comres.22:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.22:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:15,468 E comres.22:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.22:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:20:15,468 N comres.22:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:20:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:21:26,734 N Frame time 0.250723 was cut down to 0.2. 2007-02-12T11:21:54,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:21:54,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:21:54,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:21:54,140 N comres.23:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:21:54,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.23:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:21:54,140 E comres.23:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:21:54,218 N comres.23:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:21:54,218 E comres.23:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:21:54,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.23:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:21:54,218 E comres.23:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.23:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:21:54,218 E comres.23:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.23:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:21:54,218 E comres.23:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.23:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:21:54,218 E comres.23:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.23:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:21:54,218 N comres.23:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:21:54,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:22:02,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:22:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:22:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-12T11:22:02,968 N comres.24:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:22:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.24:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:22:02,968 E comres.24:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:22:03,046 N comres.24:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:22:03,046 E comres.24:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:22:03,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.24:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:22:03,046 E comres.24:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.24:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:03,046 E comres.24:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.24:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:03,046 E comres.24:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.24:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:03,046 E comres.24:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.24:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:22:03,046 N comres.24:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:22:03,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:22:23,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:22:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:22:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20238 bytes. 2007-02-12T11:22:23,421 N comres.25:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:22:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.25:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:22:23,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:22:23,421 N comres.25:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T11:22:23,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.25:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-12T11:22:23,421 N comres.25:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-12T11:22:23,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-12T11:22:23,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:22:23,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:22:23,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2775 bytes. 2007-02-12T11:22:23,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:22:23,515 N comres.25:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:22:23,515 E comres.25:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:22:23,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:22:23,515 E comres.25:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:23,515 E comres.25:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:23,515 E comres.25:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:23,515 E comres.25:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:22:23,515 N comres.25:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:22:23,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:22:26,000 N Quit received by actor root. 2007-02-12T11:22:26,000 N Starting regular shutdown. 2007-02-12T11:22:26,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T11:22:26,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:22:26,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T11:22:26,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T11:22:26,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T11:22:26,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:22:26,031 N Regular shutdown completed. 2007-02-12T11:22:26,031 N Closing log file "log_main.log". ############################# 2007-02-12T11:23:37,031 ############################# 2007-02-12T11:23:37,031 N About: Shark 3D Player 2007-02-12T11:23:37,031 N Time stamp: 2007-02-12T11:23:37,031 2007-02-12T11:23:37,031 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T11:23:37,031 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T11:23:37,031 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T11:23:37,031 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T11:23:37,031 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T11:23:37,031 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T11:23:37,031 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T11:23:37,031 N Stdout: Enabled. 2007-02-12T11:23:37,031 N Stderr: Enabled. 2007-02-12T11:23:37,031 N Logging to debug output: Enabled. 2007-02-12T11:23:37,031 N Error messages boxes: Disabled. 2007-02-12T11:23:37,031 N Fatal error message boxes: Enabled. 2007-02-12T11:23:37,031 N Instant abort after error: Disabled. 2007-02-12T11:23:37,031 N Opportune abort after error: Disabled. 2007-02-12T11:23:37,031 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T11:23:37,031 N Log file Line flush: Disabled. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1660 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1661 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T11:23:37,031 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T11:23:37,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,031 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T11:23:37,031 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T11:23:37,031 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T11:23:37,031 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T11:23:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1660 127.0.0.1:33302": Client identified. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,062 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T11:23:37,062 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1661 127.0.0.1:33302": Client identified. 2007-02-12T11:23:37,062 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T11:23:37,062 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T11:23:37,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,078 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T11:23:37,078 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T11:23:37,078 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T11:23:37,078 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T11:23:37,078 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T11:23:37,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T11:23:37,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T11:23:37,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,078 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T11:23:37,078 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T11:23:37,078 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T11:23:37,078 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T11:23:37,078 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T11:23:37,078 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T11:23:37,093 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T11:23:37,093 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T11:23:37,093 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T11:23:37,093 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T11:23:37,093 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T11:23:37,093 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T11:23:37,093 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T11:23:37,093 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T11:23:37,093 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T11:23:37,093 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T11:23:37,093 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T11:23:37,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,093 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T11:23:37,109 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T11:23:37,109 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T11:23:37,109 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T11:23:37,109 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T11:23:37,109 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T11:23:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T11:23:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T11:23:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:23:37,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T11:23:37,109 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T11:23:37,109 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T11:23:37,109 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T11:23:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,125 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T11:23:37,125 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T11:23:37,125 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T11:23:37,125 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T11:23:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,125 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T11:23:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T11:23:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T11:23:37,140 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T11:23:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T11:23:37,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T11:23:37,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T11:23:37,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T11:23:37,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T11:23:37,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T11:23:37,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T11:23:37,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T11:23:37,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T11:23:37,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T11:23:37,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T11:23:37,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T11:23:37,218 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T11:23:37,218 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T11:23:37,218 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T11:23:37,218 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T11:23:37,218 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T11:23:37,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T11:23:37,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T11:23:37,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,218 N Using snd cooperative level "priority". 2007-02-12T11:23:37,265 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:23:37,265 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T11:23:37,265 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T11:23:37,281 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:23:37,281 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T11:23:37,281 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T11:23:37,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,296 N Starting main loop. 2007-02-12T11:23:37,296 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T11:23:37,296 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T11:23:37,296 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T11:23:37,296 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T11:23:37,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,296 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T11:23:37,296 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T11:23:37,296 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T11:23:37,296 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T11:23:37,296 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T11:23:37,296 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T11:23:37,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20239 bytes. 2007-02-12T11:23:37,312 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T11:23:37,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T11:23:37,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T11:23:37,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T11:23:37,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T11:23:37,312 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T11:23:37,328 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T11:23:37,328 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T11:23:37,328 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T11:23:37,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T11:23:37,328 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T11:23:37,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T11:23:37,328 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T11:23:37,328 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T11:23:37,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:23:37,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T11:23:37,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T11:23:37,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T11:23:37,343 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T11:23:37,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T11:23:37,343 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T11:23:37,343 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T11:23:37,343 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T11:23:37,343 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T11:23:37,343 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T11:23:37,343 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T11:23:37,343 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:23:37,343 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:23:37,343 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T11:23:37,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T11:23:37,359 N Found input device "Keyboard". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Escape". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "1". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "2". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "3". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "4". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "5". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "6". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "7". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "8". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "9". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "0". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "ü". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "ó". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Backspace". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Tab". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Q". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "W". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "E". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "R". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "T". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Z". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "U". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "I". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "O". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "P". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "ő". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "ú". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Return". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "A". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "S". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "D". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "G". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "H". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "J". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "K". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "L". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "é". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "á". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "0". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "ű". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Y". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "X". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "C". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "V". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "B". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "N". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "M". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button ",". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button ".". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "-". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Space". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F1". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F2". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F3". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F4". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F5". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F6". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F7". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F8". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F9". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F10". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Num Del". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "í". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F11". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F12". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "F15". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Next Track". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Mute". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Calculator". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Volume -". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Volume +". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Break". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Home". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Up". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Page Up". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Left". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Right". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "End". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Down". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Page Down". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Insert". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Delete". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Application". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Power". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Sleep". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Wake". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Search". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Favorites". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Refresh". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Forward". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Back". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "My Computer". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Mail". 2007-02-12T11:23:37,359 N Input device "Keyboard": Found button "Media". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T11:23:37,359 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T11:23:37,375 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T11:23:37,375 N Found input device "Mouse". 2007-02-12T11:23:37,375 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found position control "X Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T11:23:37,375 N Input device "Mouse": Found button "Left Button". 2007-02-12T11:23:37,375 N Input device "Mouse": Found button "Middle Button". 2007-02-12T11:23:37,375 N Input device "Mouse": Found button "Right Button". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T11:23:37,375 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T11:23:37,375 N Ignoring frame time of 0.0403148. 2007-02-12T11:23:37,375 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T11:23:37,375 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T11:23:37,375 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T11:23:37,375 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T11:23:37,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T11:23:37,375 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T11:23:37,375 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T11:23:37,390 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T11:23:37,390 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T11:23:37,390 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,390 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T11:23:37,390 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,390 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,406 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T11:23:37,406 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T11:23:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T11:23:37,421 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T11:23:37,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T11:23:37,421 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T11:23:37,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T11:23:37,500 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,500 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2128 bytes. 2007-02-12T11:23:37,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T11:23:37,500 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 3257 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|79,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2353 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,515 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-12T11:23:37,515 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T11:23:37,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T11:23:37,546 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T11:23:37,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T11:23:37,562 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T11:23:37,562 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T11:23:37,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T11:23:37,593 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T11:23:37,593 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:23:37,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T11:23:37,593 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,593 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,593 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,593 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:23:37,593 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T11:23:37,593 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T11:23:37,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T11:23:37,593 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T11:23:37,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:23:37,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T11:23:37,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:23:37,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T11:23:37,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:23:37,609 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T11:23:37,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T11:23:37,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T11:23:37,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T11:23:37,609 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T11:23:37,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T11:23:37,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T11:23:37,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T11:23:37,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T11:24:08,250 N Quit received by actor root. 2007-02-12T11:24:08,250 N Starting regular shutdown. 2007-02-12T11:24:08,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T11:24:08,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T11:24:08,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T11:24:08,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T11:24:08,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T11:24:08,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T11:24:08,265 N Regular shutdown completed. 2007-02-12T11:24:08,265 N Closing log file "log_main.log". ############################# 2007-02-12T13:51:13,578 ############################# 2007-02-12T13:51:13,578 N About: Shark 3D Player 2007-02-12T13:51:13,578 N Time stamp: 2007-02-12T13:51:13,578 2007-02-12T13:51:13,578 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T13:51:13,578 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T13:51:13,578 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T13:51:13,578 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T13:51:13,578 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T13:51:13,578 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T13:51:13,578 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T13:51:13,578 N Stdout: Enabled. 2007-02-12T13:51:13,578 N Stderr: Enabled. 2007-02-12T13:51:13,578 N Logging to debug output: Enabled. 2007-02-12T13:51:13,578 N Error messages boxes: Disabled. 2007-02-12T13:51:13,578 N Fatal error message boxes: Enabled. 2007-02-12T13:51:13,578 N Instant abort after error: Disabled. 2007-02-12T13:51:13,578 N Opportune abort after error: Disabled. 2007-02-12T13:51:13,578 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T13:51:13,578 N Log file Line flush: Disabled. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1811 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1812 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T13:51:13,593 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T13:51:13,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,593 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T13:51:13,609 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T13:51:13,609 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T13:51:13,609 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T13:51:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1811 127.0.0.1:33302": Client identified. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,625 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T13:51:13,625 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1812 127.0.0.1:33302": Client identified. 2007-02-12T13:51:13,625 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T13:51:13,625 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T13:51:13,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T13:51:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T13:51:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,640 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T13:51:13,640 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T13:51:13,640 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T13:51:13,640 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T13:51:13,640 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T13:51:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T13:51:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T13:51:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,640 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T13:51:13,640 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T13:51:13,640 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T13:51:13,640 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T13:51:13,640 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T13:51:13,640 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T13:51:13,640 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T13:51:13,640 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T13:51:13,640 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T13:51:13,640 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T13:51:13,640 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T13:51:13,640 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T13:51:13,640 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T13:51:13,640 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T13:51:13,656 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T13:51:13,656 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T13:51:13,656 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T13:51:13,656 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T13:51:13,656 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T13:51:13,656 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T13:51:13,656 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T13:51:13,656 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T13:51:13,656 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T13:51:13,656 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T13:51:13,656 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T13:51:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T13:51:13,656 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T13:51:13,656 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T13:51:13,656 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T13:51:13,656 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T13:51:13,671 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,671 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T13:51:13,671 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T13:51:13,671 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T13:51:13,671 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T13:51:13,671 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T13:51:13,671 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T13:51:13,671 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T13:51:13,671 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T13:51:13,671 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T13:51:13,671 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T13:51:13,671 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T13:51:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:51:13,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T13:51:13,671 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T13:51:13,687 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T13:51:13,687 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T13:51:13,687 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T13:51:13,687 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T13:51:13,687 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T13:51:13,687 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T13:51:13,687 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,687 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T13:51:13,687 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T13:51:13,687 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T13:51:13,687 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T13:51:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T13:51:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T13:51:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:51:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T13:51:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T13:51:13,703 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T13:51:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T13:51:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T13:51:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T13:51:13,750 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T13:51:13,750 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T13:51:13,750 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T13:51:13,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T13:51:13,750 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:13,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T13:51:13,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:13,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:13,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T13:51:13,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T13:51:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T13:51:13,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T13:51:13,796 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T13:51:13,796 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T13:51:13,796 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T13:51:13,796 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T13:51:13,796 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T13:51:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T13:51:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T13:51:13,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,796 N Using snd cooperative level "priority". 2007-02-12T13:51:13,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:51:13,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T13:51:13,843 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:51:13,859 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:51:13,859 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:51:13,859 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T13:51:13,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,875 N Starting main loop. 2007-02-12T13:51:13,875 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:51:13,875 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T13:51:13,875 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:51:13,875 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T13:51:13,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,875 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T13:51:13,875 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:51:13,875 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T13:51:13,875 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:51:13,875 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T13:51:13,875 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:51:13,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:51:13,890 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:51:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:51:13,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T13:51:13,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T13:51:13,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:51:13,890 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:51:13,906 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:51:13,906 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:51:13,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:51:13,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:51:13,906 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T13:51:13,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:51:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T13:51:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T13:51:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T13:51:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T13:51:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:51:13,921 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:51:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:51:13,921 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T13:51:13,921 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:51:13,921 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:51:13,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:51:13,921 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T13:51:13,921 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:51:13,921 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:51:13,921 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:51:13,937 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:51:13,937 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:51:13,953 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T13:51:13,953 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:51:13,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:51:13,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:51:13,968 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T13:51:13,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T13:51:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T13:51:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:51:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:51:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:51:13,984 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:51:13,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T13:51:13,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:51:14,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:51:14,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:51:14,015 N Found input device "Keyboard". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Escape". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "1". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "2". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "3". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "4". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "5". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "6". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "7". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "8". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "9". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "0". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "ü". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "ó". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Backspace". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Tab". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Q". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "W". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "E". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "R". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "T". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Z". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "U". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "I". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "O". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "P". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "ő". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "ú". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Return". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "A". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "S". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "D". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "G". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "H". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "J". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "K". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "L". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "é". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "á". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "0". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "ű". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Y". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "X". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "C". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "V". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "B". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "N". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "M". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button ",". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button ".". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "-". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Space". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F1". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F2". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F3". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F4". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F5". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F6". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F7". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F8". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F9". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F10". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Num Del". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "í". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F11". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F12". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "F15". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Next Track". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Mute". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Calculator". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Volume -". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Volume +". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Break". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Home". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Up". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Page Up". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Left". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Right". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "End". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Down". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Page Down". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Insert". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Delete". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Application". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Power". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Sleep". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Wake". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Search". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Favorites". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Refresh". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Forward". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Back". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "My Computer". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Mail". 2007-02-12T13:51:14,015 N Input device "Keyboard": Found button "Media". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T13:51:14,015 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T13:51:14,015 N Found input device "Mouse". 2007-02-12T13:51:14,015 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found position control "X Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T13:51:14,015 N Input device "Mouse": Found button "Left Button". 2007-02-12T13:51:14,015 N Input device "Mouse": Found button "Middle Button". 2007-02-12T13:51:14,015 N Input device "Mouse": Found button "Right Button". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T13:51:14,015 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T13:51:14,031 N Ignoring frame time of 0.0799029. 2007-02-12T13:51:14,031 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T13:51:14,031 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T13:51:14,031 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:51:14,031 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T13:51:14,031 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:51:14,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T13:51:14,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T13:51:14,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:51:14,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:51:14,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:51:14,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:51:14,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:51:14,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:51:14,078 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T13:51:14,078 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:51:14,093 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T13:51:14,093 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:51:14,093 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T13:51:14,093 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:51:14,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:51:14,125 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:51:14,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:51:14,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,140 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:51:14,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:51:14,140 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:51:14,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:51:14,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:51:14,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:51:14,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:51:14,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:51:14,312 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:51:14,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:51:14,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,437 E res:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|67: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13": (67): error X3004: undeclared identifier 'WPoslight' 2007-02-12T13:51:14,437 E res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "res:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|67": (67): error X3004: undeclared identifier 'WPoslight' 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2512 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:51:14,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:51:14,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:51:14,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:51:14,500 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:51:14,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:51:14,500 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:51:14,515 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:51:14,515 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:51:14,515 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:51:14,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:51:14,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:51:14,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:51:14,781 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:51:14,781 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:51:14,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:51:14,781 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,781 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,781 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,781 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:51:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:51:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:51:14,781 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:51:14,781 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:51:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:51:14,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:51:14,812 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:51:14,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:51:14,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:51:14,812 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:51:14,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:51:14,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,812 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:51:14,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:51:14,812 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:51:14,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:51:14,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:51:14,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:51:14,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:51:14,906 N Frame time 0.435013 was cut down to 0.2. 2007-02-12T13:51:14,921 N Frame time 0.441531 was cut down to 0.2. 2007-02-12T13:53:01,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2477 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:53:01,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2477 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2512 bytes. 2007-02-12T13:53:01,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:01,468 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:53:01,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:53:01,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:53:01,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:53:01,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:53:01,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:16,609 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loading state from "save.sav"... 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T13:53:16,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:53:16,609 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:53:16,609 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:53:16,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[9].2: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[9].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:53:16,625 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2" is not binary. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:53:16,625 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:53:16,625 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2" is not binary. 2007-02-12T13:53:16,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:53:16,640 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2" is not binary. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:53:16,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:53:16,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:53:16,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:53:16,640 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2].2" is not binary. 2007-02-12T13:53:16,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:53:16,640 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:53:16,640 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:53:16,640 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:53:16,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:53:16,640 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:53:16,656 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:53:16,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:53:16,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:53:16,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:53:16,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:53:16,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:53:16,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:53:16,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:53:16,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:53:16,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,765 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:53:16,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:53:16,765 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2477 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2512 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,781 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:53:16,781 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:53:16,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:16,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:16,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:53:16,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:16,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:16,843 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loaded 259 objects from "save.sav". 2007-02-12T13:53:16,843 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loaded 52841 bytes from "save.sav". 2007-02-12T13:53:16,843 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:53:16,843 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:16,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:53:16,843 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,843 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,843 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,843 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:16,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:53:16,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:16,843 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:53:16,843 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:53:16,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:16,859 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:16,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:53:16,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:53:16,859 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:16,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:53:16,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:53:16,859 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:16,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:53:21,437 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T13:53:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T13:53:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:53:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T13:53:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T13:53:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T13:53:21,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:53:21,453 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:53:21,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-12T13:53:21,468 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:53:21,468 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:53:21,468 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-12T13:53:21,468 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-12T13:53:21,484 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-12T13:53:21,484 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:53:21,484 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-12T13:53:21,484 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-12T13:53:21,500 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:21,500 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:21,500 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-12T13:53:21,500 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:53:21,500 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-12T13:53:21,515 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:53:21,546 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-12T13:53:21,546 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T13:53:21,546 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-12T13:53:21,562 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-12T13:53:21,562 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-12T13:53:21,562 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-12T13:53:21,578 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-12T13:53:21,578 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:53:21,578 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-12T13:53:21,578 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:53:21,593 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:53:21,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:53:21,593 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-12T13:53:21,593 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-12T13:53:21,593 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:53:21,593 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:53:21,609 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-12T13:53:21,609 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:53:21,609 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:53:21,609 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:53:21,609 N Ignoring frame time of 0.0866131. 2007-02-12T13:53:21,609 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-12T13:53:21,609 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-12T13:53:21,625 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-12T13:53:21,625 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:53:21,625 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-12T13:53:21,625 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-12T13:53:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:53:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:53:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:53:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:53:21,656 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:53:21,656 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-12T13:53:21,656 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:53:21,671 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-12T13:53:21,671 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:53:21,687 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-12T13:53:21,687 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-12T13:53:21,687 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:53:21,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:21,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-12T13:53:21,750 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-12T13:53:21,781 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T13:53:21,796 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-12T13:53:21,796 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:21,796 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-12T13:53:21,796 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:21,796 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:21,812 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-12T13:53:22,000 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:22,000 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-12T13:53:22,000 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-12T13:53:22,000 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:22,000 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-12T13:53:22,015 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:22,015 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:22,015 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-12T13:53:24,375 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:24,375 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:53:24,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:53:24,375 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:24,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:53:24,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:24,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:24,390 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:53:24,390 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:24,390 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,453 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,500 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,562 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,578 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:24,687 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-12T13:53:24,687 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:24,687 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:53:24,687 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,687 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:24,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:53:24,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:24,687 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-12T13:53:24,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-12T13:53:24,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-12T13:53:24,718 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T13:53:24,718 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-12T13:53:24,718 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:24,718 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-12T13:53:24,718 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-12T13:53:24,718 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:53:24,718 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:53:24,718 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:24,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:24,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:53:25,312 N Frame time 1.84691 was cut down to 0.2. 2007-02-12T13:53:25,312 N Frame time 1.84774 was cut down to 0.2. 2007-02-12T13:53:25,765 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T13:53:25,812 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:53:25,812 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-12T13:53:25,812 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:53:25,812 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:53:25,812 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T13:53:25,812 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:53:25,812 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:53:25,828 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T13:53:25,828 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:53:25,828 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T13:53:25,828 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:53:25,828 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T13:53:25,828 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:53:25,828 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:53:25,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:53:25,828 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:53:25,843 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:53:25,843 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:53:25,843 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T13:53:25,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:53:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:53:25,859 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:53:25,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:53:25,859 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:53:25,859 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:53:25,859 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:53:25,859 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:53:25,859 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:53:25,921 N Ignoring frame time of 0.0926699. 2007-02-12T13:53:25,921 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T13:53:25,921 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T13:53:25,921 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:53:25,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:53:25,921 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T13:53:25,921 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:53:25,921 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T13:53:25,921 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:53:25,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:53:25,921 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:25,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:25,937 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:53:25,937 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:53:25,937 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:25,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:53:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:53:25,953 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:53:25,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:53:25,953 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:25,968 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:53:25,968 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:25,968 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:25,968 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:53:26,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:26,046 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:53:26,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:53:26,046 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:26,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2477 bytes. 2007-02-12T13:53:26,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:26,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2512 bytes. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:26,062 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:53:26,062 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:26,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:26,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:53:26,078 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:53:26,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:53:26,093 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:53:26,093 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:53:26,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:53:26,125 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:53:26,125 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:26,125 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:53:26,125 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:26,125 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:53:26,125 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:53:26,125 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:26,125 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:53:26,125 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:53:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:53:26,125 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:53:26,125 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:53:26,125 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:53:26,125 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:53:26,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:53:26,140 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:53:26,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:53:26,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:53:26,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:53:26,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:53:52,093 N Quit received by actor root. 2007-02-12T13:53:52,093 N Starting regular shutdown. 2007-02-12T13:53:52,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T13:53:52,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:53:52,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T13:53:52,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T13:53:52,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T13:53:52,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:53:52,140 N Regular shutdown completed. 2007-02-12T13:53:52,140 N Closing log file "log_main.log". ############################# 2007-02-12T13:54:15,937 ############################# 2007-02-12T13:54:15,937 N About: Shark 3D Player 2007-02-12T13:54:15,937 N Time stamp: 2007-02-12T13:54:15,937 2007-02-12T13:54:15,937 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T13:54:15,937 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T13:54:15,937 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T13:54:15,937 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T13:54:15,937 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T13:54:15,937 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T13:54:15,937 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T13:54:15,937 N Stdout: Enabled. 2007-02-12T13:54:15,937 N Stderr: Enabled. 2007-02-12T13:54:15,937 N Logging to debug output: Enabled. 2007-02-12T13:54:15,937 N Error messages boxes: Disabled. 2007-02-12T13:54:15,937 N Fatal error message boxes: Enabled. 2007-02-12T13:54:15,937 N Instant abort after error: Disabled. 2007-02-12T13:54:15,937 N Opportune abort after error: Disabled. 2007-02-12T13:54:15,937 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T13:54:15,937 N Log file Line flush: Disabled. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1813 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1814 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T13:54:15,953 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T13:54:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,953 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T13:54:15,953 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T13:54:15,953 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T13:54:15,953 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1813 127.0.0.1:33302": Client identified. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T13:54:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T13:54:15,984 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1814 127.0.0.1:33302": Client identified. 2007-02-12T13:54:15,984 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T13:54:15,984 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T13:54:15,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:15,984 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T13:54:16,000 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T13:54:16,000 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T13:54:16,000 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T13:54:16,000 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T13:54:16,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T13:54:16,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T13:54:16,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,000 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T13:54:16,000 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T13:54:16,000 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T13:54:16,000 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T13:54:16,000 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T13:54:16,000 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T13:54:16,000 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T13:54:16,015 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T13:54:16,015 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T13:54:16,015 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T13:54:16,015 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T13:54:16,015 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T13:54:16,015 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T13:54:16,015 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T13:54:16,015 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T13:54:16,015 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T13:54:16,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,015 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T13:54:16,015 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T13:54:16,015 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T13:54:16,015 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T13:54:16,031 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T13:54:16,031 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T13:54:16,031 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T13:54:16,031 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:54:16,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T13:54:16,031 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T13:54:16,031 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T13:54:16,031 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T13:54:16,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,031 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T13:54:16,031 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T13:54:16,046 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T13:54:16,046 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T13:54:16,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,046 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:54:16,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T13:54:16,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T13:54:16,062 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T13:54:16,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T13:54:16,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T13:54:16,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T13:54:16,093 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T13:54:16,093 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T13:54:16,093 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T13:54:16,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T13:54:16,093 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T13:54:16,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T13:54:16,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T13:54:16,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T13:54:16,125 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T13:54:16,125 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T13:54:16,140 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T13:54:16,140 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T13:54:16,140 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T13:54:16,140 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T13:54:16,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T13:54:16,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T13:54:16,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,140 N Using snd cooperative level "priority". 2007-02-12T13:54:16,187 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:54:16,187 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T13:54:16,187 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:54:16,203 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:54:16,203 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:54:16,203 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,203 N Starting main loop. 2007-02-12T13:54:16,203 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:54:16,203 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T13:54:16,203 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:54:16,203 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T13:54:16,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T13:54:16,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,218 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T13:54:16,218 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:54:16,218 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T13:54:16,218 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:54:16,218 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T13:54:16,218 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:54:16,218 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:54:16,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:54:16,218 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:54:16,234 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:54:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:54:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:54:16,234 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T13:54:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T13:54:16,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:54:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:54:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:54:16,234 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:54:16,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:54:16,250 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:54:16,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:54:16,250 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:54:16,250 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:54:16,250 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:54:16,250 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T13:54:16,265 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:54:16,265 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:54:16,265 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:54:16,265 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T13:54:16,265 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:54:16,265 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:54:16,265 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:54:16,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:54:16,281 N Found input device "Keyboard". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Escape". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "1". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "2". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "3". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "4". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "5". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "6". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "7". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "8". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "9". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "0". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "ü". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "ó". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Backspace". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Tab". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Q". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "W". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "E". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "R". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "T". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Z". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "U". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "I". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "O". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "P". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "ő". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "ú". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Return". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "A". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "S". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "D". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "G". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "H". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "J". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "K". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "L". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "é". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "á". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "0". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "ű". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Y". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "X". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "C". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "V". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "B". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "N". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "M". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button ",". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button ".". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "-". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Space". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F1". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F2". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F3". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F4". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F5". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F6". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F7". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F8". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F9". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F10". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Num Del". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "í". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F11". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F12". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "F15". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Next Track". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Mute". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Calculator". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Volume -". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Volume +". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Break". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Home". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Up". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Page Up". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Left". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Right". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "End". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Down". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Page Down". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Insert". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Delete". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Application". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Power". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Sleep". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Wake". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Search". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Favorites". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Refresh". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Forward". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Back". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "My Computer". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Mail". 2007-02-12T13:54:16,281 N Input device "Keyboard": Found button "Media". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T13:54:16,281 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T13:54:16,296 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T13:54:16,296 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T13:54:16,296 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T13:54:16,296 N Found input device "Mouse". 2007-02-12T13:54:16,296 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found position control "X Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T13:54:16,296 N Input device "Mouse": Found button "Left Button". 2007-02-12T13:54:16,296 N Input device "Mouse": Found button "Middle Button". 2007-02-12T13:54:16,296 N Input device "Mouse": Found button "Right Button". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T13:54:16,296 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T13:54:16,296 N Ignoring frame time of 0.0425901. 2007-02-12T13:54:16,296 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T13:54:16,312 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T13:54:16,312 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T13:54:16,312 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:54:16,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:54:16,312 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T13:54:16,312 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:54:16,312 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T13:54:16,312 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:54:16,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:54:16,312 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:54:16,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,328 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:54:16,328 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:54:16,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:54:16,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:54:16,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:54:16,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:54:16,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:54:16,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:54:16,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:54:16,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:54:16,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:54:16,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2501 bytes. 2007-02-12T13:54:16,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:54:16,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:54:16,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:54:16,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:54:16,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:16,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:16,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:54:16,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:16,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:54:16,531 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:54:16,531 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:54:16,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:54:16,531 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:54:16,531 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:54:16,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:54:16,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:54:16,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:54:16,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:54:16,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:54:16,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:54:16,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:54:16,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:54:16,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:54:16,546 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:54:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:54:16,546 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:54:16,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:54:16,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:54:16,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:54:16,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:54:27,421 N Frame time 0.21877 was cut down to 0.2. 2007-02-12T13:54:27,546 N Frame time 0.218771 was cut down to 0.2. 2007-02-12T13:54:45,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2512 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:54:45,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2512 bytes. 2007-02-12T13:54:45,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:45,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:54:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:54:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:54:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:54:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:54:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:54:49,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2512 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:54:49,062 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2512 bytes. 2007-02-12T13:54:49,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:54:49,140 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:54:49,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:54:49,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:54:49,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:54:49,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:54:49,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:54:52,453 N Frame time 0.313194 was cut down to 0.2. 2007-02-12T13:54:52,453 N Frame time 0.252214 was cut down to 0.2. 2007-02-12T13:54:53,015 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Storing state to "save.sav"... 2007-02-12T13:54:53,031 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 259 objects into "save.sav". 2007-02-12T13:54:53,031 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 52841 bytes into "save.sav". 2007-02-12T13:55:09,953 N Quit signal received. 2007-02-12T13:55:09,953 N Starting regular shutdown. 2007-02-12T13:55:09,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T13:55:09,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:55:09,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T13:55:09,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T13:55:09,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T13:55:09,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:55:09,984 N Regular shutdown completed. 2007-02-12T13:55:09,984 N Closing log file "log_main.log". ############################# 2007-02-12T13:55:12,421 ############################# 2007-02-12T13:55:12,421 N About: Shark 3D Player 2007-02-12T13:55:12,421 N Time stamp: 2007-02-12T13:55:12,421 2007-02-12T13:55:12,421 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T13:55:12,421 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T13:55:12,421 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T13:55:12,421 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T13:55:12,421 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T13:55:12,421 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T13:55:12,421 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T13:55:12,421 N Stdout: Enabled. 2007-02-12T13:55:12,421 N Stderr: Enabled. 2007-02-12T13:55:12,421 N Logging to debug output: Enabled. 2007-02-12T13:55:12,421 N Error messages boxes: Disabled. 2007-02-12T13:55:12,421 N Fatal error message boxes: Enabled. 2007-02-12T13:55:12,421 N Instant abort after error: Disabled. 2007-02-12T13:55:12,421 N Opportune abort after error: Disabled. 2007-02-12T13:55:12,421 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T13:55:12,421 N Log file Line flush: Disabled. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1815 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1816 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T13:55:12,421 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T13:55:12,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,421 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T13:55:12,421 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T13:55:12,421 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T13:55:12,421 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T13:55:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1815 127.0.0.1:33302": Client identified. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,453 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T13:55:12,453 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1816 127.0.0.1:33302": Client identified. 2007-02-12T13:55:12,453 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T13:55:12,453 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T13:55:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T13:55:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T13:55:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,468 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T13:55:12,468 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T13:55:12,468 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T13:55:12,468 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T13:55:12,468 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T13:55:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T13:55:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T13:55:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,468 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T13:55:12,468 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T13:55:12,468 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T13:55:12,468 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T13:55:12,468 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T13:55:12,468 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T13:55:12,468 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T13:55:12,468 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T13:55:12,484 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T13:55:12,484 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T13:55:12,484 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T13:55:12,484 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T13:55:12,484 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T13:55:12,484 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T13:55:12,484 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T13:55:12,484 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T13:55:12,484 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T13:55:12,484 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T13:55:12,484 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T13:55:12,484 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T13:55:12,484 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T13:55:12,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T13:55:12,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T13:55:12,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T13:55:12,500 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T13:55:12,500 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T13:55:12,500 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T13:55:12,500 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T13:55:12,500 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T13:55:12,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T13:55:12,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T13:55:12,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:55:12,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T13:55:12,500 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T13:55:12,500 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T13:55:12,500 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,515 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T13:55:12,515 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T13:55:12,515 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T13:55:12,515 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T13:55:12,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,515 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:55:12,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T13:55:12,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T13:55:12,531 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T13:55:12,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T13:55:12,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T13:55:12,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T13:55:12,593 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T13:55:12,593 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T13:55:12,593 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T13:55:12,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T13:55:12,593 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T13:55:12,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T13:55:12,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T13:55:12,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T13:55:12,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T13:55:12,625 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T13:55:12,625 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T13:55:12,625 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T13:55:12,625 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T13:55:12,625 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T13:55:12,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T13:55:12,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T13:55:12,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,640 N Using snd cooperative level "priority". 2007-02-12T13:55:12,687 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:55:12,687 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T13:55:12,687 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:55:12,687 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:55:12,687 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:55:12,687 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T13:55:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,703 N Starting main loop. 2007-02-12T13:55:12,703 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:55:12,703 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T13:55:12,703 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:55:12,703 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T13:55:12,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,703 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T13:55:12,703 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:55:12,703 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T13:55:12,703 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:55:12,703 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T13:55:12,703 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:55:12,718 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:55:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:55:12,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T13:55:12,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T13:55:12,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:55:12,718 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:55:12,734 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:55:12,734 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:55:12,734 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:55:12,734 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T13:55:12,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:55:12,734 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:55:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:55:12,734 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T13:55:12,734 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T13:55:12,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:55:12,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:55:12,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:55:12,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:55:12,750 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:55:12,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:55:12,750 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:55:12,750 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:55:12,750 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:55:12,750 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:55:12,750 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:55:12,750 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T13:55:12,750 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:55:12,750 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:55:12,750 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:55:12,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:55:12,765 N Found input device "Keyboard". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Escape". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "1". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "2". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "3". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "4". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "5". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "6". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "7". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "8". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "9". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "0". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "ü". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "ó". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Backspace". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Tab". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Q". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "W". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "E". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "R". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "T". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Z". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "U". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "I". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "O". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "P". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "ő". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "ú". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Return". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "A". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "S". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "D". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "G". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "H". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "J". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "K". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "L". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "é". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "á". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "0". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "ű". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Y". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "X". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "C". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "V". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "B". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "N". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "M". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button ",". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button ".". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "-". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Space". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F1". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F2". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F3". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F4". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F5". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F6". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F7". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F8". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F9". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F10". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Num Del". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "í". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F11". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F12". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "F15". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Next Track". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Mute". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Calculator". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Volume -". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Volume +". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Break". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Home". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Up". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Page Up". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Left". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Right". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "End". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Down". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Page Down". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Insert". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Delete". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Application". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Power". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Sleep". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Wake". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Search". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Favorites". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Refresh". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Forward". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Back". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "My Computer". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Mail". 2007-02-12T13:55:12,765 N Input device "Keyboard": Found button "Media". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T13:55:12,765 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T13:55:12,781 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T13:55:12,781 N Found input device "Mouse". 2007-02-12T13:55:12,781 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found position control "X Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T13:55:12,781 N Input device "Mouse": Found button "Left Button". 2007-02-12T13:55:12,781 N Input device "Mouse": Found button "Middle Button". 2007-02-12T13:55:12,781 N Input device "Mouse": Found button "Right Button". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T13:55:12,781 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T13:55:12,781 N Ignoring frame time of 0.0391076. 2007-02-12T13:55:12,781 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T13:55:12,781 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T13:55:12,781 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T13:55:12,781 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:55:12,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:55:12,781 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T13:55:12,781 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:55:12,781 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T13:55:12,781 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:55:12,781 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:55:12,781 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,796 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:55:12,796 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:55:12,796 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:55:12,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:55:12,812 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:55:12,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:55:12,812 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:55:12,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:55:12,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,906 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:12,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:12,906 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:12,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2512 bytes. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,921 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:55:12,921 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:55:12,937 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:12,937 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:12,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:55:12,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:12,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:55:12,984 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:55:12,984 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:55:12,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:55:12,984 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:12,984 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:55:12,984 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:12,984 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:55:12,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:55:12,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:55:12,984 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:55:12,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:55:12,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:55:12,984 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:55:12,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:55:12,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:55:12,984 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:55:13,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:55:13,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:55:32,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:32,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:32,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:32,281 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:32,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:32,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:32,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:32,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:32,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:38,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:38,359 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:38,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:38,437 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:38,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:38,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:38,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:38,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:38,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:55:42,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:42,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:42,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:42,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:42,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:42,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:42,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:55:42,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:42,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:42,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:42,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:42,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:42,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:42,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:48,968 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2513 bytes. 2007-02-12T13:55:48,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:49,046 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:49,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:49,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:49,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:49,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:49,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:55:59,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:55:59,500 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:55:59,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:55:59,578 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:55:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:55:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:55:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:55:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:55:59,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:56:05,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:56:05,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2515 bytes. 2007-02-12T13:56:05,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:56:05,890 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:56:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:56:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:56:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:56:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:56:05,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:56:09,953 N Frame time 0.3125 was cut down to 0.2. 2007-02-12T13:56:10,203 N Frame time 0.374997 was cut down to 0.2. 2007-02-12T13:56:10,890 N Frame time 0.218761 was cut down to 0.2. 2007-02-12T13:56:14,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2514 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:56:14,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2514 bytes. 2007-02-12T13:56:14,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:56:14,937 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:56:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:56:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:56:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:56:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:56:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:56:16,062 N Frame time 0.281266 was cut down to 0.2. 2007-02-12T13:56:16,187 N Frame time 0.28127 was cut down to 0.2. 2007-02-12T13:56:31,140 N Quit received by actor root. 2007-02-12T13:56:31,140 N Starting regular shutdown. 2007-02-12T13:56:31,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T13:56:31,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T13:56:31,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T13:56:31,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T13:56:31,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T13:56:31,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T13:56:31,171 N Regular shutdown completed. 2007-02-12T13:56:31,171 N Closing log file "log_main.log". ############################# 2007-02-12T13:57:03,296 ############################# 2007-02-12T13:57:03,296 N About: Shark 3D Player 2007-02-12T13:57:03,296 N Time stamp: 2007-02-12T13:57:03,296 2007-02-12T13:57:03,296 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T13:57:03,296 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T13:57:03,296 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T13:57:03,296 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T13:57:03,296 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T13:57:03,296 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T13:57:03,296 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T13:57:03,296 N Stdout: Enabled. 2007-02-12T13:57:03,296 N Stderr: Enabled. 2007-02-12T13:57:03,296 N Logging to debug output: Enabled. 2007-02-12T13:57:03,296 N Error messages boxes: Disabled. 2007-02-12T13:57:03,296 N Fatal error message boxes: Enabled. 2007-02-12T13:57:03,296 N Instant abort after error: Disabled. 2007-02-12T13:57:03,296 N Opportune abort after error: Disabled. 2007-02-12T13:57:03,296 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T13:57:03,296 N Log file Line flush: Disabled. 2007-02-12T13:57:03,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T13:57:03,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T13:57:03,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1817 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1818 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T13:57:03,312 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,312 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T13:57:03,312 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T13:57:03,312 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T13:57:03,312 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T13:57:03,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1817 127.0.0.1:33302": Client identified. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1818 127.0.0.1:33302": Client identified. 2007-02-12T13:57:03,343 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,343 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T13:57:03,343 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T13:57:03,343 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T13:57:03,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T13:57:03,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T13:57:03,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T13:57:03,359 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T13:57:03,359 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T13:57:03,359 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T13:57:03,359 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T13:57:03,359 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T13:57:03,359 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T13:57:03,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T13:57:03,375 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T13:57:03,375 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T13:57:03,375 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T13:57:03,375 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T13:57:03,375 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T13:57:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,375 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T13:57:03,375 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T13:57:03,375 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T13:57:03,375 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T13:57:03,375 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T13:57:03,375 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T13:57:03,375 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T13:57:03,375 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T13:57:03,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T13:57:03,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T13:57:03,390 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:57:03,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T13:57:03,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T13:57:03,390 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T13:57:03,390 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T13:57:03,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,390 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T13:57:03,390 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T13:57:03,390 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T13:57:03,390 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T13:57:03,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T13:57:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T13:57:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T13:57:03,421 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T13:57:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T13:57:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T13:57:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T13:57:03,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T13:57:03,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T13:57:03,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T13:57:03,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T13:57:03,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T13:57:03,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T13:57:03,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T13:57:03,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T13:57:03,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T13:57:03,484 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T13:57:03,484 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T13:57:03,484 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T13:57:03,484 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T13:57:03,484 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T13:57:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T13:57:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T13:57:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,500 N Using snd cooperative level "priority". 2007-02-12T13:57:03,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:57:03,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T13:57:03,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T13:57:03,546 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:57:03,546 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T13:57:03,546 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T13:57:03,546 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:57:03,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:57:03,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:57:03,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:57:03,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,562 N Starting main loop. 2007-02-12T13:57:03,562 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T13:57:03,562 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T13:57:03,562 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T13:57:03,562 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T13:57:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,562 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T13:57:03,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T13:57:03,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T13:57:03,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T13:57:03,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T13:57:03,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-12T13:57:03,578 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:57:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:57:03,578 E res:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:57:03,578 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:57:03,593 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T13:57:03,593 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T13:57:03,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T13:57:03,593 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T13:57:03,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T13:57:03,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T13:57:03,609 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T13:57:03,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T13:57:03,609 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T13:57:03,609 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T13:57:03,609 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T13:57:03,609 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T13:57:03,609 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T13:57:03,625 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T13:57:03,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:57:03,625 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:57:03,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T13:57:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T13:57:03,640 N Found input device "Keyboard". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Escape". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "1". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "2". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "3". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "4". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "5". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "6". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "7". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "8". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "9". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "0". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "ü". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "ó". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Backspace". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Tab". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Q". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "W". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "E". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "R". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "T". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Z". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "U". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "I". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "O". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "P". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "ő". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "ú". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Return". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "A". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "S". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "D". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "G". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "H". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "J". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "K". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "L". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "é". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "á". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "0". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "ű". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Y". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "X". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "C". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "V". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "B". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "N". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "M". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button ",". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button ".". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "-". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Space". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F1". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F2". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F3". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F4". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F5". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F6". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F7". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F8". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F9". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F10". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Num Del". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "í". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F11". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F12". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "F15". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Next Track". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Mute". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Calculator". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Volume -". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Volume +". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Break". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Home". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Up". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Page Up". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Left". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Right". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "End". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Down". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Page Down". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Insert". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Delete". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Application". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Power". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Sleep". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Wake". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Search". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Favorites". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Refresh". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Forward". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Back". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "My Computer". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Mail". 2007-02-12T13:57:03,640 N Input device "Keyboard": Found button "Media". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T13:57:03,640 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T13:57:03,656 N Found input device "Mouse". 2007-02-12T13:57:03,656 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found position control "X Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T13:57:03,656 N Input device "Mouse": Found button "Left Button". 2007-02-12T13:57:03,656 N Input device "Mouse": Found button "Middle Button". 2007-02-12T13:57:03,656 N Input device "Mouse": Found button "Right Button". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T13:57:03,656 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T13:57:03,656 N Ignoring frame time of 0.0470026. 2007-02-12T13:57:03,656 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T13:57:03,656 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T13:57:03,656 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T13:57:03,656 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T13:57:03,656 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T13:57:03,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T13:57:03,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T13:57:03,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T13:57:03,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T13:57:03,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T13:57:03,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T13:57:03,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T13:57:03,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T13:57:03,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T13:57:03,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T13:57:03,671 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T13:57:03,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T13:57:03,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T13:57:03,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T13:57:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T13:57:03,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T13:57:03,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T13:57:03,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T13:57:03,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T13:57:03,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T13:57:03,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T13:57:03,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T13:57:03,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T13:57:03,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T13:57:03,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2404 bytes. 2007-02-12T13:57:03,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T13:57:03,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T13:57:03,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|84,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T13:57:03,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T13:57:03,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T13:57:03,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T13:57:03,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T13:57:03,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T13:57:03,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T13:57:03,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:57:03,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:57:03,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:57:03,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:57:03,875 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T13:57:03,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:57:03,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T13:57:03,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:57:03,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T13:57:03,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:57:03,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:57:03,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T13:57:03,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:57:03,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T13:57:03,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:57:03,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T13:57:03,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T13:57:03,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T13:57:03,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T13:57:03,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T13:57:03,890 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T13:57:03,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T13:57:03,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:03,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T13:57:03,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T13:57:45,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T13:57:45,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:57:45,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T13:57:45,593 N comres.56:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:57:45,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.56:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:57:45,593 E comres.56:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:57:45,671 N comres.56:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:57:45,671 E comres.56:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:57:45,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.56:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:57:45,671 E comres.56:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.56:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:45,671 E comres.56:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.56:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:45,671 E comres.56:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.56:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:45,671 E comres.56:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.56:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:57:45,671 N comres.56:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:57:45,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:00,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-12T13:58:00,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:58:00,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-12T13:58:00,171 N comres.57:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:58:00,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.57:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:58:00,171 E comres.57:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:58:00,250 N comres.57:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:58:00,250 E comres.57:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:58:00,250 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.57:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:58:00,250 E comres.57:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.57:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:00,250 E comres.57:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.57:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:00,250 E comres.57:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.57:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:00,250 E comres.57:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.57:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:00,250 N comres.57:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:58:00,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:06,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-12T13:58:06,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:58:06,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-12T13:58:06,718 N comres.58:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:58:06,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.58:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|350,27: End of line within string literal. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:58:06,718 E comres.58:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:58:06,796 N comres.58:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:58:06,796 E comres.58:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:58:06,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.58:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:58:06,796 E comres.58:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.58:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:06,796 E comres.58:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.58:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:06,796 E comres.58:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.58:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:06,796 E comres.58:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.58:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:06,796 N comres.58:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:58:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T13:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T13:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T13:58:10,609 N comres.59:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T13:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.59:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T13:58:10,609 E comres.59:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T13:58:10,671 N comres.59:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T13:58:10,671 E comres.59:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T13:58:10,671 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.59:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T13:58:10,671 E comres.59:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.59:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:10,671 E comres.59:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.59:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:10,671 E comres.59:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.59:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:10,671 E comres.59:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.59:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:10,671 N comres.59:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T13:58:10,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T13:58:11,921 N Frame time 0.281872 was cut down to 0.2. 2007-02-12T13:58:11,921 N Frame time 0.220862 was cut down to 0.2. 2007-02-12T14:00:58,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T14:00:58,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:00:58,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-12T14:00:58,484 N comres.60:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:00:58,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.60:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:00:58,484 E comres.60:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:00:58,562 N comres.60:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:00:58,562 E comres.60:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:00:58,562 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.60:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:00:58,562 E comres.60:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.60:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:00:58,562 E comres.60:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.60:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:00:58,562 E comres.60:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.60:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:00:58,562 E comres.60:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.60:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:00:58,562 N comres.60:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:00:58,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:02:41,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2431 bytes. 2007-02-12T14:02:41,343 N comres.60:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2431 bytes. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.60:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:02:41,343 N comres.60:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2477 bytes. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|85,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:02:41,343 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:02:41,421 N comres.60:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:02:41,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:02:41,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:02:41,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:02:41,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:02:41,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:02:58,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2476 bytes. 2007-02-12T14:02:58,625 N comres.60:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2431 bytes. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.60:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:02:58,625 N comres.60:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2476 bytes. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|85,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:02:58,625 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:02:58,703 N comres.60:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:02:58,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:02:58,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:02:58,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:02:58,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:02:58,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:04:33,921 N Frame time 0.437528 was cut down to 0.2. 2007-02-12T14:04:34,046 N Frame time 0.437485 was cut down to 0.2. 2007-02-12T14:10:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20245 bytes. 2007-02-12T14:10:14,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:10:14,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20245 bytes. 2007-02-12T14:10:14,515 N comres.63:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:10:14,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.63:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:10:14,515 E comres.63:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:10:14,593 N comres.63:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:10:14,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.63:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.63:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.63:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.63:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.63:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:10:14,593 N comres.63:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:10:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:10:14,593 E comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Declared at "comres.63:levelutil/shader/caustic.s3d_shader_run|364,17", context "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2": Variable "viewToWorldIT" undefined. 2007-02-12T14:10:14,593 E comres.63:levelutil/shader/caustic.s3d_shader_run|364,17: Sic: Declared here, detected at "comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13", context "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2": Variable "viewToWorldIT" undefined. 2007-02-12T14:10:16,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2444 bytes. 2007-02-12T14:10:16,171 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2431 bytes. 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.63:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:10:16,171 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2444 bytes. 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:10:16,171 E comres.64:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|56: D3D shader code compilation error, compiled by "comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13": (56): error X3004: undeclared identifier 'matView' 2007-02-12T14:10:16,171 E comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.64:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|56": (56): error X3004: undeclared identifier 'matView' 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|85,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:10:16,171 N comres.61:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:10:16,234 N comres.63:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:10:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:10:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:10:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:10:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:10:16,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:10:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2176 bytes. 2007-02-12T14:10:18,546 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2176 bytes. 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.63:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:10:18,546 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2444 bytes. 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:10:18,546 E comres.64:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|56: D3D shader code compilation error, compiled by "comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13": (56): error X3004: undeclared identifier 'matView' 2007-02-12T14:10:18,546 E comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.64:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|56": (56): error X3004: undeclared identifier 'matView' 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:10:18,546 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:10:18,609 N comres.63:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:10:18,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:10:18,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:10:18,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:10:18,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:10:18,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:10:21,859 N Frame time 0.344542 was cut down to 0.2. 2007-02-12T14:10:21,859 N Frame time 0.283704 was cut down to 0.2. 2007-02-12T14:13:05,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2469 bytes. 2007-02-12T14:13:05,687 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2176 bytes. 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.63:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:13:05,687 N comres.63:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2469 bytes. 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:13:05,687 E comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Uninitialized code variable 'matView' for D3D HLSL shader "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" 2007-02-12T14:13:05,687 E comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Uninitialized code variable 'matView[0]' for D3D HLSL shader "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:13:05,687 N comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:13:05,765 N comres.63:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:13:05,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:13:05,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:13:05,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:13:05,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:13:05,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:13:05,765 E comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|48,13: Variable "viewToWorldInv" not found in "comres.63:levelutil/shader/caustic.s3d_shader_run|364,17". 2007-02-12T14:13:05,765 E comres.63:levelutil/shader/caustic.s3d_shader_run|364,17: Sic: Variable "viewToWorldInv" requested by "comres.65:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|48,13" not found. 2007-02-12T14:13:53,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-12T14:13:53,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:13:53,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-12T14:13:53,234 N comres.67:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:13:53,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.67:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:13:53,234 E comres.67:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:13:53,312 N comres.67:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:13:53,312 E comres.67:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:13:53,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.67:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:13:53,312 E comres.67:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.67:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:13:53,312 E comres.67:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.67:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:13:53,312 E comres.67:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.67:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:13:53,312 E comres.67:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.67:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:13:53,312 N comres.67:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:13:53,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:14:23,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2336 bytes. 2007-02-12T14:14:23,031 N comres.67:levelutil/shader/caustic.s3d_shader_run|362,17: Com resource manager: Delivering resource "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run". 2336 bytes. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.67:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:14:23,031 N comres.67:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2469 bytes. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:14:23,031 N comres.68:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:14:23,109 N comres.67:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:14:23,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:14:23,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:14:23,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:14:23,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:14:23,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:14:37,125 N Frame time 0.281272 was cut down to 0.2. 2007-02-12T14:14:37,375 N Frame time 0.343769 was cut down to 0.2. 2007-02-12T14:14:52,843 N Quit received by actor root. 2007-02-12T14:14:52,843 N Starting regular shutdown. 2007-02-12T14:14:52,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:14:52,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:14:52,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:14:52,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:14:52,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:14:52,843 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:14:52,875 N Regular shutdown completed. 2007-02-12T14:14:52,875 N Closing log file "log_main.log". ############################# 2007-02-12T14:16:27,109 ############################# 2007-02-12T14:16:27,109 N About: Shark 3D Player 2007-02-12T14:16:27,109 N Time stamp: 2007-02-12T14:16:27,109 2007-02-12T14:16:27,109 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:16:27,109 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:16:27,109 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:16:27,109 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:16:27,109 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:16:27,109 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:16:27,109 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:16:27,109 N Stdout: Enabled. 2007-02-12T14:16:27,109 N Stderr: Enabled. 2007-02-12T14:16:27,109 N Logging to debug output: Enabled. 2007-02-12T14:16:27,109 N Error messages boxes: Disabled. 2007-02-12T14:16:27,109 N Fatal error message boxes: Enabled. 2007-02-12T14:16:27,109 N Instant abort after error: Disabled. 2007-02-12T14:16:27,109 N Opportune abort after error: Disabled. 2007-02-12T14:16:27,109 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:16:27,109 N Log file Line flush: Disabled. 2007-02-12T14:16:27,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1820 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1821 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:16:27,125 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:16:27,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,125 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:16:27,125 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:16:27,125 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:16:27,125 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1820 127.0.0.1:33302": Client identified. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:16:27,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,156 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:16:27,156 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1821 127.0.0.1:33302": Client identified. 2007-02-12T14:16:27,156 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:16:27,156 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:16:27,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,171 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:16:27,171 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:16:27,171 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:16:27,171 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:16:27,171 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:16:27,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:16:27,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:16:27,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,171 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:16:27,171 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:16:27,171 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:16:27,171 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:16:27,171 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:16:27,171 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:16:27,171 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:16:27,187 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:16:27,187 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:16:27,187 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:16:27,187 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:16:27,187 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:16:27,187 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:16:27,187 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:16:27,187 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:16:27,187 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:16:27,187 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:16:27,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:16:27,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:16:27,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:16:27,203 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:16:27,203 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:16:27,203 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:16:27,203 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:16:27,203 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:16:27,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:16:27,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:16:27,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:16:27,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:16:27,203 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:16:27,203 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:16:27,218 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:16:27,218 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,218 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:16:27,218 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:16:27,218 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:16:27,218 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:16:27,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,218 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:16:27,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:16:27,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:16:27,234 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:16:27,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:16:27,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:16:27,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:16:27,281 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:16:27,281 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:16:27,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:16:27,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:16:27,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:16:27,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:16:27,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:16:27,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:16:27,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:16:27,312 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:16:27,312 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:16:27,312 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:16:27,312 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:16:27,312 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:16:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:16:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:16:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,312 N Using snd cooperative level "priority". 2007-02-12T14:16:27,359 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:16:27,359 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:16:27,359 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:16:27,375 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:16:27,375 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:16:27,375 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:16:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,390 N Starting main loop. 2007-02-12T14:16:27,390 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:16:27,390 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:16:27,390 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:16:27,390 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:16:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,390 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:16:27,390 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:16:27,390 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:16:27,390 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:16:27,390 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:16:27,390 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:16:27,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:16:27,406 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:16:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:16:27,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:16:27,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T14:16:27,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:16:27,406 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:16:27,421 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:16:27,421 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T14:16:27,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:16:27,421 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:16:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:16:27,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:16:27,437 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:16:27,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:16:27,437 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:16:27,437 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:16:27,437 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:16:27,437 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:16:27,437 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:16:27,453 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:16:27,453 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:16:27,453 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:16:27,453 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:16:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:16:27,453 N Found input device "Keyboard". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "1". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "2". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "3". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "4". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "5". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "6". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "7". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "8". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "9". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "0". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "ü". 2007-02-12T14:16:27,453 N Input device "Keyboard": Found button "ó". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Q". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "W". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "E". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "R". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "T". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Z". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "U". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "I". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "O". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "P". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "ő". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "ú". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Return". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "A". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "S". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "D". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "G". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "H". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "J". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "K". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "L". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "é". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "á". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "0". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "ű". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Y". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "X". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "C". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "V". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "B". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "N". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "M". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button ",". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button ".". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "-". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Space". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F1". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F2". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F3". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F4". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F5". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F6". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F7". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F8". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F9". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F10". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "í". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F11". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F12". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "F15". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Break". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Home". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Up". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Left". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Right". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "End". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Down". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Application". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Power". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Search". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Back". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:16:27,468 N Input device "Keyboard": Found button "Media". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:16:27,468 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:16:27,468 N Found input device "Mouse". 2007-02-12T14:16:27,468 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:16:27,468 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:16:27,468 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:16:27,468 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:16:27,468 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:16:27,468 N Ignoring frame time of 0.0429143. 2007-02-12T14:16:27,468 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:16:27,468 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:16:27,468 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:16:27,468 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:16:27,468 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:16:27,484 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:16:27,484 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:16:27,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:16:27,484 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:16:27,484 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:16:27,484 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:16:27,484 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:16:27,484 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:16:27,484 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:16:27,484 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:16:27,484 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,500 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:16:27,500 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:16:27,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:16:27,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:16:27,515 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:16:27,515 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:16:27,515 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:16:27,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:16:27,609 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:16:27,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:16:27,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-12T14:16:27,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2514 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,625 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:16:27,625 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,625 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:16:27,640 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:27,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:27,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:16:27,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:27,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:16:27,687 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:16:27,687 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:16:27,687 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:16:27,687 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,687 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:16:27,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:16:27,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:16:27,687 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:16:27,687 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:16:27,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:16:27,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:16:27,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:16:27,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:16:27,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:16:27,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:16:27,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:16:27,703 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:16:27,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:16:27,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:16:27,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:16:51,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2514 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:16:51,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2514 bytes. 2007-02-12T14:16:51,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:16:51,500 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:16:51,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:16:51,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:16:51,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:16:51,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:16:51,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:16:52,484 N Frame time 0.205587 was cut down to 0.2. 2007-02-12T14:16:52,593 N Frame time 0.205151 was cut down to 0.2. 2007-02-12T14:18:30,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:18:30,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:18:30,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:18:30,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:18:30,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:18:30,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:18:30,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:18:30,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:18:30,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:18:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2471 bytes. 2007-02-12T14:18:33,531 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:18:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:18:33,531 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:18:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2471 bytes. 2007-02-12T14:18:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:18:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:18:33,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:18:33,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:18:33,593 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:18:33,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:18:33,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:18:33,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:18:33,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:18:33,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:19:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2518 bytes. 2007-02-12T14:19:09,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:19:09,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:19:09,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:19:09,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2518 bytes. 2007-02-12T14:19:09,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:19:09,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:19:09,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:19:09,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:19:09,078 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:19:09,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:19:09,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:19:09,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:19:09,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:19:09,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:19:10,421 N Frame time 0.281306 was cut down to 0.2. 2007-02-12T14:19:10,531 N Frame time 0.281309 was cut down to 0.2. 2007-02-12T14:19:33,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2505 bytes. 2007-02-12T14:19:33,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:19:33,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:19:33,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:19:33,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2505 bytes. 2007-02-12T14:19:33,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:19:33,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:19:33,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:19:33,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:19:33,515 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:19:33,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:19:33,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:19:33,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:19:33,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:19:33,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:19:34,203 N Frame time 0.205091 was cut down to 0.2. 2007-02-12T14:19:34,625 N Frame time 0.357453 was cut down to 0.2. 2007-02-12T14:19:34,765 N Frame time 0.281814 was cut down to 0.2. 2007-02-12T14:20:06,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:20:06,906 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:20:06,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:20:06,906 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:20:06,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:20:06,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:20:06,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:20:06,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:06,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:20:06,968 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:20:06,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:20:06,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:20:06,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:20:06,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:20:06,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:20:07,859 N Frame time 0.307148 was cut down to 0.2. 2007-02-12T14:20:07,968 N Frame time 0.306661 was cut down to 0.2. 2007-02-12T14:20:33,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:33,015 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:20:33,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:20:33,015 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:20:33,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:33,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:20:33,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:20:33,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:33,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:20:33,093 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:20:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:20:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:20:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:20:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:20:33,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:20:33,718 N Frame time 0.230484 was cut down to 0.2. 2007-02-12T14:20:34,281 N Frame time 0.459005 was cut down to 0.2. 2007-02-12T14:20:34,484 N Frame time 0.382842 was cut down to 0.2. 2007-02-12T14:20:52,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:20:52,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:20:52,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:20:52,671 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:20:52,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:20:52,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:20:52,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:20:52,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:20:52,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:20:54,078 N Frame time 0.30666 was cut down to 0.2. 2007-02-12T14:20:54,171 N Frame time 0.306662 was cut down to 0.2. 2007-02-12T14:21:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:21:08,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:21:08,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:21:08,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:21:08,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:21:08,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:21:08,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:21:08,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:21:08,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:21:08,453 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:21:08,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:21:08,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:21:08,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:21:08,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:21:08,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:21:20,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2517 bytes. 2007-02-12T14:21:20,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:21:20,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:21:20,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:21:20,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2517 bytes. 2007-02-12T14:21:20,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:21:20,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:21:20,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:21:20,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:21:20,718 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:21:20,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:21:20,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:21:20,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:21:20,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:21:20,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:21:21,250 N Frame time 0.23096 was cut down to 0.2. 2007-02-12T14:21:21,343 N Frame time 0.230476 was cut down to 0.2. 2007-02-12T14:21:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:21:50,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:21:50,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:21:50,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:21:50,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:21:50,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:21:50,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:21:50,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:21:50,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:21:50,859 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:21:50,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:21:50,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:21:50,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:21:50,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:21:50,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:21:51,593 N Frame time 0.281864 was cut down to 0.2. 2007-02-12T14:21:51,609 N Frame time 0.231573 was cut down to 0.2. 2007-02-12T14:22:02,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2510 bytes. 2007-02-12T14:22:02,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:22:02,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:22:02,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:22:02,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2510 bytes. 2007-02-12T14:22:02,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:22:02,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:22:02,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-12T14:22:02,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:22:02,156 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:22:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:22:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:22:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:22:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:22:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:22:03,031 N Frame time 0.358833 was cut down to 0.2. 2007-02-12T14:22:03,031 N Frame time 0.308696 was cut down to 0.2. 2007-02-12T14:22:43,281 N Frame time 0.382872 was cut down to 0.2. 2007-02-12T14:22:43,390 N Frame time 0.382843 was cut down to 0.2. 2007-02-12T14:23:07,718 N Frame time 0.230485 was cut down to 0.2. 2007-02-12T14:23:07,921 N Frame time 0.281312 was cut down to 0.2. 2007-02-12T14:23:15,250 N Quit signal received. 2007-02-12T14:23:15,250 N Starting regular shutdown. 2007-02-12T14:23:15,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:23:15,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:23:15,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:23:15,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:23:15,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:23:15,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:23:15,265 N Regular shutdown completed. 2007-02-12T14:23:15,265 N Closing log file "log_main.log". ############################# 2007-02-12T14:23:19,640 ############################# 2007-02-12T14:23:19,640 N About: Shark 3D Player 2007-02-12T14:23:19,640 N Time stamp: 2007-02-12T14:23:19,640 2007-02-12T14:23:19,640 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:23:19,640 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:23:19,640 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:23:19,640 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:23:19,640 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:23:19,640 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:23:19,640 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:23:19,640 N Stdout: Enabled. 2007-02-12T14:23:19,640 N Stderr: Enabled. 2007-02-12T14:23:19,640 N Logging to debug output: Enabled. 2007-02-12T14:23:19,640 N Error messages boxes: Disabled. 2007-02-12T14:23:19,640 N Fatal error message boxes: Enabled. 2007-02-12T14:23:19,640 N Instant abort after error: Disabled. 2007-02-12T14:23:19,640 N Opportune abort after error: Disabled. 2007-02-12T14:23:19,640 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:23:19,640 N Log file Line flush: Disabled. 2007-02-12T14:23:19,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:23:19,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:23:19,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1822 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1823 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:23:19,656 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,656 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:23:19,656 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:23:19,656 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:23:19,656 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:23:19,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1822 127.0.0.1:33302": Client identified. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1823 127.0.0.1:33302": Client identified. 2007-02-12T14:23:19,687 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:23:19,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,687 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:23:19,687 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:23:19,687 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:23:19,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:23:19,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:23:19,703 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:23:19,703 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:23:19,703 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:23:19,703 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:23:19,703 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:23:19,703 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:23:19,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:23:19,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:23:19,718 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:23:19,718 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:23:19,718 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:23:19,718 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:23:19,718 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:23:19,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,718 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:23:19,718 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:23:19,718 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:23:19,718 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:23:19,718 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:23:19,718 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:23:19,718 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:23:19,718 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:23:19,734 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:23:19,734 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:23:19,734 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:23:19,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:23:19,734 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:23:19,734 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:23:19,734 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:23:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,734 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:23:19,734 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:23:19,734 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:23:19,734 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:23:19,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:23:19,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:23:19,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:23:19,765 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:23:19,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:23:19,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:23:19,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:23:19,796 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:23:19,796 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:23:19,796 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:23:19,796 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:23:19,796 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:19,796 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:23:19,796 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:19,796 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:19,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:23:19,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:19,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:23:19,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:23:19,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:23:19,843 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:23:19,843 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:23:19,843 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:23:19,843 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:23:19,843 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:23:19,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:23:19,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:23:19,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,843 N Using snd cooperative level "priority". 2007-02-12T14:23:19,890 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:23:19,890 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:23:19,890 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:23:19,906 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:23:19,906 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:23:19,906 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:23:19,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,906 N Starting main loop. 2007-02-12T14:23:19,906 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:23:19,921 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:23:19,921 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:23:19,921 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:23:19,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,921 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:23:19,921 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:23:19,921 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:23:19,921 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:23:19,921 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:23:19,921 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:23:19,937 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:23:19,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:23:19,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T14:23:19,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:23:19,937 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:23:19,937 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:23:19,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T14:23:19,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:23:19,953 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:23:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:23:19,953 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:23:19,953 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:23:19,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:19,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:23:19,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:23:19,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:23:19,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:23:19,968 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:23:19,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:23:19,968 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:23:19,968 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:23:19,968 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:23:19,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:23:19,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:23:19,968 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:23:19,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:23:19,968 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:23:19,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:23:19,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:23:19,984 N Found input device "Keyboard". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "1". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "2". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "3". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "4". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "5". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "6". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "7". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "8". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "9". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "0". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "ü". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "ó". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Q". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "W". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "E". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "R". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "T". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Z". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "U". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "I". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "O". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "P". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "ő". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "ú". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Return". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "A". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "S". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "D". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "G". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "H". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "J". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "K". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "L". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "é". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "á". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "0". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "ű". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Y". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "X". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "C". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "V". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "B". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "N". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "M". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button ",". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button ".". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "-". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Space". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F1". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F2". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F3". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F4". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F5". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F6". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F7". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F8". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F9". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F10". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "í". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F11". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F12". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "F15". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Break". 2007-02-12T14:23:19,984 N Input device "Keyboard": Found button "Home". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Up". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Left". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Right". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "End". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Down". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Application". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Power". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Search". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Back". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:23:20,000 N Input device "Keyboard": Found button "Media". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:23:20,000 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:23:20,000 N Found input device "Mouse". 2007-02-12T14:23:20,000 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:23:20,000 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:23:20,000 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:23:20,000 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:23:20,000 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:23:20,000 N Ignoring frame time of 0.0468402. 2007-02-12T14:23:20,015 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:23:20,015 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:23:20,015 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:23:20,015 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:23:20,015 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:23:20,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:23:20,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:23:20,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:23:20,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:23:20,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:23:20,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:23:20,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:23:20,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:23:20,031 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:23:20,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:23:20,031 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:23:20,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:23:20,031 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:23:20,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:23:20,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:23:20,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:23:20,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:23:20,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:23:20,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:23:20,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:23:20,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:23:20,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:23:20,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:23:20,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:23:20,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:23:20,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:23:20,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:23:20,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:23:20,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:23:20,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:23:20,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:23:20,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:23:20,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:23:20,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:23:20,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:23:20,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:23:20,234 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:23:20,234 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:23:20,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:23:20,234 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:23:20,234 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:23:20,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:23:20,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:23:20,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:23:20,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:23:20,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:23:20,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:23:20,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:23:20,234 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:23:20,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:23:20,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:23:20,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:25:19,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_inst_run". 8706 bytes. 2007-02-12T14:25:19,015 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:25:19,015 N res:level/actor/content.s3d_actor_run|113,17: Com resource manager: Delivering resource "level/model/worldmodel.s3d_inst_run". 8706 bytes. 2007-02-12T14:25:19,015 N comres.84:level/model/worldmodel.s3d_inst_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|83,13" is not binary. 2007-02-12T14:25:19,015 N res:level/actor/content.s3d_actor_run|83,13: Sic: Loading performance and memory consumption warning: Snake stream "comres.84:level/model/worldmodel.s3d_inst_run" is not binary. 2007-02-12T14:25:19,031 N comres.84:level/model/worldmodel.s3d_inst_run|225,5: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:25:19,031 N comres.84:level/model/worldmodel.s3d_inst_run|225,5: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:25:19,031 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "comres.84:level/model/worldmodel.s3d_inst_run|225,5" is not binary. 2007-02-12T14:25:19,031 N comres.84:level/model/worldmodel.s3d_inst_run|225,5: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:19,046 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:19,062 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:19,062 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:25:19,078 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:25:19,078 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,078 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:25:19,078 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,078 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:25:19,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x034f0000. 2007-02-12T14:25:19,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:19,109 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,109 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:25:19,140 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:25:19,140 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,140 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:25:19,140 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,156 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,156 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,156 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:25:19,171 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:25:19,171 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,187 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:25:19,187 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,187 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,203 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:25:19,218 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,218 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:25:19,234 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:25:19,234 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,234 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:25:19,250 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,250 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,265 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:25:19,281 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,281 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:25:19,296 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:25:19,296 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,312 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:19,328 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,328 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,343 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:19,359 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,406 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,406 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:25:19,421 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:25:19,421 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,437 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:19,437 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,437 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,453 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:19,453 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,468 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,468 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:25:19,468 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:25:19,468 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,484 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:19,484 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,484 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,500 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:19,500 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,515 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,515 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:25:19,515 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:25:19,515 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,515 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:19,515 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,515 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,546 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:19,546 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,546 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,546 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:25:19,562 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:25:19,562 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,578 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:25:19,609 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,609 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,625 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:25:19,625 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,625 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,625 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:25:19,640 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:25:19,640 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:19,640 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:25:19,640 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:19,656 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:19,656 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:25:19,671 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:19,671 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:19,671 N Frame time 0.429629 was cut down to 0.2. 2007-02-12T14:25:19,718 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "comres.84:level/model/worldmodel.s3d_inst_run|229,9". 2007-02-12T14:25:19,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:25:19,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:25:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:25:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:25:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:25:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:25:19,734 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "comres.84:level/model/worldmodel.s3d_inst_run|287,9". 2007-02-12T14:25:19,750 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'comres.84:level/model/worldmodel.s3d_inst_run|287,9' of object 'stdmodel:level/model/worldmodel.s3d_model_run#mydoor_left' has 2 attr channel(s). 2007-02-12T14:25:19,750 E comres.84:level/model/worldmodel.s3d_inst_run|287,9: Sic: Mesh of object 'stdmodel:level/model/worldmodel.s3d_model_run#mydoor_left' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Restoring standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:19,750 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "comres.84:level/model/worldmodel.s3d_inst_run|308,9". 2007-02-12T14:25:19,750 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'comres.84:level/model/worldmodel.s3d_inst_run|308,9' of object 'stdmodel:level/model/worldmodel.s3d_model_run#mydoor_right' has 2 attr channel(s). 2007-02-12T14:25:19,750 E comres.84:level/model/worldmodel.s3d_inst_run|308,9: Sic: Mesh of object 'stdmodel:level/model/worldmodel.s3d_model_run#mydoor_right' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Restoring standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:25:19,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:19,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_pospath_run". 1124 bytes. 2007-02-12T14:25:19,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:25:19,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Com resource manager: Delivering resource "level/model/worldmodel.s3d_pospath_run". 1124 bytes. 2007-02-12T14:25:19,796 N comres.85:level/model/worldmodel.s3d_pospath_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[8]" is not binary. 2007-02-12T14:25:19,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Sic: Loading performance and memory consumption warning: Snake stream "comres.85:level/model/worldmodel.s3d_pospath_run" is not binary. 2007-02-12T14:25:19,812 N Frame time 0.443874 was cut down to 0.2. 2007-02-12T14:25:24,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_inst_run". 3242 bytes. 2007-02-12T14:25:24,187 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:25:24,187 N res:level/actor/content.s3d_actor_run|113,17: Com resource manager: Delivering resource "level/model/worldmodel.s3d_inst_run". 3242 bytes. 2007-02-12T14:25:24,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel$cauSphere$0.s3d_model_run". 26225 bytes. 2007-02-12T14:25:24,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:24,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:25:24,562 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "comres.86:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:25:24,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:25:24,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Com resource manager: Delivering resource "level/model/worldmodel$cauSphere$0.s3d_model_run". 26225 bytes. 2007-02-12T14:25:24,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:24,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:25:24,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:25:24,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel$cauSphere.s3d_model_run". 359 bytes. 2007-02-12T14:25:24,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:24,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Com resource manager: Delivering resource "level/model/worldmodel$cauSphere.s3d_model_run". 359 bytes. 2007-02-12T14:25:24,765 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "comres.86:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:25:24,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:25:24,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Com resource manager: Delivering resource "level/model/worldmodel$cauSphere$0.s3d_model_run". 26225 bytes. 2007-02-12T14:25:24,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:24,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:25:24,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:25:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_pospath_run". 615 bytes. 2007-02-12T14:25:24,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:25:24,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Com resource manager: Delivering resource "level/model/worldmodel.s3d_pospath_run". 615 bytes. 2007-02-12T14:25:31,500 N Quit signal received. 2007-02-12T14:25:31,500 N Starting regular shutdown. 2007-02-12T14:25:31,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:25:31,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:25:31,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:25:31,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:25:31,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:25:31,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:25:31,531 N Regular shutdown completed. 2007-02-12T14:25:31,531 N Closing log file "log_main.log". ############################# 2007-02-12T14:25:38,484 ############################# 2007-02-12T14:25:38,484 N About: Shark 3D Player 2007-02-12T14:25:38,484 N Time stamp: 2007-02-12T14:25:38,484 2007-02-12T14:25:38,484 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:25:38,484 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:25:38,484 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:25:38,484 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:25:38,484 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:25:38,484 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:25:38,484 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:25:38,484 N Stdout: Enabled. 2007-02-12T14:25:38,484 N Stderr: Enabled. 2007-02-12T14:25:38,484 N Logging to debug output: Enabled. 2007-02-12T14:25:38,484 N Error messages boxes: Disabled. 2007-02-12T14:25:38,484 N Fatal error message boxes: Enabled. 2007-02-12T14:25:38,484 N Instant abort after error: Disabled. 2007-02-12T14:25:38,484 N Opportune abort after error: Disabled. 2007-02-12T14:25:38,484 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:25:38,484 N Log file Line flush: Disabled. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1824 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1825 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:25:38,484 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:25:38,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,484 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:25:38,484 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:25:38,484 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:25:38,484 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1824 127.0.0.1:33302": Client identified. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:25:38,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:25:38,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1825 127.0.0.1:33302": Client identified. 2007-02-12T14:25:38,531 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,531 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:25:38,531 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:25:38,531 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:25:38,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,531 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:25:38,531 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:25:38,531 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:25:38,531 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:25:38,546 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:25:38,546 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:25:38,546 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:25:38,546 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:25:38,546 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:25:38,546 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:25:38,546 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:25:38,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:25:38,562 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:25:38,562 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:25:38,562 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:25:38,562 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:25:38,562 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:25:38,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:25:38,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:25:38,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,562 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:25:38,562 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:25:38,562 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:25:38,562 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:25:38,562 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:25:38,562 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:25:38,562 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:25:38,562 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:25:38,562 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:25:38,562 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:25:38,578 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:25:38,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:25:38,578 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:25:38,578 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:25:38,578 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:25:38,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,578 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:25:38,578 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:25:38,578 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:25:38,578 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:25:38,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:38,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:25:38,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:25:38,609 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:25:38,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:25:38,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:25:38,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:25:38,640 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:25:38,640 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:25:38,640 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:25:38,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:25:38,640 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:25:38,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:25:38,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:25:38,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:25:38,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:25:38,671 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:25:38,671 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:25:38,671 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:25:38,671 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:25:38,671 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:25:38,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:25:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:25:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,687 N Using snd cooperative level "priority". 2007-02-12T14:25:38,734 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:25:38,734 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:25:38,734 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:25:38,734 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:25:38,734 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:25:38,734 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:25:38,734 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:38,734 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:38,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:38,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:38,750 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,750 N Starting main loop. 2007-02-12T14:25:38,750 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:25:38,750 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:25:38,750 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:25:38,750 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:25:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:25:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,765 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:25:38,765 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:25:38,765 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:25:38,765 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:25:38,765 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:25:38,765 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3242 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:25:38,765 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:25:38,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x03280000. 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x032a0000. 2007-02-12T14:25:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,781 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,781 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:38,796 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:25:38,796 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:25:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:25:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032d0000. 2007-02-12T14:25:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:25:38,796 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[19]" is not binary. 2007-02-12T14:25:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:25:38,812 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:25:38,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:25:38,812 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:25:38,812 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:25:38,812 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:25:38,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:25:38,812 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:25:38,812 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:25:38,812 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:25:38,812 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:25:38,828 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:25:38,828 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:25:38,828 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:25:38,828 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:25:38,828 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:25:38,828 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:25:38,828 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:25:38,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:38,828 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:38,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:25:38,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:38,843 N Found input device "Keyboard". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "1". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "2". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "3". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "4". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "5". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "6". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "7". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "8". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "9". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "0". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "ü". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "ó". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Q". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "W". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "E". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "R". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "T". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Z". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "U". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "I". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "O". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "P". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "ő". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "ú". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Return". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "A". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "S". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "D". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "G". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "H". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "J". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "K". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "L". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "é". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "á". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "0". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "ű". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Y". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "X". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "C". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "V". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "B". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "N". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "M". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button ",". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button ".". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "-". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Space". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F1". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F2". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F3". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F4". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F5". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F6". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F7". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F8". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F9". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F10". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "í". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F11". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F12". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "F15". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Break". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Home". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Up". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Left". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Right". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "End". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Down". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Application". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Power". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Search". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Back". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:25:38,843 N Input device "Keyboard": Found button "Media". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:25:38,843 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:25:38,859 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:25:38,859 N Found input device "Mouse". 2007-02-12T14:25:38,859 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:25:38,859 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:25:38,859 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:25:38,859 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:25:38,859 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:25:38,859 N Ignoring frame time of 0.0529989. 2007-02-12T14:25:38,859 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:25:38,859 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:25:38,859 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:25:38,859 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:25:38,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:25:38,859 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:25:38,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:38,875 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:25:38,875 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:25:38,875 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:25:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x03510000. 2007-02-12T14:25:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,875 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:25:38,875 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,875 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,890 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,890 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:25:38,890 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:25:38,890 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,890 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:25:38,890 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,890 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,906 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:25:38,906 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,906 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:25:38,906 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:25:38,906 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,906 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,921 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:25:38,921 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,921 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,937 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:25:38,937 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,937 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,953 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:38,953 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:38,968 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:38,968 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:25:38,968 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:25:38,968 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:38,968 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:38,968 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:38,968 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:38,984 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:38,984 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:39,000 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,000 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:25:39,000 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:25:39,000 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,000 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:39,000 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,000 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,015 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:39,015 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:39,031 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,031 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:25:39,031 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:25:39,031 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,031 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:39,031 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,031 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,062 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:39,062 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:39,062 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,078 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:25:39,078 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:25:39,078 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,078 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:25:39,078 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,078 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,093 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:25:39,093 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,093 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,109 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:25:39,109 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:39,109 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:25:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:25:39,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:25:39,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:25:39,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:25:39,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:25:39,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,218 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:25:39,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:25:39,218 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:25:39,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,234 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:25:39,234 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:25:39,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:25:39,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:25:39,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:25:39,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:39,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:25:39,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:39,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:39,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:25:39,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:39,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:39,296 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:25:39,296 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:25:39,296 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:25:39,296 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:25:39,296 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:25:39,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:39,296 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:25:39,296 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:25:39,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:39,296 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:25:39,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:25:39,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:39,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:25:39,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:25:39,375 N Frame time 0.258139 was cut down to 0.2. 2007-02-12T14:25:39,375 N Frame time 0.259937 was cut down to 0.2. 2007-02-12T14:25:41,531 N Quit signal received. 2007-02-12T14:25:41,531 N Starting regular shutdown. 2007-02-12T14:25:41,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:25:41,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:25:41,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:25:41,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:25:41,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:25:41,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:25:41,562 N Regular shutdown completed. 2007-02-12T14:25:41,562 N Closing log file "log_main.log". ############################# 2007-02-12T14:25:47,265 ############################# 2007-02-12T14:25:47,265 N About: Shark 3D Player 2007-02-12T14:25:47,265 N Time stamp: 2007-02-12T14:25:47,265 2007-02-12T14:25:47,265 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:25:47,265 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:25:47,265 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:25:47,265 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:25:47,281 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:25:47,281 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:25:47,281 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:25:47,281 N Stdout: Enabled. 2007-02-12T14:25:47,281 N Stderr: Enabled. 2007-02-12T14:25:47,281 N Logging to debug output: Enabled. 2007-02-12T14:25:47,281 N Error messages boxes: Disabled. 2007-02-12T14:25:47,281 N Fatal error message boxes: Enabled. 2007-02-12T14:25:47,281 N Instant abort after error: Disabled. 2007-02-12T14:25:47,281 N Opportune abort after error: Disabled. 2007-02-12T14:25:47,281 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:25:47,281 N Log file Line flush: Disabled. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1826 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1827 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:25:47,281 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:25:47,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,281 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:25:47,281 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:25:47,281 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:25:47,281 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1826 127.0.0.1:33302": Client identified. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:25:47,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,312 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:25:47,312 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:25:47,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1827 127.0.0.1:33302": Client identified. 2007-02-12T14:25:47,312 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:25:47,328 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,328 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:25:47,328 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:25:47,328 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:25:47,328 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:25:47,328 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:25:47,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,328 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:25:47,328 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:25:47,328 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:25:47,328 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:25:47,328 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:25:47,328 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:25:47,328 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:25:47,328 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:25:47,328 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:25:47,328 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:25:47,328 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:25:47,328 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:25:47,328 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:25:47,328 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:25:47,343 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:25:47,343 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:25:47,343 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:47,343 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:25:47,343 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:25:47,343 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:25:47,343 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:47,343 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:25:47,343 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:25:47,343 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:25:47,343 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:25:47,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:25:47,343 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:25:47,343 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:25:47,343 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:25:47,343 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:25:47,359 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,359 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:25:47,359 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:25:47,359 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:25:47,359 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:25:47,359 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:25:47,359 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:25:47,359 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:25:47,359 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:25:47,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:25:47,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:25:47,359 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:25:47,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:25:47,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:25:47,375 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:25:47,375 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:25:47,375 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,375 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:25:47,375 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:25:47,375 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:25:47,375 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:25:47,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:25:47,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:25:47,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:25:47,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:25:47,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:25:47,390 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:25:47,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:25:47,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:25:47,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:25:47,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:25:47,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:25:47,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:25:47,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:25:47,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:25:47,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:25:47,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:25:47,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:25:47,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:25:47,484 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:25:47,484 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:25:47,484 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:25:47,484 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:25:47,484 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:25:47,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:25:47,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:25:47,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,500 N Using snd cooperative level "priority". 2007-02-12T14:25:47,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:25:47,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:25:47,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:25:47,546 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:25:47,546 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:25:47,546 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:25:47,546 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:47,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:47,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:47,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:47,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,562 N Starting main loop. 2007-02-12T14:25:47,562 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:25:47,562 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:25:47,562 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:25:47,562 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:25:47,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:25:47,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,578 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:25:47,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:25:47,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:25:47,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:25:47,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:25:47,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3242 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:25:47,578 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:25:47,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x03280000. 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x032a0000. 2007-02-12T14:25:47,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,593 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:25:47,609 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:25:47,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:25:47,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032d0000. 2007-02-12T14:25:47,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:25:47,609 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[19]" is not binary. 2007-02-12T14:25:47,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:25:47,625 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:25:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:25:47,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:25:47,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:25:47,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:25:47,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:25:47,625 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:25:47,625 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:25:47,625 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:25:47,640 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:25:47,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:47,640 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:47,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:25:47,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:25:47,656 N Found input device "Keyboard". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "1". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "2". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "3". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "4". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "5". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "6". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "7". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "8". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "9". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "0". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "ü". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "ó". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Q". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "W". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "E". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "R". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "T". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Z". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "U". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "I". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "O". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "P". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "ő". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "ú". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Return". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "A". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "S". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "D". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "G". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "H". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "J". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "K". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "L". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "é". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "á". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "0". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "ű". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Y". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "X". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "C". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "V". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "B". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "N". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "M". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button ",". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button ".". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "-". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Space". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F1". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F2". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F3". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F4". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F5". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F6". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F7". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F8". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F9". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F10". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "í". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F11". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F12". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "F15". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Break". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Home". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Up". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Left". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Right". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "End". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Down". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Application". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Power". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Search". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Back". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:25:47,656 N Input device "Keyboard": Found button "Media". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:25:47,656 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:25:47,656 N Found input device "Mouse". 2007-02-12T14:25:47,656 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:25:47,656 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:25:47,656 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:25:47,671 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:25:47,671 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:25:47,671 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:25:47,671 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:25:47,671 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:25:47,671 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:25:47,671 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:25:47,671 N Ignoring frame time of 0.0507879. 2007-02-12T14:25:47,671 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:25:47,671 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:25:47,671 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:25:47,671 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:25:47,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:25:47,671 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:25:47,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:25:47,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:25:47,671 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:25:47,671 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:25:47,671 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,671 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:25:47,671 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,671 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:25:47,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x03510000. 2007-02-12T14:25:47,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:25:47,687 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,687 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:25:47,687 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:25:47,687 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,687 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:25:47,687 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,687 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,703 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,703 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:25:47,703 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:25:47,703 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,703 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:25:47,703 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,703 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,718 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:25:47,718 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:25:47,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,734 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:25:47,734 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:25:47,734 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,734 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:25:47,734 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,734 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,750 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:25:47,750 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,750 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,765 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:47,765 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,765 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,781 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:25:47,781 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:25:47,781 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,781 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:47,781 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,781 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,796 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:47,796 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,796 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,796 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:25:47,796 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:25:47,796 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,796 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:47,812 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,812 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,828 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:47,828 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,843 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,843 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:25:47,843 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:25:47,843 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,843 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:25:47,843 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,843 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,859 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:25:47,859 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,875 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,875 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:25:47,875 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:25:47,875 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,875 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:25:47,875 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,875 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,890 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:25:47,890 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:25:47,890 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,906 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,906 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:25:47,906 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:25:47,906 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:47,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:25:47,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:25:47,921 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:25:47,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:25:47,921 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:47,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:25:47,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:47,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:47,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:25:48,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:48,015 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:25:48,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:25:48,015 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:48,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:25:48,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:48,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:48,031 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:25:48,031 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:48,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:48,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:25:48,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:25:48,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:25:48,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:25:48,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:25:48,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:25:48,093 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:25:48,093 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:25:48,093 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:25:48,093 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:25:48,093 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:25:48,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:25:48,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:48,093 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:25:48,093 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:25:48,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:25:48,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:25:48,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:25:48,109 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:25:48,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:25:48,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:25:48,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:25:48,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:25:48,187 N Frame time 0.264585 was cut down to 0.2. 2007-02-12T14:25:48,203 N Frame time 0.266102 was cut down to 0.2. 2007-02-12T14:26:09,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_inst_run". 8707 bytes. 2007-02-12T14:26:09,109 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:26:09,109 N res:level/actor/content.s3d_actor_run|113,17: Com resource manager: Delivering resource "level/model/worldmodel.s3d_inst_run". 8707 bytes. 2007-02-12T14:26:09,109 N comres.90:level/model/worldmodel.s3d_inst_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|83,13" is not binary. 2007-02-12T14:26:09,109 N res:level/actor/content.s3d_actor_run|83,13: Sic: Loading performance and memory consumption warning: Snake stream "comres.90:level/model/worldmodel.s3d_inst_run" is not binary. 2007-02-12T14:26:10,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_inst_run". 3242 bytes. 2007-02-12T14:26:10,265 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:26:10,265 N res:level/actor/content.s3d_actor_run|113,17: Com resource manager: Delivering resource "level/model/worldmodel.s3d_inst_run". 3242 bytes. 2007-02-12T14:26:15,343 N Quit signal received. 2007-02-12T14:26:15,343 N Starting regular shutdown. 2007-02-12T14:26:15,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:26:15,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:26:15,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:26:15,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:26:15,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:26:15,359 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:26:15,375 N Regular shutdown completed. 2007-02-12T14:26:15,375 N Closing log file "log_main.log". ############################# 2007-02-12T14:26:19,187 ############################# 2007-02-12T14:26:19,187 N About: Shark 3D Player 2007-02-12T14:26:19,187 N Time stamp: 2007-02-12T14:26:19,187 2007-02-12T14:26:19,187 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:26:19,187 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:26:19,187 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:26:19,187 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:26:19,187 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:26:19,187 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:26:19,187 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:26:19,187 N Stdout: Enabled. 2007-02-12T14:26:19,187 N Stderr: Enabled. 2007-02-12T14:26:19,187 N Logging to debug output: Enabled. 2007-02-12T14:26:19,187 N Error messages boxes: Disabled. 2007-02-12T14:26:19,187 N Fatal error message boxes: Enabled. 2007-02-12T14:26:19,187 N Instant abort after error: Disabled. 2007-02-12T14:26:19,187 N Opportune abort after error: Disabled. 2007-02-12T14:26:19,187 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:26:19,187 N Log file Line flush: Disabled. 2007-02-12T14:26:19,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:26:19,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:26:19,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1828 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1829 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:26:19,203 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,203 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:26:19,203 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:26:19,203 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:26:19,203 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:26:19,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1828 127.0.0.1:33302": Client identified. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:26:19,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1829 127.0.0.1:33302": Client identified. 2007-02-12T14:26:19,234 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,234 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:26:19,234 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:26:19,234 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:26:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:26:19,250 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:26:19,250 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:26:19,250 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:26:19,250 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:26:19,250 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:26:19,250 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:26:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:26:19,265 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:26:19,265 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:26:19,265 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:26:19,265 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:26:19,265 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:26:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:26:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:26:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,265 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:26:19,265 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:26:19,265 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:26:19,265 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:26:19,265 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:26:19,265 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:26:19,265 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:26:19,265 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:26:19,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:26:19,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:26:19,265 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:26:19,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:26:19,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:26:19,281 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:26:19,281 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:26:19,281 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,281 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:26:19,281 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:26:19,281 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:26:19,281 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:26:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:26:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:26:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:26:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:26:19,312 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:26:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:26:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:26:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:26:19,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:26:19,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:26:19,343 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:26:19,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:26:19,343 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:26:19,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:26:19,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:26:19,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:26:19,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:26:19,375 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:26:19,375 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:26:19,390 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:26:19,390 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:26:19,390 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:26:19,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:26:19,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:26:19,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,390 N Using snd cooperative level "priority". 2007-02-12T14:26:19,437 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:26:19,437 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:26:19,437 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:26:19,437 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:26:19,437 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:26:19,437 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:26:19,437 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:26:19,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:26:19,453 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:26:19,453 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:26:19,453 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,453 N Starting main loop. 2007-02-12T14:26:19,453 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:26:19,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:26:19,453 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:26:19,453 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:26:19,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:26:19,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,468 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:26:19,468 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:26:19,468 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:26:19,468 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:26:19,468 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:26:19,468 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3242 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:26:19,468 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:26:19,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x03280000. 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x032a0000. 2007-02-12T14:26:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:19,484 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:19,500 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:26:19,500 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:26:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:26:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032d0000. 2007-02-12T14:26:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:26:19,500 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[19]" is not binary. 2007-02-12T14:26:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:26:19,515 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:26:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:26:19,515 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:26:19,515 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:26:19,515 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:26:19,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:26:19,515 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:26:19,515 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:26:19,515 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:26:19,515 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:26:19,515 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:26:19,531 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:26:19,531 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:26:19,531 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:26:19,531 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:26:19,531 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:26:19,531 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:26:19,531 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:26:19,531 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:26:19,531 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:26:19,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:26:19,546 N Found input device "Keyboard". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "1". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "2". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "3". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "4". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "5". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "6". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "7". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "8". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "9". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "0". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "ü". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "ó". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Q". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "W". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "E". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "R". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "T". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Z". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "U". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "I". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "O". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "P". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "ő". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "ú". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Return". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "A". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "S". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "D". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "G". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "H". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "J". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "K". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "L". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "é". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "á". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "0". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "ű". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Y". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "X". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "C". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "V". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "B". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "N". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "M". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button ",". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button ".". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "-". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Space". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F1". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F2". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F3". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F4". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F5". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F6". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F7". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F8". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F9". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F10". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "í". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F11". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F12". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "F15". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Break". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Home". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Up". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Left". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Right". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "End". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Down". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Application". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Power". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Search". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Back". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:26:19,546 N Input device "Keyboard": Found button "Media". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:26:19,546 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:26:19,562 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:26:19,562 N Found input device "Mouse". 2007-02-12T14:26:19,562 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:26:19,562 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:26:19,562 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:26:19,562 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:26:19,562 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:26:19,562 N Ignoring frame time of 0.0520672. 2007-02-12T14:26:19,562 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:26:19,562 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:26:19,562 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:26:19,562 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:26:19,562 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:26:19,562 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:26:19,562 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:26:19,578 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:26:19,578 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:26:19,578 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:26:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x03510000. 2007-02-12T14:26:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,578 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:26:19,578 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,578 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,593 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,593 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:26:19,593 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:26:19,593 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,609 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:26:19,609 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,609 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,625 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:26:19,625 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,625 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:26:19,625 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,625 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,640 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:26:19,640 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,640 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:26:19,640 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:26:19,640 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,640 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:19,640 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,656 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,671 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:26:19,671 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,671 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,703 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:26:19,703 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,703 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,718 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:19,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,734 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:26:19,734 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:26:19,734 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,750 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:19,750 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,750 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:19,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,781 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,781 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:26:19,781 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:26:19,781 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,781 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:26:19,781 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,781 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,796 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:26:19,796 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,796 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,812 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:26:19,812 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:19,812 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:26:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:26:19,828 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:26:19,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:26:19,828 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:26:19,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:26:19,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,921 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:26:19,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:26:19,921 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:26:19,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,937 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:26:19,937 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:26:19,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:26:19,953 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:26:19,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:26:19,953 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:19,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:26:19,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:19,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:19,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:26:19,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:19,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:19,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:19,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:19,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:19,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:20,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:20,000 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:26:20,000 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:26:20,000 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:26:20,000 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:26:20,000 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:26:20,000 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:26:20,000 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:26:20,000 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:26:20,000 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:26:20,000 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:26:20,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:26:20,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,000 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:20,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:20,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:26:20,093 N Frame time 0.269657 was cut down to 0.2. 2007-02-12T14:26:20,109 N Frame time 0.271545 was cut down to 0.2. 2007-02-12T14:26:21,578 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T14:26:21,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:26:21,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:26:21,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:26:21,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:26:21,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:26:21,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:26:21,593 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:26:21,593 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-12T14:26:21,593 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:26:21,593 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:26:21,593 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-12T14:26:21,609 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-12T14:26:21,609 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:26:21,609 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-12T14:26:21,609 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:26:21,609 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-12T14:26:21,609 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:26:21,609 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-12T14:26:21,609 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:21,609 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:21,625 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:21,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-12T14:26:21,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-12T14:26:21,625 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:26:21,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:26:21,625 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:26:21,640 N Ignoring frame time of 0.0275556. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-12T14:26:21,640 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:26:21,640 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:26:21,640 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-12T14:26:21,640 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:26:21,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-12T14:26:21,640 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:21,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:26:21,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:21,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:21,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:26:21,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:21,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-12T14:26:21,671 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-12T14:26:21,671 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-12T14:26:21,671 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-12T14:26:21,671 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:21,671 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-12T14:26:21,671 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:21,671 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:21,687 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:21,875 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-12T14:26:21,875 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:21,875 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-12T14:26:24,234 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:24,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:26:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:26:24,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:26:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:24,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:26:24,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:24,265 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,265 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,281 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,281 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,281 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:24,296 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-12T14:26:24,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:26:24,296 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:26:24,296 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:26:24,296 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-12T14:26:24,296 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:26:24,296 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:26:24,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:26:24,296 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:24,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:24,312 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:26:24,875 N Frame time 1.62317 was cut down to 0.2. 2007-02-12T14:26:24,921 N Frame time 1.64755 was cut down to 0.2. 2007-02-12T14:26:25,703 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T14:26:25,734 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:26:25,750 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-12T14:26:25,750 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:26:25,750 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:26:25,750 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:26:25,750 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:26:25,750 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:26:25,750 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:26:25,750 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:26:25,750 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:26:25,750 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:26:25,750 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:26:25,750 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3242 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:26:25,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:26:25,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:26:25,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:26:25,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:26:25,765 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:26:25,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,765 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:26:25,781 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:26:25,781 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[19]" is not binary. 2007-02-12T14:26:25,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,781 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:26:25,796 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:26:25,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:26:25,796 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:26:25,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:26:25,796 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:26:25,796 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:26:25,796 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:26:25,796 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:26:25,796 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:26:25,812 N Ignoring frame time of 0.117284. 2007-02-12T14:26:25,812 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:26:25,812 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:26:25,812 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:26:25,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:26:25,812 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:26:25,812 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:26:25,812 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:26:25,812 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:26:25,812 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:26:25,812 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,812 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:26:25,812 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,812 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,828 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,828 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:26:25,828 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:26:25,828 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,828 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:26:25,828 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,828 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,843 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,843 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:26:25,843 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:26:25,843 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,843 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:26:25,843 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,843 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,859 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:26:25,859 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,859 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:26:25,859 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:26:25,859 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,875 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,875 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:26:25,875 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,890 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:26:25,890 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:26:25,890 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,890 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:25,890 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,890 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,906 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:25,906 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:25,906 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,906 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:26:25,906 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:26:25,906 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,921 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:25,921 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,921 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,937 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:26:25,937 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,937 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:25,968 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:25,968 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:25,984 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:25,984 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:26:25,984 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:26:25,984 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:25,984 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:26:25,984 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:25,984 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,000 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:26:26,000 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:26,015 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,015 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:26:26,015 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:26:26,015 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,015 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:26:26,015 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,015 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,031 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:26:26,031 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,031 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,046 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:26:26,046 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:26:26,046 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:26:26,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:26:26,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:26:26,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:26:26,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:26:26,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:26:26,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:26:26,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:26:26,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:26:26,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:26:26,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:26:26,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:26:26,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:26:26,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:26:26,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:26:26,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:26:26,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:26:26,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:26:26,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:26:26,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:26:26,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:26:26,234 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:26:26,234 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:26:26,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:26:26,234 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:26:26,234 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:26:26,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:26:26,234 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:26:26,234 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:26:26,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:26:26,234 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:26:26,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:26:26,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:26:26,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:26:26,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:26:26,312 N Frame time 0.249622 was cut down to 0.2. 2007-02-12T14:26:26,328 N Frame time 0.261232 was cut down to 0.2. 2007-02-12T14:28:03,218 N Quit received by actor root. 2007-02-12T14:28:03,218 N Starting regular shutdown. 2007-02-12T14:28:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:28:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:28:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:28:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:28:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:28:03,218 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:28:03,250 N Regular shutdown completed. 2007-02-12T14:28:03,250 N Closing log file "log_main.log". ############################# 2007-02-12T14:28:07,718 ############################# 2007-02-12T14:28:07,718 N About: Shark 3D Player 2007-02-12T14:28:07,718 N Time stamp: 2007-02-12T14:28:07,718 2007-02-12T14:28:07,718 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:28:07,718 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:28:07,718 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:28:07,718 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:28:07,718 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:28:07,718 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:28:07,718 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:28:07,718 N Stdout: Enabled. 2007-02-12T14:28:07,718 N Stderr: Enabled. 2007-02-12T14:28:07,718 N Logging to debug output: Enabled. 2007-02-12T14:28:07,718 N Error messages boxes: Disabled. 2007-02-12T14:28:07,718 N Fatal error message boxes: Enabled. 2007-02-12T14:28:07,718 N Instant abort after error: Disabled. 2007-02-12T14:28:07,718 N Opportune abort after error: Disabled. 2007-02-12T14:28:07,718 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:28:07,718 N Log file Line flush: Disabled. 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1830 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:28:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1831 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:28:07,734 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,734 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:28:07,734 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:28:07,734 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:28:07,734 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1830 127.0.0.1:33302": Client identified. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:28:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1831 127.0.0.1:33302": Client identified. 2007-02-12T14:28:07,765 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,765 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:28:07,765 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:28:07,765 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:28:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,765 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:28:07,765 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:28:07,765 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:28:07,765 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:28:07,765 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:28:07,781 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:28:07,781 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:28:07,781 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:28:07,781 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:28:07,781 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:28:07,781 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:28:07,781 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:28:07,781 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:28:07,781 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:28:07,781 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:28:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:28:07,796 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:28:07,796 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:28:07,796 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:28:07,796 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:28:07,796 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:28:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:28:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:28:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,796 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:28:07,796 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:28:07,796 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:28:07,796 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:28:07,796 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:28:07,796 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:28:07,796 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:28:07,796 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:28:07,796 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:28:07,796 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:28:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:28:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:28:07,812 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:28:07,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:28:07,812 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:28:07,812 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:28:07,812 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:28:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,812 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:28:07,812 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:28:07,812 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:28:07,812 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:28:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:28:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:28:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:28:07,843 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:28:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:28:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:28:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:28:07,875 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:28:07,875 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:28:07,875 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:28:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:28:07,875 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:28:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:07,890 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:28:07,890 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:07,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:28:07,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:28:07,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:28:07,906 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:28:07,906 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:28:07,921 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:28:07,921 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:28:07,921 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:28:07,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:28:07,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:28:07,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,921 N Using snd cooperative level "priority". 2007-02-12T14:28:07,968 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:28:07,968 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:28:07,968 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:28:07,968 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:28:07,968 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:28:07,968 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:28:07,968 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:28:07,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:28:07,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:28:07,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:28:07,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,984 N Starting main loop. 2007-02-12T14:28:07,984 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:28:07,984 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:28:07,984 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:28:07,984 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:28:08,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:28:08,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:08,000 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:28:08,000 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:28:08,000 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:28:08,000 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:28:08,000 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:28:08,000 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3242 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:28:08,000 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:28:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x03280000. 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x032a0000. 2007-02-12T14:28:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,015 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:28:08,031 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:28:08,031 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:28:08,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:28:08,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032d0000. 2007-02-12T14:28:08,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:28:08,031 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[19]" is not binary. 2007-02-12T14:28:08,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[19]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:28:08,046 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:28:08,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:28:08,046 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:28:08,046 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:28:08,046 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:28:08,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:28:08,062 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:28:08,062 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:28:08,062 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:28:08,062 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:28:08,062 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:28:08,062 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:28:08,062 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:28:08,062 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:28:08,062 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:28:08,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:28:08,078 N Found input device "Keyboard". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "1". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "2". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "3". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "4". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "5". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "6". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "7". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "8". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "9". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "0". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "ü". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "ó". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Q". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "W". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "E". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "R". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "T". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Z". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "U". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "I". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "O". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "P". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "ő". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "ú". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Return". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "A". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "S". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "D". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "F". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "G". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "H". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "J". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "K". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "L". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "é". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "á". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "0". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "ű". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "Y". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "X". 2007-02-12T14:28:08,078 N Input device "Keyboard": Found button "C". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "V". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "B". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "N". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "M". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button ",". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button ".". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "-". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Space". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F1". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F2". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F3". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F4". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F5". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F6". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F7". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F8". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F9". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F10". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "í". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F11". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F12". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "F15". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Break". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Home". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Up". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Left". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Right". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "End". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Down". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Application". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Power". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Search". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Back". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:28:08,093 N Input device "Keyboard": Found button "Media". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:28:08,093 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:28:08,093 N Found input device "Mouse". 2007-02-12T14:28:08,093 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:28:08,093 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:28:08,093 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:28:08,093 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:28:08,093 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:28:08,109 N Ignoring frame time of 0.0568945. 2007-02-12T14:28:08,109 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:28:08,109 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:28:08,109 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:28:08,109 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:28:08,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:28:08,109 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:28:08,109 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:28:08,109 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:28:08,109 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:28:08,109 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:28:08,109 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,109 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:28:08,109 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,109 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:28:08,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x03510000. 2007-02-12T14:28:08,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:28:08,125 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,125 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:28:08,125 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:28:08,125 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,125 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:28:08,125 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,125 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,140 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,140 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:28:08,140 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:28:08,140 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,140 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:28:08,140 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,140 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,156 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:28:08,156 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,156 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:28:08,156 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:28:08,156 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,171 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:28:08,171 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,171 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,187 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:28:08,187 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,187 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,203 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:28:08,203 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,203 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,218 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:28:08,218 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:28:08,218 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,218 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:28:08,218 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,218 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,234 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:28:08,234 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,234 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,234 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:28:08,234 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:28:08,234 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,250 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:28:08,250 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,250 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,265 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:28:08,265 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,281 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,281 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:28:08,281 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:28:08,281 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,281 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:28:08,281 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,281 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,296 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:28:08,296 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,312 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,312 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:28:08,312 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:28:08,312 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,312 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:28:08,312 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,312 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,328 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:28:08,328 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,328 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,328 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:28:08,328 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:28:08,328 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,343 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:28:08,343 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,343 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,343 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:28:08,343 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:28:08,359 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:28:08,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:28:08,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:28:08,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:28:08,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:28:08,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:28:08,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,453 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:28:08,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:28:08,453 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:28:08,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:28:08,484 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:28:08,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:28:08,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:28:08,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:28:08,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:28:08,531 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:28:08,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:28:08,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:28:08,546 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:28:08,546 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:28:08,546 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:28:08,546 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:28:08,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:28:08,546 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:28:08,546 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:28:08,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:28:08,546 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:28:08,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:28:08,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:28:08,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:28:08,640 N Frame time 0.268425 was cut down to 0.2. 2007-02-12T14:28:08,640 N Frame time 0.269548 was cut down to 0.2. 2007-02-12T14:30:07,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_inst_run". 6215 bytes. 2007-02-12T14:30:07,078 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:30:07,078 N res:level/actor/content.s3d_actor_run|113,17: Com resource manager: Delivering resource "level/model/worldmodel.s3d_inst_run". 6215 bytes. 2007-02-12T14:30:07,078 N comres.92:level/model/worldmodel.s3d_inst_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|83,13" is not binary. 2007-02-12T14:30:07,078 N res:level/actor/content.s3d_actor_run|83,13: Sic: Loading performance and memory consumption warning: Snake stream "comres.92:level/model/worldmodel.s3d_inst_run" is not binary. 2007-02-12T14:30:07,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:30:07,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "level/model/worldmodel.s3d_pospath_run". 791 bytes. 2007-02-12T14:30:07,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:30:07,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Com resource manager: Delivering resource "level/model/worldmodel.s3d_pospath_run". 791 bytes. 2007-02-12T14:30:07,187 N comres.93:level/model/worldmodel.s3d_pospath_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[8]" is not binary. 2007-02-12T14:30:07,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Sic: Loading performance and memory consumption warning: Snake stream "comres.93:level/model/worldmodel.s3d_pospath_run" is not binary. 2007-02-12T14:30:09,390 N Quit received by actor root. 2007-02-12T14:30:09,390 N Starting regular shutdown. 2007-02-12T14:30:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:30:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:30:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:30:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:30:09,390 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:30:09,406 N Regular shutdown completed. 2007-02-12T14:30:09,421 N Closing log file "log_main.log". ############################# 2007-02-12T14:30:13,203 ############################# 2007-02-12T14:30:13,203 N About: Shark 3D Player 2007-02-12T14:30:13,203 N Time stamp: 2007-02-12T14:30:13,203 2007-02-12T14:30:13,203 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:30:13,203 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:30:13,203 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:30:13,203 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:30:13,203 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:30:13,203 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:30:13,203 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:30:13,203 N Stdout: Enabled. 2007-02-12T14:30:13,203 N Stderr: Enabled. 2007-02-12T14:30:13,203 N Logging to debug output: Enabled. 2007-02-12T14:30:13,203 N Error messages boxes: Disabled. 2007-02-12T14:30:13,203 N Fatal error message boxes: Enabled. 2007-02-12T14:30:13,203 N Instant abort after error: Disabled. 2007-02-12T14:30:13,203 N Opportune abort after error: Disabled. 2007-02-12T14:30:13,203 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:30:13,203 N Log file Line flush: Disabled. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1832 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1833 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:30:13,203 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:30:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,203 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:30:13,203 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:30:13,218 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:30:13,218 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:30:13,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1832 127.0.0.1:33302": Client identified. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,234 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:30:13,234 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:30:13,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1833 127.0.0.1:33302": Client identified. 2007-02-12T14:30:13,234 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:30:13,234 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,250 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:30:13,250 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:30:13,250 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:30:13,250 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:30:13,250 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:30:13,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,250 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:30:13,250 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:30:13,250 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:30:13,250 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:30:13,250 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:30:13,250 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:30:13,250 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:30:13,250 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:30:13,265 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:30:13,265 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:30:13,265 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:30:13,265 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:30:13,265 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:30:13,265 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:30:13,265 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:30:13,265 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:30:13,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:30:13,265 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:30:13,265 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:30:13,265 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:30:13,265 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:30:13,281 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,281 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:30:13,281 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:30:13,281 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:30:13,281 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:30:13,281 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:30:13,281 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:30:13,281 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:30:13,281 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:30:13,281 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:30:13,281 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:30:13,281 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:30:13,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:30:13,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:30:13,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:30:13,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:30:13,296 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:30:13,296 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:30:13,296 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,296 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:30:13,296 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:30:13,296 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:30:13,296 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:30:13,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:30:13,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:30:13,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,312 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:30:13,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:30:13,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:30:13,328 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:30:13,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:30:13,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:30:13,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:30:13,359 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:30:13,359 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:30:13,359 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:30:13,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:30:13,359 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:30:13,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:30:13,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:30:13,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:30:13,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:30:13,390 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:30:13,390 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:30:13,406 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:30:13,406 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:30:13,406 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:30:13,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:30:13,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:30:13,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,406 N Using snd cooperative level "priority". 2007-02-12T14:30:13,453 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:30:13,453 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:30:13,453 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:30:13,453 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:30:13,453 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:30:13,468 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,468 N Starting main loop. 2007-02-12T14:30:13,468 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:30:13,468 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:30:13,468 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:30:13,468 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:30:13,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:30:13,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,484 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:30:13,484 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:30:13,484 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:30:13,484 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:30:13,484 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:30:13,484 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 2432 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 501 bytes. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[12]: Loading shader resource "levelutil/shader/ordinary.s3d_shader_run". 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[12]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/ordinary.s3d_shader_run" opened, 72196 bytes. 2007-02-12T14:30:13,484 N res:levelutil/shader/ordinary.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[12]" is not binary. 2007-02-12T14:30:13,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[12]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/ordinary.s3d_shader_run" is not binary. 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x03280000. 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x032a0000. 2007-02-12T14:30:13,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1129,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1180,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "inverse" not found in this chunk. 2007-02-12T14:30:13,500 E res:levelutil/shader/ordinary.s3d_shader_run|1231,13: Required field "transpose" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1829,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1880,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1931,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1949,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "src_var" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1978,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|1985,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "start_frame" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2003,13: Required field "update_all_face" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "src_var" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2032,17: Required field "dest_progvar" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "inverse" not found in this chunk. 2007-02-12T14:30:13,515 E res:levelutil/shader/ordinary.s3d_shader_run|2039,13: Required field "transpose" not found in this chunk. 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[13]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[13]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:30:13,515 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[13]" is not binary. 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[13]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:30:13,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:30:13,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032d0000. 2007-02-12T14:30:13,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[14]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[14]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:30:13,515 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[14]" is not binary. 2007-02-12T14:30:13,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[14]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:30:13,531 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:30:13,531 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:30:13,531 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:30:13,531 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:30:13,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:30:13,531 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:30:13,531 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:30:13,531 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:30:13,531 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:30:13,531 E res:level/actor/world.s3d_actor_run|80,25: Element "path:mydoor_right" not found in "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:30:13,531 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:30:13,531 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:30:13,531 E res:level/actor/world.s3d_actor_run|165,37: Element "sensor:mydoor_sensor" not found in "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:30:13,546 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:30:13,546 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:30:13,546 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:30:13,546 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:30:13,546 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:30:13,546 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:30:13,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:30:13,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:30:13,562 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:30:13,562 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:30:13,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:30:13,562 N Found input device "Keyboard". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "1". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "2". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "3". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "4". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "5". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "6". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "7". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "8". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "9". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "0". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "ü". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "ó". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "Q". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "W". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "E". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "R". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "T". 2007-02-12T14:30:13,562 N Input device "Keyboard": Found button "Z". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "U". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "I". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "O". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "P". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "ő". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "ú". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Return". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "A". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "S". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "D". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "G". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "H". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "J". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "K". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "L". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "é". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "á". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "0". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "ű". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Y". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "X". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "C". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "V". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "B". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "N". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "M". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button ",". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button ".". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "-". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Space". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F1". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F2". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F3". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F4". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F5". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F6". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F7". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F8". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F9". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F10". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "í". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F11". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F12". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "F15". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Break". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Home". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Up". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Left". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Right". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "End". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Down". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Application". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Power". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Search". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Back". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:30:13,578 N Input device "Keyboard": Found button "Media". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:30:13,578 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:30:13,578 N Found input device "Mouse". 2007-02-12T14:30:13,578 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:30:13,593 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:30:13,593 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:30:13,593 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:30:13,593 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:30:13,593 N Ignoring frame time of 0.0581891. 2007-02-12T14:30:13,593 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:30:13,593 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:30:13,593 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:30:13,593 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:30:13,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:30:13,593 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:30:13,593 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:30:13,593 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:30:13,593 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" opened, 2505 bytes. 2007-02-12T14:30:13,593 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|238,17" is not binary. 2007-02-12T14:30:13,593 N res:levelutil/shader/ordinary.s3d_shader_run|238,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,593 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1226 bytes. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run|66,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Loading dynamic library "shark3d_drv_univprog_std.dll". 2007-02-12T14:30:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Dynamic library "shark3d_drv_univprog_std.dll" loaded at 0x03510000. 2007-02-12T14:30:13,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|233,1: Module "shark3d_drv_univprog_std.dll": Name is "drv_univprog_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,609 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" opened, 3739 bytes. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|249,17" is not binary. 2007-02-12T14:30:13,609 N res:levelutil/shader/ordinary.s3d_shader_run|249,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2279 bytes. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,609 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run|71,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,625 N res:levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,625 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" opened, 2381 bytes. 2007-02-12T14:30:13,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|279,17" is not binary. 2007-02-12T14:30:13,625 N res:levelutil/shader/ordinary.s3d_shader_run|279,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1532 bytes. 2007-02-12T14:30:13,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,625 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run|54,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 879 bytes. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gen_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,640 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|303,17" is not binary. 2007-02-12T14:30:13,640 N res:levelutil/shader/ordinary.s3d_shader_run|303,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,656 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run" opened, 3818 bytes. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|330,17" is not binary. 2007-02-12T14:30:13,656 N res:levelutil/shader/ordinary.s3d_shader_run|330,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1618 bytes. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,656 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 779 bytes. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/plain_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,671 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run" opened, 8161 bytes. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|357,17" is not binary. 2007-02-12T14:30:13,671 N res:levelutil/shader/ordinary.s3d_shader_run|357,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,671 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|116,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,687 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:30:13,687 N res:levelutil/shader/prog/bump.s3d_shaderprog_run|175,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,703 N res:levelutil/shader/prog/bump.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,703 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run" opened, 8008 bytes. 2007-02-12T14:30:13,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|400,17" is not binary. 2007-02-12T14:30:13,703 N res:levelutil/shader/ordinary.s3d_shader_run|400,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:30:13,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,703 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|118,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,718 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:30:13,718 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run|171,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,718 N res:levelutil/shader/prog/bump_mild.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,734 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run" opened, 9295 bytes. 2007-02-12T14:30:13,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|442,17" is not binary. 2007-02-12T14:30:13,734 N res:levelutil/shader/ordinary.s3d_shader_run|442,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:30:13,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,734 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|132,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,750 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:30:13,750 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run|196,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,765 N res:levelutil/shader/prog/bump_bright.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,765 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" opened, 10833 bytes. 2007-02-12T14:30:13,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|490,17" is not binary. 2007-02-12T14:30:13,765 N res:levelutil/shader/ordinary.s3d_shader_run|490,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 3814 bytes. 2007-02-12T14:30:13,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,765 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|153,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,796 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 6973 bytes. 2007-02-12T14:30:13,796 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run|222,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,796 N res:levelutil/shader/prog/bump_shmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,796 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" opened, 4397 bytes. 2007-02-12T14:30:13,796 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|540,17" is not binary. 2007-02-12T14:30:13,796 N res:levelutil/shader/ordinary.s3d_shader_run|540,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,796 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1764 bytes. 2007-02-12T14:30:13,812 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,812 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,812 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1703 bytes. 2007-02-12T14:30:13,812 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run|70,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,828 N res:levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,828 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" opened, 3435 bytes. 2007-02-12T14:30:13,828 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/ordinary.s3d_shader_run|580,17" is not binary. 2007-02-12T14:30:13,828 N res:levelutil/shader/ordinary.s3d_shader_run|580,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,828 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 1537 bytes. 2007-02-12T14:30:13,828 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,828 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|23,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,843 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1054 bytes. 2007-02-12T14:30:13,843 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run|60,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run" opened, 5617 bytes. 2007-02-12T14:30:13,843 N res:levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[12].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:30:13,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[12].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:30:13,859 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:30:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:30:13,859 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:30:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:30:13,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:30:13,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:30:13,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:13,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[14].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:30:13,968 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:30:13,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:30:13,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:30:13,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:30:13,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:30:14,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:30:14,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:30:14,031 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[12].2". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$1.s3d_model_run" opened, 619 bytes. 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:30:14,031 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[13].2". 2007-02-12T14:30:14,031 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[14].2". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:30:14,031 N res:levelutil/shader/ordinary.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[15].2". 2007-02-12T14:30:14,031 E res:levelutil/shader/ordinary.s3d_shader_run|18,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[15].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:30:14,031 E res:level/model/worldmodel.s3d_inst_run|@3.0[15].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/ordinary.s3d_shader_run|18,17' needs 1 attr channel(s). 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:30:14,031 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:30:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:30:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:30:14,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:30:14,109 N Frame time 0.260374 was cut down to 0.2. 2007-02-12T14:30:14,109 N Frame time 0.26164 was cut down to 0.2. 2007-02-12T14:30:21,453 N Quit received by actor root. 2007-02-12T14:30:21,453 N Starting regular shutdown. 2007-02-12T14:30:21,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:30:21,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:30:21,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:30:21,468 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:30:21,484 N Regular shutdown completed. 2007-02-12T14:30:21,484 N Closing log file "log_main.log". ############################# 2007-02-12T14:31:53,296 ############################# 2007-02-12T14:31:53,296 N About: Shark 3D Player 2007-02-12T14:31:53,296 N Time stamp: 2007-02-12T14:31:53,296 2007-02-12T14:31:53,296 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:31:53,296 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:31:53,296 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:31:53,296 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:31:53,296 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:31:53,296 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:31:53,296 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:31:53,296 N Stdout: Enabled. 2007-02-12T14:31:53,296 N Stderr: Enabled. 2007-02-12T14:31:53,296 N Logging to debug output: Enabled. 2007-02-12T14:31:53,296 N Error messages boxes: Disabled. 2007-02-12T14:31:53,296 N Fatal error message boxes: Enabled. 2007-02-12T14:31:53,296 N Instant abort after error: Disabled. 2007-02-12T14:31:53,296 N Opportune abort after error: Disabled. 2007-02-12T14:31:53,296 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:31:53,296 N Log file Line flush: Disabled. 2007-02-12T14:31:53,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:31:53,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:31:53,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1834 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1835 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:31:53,312 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,312 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:31:53,312 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:31:53,312 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:31:53,312 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:31:53,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1834 127.0.0.1:33302": Client identified. 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:31:53,343 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1835 127.0.0.1:33302": Client identified. 2007-02-12T14:31:53,343 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:31:53,343 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:31:53,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,343 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:31:53,343 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:31:53,343 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:31:53,343 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:31:53,359 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:31:53,359 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:31:53,359 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:31:53,359 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:31:53,359 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:31:53,375 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:31:53,375 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:31:53,375 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:31:53,375 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:31:53,375 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:31:53,375 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:31:53,375 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:31:53,375 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:31:53,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,375 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:31:53,375 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:31:53,375 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:31:53,375 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:31:53,375 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:31:53,375 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:31:53,390 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:31:53,390 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:31:53,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:31:53,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:31:53,390 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:31:53,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:31:53,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:31:53,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:31:53,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:31:53,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:31:53,390 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:31:53,390 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:31:53,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,406 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:31:53,406 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:31:53,406 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:31:53,406 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:31:53,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:31:53,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:31:53,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:31:53,437 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:31:53,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:31:53,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:31:53,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:31:53,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:31:53,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:31:53,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:31:53,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:31:53,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:31:53,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:31:53,500 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:31:53,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:31:53,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:31:53,515 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:31:53,515 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:31:53,515 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:31:53,515 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:31:53,515 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:31:53,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:31:53,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:31:53,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,515 N Using snd cooperative level "priority". 2007-02-12T14:31:53,562 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:31:53,562 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:31:53,562 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:31:53,578 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:31:53,578 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:31:53,578 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:31:53,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,578 N Starting main loop. 2007-02-12T14:31:53,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:31:53,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:31:53,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:31:53,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:31:53,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,593 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:31:53,593 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:31:53,593 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:31:53,593 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:31:53,593 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:31:53,593 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:31:53,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:31:53,609 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:31:53,609 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:31:53,609 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:31:53,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T14:31:53,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:31:53,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T14:31:53,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:31:53,625 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:31:53,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:31:53,625 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:31:53,625 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:31:53,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:31:53,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:31:53,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:31:53,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:31:53,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:31:53,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:31:53,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:31:53,640 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:31:53,640 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:31:53,640 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:31:53,640 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:31:53,640 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:31:53,640 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:31:53,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:31:53,640 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:31:53,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:31:53,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:31:53,656 N Found input device "Keyboard". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "1". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "2". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "3". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "4". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "5". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "6". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "7". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "8". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "9". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "0". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "ü". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "ó". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Q". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "W". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "E". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "R". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "T". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Z". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "U". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "I". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "O". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "P". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "ő". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "ú". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Return". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "A". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "S". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "D". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "G". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "H". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "J". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "K". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "L". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "é". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "á". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "0". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "ű". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Y". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "X". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "C". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "V". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "B". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "N". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "M". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button ",". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button ".". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "-". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Space". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F1". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F2". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F3". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F4". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F5". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F6". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F7". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F8". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F9". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F10". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "í". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F11". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F12". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "F15". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Break". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Home". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Up". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Left". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Right". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "End". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Down". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Application". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Power". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Search". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Back". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:31:53,656 N Input device "Keyboard": Found button "Media". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:31:53,656 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:31:53,671 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:31:53,671 N Found input device "Mouse". 2007-02-12T14:31:53,671 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:31:53,671 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:31:53,671 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:31:53,671 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:31:53,671 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:31:53,671 N Ignoring frame time of 0.0420007. 2007-02-12T14:31:53,671 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:31:53,671 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:31:53,671 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:31:53,671 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:31:53,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:31:53,671 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:31:53,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:31:53,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:31:53,687 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:31:53,687 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:31:53,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:31:53,703 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:31:53,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:31:53,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:31:53,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:31:53,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:31:53,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:31:53,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:31:53,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:31:53,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2510 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:31:53,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:31:53,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:31:53,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:31:53,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:31:53,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:31:53,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:31:53,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:31:53,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:31:53,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:31:53,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,875 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:31:53,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:31:53,890 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:31:53,890 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:31:53,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:31:53,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:31:53,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:31:53,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:31:53,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:31:53,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:31:53,890 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:31:53,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:31:53,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:31:53,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:33:00,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:33:00,484 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:33:00,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:33:00,484 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:33:00,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2509 bytes. 2007-02-12T14:33:00,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:33:00,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:33:00,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:33:00,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:33:00,546 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:33:00,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:33:00,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:33:00,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:33:00,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:33:00,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:41:29,296 N Frame time 0.257125 was cut down to 0.2. 2007-02-12T14:41:29,296 N Frame time 0.207269 was cut down to 0.2. 2007-02-12T14:41:41,265 N Frame time 0.382871 was cut down to 0.2. 2007-02-12T14:41:41,375 N Frame time 0.383392 was cut down to 0.2. 2007-02-12T14:41:44,906 N Quit signal received. 2007-02-12T14:41:44,906 N Starting regular shutdown. 2007-02-12T14:41:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:41:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:41:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:41:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:41:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:41:44,906 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:41:44,937 N Regular shutdown completed. 2007-02-12T14:41:44,937 N Closing log file "log_main.log". ############################# 2007-02-12T14:41:49,234 ############################# 2007-02-12T14:41:49,234 N About: Shark 3D Player 2007-02-12T14:41:49,234 N Time stamp: 2007-02-12T14:41:49,234 2007-02-12T14:41:49,234 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:41:49,234 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:41:49,234 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:41:49,234 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:41:49,234 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:41:49,234 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:41:49,234 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:41:49,234 N Stdout: Enabled. 2007-02-12T14:41:49,234 N Stderr: Enabled. 2007-02-12T14:41:49,234 N Logging to debug output: Enabled. 2007-02-12T14:41:49,234 N Error messages boxes: Disabled. 2007-02-12T14:41:49,234 N Fatal error message boxes: Enabled. 2007-02-12T14:41:49,234 N Instant abort after error: Disabled. 2007-02-12T14:41:49,234 N Opportune abort after error: Disabled. 2007-02-12T14:41:49,234 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:41:49,234 N Log file Line flush: Disabled. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1859 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1860 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:41:49,234 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:41:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,250 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:41:49,250 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:41:49,250 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:41:49,250 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:41:49,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1859 127.0.0.1:33302": Client identified. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1860 127.0.0.1:33302": Client identified. 2007-02-12T14:41:49,281 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,281 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:41:49,281 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:41:49,281 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:41:49,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,281 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:41:49,281 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:41:49,281 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:41:49,281 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:41:49,281 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:41:49,281 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:41:49,281 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:41:49,281 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:41:49,281 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:41:49,281 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:41:49,296 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:41:49,296 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:41:49,296 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:41:49,296 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:41:49,296 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:41:49,296 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:41:49,296 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:41:49,296 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:41:49,296 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:41:49,296 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:41:49,296 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:41:49,296 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:41:49,296 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:41:49,296 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:41:49,296 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:41:49,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:41:49,296 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:41:49,296 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:41:49,296 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:41:49,296 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:41:49,312 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:41:49,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:41:49,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:41:49,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,312 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:41:49,312 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:41:49,312 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:41:49,312 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:41:49,312 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:41:49,312 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:41:49,312 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:41:49,312 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:41:49,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:41:49,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:41:49,312 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:41:49,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:41:49,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:41:49,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:41:49,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:41:49,328 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:41:49,328 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:41:49,328 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,328 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:41:49,328 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:41:49,328 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:41:49,328 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:41:49,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:41:49,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:41:49,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:41:49,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:41:49,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:41:49,359 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:41:49,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:41:49,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:41:49,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:41:49,390 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:41:49,406 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:41:49,406 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:41:49,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:41:49,406 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:41:49,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:41:49,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:41:49,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:41:49,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:41:49,437 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:41:49,437 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:41:49,437 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:41:49,437 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:41:49,437 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:41:49,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:41:49,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:41:49,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,437 N Using snd cooperative level "priority". 2007-02-12T14:41:49,484 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:41:49,484 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:41:49,484 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:41:49,500 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:41:49,500 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:41:49,500 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:41:49,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,515 N Starting main loop. 2007-02-12T14:41:49,515 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:41:49,515 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:41:49,515 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:41:49,515 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:41:49,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,515 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:41:49,515 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:41:49,515 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:41:49,515 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:41:49,515 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:41:49,515 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:41:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:41:49,531 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:41:49,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:41:49,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T14:41:49,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:41:49,531 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:41:49,531 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:41:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T14:41:49,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:41:49,546 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:41:49,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:41:49,546 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:41:49,546 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:41:49,546 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:41:49,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:41:49,546 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:41:49,546 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:41:49,562 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:41:49,562 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:41:49,562 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:41:49,562 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:41:49,562 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:41:49,562 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:41:49,562 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:41:49,562 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:41:49,562 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:41:49,562 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:41:49,562 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:41:49,562 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:41:49,562 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:41:49,578 N Found input device "Keyboard". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "1". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "2". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "3". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "4". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "5". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "6". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "7". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "8". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "9". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "0". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "ü". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "ó". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Q". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "W". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "E". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "R". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "T". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Z". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "U". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "I". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "O". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "P". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "ő". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "ú". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Return". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "A". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "S". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "D". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "G". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "H". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "J". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "K". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "L". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "é". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "á". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "0". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "ű". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Y". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "X". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "C". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "V". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "B". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "N". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "M". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button ",". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button ".". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "-". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Space". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F1". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F2". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F3". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F4". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F5". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F6". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F7". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F8". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F9". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F10". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "í". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F11". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F12". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "F15". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Break". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Home". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Up". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Left". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Right". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "End". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Down". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Application". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Power". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Search". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Back". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:41:49,578 N Input device "Keyboard": Found button "Media". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:41:49,578 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:41:49,593 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:41:49,593 N Found input device "Mouse". 2007-02-12T14:41:49,593 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:41:49,593 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:41:49,593 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:41:49,593 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:41:49,593 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:41:49,593 N Ignoring frame time of 0.0407144. 2007-02-12T14:41:49,593 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:41:49,609 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:41:49,609 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:41:49,609 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:41:49,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:41:49,609 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:41:49,609 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:41:49,609 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:41:49,609 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:41:49,609 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:41:49,609 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:41:49,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:41:49,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:41:49,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:41:49,640 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:41:49,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:41:49,640 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:41:49,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:41:49,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,734 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:41:49,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:41:49,734 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2509 bytes. 2007-02-12T14:41:49,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,750 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:41:49,750 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:41:49,765 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:41:49,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:41:49,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:41:49,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:41:49,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:41:49,812 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:41:49,812 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:41:49,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:41:49,812 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:41:49,812 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:41:49,812 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:41:49,812 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:41:49,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:41:49,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:41:49,812 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:41:49,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:41:49,812 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:41:49,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:41:49,812 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:41:49,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:41:49,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:41:49,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:41:49,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:41:49,828 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:41:49,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:41:49,828 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:41:49,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:41:49,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:41:49,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:41:49,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:42:09,359 N Frame time 0.205108 was cut down to 0.2. 2007-02-12T14:42:09,468 N Frame time 0.205097 was cut down to 0.2. 2007-02-12T14:42:12,203 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T14:42:12,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:42:12,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:42:12,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:42:12,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:42:12,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:42:12,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:42:12,234 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:42:12,234 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:42:12,234 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:42:12,234 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:42:12,234 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:42:12,234 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:42:12,234 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:42:12,234 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:42:12,234 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:42:12,250 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:42:12,250 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:42:12,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:42:12,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:42:12,265 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:42:12,265 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:42:12,265 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:42:12,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:42:12,265 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:42:12,265 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:42:12,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:42:12,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:42:12,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:42:12,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:42:12,281 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:42:12,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:42:12,281 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:42:12,281 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:42:12,281 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:42:12,281 N Ignoring frame time of 0.0390177. 2007-02-12T14:42:12,281 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:42:12,281 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:42:12,281 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:42:12,281 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:42:12,281 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:42:12,281 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:42:12,281 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:42:12,281 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:42:12,281 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:42:12,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:42:12,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:42:12,296 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:42:12,296 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:42:12,296 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:42:12,296 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:42:12,296 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:42:12,296 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:42:12,296 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,296 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:42:12,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:42:12,296 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:42:12,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:42:12,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:42:12,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:42:12,328 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:42:12,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:42:12,328 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:42:12,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:42:12,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,421 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:42:12,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:42:12,421 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2509 bytes. 2007-02-12T14:42:12,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:42:12,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:42:12,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:42:12,453 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:42:12,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:42:12,453 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:42:12,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:42:12,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:42:12,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:42:12,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:42:12,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:42:12,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:42:12,500 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:42:12,500 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:42:12,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:42:12,500 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:42:12,500 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:42:12,500 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:42:12,500 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:42:12,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:42:12,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:42:12,500 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:42:12,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:42:12,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:42:12,500 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:42:12,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:42:12,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,500 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:42:12,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:42:12,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:42:54,046 N Frame time 0.205577 was cut down to 0.2. 2007-02-12T14:42:54,187 N Frame time 0.230487 was cut down to 0.2. 2007-02-12T14:43:50,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2471 bytes. 2007-02-12T14:43:50,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:43:50,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:43:50,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:43:50,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2471 bytes. 2007-02-12T14:43:50,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:43:50,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:43:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:43:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:43:50,671 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:43:50,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:43:50,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:43:50,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:43:50,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:43:50,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:43:51,281 N Frame time 0.322418 was cut down to 0.2. 2007-02-12T14:43:51,328 N Frame time 0.282954 was cut down to 0.2. 2007-02-12T14:44:58,734 N Quit signal received. 2007-02-12T14:44:58,734 N Starting regular shutdown. 2007-02-12T14:44:58,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:44:58,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:44:58,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:44:58,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:44:58,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:44:58,734 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:44:58,750 N Regular shutdown completed. 2007-02-12T14:44:58,750 N Closing log file "log_main.log". ############################# 2007-02-12T14:45:03,453 ############################# 2007-02-12T14:45:03,453 N About: Shark 3D Player 2007-02-12T14:45:03,453 N Time stamp: 2007-02-12T14:45:03,453 2007-02-12T14:45:03,453 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-12T14:45:03,453 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-12T14:45:03,453 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-12T14:45:03,453 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-12T14:45:03,453 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-12T14:45:03,453 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-12T14:45:03,453 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-12T14:45:03,453 N Stdout: Enabled. 2007-02-12T14:45:03,453 N Stderr: Enabled. 2007-02-12T14:45:03,453 N Logging to debug output: Enabled. 2007-02-12T14:45:03,453 N Error messages boxes: Disabled. 2007-02-12T14:45:03,453 N Fatal error message boxes: Enabled. 2007-02-12T14:45:03,453 N Instant abort after error: Disabled. 2007-02-12T14:45:03,453 N Opportune abort after error: Disabled. 2007-02-12T14:45:03,453 N Writing to log file "log_main.log" using format "utf8". 2007-02-12T14:45:03,453 N Log file Line flush: Disabled. 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1861 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1862 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-12T14:45:03,468 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,468 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-12T14:45:03,468 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-12T14:45:03,468 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-12T14:45:03,468 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1861 127.0.0.1:33302": Client identified. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1862 127.0.0.1:33302": Client identified. 2007-02-12T14:45:03,500 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-12T14:45:03,500 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-12T14:45:03,500 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-12T14:45:03,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,500 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-12T14:45:03,500 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-12T14:45:03,515 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-12T14:45:03,515 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-12T14:45:03,515 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-12T14:45:03,515 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-12T14:45:03,515 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-12T14:45:03,515 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-12T14:45:03,515 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-12T14:45:03,515 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-12T14:45:03,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-12T14:45:03,531 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-12T14:45:03,531 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-12T14:45:03,531 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-12T14:45:03,531 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-12T14:45:03,531 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-12T14:45:03,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-12T14:45:03,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-12T14:45:03,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,531 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-12T14:45:03,531 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-12T14:45:03,531 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-12T14:45:03,531 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-12T14:45:03,531 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-12T14:45:03,531 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-12T14:45:03,531 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-12T14:45:03,531 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-12T14:45:03,531 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-12T14:45:03,531 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-12T14:45:03,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-12T14:45:03,546 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:45:03,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-12T14:45:03,546 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-12T14:45:03,546 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-12T14:45:03,546 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,546 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-12T14:45:03,546 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-12T14:45:03,546 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-12T14:45:03,546 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-12T14:45:03,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-12T14:45:03,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-12T14:45:03,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-12T14:45:03,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-12T14:45:03,578 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-12T14:45:03,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-12T14:45:03,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-12T14:45:03,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-12T14:45:03,609 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-12T14:45:03,609 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-12T14:45:03,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-12T14:45:03,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-12T14:45:03,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-12T14:45:03,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-12T14:45:03,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-12T14:45:03,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-12T14:45:03,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-12T14:45:03,640 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-12T14:45:03,640 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-12T14:45:03,640 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-12T14:45:03,640 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-12T14:45:03,640 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-12T14:45:03,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-12T14:45:03,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-12T14:45:03,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,656 N Using snd cooperative level "priority". 2007-02-12T14:45:03,703 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:45:03,703 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-12T14:45:03,703 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-12T14:45:03,703 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:45:03,703 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-12T14:45:03,703 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-12T14:45:03,703 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:45:03,703 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:45:03,703 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:45:03,703 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:45:03,703 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,718 N Starting main loop. 2007-02-12T14:45:03,718 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:45:03,718 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:45:03,718 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:45:03,718 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-12T14:45:03,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,718 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:45:03,718 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:45:03,718 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:45:03,718 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:45:03,734 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:45:03,734 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:45:03,734 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:45:03,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:45:03,734 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:45:03,750 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:45:03,750 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-12T14:45:03,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:45:03,750 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:45:03,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:45:03,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:45:03,765 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:45:03,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:45:03,765 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:45:03,765 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:45:03,765 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:45:03,765 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:45:03,765 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:45:03,781 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-12T14:45:03,781 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:45:03,781 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:45:03,781 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-12T14:45:03,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-12T14:45:03,796 N Found input device "Keyboard". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Escape". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "1". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "2". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "3". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "4". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "5". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "6". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "7". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "8". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "9". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "0". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "ü". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "ó". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Backspace". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Tab". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Q". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "W". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "E". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "R". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "T". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Z". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "U". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "I". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "O". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "P". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "ő". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "ú". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Return". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "A". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "S". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "D". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "G". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "H". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "J". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "K". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "L". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "é". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "á". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "0". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Left Shift". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "ű". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Y". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "X". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "C". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "V". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "B". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "N". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "M". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button ",". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button ".". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "-". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Right Shift". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Left Alt". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Space". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Caps Lock". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F1". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F2". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F3". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F4". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F5". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F6". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F7". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F8". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F9". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F10". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Num Lock". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 7". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 8". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 9". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 4". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 5". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 6". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad Add". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 1". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 2". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 3". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad 0". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Num Del". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "í". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F11". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F12". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "F15". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Prev Track". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Next Track". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Mute". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Calculator". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Play/Pause". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Media Stop". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Volume -". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Volume +". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Web/Home". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Print Screen". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Right Alt". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Break". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Home". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Up". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Page Up". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Left". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Right". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "End". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Down". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Page Down". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Insert". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Delete". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Left Windows". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Right Windows". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Application". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Power". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Sleep". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Wake". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Search". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Favorites". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Refresh". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Web Stop". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Forward". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Back". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "My Computer". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Mail". 2007-02-12T14:45:03,796 N Input device "Keyboard": Found button "Media". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-12T14:45:03,796 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-12T14:45:03,812 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-12T14:45:03,812 N Found input device "Mouse". 2007-02-12T14:45:03,812 N Input device "Mouse": Found motion control "X Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found motion control "Y Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found motion control "Z Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found position control "X Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found position control "Y Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found position control "Z Axis". 2007-02-12T14:45:03,812 N Input device "Mouse": Found button "Left Button". 2007-02-12T14:45:03,812 N Input device "Mouse": Found button "Middle Button". 2007-02-12T14:45:03,812 N Input device "Mouse": Found button "Right Button". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-12T14:45:03,812 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-12T14:45:03,812 N Ignoring frame time of 0.049625. 2007-02-12T14:45:03,812 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-12T14:45:03,828 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:45:03,828 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:45:03,828 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:45:03,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:45:03,828 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:45:03,828 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:45:03,828 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:45:03,828 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:45:03,828 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:45:03,828 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,843 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:45:03,843 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:45:03,843 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:45:03,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:45:03,859 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:45:03,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:45:03,859 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:45:03,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:45:03,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:45:03,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:45:03,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-12T14:45:03,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:45:03,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:45:03,984 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:45:03,984 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:45:04,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:45:04,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:45:04,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:45:04,031 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:45:04,031 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:45:04,031 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:45:04,031 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,031 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,031 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,031 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:45:04,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:45:04,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:45:04,031 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:45:04,031 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:45:04,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:45:04,046 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:45:04,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:45:04,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:45:04,046 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:45:04,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:45:04,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:45:04,046 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:45:04,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:45:04,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:45:04,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:46:40,671 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loading state from "save.sav"... 2007-02-12T14:46:40,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:46:40,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:46:40,687 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:46:40,687 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:46:40,687 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[9].2: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[9].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:46:40,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:46:40,687 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2" is not binary. 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:46:40,703 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:46:40,703 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2" is not binary. 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[18].2: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:46:40,703 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2" is not binary. 2007-02-12T14:46:40,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:46:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:46:40,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:46:40,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:46:40,718 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2].2" is not binary. 2007-02-12T14:46:40,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:46:40,718 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:46:40,718 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:46:40,718 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:46:40,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:46:40,718 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:46:40,734 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:46:40,734 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,734 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:46:40,734 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,750 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:46:40,750 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:46:40,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:46:40,765 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:46:40,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:46:40,765 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:46:40,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:46:40,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,875 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:46:40,875 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:46:40,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:46:40,890 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:46:40,890 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:46:40,890 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:46:40,890 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:46:40,890 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:46:40,890 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:46:40,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:46:40,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:46:40,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:46:40,937 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loaded 259 objects from "save.sav". 2007-02-12T14:46:40,937 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Loaded 52841 bytes from "save.sav". 2007-02-12T14:46:40,937 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:46:40,937 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:46:40,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:46:40,937 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:46:40,937 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:46:40,937 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:46:40,937 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:46:40,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:46:40,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:46:40,937 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:46:40,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:46:40,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:46:40,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:46:40,937 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:46:40,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:46:40,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:46:40,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:46:40,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:46:40,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:46:40,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:47:39,062 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T14:47:39,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:47:39,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:47:39,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[10].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:47:39,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[7].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:47:39,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6].2: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:47:39,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0].2: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:47:39,093 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:47:39,093 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:47:39,093 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:47:39,093 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:47:39,093 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:47:39,093 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:47:39,093 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:47:39,093 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:47:39,093 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:47:39,093 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:47:39,109 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:47:39,109 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:47:39,109 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:47:39,109 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:47:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:47:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:47:39,125 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:47:39,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:47:39,125 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:47:39,125 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:47:39,125 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:47:39,125 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:47:39,140 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:47:39,140 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:47:39,140 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:47:39,140 N Ignoring frame time of 0.0339401. 2007-02-12T14:47:39,140 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:47:39,140 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:47:39,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:47:39,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:47:39,140 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:47:39,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:47:39,140 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:47:39,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:47:39,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:47:39,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:47:39,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:47:39,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:47:39,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:47:39,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:47:39,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:47:39,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:47:39,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:47:39,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:47:39,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:47:39,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:47:39,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-12T14:47:39,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,281 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:47:39,281 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:47:39,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:39,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:39,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:47:39,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:39,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:39,343 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:47:39,343 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:39,343 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:47:39,343 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,343 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,343 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,343 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:47:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:47:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:47:39,343 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:47:39,343 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:47:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:47:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:47:39,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:39,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:47:39,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:47:39,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:39,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:47:39,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:47:39,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:47:39,359 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:47:39,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:47:39,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:39,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:47:39,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:47:40,453 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-12T14:47:40,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T14:47:40,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T14:47:40,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T14:47:40,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T14:47:40,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T14:47:40,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T14:47:40,453 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-12T14:47:40,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-12T14:47:40,453 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-12T14:47:40,453 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-12T14:47:40,468 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-12T14:47:40,468 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-12T14:47:40,468 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-12T14:47:40,468 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-12T14:47:40,468 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-12T14:47:40,468 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-12T14:47:40,468 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-12T14:47:40,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-12T14:47:40,484 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-12T14:47:40,484 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-12T14:47:40,484 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-12T14:47:40,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-12T14:47:40,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-12T14:47:40,500 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-12T14:47:40,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-12T14:47:40,500 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-12T14:47:40,500 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-12T14:47:40,500 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-12T14:47:40,500 N Ignoring frame time of 0.031032. 2007-02-12T14:47:40,500 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-12T14:47:40,500 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-12T14:47:40,500 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-12T14:47:40,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-12T14:47:40,515 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-12T14:47:40,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-12T14:47:40,515 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-12T14:47:40,515 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-12T14:47:40,515 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-12T14:47:40,515 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-12T14:47:40,515 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-12T14:47:40,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-12T14:47:40,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-12T14:47:40,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-12T14:47:40,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,531 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-12T14:47:40,531 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-12T14:47:40,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-12T14:47:40,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-12T14:47:40,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-12T14:47:40,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-12T14:47:40,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-12T14:47:40,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-12T14:47:40,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-12T14:47:40,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-12T14:47:40,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-12T14:47:40,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,656 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:47:40,656 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1653 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:47:40,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-12T14:47:40,671 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-12T14:47:40,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-12T14:47:40,671 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-12T14:47:40,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-12T14:47:40,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:47:40,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:47:40,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-12T14:47:40,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:47:40,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-12T14:47:40,718 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-12T14:47:40,718 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:40,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-12T14:47:40,718 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:47:40,718 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-12T14:47:40,718 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:47:40,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-12T14:47:40,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:40,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-12T14:47:40,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:47:40,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:47:40,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-12T14:47:40,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:47:40,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-12T14:47:40,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-12T14:47:40,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-12T14:47:40,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-12T14:47:40,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-12T14:47:40,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-12T14:47:40,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-12T14:47:40,734 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-12T14:47:40,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-12T14:47:40,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-12T14:47:40,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-12T14:47:40,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-12T14:48:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-12T14:48:02,046 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-12T14:48:02,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-12T14:48:02,046 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-12T14:48:02,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-12T14:48:02,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-12T14:48:02,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-12T14:48:02,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-12T14:48:02,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-12T14:48:02,109 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-12T14:48:02,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-12T14:48:02,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-12T14:48:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-12T14:48:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-12T14:48:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-12T14:48:03,281 N Frame time 0.281267 was cut down to 0.2. 2007-02-12T14:48:03,390 N Frame time 0.281711 was cut down to 0.2. 2007-02-12T15:02:56,250 N Quit signal received. 2007-02-12T15:02:56,250 N Starting regular shutdown. 2007-02-12T15:02:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-12T15:02:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-12T15:02:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-12T15:02:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-12T15:02:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-12T15:02:56,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-12T15:02:56,281 N Regular shutdown completed. 2007-02-12T15:02:56,281 N Closing log file "log_main.log". ############################# 2007-02-13T08:44:30,234 ############################# 2007-02-13T08:44:30,234 N About: Shark 3D Player 2007-02-13T08:44:30,234 N Time stamp: 2007-02-13T08:44:30,234 2007-02-13T08:44:30,234 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T08:44:30,234 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T08:44:30,234 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T08:44:30,234 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T08:44:30,234 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T08:44:30,234 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T08:44:30,234 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T08:44:30,234 N Stdout: Enabled. 2007-02-13T08:44:30,234 N Stderr: Enabled. 2007-02-13T08:44:30,234 N Logging to debug output: Enabled. 2007-02-13T08:44:30,234 N Error messages boxes: Disabled. 2007-02-13T08:44:30,234 N Fatal error message boxes: Enabled. 2007-02-13T08:44:30,234 N Instant abort after error: Disabled. 2007-02-13T08:44:30,234 N Opportune abort after error: Disabled. 2007-02-13T08:44:30,234 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T08:44:30,234 N Log file Line flush: Disabled. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1035 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1036 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T08:44:30,250 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T08:44:30,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1035 127.0.0.1:33302": Client identified. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,265 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T08:44:30,265 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1036 127.0.0.1:33302": Client identified. 2007-02-13T08:44:30,265 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T08:44:30,265 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T08:44:30,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T08:44:30,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,281 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T08:44:30,296 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T08:44:30,296 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T08:44:30,296 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,296 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T08:44:30,296 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T08:44:30,296 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T08:44:30,296 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T08:44:30,296 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T08:44:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,296 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T08:44:30,296 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T08:44:30,296 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T08:44:30,296 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T08:44:30,296 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T08:44:30,296 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T08:44:30,296 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T08:44:30,296 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T08:44:30,296 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T08:44:30,296 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T08:44:30,312 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T08:44:30,312 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T08:44:30,312 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T08:44:30,312 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T08:44:30,312 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T08:44:30,312 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T08:44:30,312 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T08:44:30,312 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T08:44:30,312 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T08:44:30,312 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T08:44:30,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T08:44:30,312 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T08:44:30,312 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T08:44:30,312 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T08:44:30,312 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T08:44:30,328 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T08:44:30,328 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T08:44:30,328 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T08:44:30,328 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T08:44:30,328 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T08:44:30,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:44:30,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T08:44:30,328 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T08:44:30,328 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T08:44:30,343 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T08:44:30,343 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T08:44:30,343 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T08:44:30,343 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,343 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T08:44:30,343 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T08:44:30,343 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T08:44:30,343 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T08:44:30,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,343 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:44:30,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T08:44:30,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T08:44:30,375 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T08:44:30,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T08:44:30,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T08:44:30,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T08:44:30,421 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T08:44:30,437 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T08:44:30,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T08:44:30,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T08:44:30,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:30,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T08:44:30,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:30,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:30,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T08:44:30,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:30,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T08:44:30,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T08:44:30,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T08:44:30,468 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T08:44:30,468 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T08:44:30,468 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T08:44:30,468 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T08:44:30,468 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T08:44:30,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T08:44:30,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T08:44:30,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,468 N Using snd cooperative level "priority". 2007-02-13T08:44:30,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:44:30,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T08:44:30,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:44:30,562 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:44:30,562 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:44:30,562 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T08:44:30,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,578 N Starting main loop. 2007-02-13T08:44:30,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:44:30,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:44:30,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:44:30,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T08:44:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,578 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:44:30,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:44:30,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:44:30,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:44:30,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:44:30,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:44:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:44:30,593 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:44:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:44:30,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T08:44:30,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T08:44:30,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:44:30,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:44:30,609 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:44:30,609 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T08:44:30,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:44:30,609 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:44:30,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:44:30,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:44:30,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:44:30,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:44:30,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:44:30,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:44:30,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:44:30,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:44:30,625 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:44:30,625 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:44:30,625 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:44:30,625 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T08:44:30,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T08:44:30,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T08:44:30,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:44:30,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:44:30,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:44:30,656 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T08:44:30,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T08:44:30,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:44:30,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:44:30,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:44:30,671 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T08:44:30,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T08:44:30,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:44:30,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:44:30,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:44:30,687 N Found input device "Keyboard". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "Escape". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "1". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "2". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "3". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "4". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "5". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "6". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "7". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "8". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "9". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "0". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "ü". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "ó". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "Backspace". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "Tab". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "Q". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "W". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "E". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "R". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "T". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "Z". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "U". 2007-02-13T08:44:30,687 N Input device "Keyboard": Found button "I". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "O". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "P". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "ő". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "ú". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Return". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "A". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "S". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "D". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "G". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "H". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "J". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "K". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "L". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "é". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "á". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "0". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "ű". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Y". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "X". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "C". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "V". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "B". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "N". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "M". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button ",". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button ".". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "-". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Space". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F1". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F2". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F3". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F4". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F5". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F6". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F7". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F8". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F9". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F10". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Num Del". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "í". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F11". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F12". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "F15". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Next Track". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Mute". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Calculator". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Volume -". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Volume +". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Break". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Home". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Up". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Page Up". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Left". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Right". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "End". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Down". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Page Down". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Insert". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Delete". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Application". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Power". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Sleep". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Wake". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Search". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Favorites". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Refresh". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Forward". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Back". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "My Computer". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Mail". 2007-02-13T08:44:30,703 N Input device "Keyboard": Found button "Media". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T08:44:30,703 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T08:44:30,703 N Found input device "Mouse". 2007-02-13T08:44:30,703 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found position control "X Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T08:44:30,703 N Input device "Mouse": Found button "Left Button". 2007-02-13T08:44:30,703 N Input device "Mouse": Found button "Middle Button". 2007-02-13T08:44:30,703 N Input device "Mouse": Found button "Right Button". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T08:44:30,703 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T08:44:30,718 N Ignoring frame time of 0.0697135. 2007-02-13T08:44:30,718 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T08:44:30,718 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:44:30,718 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:44:30,750 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:44:30,750 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:44:30,750 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:44:30,750 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:44:30,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:44:30,781 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:44:30,781 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:44:30,796 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:44:30,796 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:44:30,812 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:44:30,812 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:44:30,828 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:44:30,828 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:30,828 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:44:30,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:30,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:30,843 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:44:30,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:30,875 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:44:30,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:44:30,890 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:30,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:44:30,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:30,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:30,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:44:30,921 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:30,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:44:30,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:44:31,031 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:44:31,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:44:31,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:31,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:44:31,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:31,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:31,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:44:31,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:31,234 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:44:31,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:44:31,250 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:31,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:44:31,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:31,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:31,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T08:44:31,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:31,343 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:44:31,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:44:31,343 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:31,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1685 bytes. 2007-02-13T08:44:31,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:31,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:31,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:44:31,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:31,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:44:31,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:44:31,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:44:31,437 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:31,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:44:31,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:31,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:31,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:44:31,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:31,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:44:31,750 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:44:31,750 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:44:31,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:44:31,750 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,750 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,750 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,750 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:44:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:44:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:44:31,750 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:44:31,750 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:44:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:44:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:44:31,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:44:31,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:44:31,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:44:31,781 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:44:31,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:44:31,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:44:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:44:31,781 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:44:31,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:44:31,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:44:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:44:31,781 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:44:31,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:44:31,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:44:31,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:44:31,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:44:31,859 N Frame time 0.576969 was cut down to 0.2. 2007-02-13T08:44:31,875 N Frame time 0.583048 was cut down to 0.2. 2007-02-13T08:44:46,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:44:46,843 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:44:46,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:44:46,921 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:44:46,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:44:46,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:44:46,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:44:46,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:44:46,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:44:47,671 N Frame time 0.281258 was cut down to 0.2. 2007-02-13T08:44:47,796 N Frame time 0.281271 was cut down to 0.2. 2007-02-13T08:46:15,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1686 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:46:15,953 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1686 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:46:15,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:46:16,015 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:46:16,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:46:16,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:46:16,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:46:16,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:46:16,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:46:16,578 N Frame time 0.308791 was cut down to 0.2. 2007-02-13T08:46:16,687 N Frame time 0.307952 was cut down to 0.2. 2007-02-13T08:46:28,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:46:28,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1685 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:46:28,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:46:28,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:46:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:46:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:46:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:46:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:46:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:46:29,750 N Frame time 0.307127 was cut down to 0.2. 2007-02-13T08:46:29,750 N Frame time 0.257065 was cut down to 0.2. 2007-02-13T08:46:44,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1686 bytes. 2007-02-13T08:46:44,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:46:44,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:46:44,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:46:44,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1686 bytes. 2007-02-13T08:46:44,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:46:44,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:46:44,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:46:44,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:46:44,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:46:44,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:46:44,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:46:44,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:46:44,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:46:44,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:46:44,921 N Frame time 0.210958 was cut down to 0.2. 2007-02-13T08:46:45,031 N Frame time 0.211443 was cut down to 0.2. 2007-02-13T08:47:03,500 N Quit received by actor root. 2007-02-13T08:47:03,500 N Starting regular shutdown. 2007-02-13T08:47:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:47:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:47:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:47:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:47:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:47:03,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:47:03,546 N Regular shutdown completed. 2007-02-13T08:47:03,546 N Closing log file "log_main.log". ############################# 2007-02-13T08:47:42,187 ############################# 2007-02-13T08:47:42,187 N About: Shark 3D Player 2007-02-13T08:47:42,187 N Time stamp: 2007-02-13T08:47:42,187 2007-02-13T08:47:42,187 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T08:47:42,187 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T08:47:42,187 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T08:47:42,187 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T08:47:42,187 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T08:47:42,187 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T08:47:42,187 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T08:47:42,187 N Stdout: Enabled. 2007-02-13T08:47:42,187 N Stderr: Enabled. 2007-02-13T08:47:42,187 N Logging to debug output: Enabled. 2007-02-13T08:47:42,187 N Error messages boxes: Disabled. 2007-02-13T08:47:42,187 N Fatal error message boxes: Enabled. 2007-02-13T08:47:42,187 N Instant abort after error: Disabled. 2007-02-13T08:47:42,187 N Opportune abort after error: Disabled. 2007-02-13T08:47:42,187 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T08:47:42,187 N Log file Line flush: Disabled. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1037 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1038 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T08:47:42,187 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T08:47:42,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,187 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T08:47:42,187 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T08:47:42,187 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T08:47:42,187 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1037 127.0.0.1:33302": Client identified. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,218 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T08:47:42,218 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1038 127.0.0.1:33302": Client identified. 2007-02-13T08:47:42,218 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T08:47:42,218 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T08:47:42,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,234 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T08:47:42,234 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T08:47:42,234 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T08:47:42,234 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T08:47:42,234 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T08:47:42,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T08:47:42,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,234 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T08:47:42,234 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T08:47:42,234 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T08:47:42,234 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T08:47:42,234 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T08:47:42,234 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T08:47:42,234 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T08:47:42,234 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T08:47:42,250 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T08:47:42,250 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T08:47:42,250 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T08:47:42,250 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T08:47:42,250 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T08:47:42,250 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T08:47:42,250 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T08:47:42,250 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T08:47:42,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,250 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T08:47:42,250 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T08:47:42,250 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T08:47:42,250 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T08:47:42,250 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T08:47:42,265 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T08:47:42,265 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T08:47:42,265 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T08:47:42,265 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:47:42,265 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T08:47:42,265 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T08:47:42,265 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T08:47:42,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,265 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T08:47:42,265 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T08:47:42,265 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T08:47:42,265 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T08:47:42,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:47:42,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T08:47:42,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T08:47:42,296 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T08:47:42,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T08:47:42,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T08:47:42,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T08:47:42,328 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T08:47:42,328 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T08:47:42,328 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T08:47:42,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T08:47:42,328 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T08:47:42,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T08:47:42,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T08:47:42,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T08:47:42,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T08:47:42,375 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T08:47:42,375 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T08:47:42,375 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T08:47:42,375 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T08:47:42,375 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T08:47:42,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T08:47:42,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T08:47:42,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,375 N Using snd cooperative level "priority". 2007-02-13T08:47:42,421 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:47:42,421 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T08:47:42,421 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:47:42,437 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:47:42,437 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:47:42,437 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T08:47:42,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,437 N Starting main loop. 2007-02-13T08:47:42,437 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:47:42,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:47:42,453 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:47:42,453 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T08:47:42,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,453 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:47:42,453 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:47:42,453 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:47:42,453 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:47:42,453 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:47:42,453 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:47:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:47:42,468 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:47:42,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T08:47:42,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T08:47:42,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:47:42,468 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:47:42,468 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:47:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:47:42,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T08:47:42,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T08:47:42,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T08:47:42,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T08:47:42,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:47:42,484 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:47:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:47:42,484 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:47:42,484 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:47:42,484 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:47:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:47:42,484 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:47:42,484 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:47:42,484 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:47:42,484 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:47:42,484 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:47:42,500 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:47:42,500 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:47:42,500 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:47:42,500 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:47:42,500 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:47:42,500 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T08:47:42,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:47:42,500 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:47:42,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:47:42,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:47:42,515 N Found input device "Keyboard". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Escape". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "1". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "2". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "3". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "4". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "5". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "6". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "7". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "8". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "9". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "0". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "ü". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "ó". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Backspace". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Tab". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Q". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "W". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "E". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "R". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "T". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Z". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "U". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "I". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "O". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "P". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "ő". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "ú". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Return". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "A". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "S". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "D". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "G". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "H". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "J". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "K". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "L". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "é". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "á". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "0". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "ű". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Y". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "X". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "C". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "V". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "B". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "N". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "M". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button ",". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button ".". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "-". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Space". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F1". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F2". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F3". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F4". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F5". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F6". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F7". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F8". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F9". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F10". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Num Del". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "í". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F11". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F12". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "F15". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Next Track". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Mute". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Calculator". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Volume -". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Volume +". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Break". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Home". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Up". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Page Up". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Left". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Right". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "End". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Down". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Page Down". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Insert". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Delete". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Application". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Power". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Sleep". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Wake". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Search". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Favorites". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Refresh". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Forward". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Back". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "My Computer". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Mail". 2007-02-13T08:47:42,515 N Input device "Keyboard": Found button "Media". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T08:47:42,515 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T08:47:42,531 N Found input device "Mouse". 2007-02-13T08:47:42,531 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found position control "X Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T08:47:42,531 N Input device "Mouse": Found button "Left Button". 2007-02-13T08:47:42,531 N Input device "Mouse": Found button "Middle Button". 2007-02-13T08:47:42,531 N Input device "Mouse": Found button "Right Button". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T08:47:42,531 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T08:47:42,531 N Ignoring frame time of 0.0406578. 2007-02-13T08:47:42,531 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T08:47:42,531 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:47:42,531 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:47:42,531 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:47:42,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:47:42,531 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:47:42,531 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:47:42,531 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:47:42,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:47:42,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:47:42,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,546 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:47:42,546 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:47:42,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:47:42,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:47:42,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:47:42,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:47:42,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:47:42,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:47:42,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,656 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:47:42,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:47:42,656 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:47:42,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,671 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:47:42,671 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:47:42,687 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:47:42,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:47:42,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:47:42,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:47:42,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:47:42,734 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:47:42,734 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:47:42,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:47:42,734 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:47:42,734 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:47:42,734 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:47:42,734 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:47:42,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:47:42,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:47:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:47:42,734 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:47:42,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:47:42,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:47:42,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:47:42,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:47:42,750 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:47:42,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:47:42,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:47:42,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:47:42,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:48:13,406 N Frame time 0.231858 was cut down to 0.2. 2007-02-13T08:48:25,171 N Frame time 0.306658 was cut down to 0.2. 2007-02-13T08:48:25,265 N Frame time 0.306661 was cut down to 0.2. 2007-02-13T08:48:27,281 N Frame time 0.230924 was cut down to 0.2. 2007-02-13T08:48:27,390 N Frame time 0.231642 was cut down to 0.2. 2007-02-13T08:48:30,015 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-13T08:48:30,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:48:30,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:48:30,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:48:30,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:48:30,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:48:30,046 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:48:30,046 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:48:30,046 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:48:30,046 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:48:30,046 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:48:30,062 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:48:30,062 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:48:30,062 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:48:30,062 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:48:30,062 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:48:30,062 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:48:30,062 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:48:30,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:48:30,078 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:48:30,078 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:48:30,078 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:48:30,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:48:30,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:48:30,093 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:48:30,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:48:30,093 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:48:30,093 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:48:30,093 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:48:30,093 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:48:30,093 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:48:30,093 N Ignoring frame time of 0.0458143. 2007-02-13T08:48:30,093 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:48:30,093 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:48:30,093 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:48:30,093 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:48:30,109 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:48:30,109 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:48:30,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:48:30,109 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:48:30,109 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:48:30,109 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:48:30,109 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:48:30,109 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:48:30,109 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:48:30,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:48:30,109 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:48:30,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,125 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:48:30,125 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:48:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:48:30,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:48:30,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:48:30,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:48:30,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:48:30,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,234 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:48:30,234 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:48:30,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:48:30,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:48:30,265 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:48:30,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:48:30,265 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:30,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:48:30,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:30,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:30,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:48:30,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:30,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:30,312 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:48:30,312 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:30,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:48:30,312 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:48:30,312 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:48:30,312 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:48:30,312 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:30,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:48:30,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:48:30,312 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:30,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:48:30,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:48:30,312 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:48:30,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:30,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:48:30,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:48:31,593 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-13T08:48:31,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:48:31,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:48:31,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:48:31,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:48:31,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:48:31,593 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:48:31,593 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:48:31,593 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:48:31,593 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:48:31,593 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:48:31,593 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:48:31,609 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:48:31,609 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:48:31,609 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:48:31,609 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:48:31,609 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:48:31,609 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:48:31,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:48:31,625 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:48:31,625 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:48:31,625 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:48:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:48:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:48:31,640 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:48:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:48:31,640 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:48:31,640 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:48:31,640 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:48:31,640 N Ignoring frame time of 0.0316146. 2007-02-13T08:48:31,640 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:48:31,640 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:48:31,640 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:48:31,640 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:48:31,640 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:48:31,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:48:31,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:48:31,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:48:31,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:48:31,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:48:31,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:48:31,656 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:48:31,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:48:31,656 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:48:31,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:48:31,656 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:48:31,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:48:31,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:48:31,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:48:31,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:48:31,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:48:31,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:48:31,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:48:31,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:48:31,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:48:31,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:48:31,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,796 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:48:31,796 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:48:31,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:31,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:48:31,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:31,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:31,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:48:31,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:31,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:48:31,859 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:48:31,859 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:31,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:48:31,859 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:48:31,859 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:48:31,859 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:48:31,859 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:31,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:48:31,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:48:31,859 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:48:31,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:48:31,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:48:31,859 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:48:31,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:48:31,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:48:31,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:48:41,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:48:41,984 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:48:41,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:48:41,984 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:48:41,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:48:41,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:48:41,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:48:41,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:48:42,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:48:42,046 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:48:42,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:48:42,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:48:42,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:48:42,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:48:42,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:48:45,781 N Frame time 0.230512 was cut down to 0.2. 2007-02-13T08:48:45,890 N Frame time 0.230515 was cut down to 0.2. 2007-02-13T08:49:03,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:49:03,421 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:49:03,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:49:03,421 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:49:03,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T08:49:03,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:49:03,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:49:03,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:49:03,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:49:03,500 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:49:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:49:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:49:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:49:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:49:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:49:38,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2470 bytes. 2007-02-13T08:49:38,062 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:49:38,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:49:38,062 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:49:38,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2470 bytes. 2007-02-13T08:49:38,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:49:38,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:49:38,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:49:38,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:49:38,140 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:49:38,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:49:38,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:49:38,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:49:38,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:49:38,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:49:57,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:49:57,890 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:49:57,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:49:57,890 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:49:57,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2470 bytes. 2007-02-13T08:49:57,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:49:57,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:49:57,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:49:57,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:49:57,953 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:49:57,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:49:57,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:49:57,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:49:57,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:49:57,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:50:56,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:50:56,312 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:50:56,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:50:56,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:50:56,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:50:56,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:50:56,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:50:56,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:50:56,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:50:56,984 N Frame time 0.228527 was cut down to 0.2. 2007-02-13T08:50:57,093 N Frame time 0.228533 was cut down to 0.2. 2007-02-13T08:51:11,625 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-13T08:51:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:51:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:51:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:51:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:51:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:51:11,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:51:11,625 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:51:11,625 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:51:11,625 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:51:11,625 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:51:11,640 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:51:11,640 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:51:11,640 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:51:11,640 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:51:11,640 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:51:11,640 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:51:11,640 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:51:11,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:51:11,656 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:51:11,656 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:51:11,656 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:51:11,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:51:11,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:51:11,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:51:11,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:51:11,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:51:11,671 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:51:11,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:51:11,671 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:51:11,671 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:51:11,671 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:51:11,671 N Ignoring frame time of 0.0294786. 2007-02-13T08:51:11,671 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:51:11,671 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:51:11,671 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:51:11,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:51:11,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:51:11,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:51:11,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:51:11,687 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:51:11,687 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:51:11,687 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:51:11,687 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:51:11,687 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:51:11,687 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:51:11,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,703 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:51:11,703 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:51:11,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:51:11,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:51:11,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:51:11,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:51:11,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:51:11,812 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:51:11,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:51:11,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:51:11,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:51:11,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:51:11,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:51:11,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:51:11,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:51:11,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:51:11,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:51:11,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:51:11,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:51:11,890 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:51:11,890 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:51:11,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:51:11,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:51:11,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:51:11,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:51:11,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:51:11,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:51:11,890 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:51:11,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:51:11,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:51:11,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:53:41,109 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-13T08:53:41,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:53:41,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:53:41,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:53:41,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:53:41,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:53:41,109 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:53:41,109 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:53:41,109 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:53:41,109 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:53:41,109 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:53:41,125 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:53:41,125 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:53:41,125 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:53:41,125 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:53:41,125 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:53:41,125 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:53:41,125 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:53:41,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:53:41,140 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:53:41,140 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:53:41,140 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:53:41,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:53:41,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:53:41,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:53:41,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:53:41,156 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:53:41,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:53:41,156 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:53:41,156 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:53:41,156 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:53:41,156 N Ignoring frame time of 0.0295044. 2007-02-13T08:53:41,156 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:53:41,156 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:53:41,156 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:53:41,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:53:41,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:53:41,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:53:41,156 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:53:41,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:53:41,171 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:53:41,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:53:41,171 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:53:41,171 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:53:41,171 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:53:41,171 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,171 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:53:41,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:53:41,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:53:41,203 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:53:41,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:53:41,203 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:53:41,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:53:41,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:53:41,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:53:41,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:53:41,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:53:41,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:53:41,328 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:53:41,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:53:41,328 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:41,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:53:41,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:41,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:41,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:53:41,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:41,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:53:41,375 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:53:41,375 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:53:41,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:53:41,375 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:53:41,375 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:53:41,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:53:41,375 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:53:41,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:53:41,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:53:41,375 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:53:41,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:53:41,375 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:53:41,375 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:53:41,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:53:41,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:53:41,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:53:49,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:53:49,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:53:49,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:53:49,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:53:49,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:53:49,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:53:49,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:53:49,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:53:49,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:53:49,703 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:53:49,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:53:49,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:53:49,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:53:49,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:53:49,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:53:50,937 N Frame time 0.382834 was cut down to 0.2. 2007-02-13T08:53:51,046 N Frame time 0.306663 was cut down to 0.2. 2007-02-13T08:53:52,531 N Frame time 0.20509 was cut down to 0.2. 2007-02-13T08:53:52,640 N Frame time 0.205726 was cut down to 0.2. 2007-02-13T08:54:12,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:54:12,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:54:12,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:54:12,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:54:12,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:54:12,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:54:12,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:54:12,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:54:12,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:55:13,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:55:13,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:55:13,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:55:13,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:55:13,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run". 2483 bytes. 2007-02-13T08:55:13,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:55:13,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:55:13,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2531 bytes. 2007-02-13T08:55:13,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:55:13,203 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:55:13,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:55:13,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:55:13,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:55:13,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:55:13,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:55:15,328 N Frame time 0.256365 was cut down to 0.2. 2007-02-13T08:55:15,593 N Frame time 0.33303 was cut down to 0.2. 2007-02-13T08:55:16,234 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Storing state to "save.sav"... 2007-02-13T08:55:16,234 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 259 objects into "save.sav". 2007-02-13T08:55:16,250 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 52841 bytes into "save.sav". 2007-02-13T08:58:03,500 N Quit signal received. 2007-02-13T08:58:03,500 N Starting regular shutdown. 2007-02-13T08:58:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:58:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:58:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:58:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:58:03,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:58:03,515 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:58:03,515 N Regular shutdown completed. 2007-02-13T08:58:03,515 N Closing log file "log_main.log". ############################# 2007-02-13T08:58:10,296 ############################# 2007-02-13T08:58:10,296 N About: Shark 3D Player 2007-02-13T08:58:10,296 N Time stamp: 2007-02-13T08:58:10,296 2007-02-13T08:58:10,296 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T08:58:10,296 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T08:58:10,296 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T08:58:10,296 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T08:58:10,296 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T08:58:10,296 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T08:58:10,296 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T08:58:10,296 N Stdout: Enabled. 2007-02-13T08:58:10,296 N Stderr: Enabled. 2007-02-13T08:58:10,296 N Logging to debug output: Enabled. 2007-02-13T08:58:10,296 N Error messages boxes: Disabled. 2007-02-13T08:58:10,296 N Fatal error message boxes: Enabled. 2007-02-13T08:58:10,296 N Instant abort after error: Disabled. 2007-02-13T08:58:10,296 N Opportune abort after error: Disabled. 2007-02-13T08:58:10,296 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T08:58:10,296 N Log file Line flush: Disabled. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1039 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1040 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T08:58:10,296 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T08:58:10,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,312 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T08:58:10,312 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T08:58:10,312 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T08:58:10,312 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1039 127.0.0.1:33302": Client identified. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T08:58:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T08:58:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1040 127.0.0.1:33302": Client identified. 2007-02-13T08:58:10,343 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,343 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T08:58:10,343 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T08:58:10,343 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T08:58:10,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,343 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T08:58:10,343 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T08:58:10,343 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T08:58:10,343 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T08:58:10,343 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T08:58:10,343 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T08:58:10,343 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T08:58:10,343 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T08:58:10,343 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T08:58:10,343 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T08:58:10,343 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T08:58:10,343 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T08:58:10,359 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T08:58:10,359 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T08:58:10,359 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T08:58:10,359 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T08:58:10,359 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T08:58:10,359 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T08:58:10,359 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T08:58:10,359 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T08:58:10,359 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T08:58:10,359 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T08:58:10,359 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T08:58:10,359 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T08:58:10,359 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T08:58:10,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T08:58:10,359 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T08:58:10,359 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T08:58:10,359 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T08:58:10,359 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T08:58:10,375 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,375 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T08:58:10,375 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T08:58:10,375 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T08:58:10,375 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T08:58:10,375 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T08:58:10,375 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T08:58:10,375 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T08:58:10,375 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T08:58:10,375 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T08:58:10,375 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T08:58:10,375 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T08:58:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:58:10,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T08:58:10,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T08:58:10,390 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T08:58:10,390 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,390 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T08:58:10,390 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T08:58:10,390 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T08:58:10,390 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T08:58:10,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T08:58:10,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T08:58:10,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:58:10,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T08:58:10,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T08:58:10,406 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T08:58:10,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T08:58:10,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T08:58:10,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T08:58:10,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T08:58:10,453 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T08:58:10,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T08:58:10,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T08:58:10,453 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T08:58:10,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T08:58:10,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T08:58:10,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T08:58:10,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T08:58:10,500 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T08:58:10,500 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T08:58:10,500 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T08:58:10,500 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T08:58:10,500 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T08:58:10,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T08:58:10,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T08:58:10,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,500 N Using snd cooperative level "priority". 2007-02-13T08:58:10,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:58:10,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T08:58:10,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:58:10,562 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:58:10,562 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:58:10,562 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T08:58:10,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,562 N Starting main loop. 2007-02-13T08:58:10,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:58:10,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:58:10,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:58:10,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T08:58:10,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,578 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:58:10,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:58:10,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:58:10,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:58:10,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:58:10,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:58:10,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:58:10,593 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:58:10,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T08:58:10,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T08:58:10,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:58:10,593 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:58:10,593 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:58:10,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T08:58:10,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:58:10,609 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:58:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:58:10,609 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:58:10,609 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:58:10,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:58:10,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:58:10,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:58:10,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:58:10,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:58:10,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:58:10,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:58:10,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:58:10,625 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:58:10,625 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:58:10,625 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:58:10,625 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T08:58:10,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:58:10,625 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:58:10,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:58:10,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:58:10,640 N Found input device "Keyboard". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Escape". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "1". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "2". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "3". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "4". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "5". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "6". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "7". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "8". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "9". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "0". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "ü". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "ó". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Backspace". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Tab". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Q". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "W". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "E". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "R". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "T". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Z". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "U". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "I". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "O". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "P". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "ő". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "ú". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Return". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "A". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "S". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "D". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "G". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "H". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "J". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "K". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "L". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "é". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "á". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "0". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "ű". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Y". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "X". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "C". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "V". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "B". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "N". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "M". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button ",". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button ".". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "-". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Space". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F1". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F2". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F3". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F4". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F5". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F6". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F7". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F8". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F9". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F10". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Num Del". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "í". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F11". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F12". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "F15". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Next Track". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Mute". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Calculator". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Volume -". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Volume +". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Break". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Home". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Up". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Page Up". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Left". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Right". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "End". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Down". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Page Down". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Insert". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Delete". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Application". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Power". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Sleep". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Wake". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Search". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Favorites". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Refresh". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Forward". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Back". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "My Computer". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Mail". 2007-02-13T08:58:10,640 N Input device "Keyboard": Found button "Media". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T08:58:10,640 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T08:58:10,656 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T08:58:10,656 N Found input device "Mouse". 2007-02-13T08:58:10,656 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found position control "X Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T08:58:10,656 N Input device "Mouse": Found button "Left Button". 2007-02-13T08:58:10,656 N Input device "Mouse": Found button "Middle Button". 2007-02-13T08:58:10,656 N Input device "Mouse": Found button "Right Button". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T08:58:10,656 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T08:58:10,656 N Ignoring frame time of 0.0418321. 2007-02-13T08:58:10,656 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T08:58:10,656 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:58:10,656 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:58:10,656 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:58:10,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:58:10,656 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:58:10,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:58:10,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:58:10,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:58:10,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,671 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:58:10,671 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:58:10,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:58:10,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:58:10,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:58:10,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:58:10,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:58:10,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:58:10,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:58:10,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:58:10,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:58:10,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:58:10,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:58:10,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:58:10,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:58:10,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:58:10,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:58:10,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:10,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:58:10,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:10,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:10,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:58:10,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:10,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:58:10,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:58:10,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:58:10,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:58:10,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:58:10,875 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:58:10,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:58:10,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:58:10,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:58:10,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:58:10,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:58:10,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:58:10,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:58:10,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:58:10,890 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:58:10,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:58:10,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:58:10,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:58:10,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:58:20,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:58:20,187 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:58:20,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:58:20,187 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:20,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:58:20,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:20,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:20,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:58:20,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:20,265 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:58:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:58:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:58:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:58:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:58:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:58:21,140 N Frame time 0.205092 was cut down to 0.2. 2007-02-13T08:58:21,250 N Frame time 0.205034 was cut down to 0.2. 2007-02-13T08:58:22,125 N Frame time 0.205821 was cut down to 0.2. 2007-02-13T08:58:32,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:58:32,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:58:32,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:58:32,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:58:32,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:58:32,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:58:32,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:58:32,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:58:32,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:58:32,687 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:58:32,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:58:32,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:58:32,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:58:32,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:58:32,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:58:33,843 N Frame time 0.230412 was cut down to 0.2. 2007-02-13T08:58:33,890 N Frame time 0.206226 was cut down to 0.2. 2007-02-13T08:58:43,718 N Quit signal received. 2007-02-13T08:58:43,718 N Starting regular shutdown. 2007-02-13T08:58:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T08:58:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T08:58:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T08:58:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T08:58:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T08:58:43,718 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T08:58:43,750 N Regular shutdown completed. 2007-02-13T08:58:43,750 N Closing log file "log_main.log". ############################# 2007-02-13T08:59:22,234 ############################# 2007-02-13T08:59:22,234 N About: Shark 3D Player 2007-02-13T08:59:22,234 N Time stamp: 2007-02-13T08:59:22,234 2007-02-13T08:59:22,234 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T08:59:22,234 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T08:59:22,234 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T08:59:22,234 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T08:59:22,234 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T08:59:22,234 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T08:59:22,234 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T08:59:22,234 N Stdout: Enabled. 2007-02-13T08:59:22,234 N Stderr: Enabled. 2007-02-13T08:59:22,234 N Logging to debug output: Enabled. 2007-02-13T08:59:22,234 N Error messages boxes: Disabled. 2007-02-13T08:59:22,234 N Fatal error message boxes: Enabled. 2007-02-13T08:59:22,234 N Instant abort after error: Disabled. 2007-02-13T08:59:22,234 N Opportune abort after error: Disabled. 2007-02-13T08:59:22,234 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T08:59:22,234 N Log file Line flush: Disabled. 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1041 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T08:59:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1042 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T08:59:22,250 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1041 127.0.0.1:33302": Client identified. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T08:59:22,250 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T08:59:22,250 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T08:59:22,250 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T08:59:22,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1042 127.0.0.1:33302": Client identified. 2007-02-13T08:59:22,281 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,281 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T08:59:22,281 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T08:59:22,281 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T08:59:22,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,281 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T08:59:22,281 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T08:59:22,281 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T08:59:22,281 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T08:59:22,281 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T08:59:22,281 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T08:59:22,281 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T08:59:22,281 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T08:59:22,296 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T08:59:22,296 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T08:59:22,296 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T08:59:22,296 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T08:59:22,296 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T08:59:22,296 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T08:59:22,296 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T08:59:22,296 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T08:59:22,296 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T08:59:22,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T08:59:22,296 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T08:59:22,296 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T08:59:22,312 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T08:59:22,312 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T08:59:22,312 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,312 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T08:59:22,312 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T08:59:22,312 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T08:59:22,312 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T08:59:22,312 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T08:59:22,312 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T08:59:22,312 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T08:59:22,312 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T08:59:22,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T08:59:22,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T08:59:22,312 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T08:59:22,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:59:22,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T08:59:22,328 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T08:59:22,328 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T08:59:22,328 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,328 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T08:59:22,328 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T08:59:22,328 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T08:59:22,328 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T08:59:22,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T08:59:22,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T08:59:22,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T08:59:22,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T08:59:22,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T08:59:22,343 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T08:59:22,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T08:59:22,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T08:59:22,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T08:59:22,390 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T08:59:22,390 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T08:59:22,390 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T08:59:22,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T08:59:22,390 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T08:59:22,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T08:59:22,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T08:59:22,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T08:59:22,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T08:59:22,421 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T08:59:22,421 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T08:59:22,421 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T08:59:22,421 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T08:59:22,421 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T08:59:22,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T08:59:22,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T08:59:22,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,421 N Using snd cooperative level "priority". 2007-02-13T08:59:22,468 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:59:22,468 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T08:59:22,468 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T08:59:22,484 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:59:22,484 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T08:59:22,484 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T08:59:22,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,500 N Starting main loop. 2007-02-13T08:59:22,500 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T08:59:22,500 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T08:59:22,500 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T08:59:22,500 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T08:59:22,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,500 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T08:59:22,500 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T08:59:22,500 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T08:59:22,500 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T08:59:22,500 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T08:59:22,500 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:59:22,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T08:59:22,515 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T08:59:22,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T08:59:22,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T08:59:22,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T08:59:22,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T08:59:22,515 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T08:59:22,531 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T08:59:22,531 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T08:59:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T08:59:22,531 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T08:59:22,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T08:59:22,531 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T08:59:22,531 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T08:59:22,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:59:22,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T08:59:22,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T08:59:22,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T08:59:22,546 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T08:59:22,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T08:59:22,546 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T08:59:22,546 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T08:59:22,546 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T08:59:22,546 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T08:59:22,546 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T08:59:22,546 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T08:59:22,546 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:59:22,546 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:59:22,546 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T08:59:22,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T08:59:22,562 N Found input device "Keyboard". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Escape". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "1". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "2". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "3". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "4". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "5". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "6". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "7". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "8". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "9". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "0". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "ü". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "ó". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Backspace". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Tab". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Q". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "W". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "E". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "R". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "T". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Z". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "U". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "I". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "O". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "P". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "ő". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "ú". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Return". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "A". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "S". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "D". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "G". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "H". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "J". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "K". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "L". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "é". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "á". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "0". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "ű". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Y". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "X". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "C". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "V". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "B". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "N". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "M". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button ",". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button ".". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "-". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Space". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F1". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F2". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F3". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F4". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F5". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F6". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F7". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F8". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F9". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F10". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Num Del". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "í". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F11". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F12". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "F15". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Next Track". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Mute". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Calculator". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Volume -". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Volume +". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Break". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Home". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Up". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Page Up". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Left". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Right". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "End". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Down". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Page Down". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Insert". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Delete". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Application". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Power". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Sleep". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Wake". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Search". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Favorites". 2007-02-13T08:59:22,562 N Input device "Keyboard": Found button "Refresh". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "Forward". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "Back". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "My Computer". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "Mail". 2007-02-13T08:59:22,578 N Input device "Keyboard": Found button "Media". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T08:59:22,578 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T08:59:22,578 N Found input device "Mouse". 2007-02-13T08:59:22,578 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found position control "X Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T08:59:22,578 N Input device "Mouse": Found button "Left Button". 2007-02-13T08:59:22,578 N Input device "Mouse": Found button "Middle Button". 2007-02-13T08:59:22,578 N Input device "Mouse": Found button "Right Button". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T08:59:22,578 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T08:59:22,578 N Ignoring frame time of 0.0420027. 2007-02-13T08:59:22,578 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T08:59:22,578 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T08:59:22,578 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T08:59:22,578 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T08:59:22,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T08:59:22,578 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T08:59:22,578 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T08:59:22,593 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T08:59:22,593 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T08:59:22,593 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,593 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T08:59:22,593 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,609 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T08:59:22,609 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T08:59:22,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T08:59:22,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T08:59:22,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T08:59:22,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T08:59:22,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T08:59:22,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,703 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:59:22,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:59:22,703 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,718 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T08:59:22,718 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T08:59:22,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T08:59:22,734 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:22,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:22,750 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T08:59:22,750 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:22,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T08:59:22,781 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T08:59:22,781 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:59:22,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T08:59:22,781 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,781 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,781 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,781 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T08:59:22,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:59:22,796 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T08:59:22,796 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:59:22,796 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:59:22,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:59:22,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:59:22,796 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T08:59:22,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T08:59:22,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T08:59:22,796 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T08:59:22,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T08:59:22,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T08:59:22,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T08:59:34,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:59:34,593 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:59:34,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:59:34,593 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:34,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:59:34,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:34,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:34,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:59:34,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:34,671 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:59:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:59:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:59:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:59:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:59:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:59:34,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:59:34,828 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T08:59:34,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T08:59:34,828 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T08:59:34,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T08:59:34,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T08:59:34,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T08:59:34,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T08:59:34,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T08:59:34,906 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T08:59:34,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T08:59:34,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T08:59:34,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T08:59:34,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T08:59:34,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T08:59:35,734 N Frame time 0.231367 was cut down to 0.2. 2007-02-13T09:02:18,312 N Quit received by actor root. 2007-02-13T09:02:18,312 N Starting regular shutdown. 2007-02-13T09:02:18,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:02:18,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:02:18,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:02:18,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:02:18,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:02:18,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:02:18,343 N Regular shutdown completed. 2007-02-13T09:02:18,343 N Closing log file "log_main.log". ############################# 2007-02-13T09:02:38,687 ############################# 2007-02-13T09:02:38,687 N About: Shark 3D Player 2007-02-13T09:02:38,687 N Time stamp: 2007-02-13T09:02:38,687 2007-02-13T09:02:38,687 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:02:38,687 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:02:38,687 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:02:38,687 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:02:38,687 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:02:38,687 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:02:38,687 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:02:38,687 N Stdout: Enabled. 2007-02-13T09:02:38,687 N Stderr: Enabled. 2007-02-13T09:02:38,687 N Logging to debug output: Enabled. 2007-02-13T09:02:38,687 N Error messages boxes: Disabled. 2007-02-13T09:02:38,687 N Fatal error message boxes: Enabled. 2007-02-13T09:02:38,687 N Instant abort after error: Disabled. 2007-02-13T09:02:38,687 N Opportune abort after error: Disabled. 2007-02-13T09:02:38,687 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:02:38,687 N Log file Line flush: Disabled. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1043 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1044 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:02:38,687 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,703 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:02:38,703 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:02:38,703 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:02:38,703 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1043 127.0.0.1:33302": Client identified. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:02:38,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,718 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:02:38,718 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1044 127.0.0.1:33302": Client identified. 2007-02-13T09:02:38,718 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:02:38,718 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:02:38,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,734 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:02:38,734 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:02:38,734 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:02:38,734 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:02:38,734 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:02:38,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:02:38,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:02:38,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,734 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:02:38,734 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:02:38,734 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:02:38,734 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:02:38,734 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:02:38,734 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:02:38,734 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:02:38,750 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:02:38,750 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:02:38,750 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:02:38,750 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:02:38,750 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:02:38,750 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:02:38,750 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:02:38,750 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:02:38,750 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:02:38,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,750 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:02:38,750 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:02:38,750 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:02:38,750 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:02:38,765 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:02:38,765 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:02:38,765 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:02:38,765 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:02:38,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:02:38,765 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:02:38,765 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:02:38,765 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:02:38,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,765 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:02:38,781 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:02:38,781 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:02:38,781 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:02:38,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,781 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:02:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:02:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:02:38,796 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:02:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:02:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:02:38,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:02:38,828 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:02:38,828 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:02:38,828 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:02:38,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:02:38,828 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:38,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:02:38,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:38,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:38,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:02:38,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:38,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:02:38,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:02:38,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:02:38,859 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:02:38,859 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:02:38,875 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:02:38,875 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:02:38,875 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:02:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:02:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:02:38,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,875 N Using snd cooperative level "priority". 2007-02-13T09:02:38,921 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:02:38,921 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:02:38,921 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:02:38,921 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:02:38,921 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:02:38,921 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:02:38,921 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:02:38,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:02:38,937 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:02:38,937 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:02:38,937 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,937 N Starting main loop. 2007-02-13T09:02:38,937 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:02:38,937 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:02:38,937 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:02:38,937 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:02:38,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:02:38,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,953 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:02:38,953 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:02:38,953 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:02:38,953 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:02:38,953 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:02:38,953 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T09:02:38,953 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:02:38,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:02:38,968 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:02:38,968 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:02:38,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:02:38,968 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:02:38,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:02:38,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:02:38,984 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:02:38,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:02:38,984 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:02:38,984 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:02:38,984 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:02:38,984 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:02:38,984 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:02:39,000 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:02:39,000 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:02:39,000 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:02:39,000 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:02:39,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:02:39,015 N Found input device "Keyboard". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "1". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "2". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "3". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "4". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "5". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "6". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "7". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "8". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "9". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "0". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "ü". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "ó". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Q". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "W". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "E". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "R". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "T". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Z". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "U". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "I". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "O". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "P". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "ő". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "ú". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Return". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "A". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "S". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "D". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "G". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "H". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "J". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "K". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "L". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "é". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "á". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "0". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "ű". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Y". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "X". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "C". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "V". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "B". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "N". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "M". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button ",". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button ".". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "-". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Space". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F1". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F2". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F3". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F4". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F5". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F6". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F7". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F8". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F9". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F10". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "í". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F11". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F12". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "F15". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Break". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Home". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Up". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Left". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Right". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "End". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Down". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Application". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Power". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Search". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Back". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:02:39,015 N Input device "Keyboard": Found button "Media". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:02:39,015 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:02:39,015 N Found input device "Mouse". 2007-02-13T09:02:39,015 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:02:39,015 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:02:39,015 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:02:39,015 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:02:39,015 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:02:39,015 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:02:39,031 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:02:39,031 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:02:39,031 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:02:39,031 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:02:39,031 N Ignoring frame time of 0.0428242. 2007-02-13T09:02:39,031 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:02:39,031 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:02:39,031 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:02:39,031 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:02:39,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:02:39,031 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:02:39,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:02:39,031 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:02:39,046 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:02:39,046 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,046 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:02:39,046 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:02:39,062 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:02:39,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:02:39,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:02:39,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:02:39,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:02:39,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:02:39,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:02:39,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:02:39,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:02:39,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:02:39,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:02:39,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:02:39,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:02:39,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:02:39,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:02:39,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:02:39,234 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:02:39,234 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:02:39,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:02:39,234 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:02:39,234 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:02:39,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:02:39,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:02:39,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:02:39,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:02:39,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:02:39,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:02:39,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:02:39,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:02:39,250 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:02:39,250 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:02:39,250 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:02:39,250 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:02:39,250 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:02:39,250 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:02:39,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:02:39,250 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:02:39,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:02:39,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:02:39,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:02:39,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:02:50,968 N Frame time 0.205646 was cut down to 0.2. 2007-02-13T09:03:22,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:03:22,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:03:22,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:03:22,609 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:03:22,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:03:22,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:03:22,609 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:03:22,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:03:22,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:03:22,687 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:03:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:03:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:03:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:03:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:03:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:15:05,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:15:05,921 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:15:05,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:15:05,984 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:15:05,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:15:05,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:15:05,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:15:05,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:15:05,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:15:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:15:19,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:15:19,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:15:19,312 N comres.25:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:15:19,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.25:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:19,312 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:15:19,328 E comres.25:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:15:19,328 N comres.25:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:15:19,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.25:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:15:19,343 N comres.25:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:15:19,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:15:19,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:15:19,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:15:19,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:15:19,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:15:19,421 N comres.25:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:15:19,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:15:19,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:15:19,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:15:19,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:15:19,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:19,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:19,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:19,421 E comres.25:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.25:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:15:19,437 N comres.25:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:15:19,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:15:20,531 N Frame time 0.205093 was cut down to 0.2. 2007-02-13T09:15:20,625 N Frame time 0.205099 was cut down to 0.2. 2007-02-13T09:15:20,937 N Frame time 0.205094 was cut down to 0.2. 2007-02-13T09:15:21,046 N Frame time 0.20509 was cut down to 0.2. 2007-02-13T09:15:32,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:15:32,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:15:32,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:15:32,578 N comres.26:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:15:32,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.26:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:32,578 E comres.26:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:15:32,593 E comres.26:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:15:32,656 N comres.26:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:15:32,656 E comres.26:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:15:32,656 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.26:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:15:32,656 E comres.26:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.26:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:32,656 E comres.26:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.26:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:32,656 E comres.26:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.26:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:32,656 E comres.26:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.26:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:15:32,656 N comres.26:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:15:32,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:17:44,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T09:17:44,703 N comres.26:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.26:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:17:44,703 N comres.26:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T09:17:44,703 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:17:44,765 N comres.26:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:17:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:17:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:17:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:17:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:17:44,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:19:55,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:19:55,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:19:55,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:19:55,328 N comres.28:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:19:55,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.28:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:19:55,328 E comres.28:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "zero". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:19:55,343 E comres.28:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:19:55,343 E comres.28:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:19:55,343 E comres.28:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:19:55,343 E comres.28:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:19:55,390 N comres.28:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:19:55,390 E comres.28:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:19:55,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.28:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:19:55,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:19:55,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:19:55,390 E comres.28:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.28:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:19:55,390 E comres.28:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.28:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:19:55,390 E comres.28:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.28:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:19:55,390 E comres.28:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.28:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:19:55,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:19:55,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:19:55,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:19:55,406 N comres.28:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:19:55,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:19:55,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:19:55,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:19:55,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:19:55,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:06,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:06,796 N comres.29:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.29:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:06,812 E comres.29:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:06,875 N comres.29:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:06,875 E comres.29:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:06,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.29:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:06,875 E comres.29:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.29:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:06,875 E comres.29:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.29:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:06,875 E comres.29:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.29:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:06,875 E comres.29:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.29:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:06,875 N comres.29:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:06,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:15,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T09:20:15,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:15,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T09:20:15,968 N comres.30:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:15,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.30:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "always". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:15,968 E comres.30:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:16,031 N comres.30:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:16,031 E comres.30:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:16,031 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.30:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:16,031 E comres.30:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.30:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:16,031 E comres.30:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.30:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:16,031 E comres.30:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.30:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:16,031 E comres.30:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.30:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:16,031 N comres.30:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:16,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:21,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:21,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:21,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:21,062 N comres.31:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:21,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.31:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:21,062 E comres.31:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:21,062 E comres.31:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:21,062 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:21,062 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "never". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:21,078 E comres.31:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:21,140 N comres.31:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:21,140 E comres.31:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:21,140 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.31:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:21,140 E comres.31:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.31:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:21,140 E comres.31:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.31:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:21,140 E comres.31:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.31:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:21,140 E comres.31:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.31:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:21,140 N comres.31:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:21,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:30,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20241 bytes. 2007-02-13T09:20:30,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:30,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20241 bytes. 2007-02-13T09:20:30,718 N comres.32:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:30,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.32:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:30,718 E comres.32:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:30,718 E comres.32:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:30,718 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "all". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:30,734 E comres.32:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:30,796 N comres.32:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:30,796 E comres.32:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:30,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.32:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:30,796 E comres.32:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.32:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:30,796 E comres.32:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.32:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:30,796 E comres.32:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.32:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:30,796 E comres.32:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.32:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:30,796 N comres.32:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:39,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T09:20:39,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:39,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T09:20:39,468 N comres.33:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:39,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.33:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "always". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:39,484 E comres.33:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:39,546 N comres.33:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:39,546 E comres.33:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:39,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.33:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:39,546 E comres.33:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.33:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:39,546 E comres.33:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.33:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:39,546 E comres.33:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.33:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:39,546 E comres.33:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.33:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:39,546 N comres.33:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:39,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:43,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:43,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:20:43,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T09:20:43,437 N comres.34:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:20:43,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.34:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|350,17: Unknown enumeration value "never". Allowed values are: '' 'none' 'back' 'front'. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:20:43,437 E comres.34:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:20:43,500 N comres.34:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:20:43,500 E comres.34:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:20:43,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.34:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:20:43,500 E comres.34:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.34:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:43,500 E comres.34:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.34:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:43,500 E comres.34:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.34:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:43,500 E comres.34:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.34:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:20:43,500 N comres.34:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:20:43,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:21:24,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:21:24,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:21:24,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:21:24,062 N comres.35:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:21:24,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.35:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:21:24,078 E comres.35:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:21:24,140 N comres.35:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:21:24,140 E comres.35:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:21:24,140 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.35:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:21:24,140 E comres.35:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.35:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:24,140 E comres.35:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.35:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:24,140 E comres.35:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.35:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:24,140 E comres.35:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.35:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:21:24,140 N comres.35:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:21:24,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:21:29,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:21:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:21:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:21:29,500 N comres.36:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:21:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.36:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:21:29,515 E comres.36:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:21:29,578 N comres.36:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:21:29,578 E comres.36:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:21:29,578 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.36:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:21:29,578 E comres.36:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.36:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:29,578 E comres.36:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.36:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:29,578 E comres.36:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.36:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:29,578 E comres.36:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.36:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:21:29,578 N comres.36:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:21:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:22:32,062 N Quit signal received. 2007-02-13T09:22:32,062 N Starting regular shutdown. 2007-02-13T09:22:32,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:22:32,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:22:32,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:22:32,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:22:32,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:22:32,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:22:32,078 N Regular shutdown completed. 2007-02-13T09:22:32,078 N Closing log file "log_main.log". ############################# 2007-02-13T09:38:08,921 ############################# 2007-02-13T09:38:08,921 N About: Shark 3D Player 2007-02-13T09:38:08,921 N Time stamp: 2007-02-13T09:38:08,921 2007-02-13T09:38:08,921 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:38:08,921 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:38:08,921 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:38:08,921 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:38:08,921 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:38:08,921 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:38:08,921 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:38:08,921 N Stdout: Enabled. 2007-02-13T09:38:08,921 N Stderr: Enabled. 2007-02-13T09:38:08,921 N Logging to debug output: Enabled. 2007-02-13T09:38:08,921 N Error messages boxes: Disabled. 2007-02-13T09:38:08,921 N Fatal error message boxes: Enabled. 2007-02-13T09:38:08,921 N Instant abort after error: Disabled. 2007-02-13T09:38:08,921 N Opportune abort after error: Disabled. 2007-02-13T09:38:08,921 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:38:08,921 N Log file Line flush: Disabled. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1141 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1142 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:38:08,921 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:38:08,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,937 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:38:08,937 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:38:08,937 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:38:08,937 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1141 127.0.0.1:33302": Client identified. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:38:08,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1142 127.0.0.1:33302": Client identified. 2007-02-13T09:38:08,968 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,968 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:38:08,968 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:38:08,968 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:38:08,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,968 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:38:08,968 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:38:08,968 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:38:08,968 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:38:08,968 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:38:08,968 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:38:08,968 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:38:08,968 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:38:08,984 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:38:08,984 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:38:08,984 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:38:08,984 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:38:08,984 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:38:08,984 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:38:08,984 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:38:08,984 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:38:08,984 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:38:08,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:38:08,984 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:38:08,984 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:38:08,984 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:38:08,984 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:38:09,000 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,000 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:38:09,000 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:38:09,000 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:38:09,000 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:38:09,000 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:38:09,000 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:38:09,000 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:38:09,000 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:38:09,000 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:38:09,000 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:38:09,000 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:38:09,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:38:09,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:38:09,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:38:09,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:38:09,015 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:38:09,015 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:38:09,015 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,015 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:38:09,015 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:38:09,015 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:38:09,015 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:38:09,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:38:09,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:38:09,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:38:09,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:38:09,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:38:09,031 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:38:09,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:38:09,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:38:09,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:38:09,078 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:38:09,078 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:38:09,078 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:38:09,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:38:09,078 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:38:09,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:38:09,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:38:09,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:38:09,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:38:09,109 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:38:09,109 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:38:09,109 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:38:09,109 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:38:09,109 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:38:09,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:38:09,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:38:09,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,125 N Using snd cooperative level "priority". 2007-02-13T09:38:09,171 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:38:09,171 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:38:09,171 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:38:09,187 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:38:09,187 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:38:09,187 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:38:09,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,203 N Starting main loop. 2007-02-13T09:38:09,203 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:38:09,203 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:38:09,203 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:38:09,203 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:38:09,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,203 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:38:09,203 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:38:09,203 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:38:09,203 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:38:09,203 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:38:09,203 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:38:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:38:09,218 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:38:09,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:38:09,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:38:09,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:38:09,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:38:09,218 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:38:09,234 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:38:09,234 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:38:09,234 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:38:09,234 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:38:09,234 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:38:09,234 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:38:09,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:38:09,234 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:38:09,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:38:09,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:38:09,250 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:38:09,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:38:09,250 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:38:09,250 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:38:09,250 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:38:09,250 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:38:09,250 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:38:09,250 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:38:09,250 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:38:09,250 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:38:09,250 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:38:09,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:38:09,265 N Found input device "Keyboard". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "1". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "2". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "3". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "4". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "5". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "6". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "7". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "8". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "9". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "0". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "ü". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "ó". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Q". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "W". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "E". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "R". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "T". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Z". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "U". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "I". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "O". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "P". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "ő". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "ú". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Return". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "A". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "S". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "D". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "F". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "G". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "H". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "J". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "K". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "L". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "é". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "á". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "0". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:38:09,265 N Input device "Keyboard": Found button "ű". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Y". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "X". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "C". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "V". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "B". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "N". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "M". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button ",". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button ".". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "-". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Space". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F1". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F2". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F3". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F4". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F5". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F6". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F7". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F8". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F9". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F10". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "í". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F11". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F12". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "F15". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Break". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Home". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Up". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Left". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Right". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "End". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Down". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Application". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Power". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Search". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Back". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:38:09,281 N Input device "Keyboard": Found button "Media". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:38:09,281 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:38:09,281 N Found input device "Mouse". 2007-02-13T09:38:09,281 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:38:09,281 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:38:09,281 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:38:09,281 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:38:09,281 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:38:09,281 N Ignoring frame time of 0.0443253. 2007-02-13T09:38:09,281 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:38:09,296 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:38:09,296 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:38:09,296 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:38:09,296 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:38:09,296 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:38:09,296 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:38:09,296 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:38:09,296 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:38:09,296 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:38:09,296 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,312 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:38:09,312 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:38:09,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:38:09,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:38:09,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:38:09,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:38:09,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:38:09,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:38:09,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:38:09,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:38:09,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:38:09,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:38:09,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,453 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:38:09,453 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,453 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:38:09,453 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:38:09,468 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:38:09,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:38:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:38:09,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:38:09,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:38:09,515 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:38:09,515 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:38:09,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:38:09,515 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,515 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,515 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,515 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:38:09,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:38:09,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:38:09,515 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:38:09,515 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:38:09,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:38:09,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:38:09,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:38:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:38:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:38:09,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:38:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:38:09,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:38:09,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:38:09,531 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:38:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:38:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:38:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:38:09,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:38:22,843 N Quit received by actor root. 2007-02-13T09:38:22,843 N Starting regular shutdown. 2007-02-13T09:38:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:38:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:38:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:38:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:38:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:38:22,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:38:22,859 N Regular shutdown completed. 2007-02-13T09:38:22,859 N Closing log file "log_main.log". ############################# 2007-02-13T09:39:01,859 ############################# 2007-02-13T09:39:01,859 N About: Shark 3D Player 2007-02-13T09:39:01,859 N Time stamp: 2007-02-13T09:39:01,859 2007-02-13T09:39:01,859 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:39:01,859 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:39:01,859 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:39:01,859 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:39:01,859 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:39:01,859 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:39:01,859 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:39:01,859 N Stdout: Enabled. 2007-02-13T09:39:01,859 N Stderr: Enabled. 2007-02-13T09:39:01,859 N Logging to debug output: Enabled. 2007-02-13T09:39:01,859 N Error messages boxes: Disabled. 2007-02-13T09:39:01,859 N Fatal error message boxes: Enabled. 2007-02-13T09:39:01,859 N Instant abort after error: Disabled. 2007-02-13T09:39:01,859 N Opportune abort after error: Disabled. 2007-02-13T09:39:01,859 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:39:01,859 N Log file Line flush: Disabled. 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1143 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:39:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1144 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:39:01,875 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,875 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:39:01,875 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:39:01,875 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:39:01,875 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:39:01,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1143 127.0.0.1:33302": Client identified. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:39:01,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1144 127.0.0.1:33302": Client identified. 2007-02-13T09:39:01,906 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,906 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:39:01,906 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:39:01,906 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:39:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,906 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:39:01,906 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:39:01,906 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:39:01,906 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:39:01,906 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:39:01,906 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:39:01,906 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:39:01,906 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:39:01,906 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:39:01,906 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:39:01,921 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:39:01,921 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:39:01,921 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:39:01,921 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:39:01,921 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:39:01,921 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:39:01,921 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:39:01,921 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:39:01,921 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:39:01,921 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:39:01,921 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:39:01,921 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:39:01,921 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:39:01,921 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:39:01,921 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:39:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:39:01,921 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:39:01,921 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:39:01,921 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:39:01,921 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:39:01,937 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:39:01,937 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:39:01,937 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:39:01,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:39:01,937 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:39:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:39:01,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:39:01,937 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:39:01,937 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:39:01,953 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:39:01,953 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:39:01,953 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,953 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:39:01,953 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:39:01,953 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:39:01,953 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:39:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:01,953 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:39:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:39:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:39:01,968 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:39:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:39:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:39:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:39:02,000 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:39:02,000 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:39:02,000 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:39:02,000 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:39:02,000 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:39:02,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,031 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:39:02,031 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:39:02,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:39:02,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:39:02,046 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:39:02,046 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:39:02,046 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:39:02,046 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:39:02,046 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:39:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:39:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:39:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,046 N Using snd cooperative level "priority". 2007-02-13T09:39:02,093 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:39:02,093 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:39:02,093 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:39:02,109 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:39:02,109 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:39:02,109 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,109 N Starting main loop. 2007-02-13T09:39:02,109 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:39:02,109 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:39:02,109 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:39:02,109 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:39:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:39:02,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:39:02,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:39:02,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:39:02,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,125 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:39:02,125 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:39:02,125 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:39:02,125 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:39:02,125 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:39:02,125 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:39:02,125 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:39:02,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:39:02,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:39:02,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:39:02,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:39:02,140 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:39:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:39:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:39:02,140 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:39:02,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:39:02,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:39:02,156 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:39:02,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:39:02,156 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:39:02,156 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:39:02,156 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:39:02,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:39:02,156 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:39:02,156 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:39:02,156 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:39:02,156 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:39:02,156 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:39:02,171 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:39:02,171 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:39:02,171 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:39:02,171 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:39:02,171 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:39:02,171 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:39:02,171 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:39:02,171 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:39:02,171 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:39:02,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:39:02,187 N Found input device "Keyboard". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "1". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "2". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "3". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "4". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "5". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "6". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "7". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "8". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "9". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "0". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "ü". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "ó". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Q". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "W". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "E". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "R". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "T". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Z". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "U". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "I". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "O". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "P". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "ő". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "ú". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Return". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "A". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "S". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "D". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "G". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "H". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "J". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "K". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "L". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "é". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "á". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "0". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "ű". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Y". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "X". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "C". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "V". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "B". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "N". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "M". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button ",". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button ".". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "-". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Space". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F1". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F2". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F3". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F4". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F5". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F6". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F7". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F8". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F9". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F10". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "í". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F11". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F12". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "F15". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Break". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Home". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Up". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Left". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Right". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "End". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Down". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Application". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Power". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Search". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Back". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:39:02,187 N Input device "Keyboard": Found button "Media". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:39:02,187 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:39:02,187 N Found input device "Mouse". 2007-02-13T09:39:02,187 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:39:02,187 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:39:02,187 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:39:02,187 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:39:02,187 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:39:02,203 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:39:02,203 N Ignoring frame time of 0.0414611. 2007-02-13T09:39:02,203 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:39:02,203 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:39:02,203 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:39:02,203 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:39:02,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:39:02,203 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:39:02,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:39:02,203 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:39:02,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:39:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:39:02,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:39:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,218 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:39:02,218 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:39:02,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:39:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:39:02,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:39:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:39:02,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:39:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,250 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:39:02,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:39:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:39:02,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:39:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:39:02,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:39:02,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,343 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:39:02,359 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 845 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:39:02,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:02,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:02,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:39:02,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:02,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:39:02,406 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:39:02,406 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:39:02,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:39:02,406 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:02,421 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:39:02,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:02,421 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:39:02,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:39:02,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:39:02,421 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:39:02,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:39:02,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:39:02,421 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:39:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:39:02,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:39:34,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20246 bytes. 2007-02-13T09:39:34,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:39:34,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20246 bytes. 2007-02-13T09:39:34,734 N comres.40:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:39:34,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.40:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:39:34,750 E comres.40:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:39:34,812 N comres.40:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:39:34,812 E comres.40:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:39:34,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.40:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:39:34,812 E comres.40:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.40:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:34,812 E comres.40:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.40:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:34,812 E comres.40:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.40:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:34,812 E comres.40:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.40:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:34,812 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:39:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:35,687 N Frame time 0.205092 was cut down to 0.2. 2007-02-13T09:39:35,796 N Frame time 0.205591 was cut down to 0.2. 2007-02-13T09:39:47,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:47,203 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:39:47,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:39:47,203 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:47,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:39:47,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:47,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:47,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:47,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:47,281 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:39:47,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:39:47,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:39:47,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:47,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:39:47,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:50,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:50,546 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:39:50,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:39:50,546 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:50,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:39:50,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:50,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:50,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:50,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:50,625 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:39:50,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:39:50,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:39:50,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:50,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:39:50,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:39:51,765 N Frame time 0.230975 was cut down to 0.2. 2007-02-13T09:39:51,875 N Frame time 0.231396 was cut down to 0.2. 2007-02-13T09:39:52,484 N Frame time 0.256536 was cut down to 0.2. 2007-02-13T09:39:52,484 N Frame time 0.20659 was cut down to 0.2. 2007-02-13T09:39:58,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:58,687 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:39:58,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:39:58,687 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:39:58,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:39:58,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:39:58,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:39:58,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2516 bytes. 2007-02-13T09:39:58,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:39:58,765 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:39:58,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:39:58,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:39:58,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:39:58,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:39:58,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:40:00,375 N Frame time 0.256349 was cut down to 0.2. 2007-02-13T09:40:00,375 N Frame time 0.206321 was cut down to 0.2. 2007-02-13T09:40:06,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:40:06,406 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:40:06,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:40:06,421 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:40:06,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:40:06,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:40:06,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:40:06,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:40:06,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:40:06,500 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:40:06,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:40:06,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:40:06,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:40:06,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:40:06,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:40:07,625 N Frame time 0.205775 was cut down to 0.2. 2007-02-13T09:40:23,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:40:23,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:40:23,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:40:23,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:40:23,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:40:23,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:40:23,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:40:23,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:40:23,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:40:24,000 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:40:24,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:40:24,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:40:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:40:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:40:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:40:25,281 N Frame time 0.230968 was cut down to 0.2. 2007-02-13T09:40:25,437 N Frame time 0.255879 was cut down to 0.2. 2007-02-13T09:40:26,468 N Frame time 0.307748 was cut down to 0.2. 2007-02-13T09:40:26,468 N Frame time 0.257438 was cut down to 0.2. 2007-02-13T09:41:14,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:41:14,703 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:41:14,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:41:14,703 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:41:14,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:41:14,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:41:14,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:41:14,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:41:14,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:41:14,781 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:41:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:41:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:41:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:41:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:41:14,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:41:15,796 N Frame time 0.306658 was cut down to 0.2. 2007-02-13T09:41:15,890 N Frame time 0.306665 was cut down to 0.2. 2007-02-13T09:41:16,515 N Frame time 0.205091 was cut down to 0.2. 2007-02-13T09:41:16,625 N Frame time 0.205103 was cut down to 0.2. 2007-02-13T09:41:17,234 N Frame time 0.205611 was cut down to 0.2. 2007-02-13T09:41:56,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:41:56,156 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:41:56,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:41:56,156 N comres.40:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:41:56,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:41:56,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:41:56,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:41:56,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2518 bytes. 2007-02-13T09:41:56,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:41:56,250 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:41:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:41:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:41:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:41:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:41:56,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:41:59,046 N Frame time 0.257086 was cut down to 0.2. 2007-02-13T09:41:59,046 N Frame time 0.206654 was cut down to 0.2. 2007-02-13T09:43:53,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:43:53,859 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:43:53,859 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:43:53,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:43:53,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:43:53,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:43:53,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:43:53,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:43:53,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:43:53,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:44:29,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:44:29,515 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:44:29,515 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:44:29,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:44:29,578 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:44:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:44:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:44:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:44:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:44:29,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:44:30,562 N Frame time 0.205083 was cut down to 0.2. 2007-02-13T09:44:30,671 N Frame time 0.205096 was cut down to 0.2. 2007-02-13T09:44:37,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:44:37,546 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:44:37,562 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:44:37,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:44:37,625 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:44:37,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:44:37,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:44:37,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:44:37,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:44:37,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:44:43,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T09:44:43,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:44:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:44:43,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:44:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:44:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:44:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:44:43,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T09:44:43,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:44:43,984 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:44:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:44:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:44:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:44:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:44:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:44:51,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T09:44:51,515 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:44:51,515 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T09:44:51,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:44:51,578 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:44:51,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:44:51,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:44:51,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:44:51,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:44:51,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:44:52,968 N Frame time 0.306698 was cut down to 0.2. 2007-02-13T09:44:53,078 N Frame time 0.307152 was cut down to 0.2. 2007-02-13T09:45:36,718 N Frame time 0.231423 was cut down to 0.2. 2007-02-13T09:46:03,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:46:03,328 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:03,328 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T09:46:03,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:03,390 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:03,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:03,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:03,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:03,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:03,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:03,750 N Frame time 0.204815 was cut down to 0.2. 2007-02-13T09:46:13,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:46:13,078 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:13,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:13,078 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:13,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:46:13,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:13,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:13,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:46:13,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:13,156 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:16,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 844 bytes. 2007-02-13T09:46:16,656 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:16,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:16,656 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:16,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:46:16,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:16,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:16,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 844 bytes. 2007-02-13T09:46:16,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:16,718 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:16,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:16,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:16,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:16,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:16,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:20,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:46:20,640 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:20,640 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1689 bytes. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:46:20,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:20,703 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:21,843 N Frame time 0.281265 was cut down to 0.2. 2007-02-13T09:46:21,953 N Frame time 0.281269 was cut down to 0.2. 2007-02-13T09:46:37,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T09:46:37,578 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:37,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:37,578 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:37,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T09:46:37,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:37,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:37,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T09:46:37,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:37,656 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:37,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:37,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:37,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:37,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:37,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:43,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:46:43,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:43,921 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T09:46:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:43,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:43,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T09:46:43,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:43,984 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:43,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T09:46:48,421 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:46:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.40:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:46:48,421 N comres.40:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:46:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T09:46:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:46:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:46:48,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T09:46:48,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:46:48,484 N comres.40:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:46:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:46:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:46:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:46:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:46:48,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:46:49,437 N Frame time 0.332059 was cut down to 0.2. 2007-02-13T09:46:49,531 N Frame time 0.33206 was cut down to 0.2. 2007-02-13T09:47:22,609 N Quit received by actor root. 2007-02-13T09:47:22,609 N Starting regular shutdown. 2007-02-13T09:47:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:47:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:47:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:47:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:47:22,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:47:22,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:47:22,656 N Regular shutdown completed. 2007-02-13T09:47:22,656 N Closing log file "log_main.log". ############################# 2007-02-13T09:52:18,500 ############################# 2007-02-13T09:52:18,500 N About: Shark 3D Player 2007-02-13T09:52:18,500 N Time stamp: 2007-02-13T09:52:18,500 2007-02-13T09:52:18,500 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:52:18,500 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:52:18,500 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:52:18,500 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:52:18,500 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:52:18,500 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:52:18,500 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:52:18,500 N Stdout: Enabled. 2007-02-13T09:52:18,500 N Stderr: Enabled. 2007-02-13T09:52:18,500 N Logging to debug output: Enabled. 2007-02-13T09:52:18,500 N Error messages boxes: Disabled. 2007-02-13T09:52:18,500 N Fatal error message boxes: Enabled. 2007-02-13T09:52:18,500 N Instant abort after error: Disabled. 2007-02-13T09:52:18,500 N Opportune abort after error: Disabled. 2007-02-13T09:52:18,500 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:52:18,500 N Log file Line flush: Disabled. 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1145 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:52:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1146 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:52:18,515 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:52:18,515 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:52:18,515 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:52:18,515 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1145 127.0.0.1:33302": Client identified. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:52:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1146 127.0.0.1:33302": Client identified. 2007-02-13T09:52:18,546 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,546 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:52:18,546 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:52:18,546 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:52:18,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,546 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:52:18,546 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:52:18,546 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:52:18,546 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:52:18,546 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:52:18,562 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:52:18,562 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:52:18,562 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:52:18,562 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:52:18,562 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:52:18,562 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:52:18,562 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:52:18,562 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:52:18,562 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:52:18,562 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:52:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:52:18,578 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:52:18,578 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:52:18,578 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:52:18,578 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:52:18,578 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:52:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:52:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:52:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,578 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:52:18,578 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:52:18,578 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:52:18,578 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:52:18,578 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:52:18,578 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:52:18,578 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:52:18,578 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:52:18,578 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:52:18,578 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:52:18,578 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:52:18,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:52:18,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:52:18,593 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:52:18,593 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:52:18,593 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,593 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:52:18,593 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:52:18,593 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:52:18,593 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:52:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:52:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:52:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:52:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:52:18,625 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:52:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:52:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:52:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:52:18,656 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:52:18,656 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:52:18,656 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:52:18,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:52:18,656 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:18,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:52:18,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:18,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:18,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:52:18,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:18,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:52:18,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:52:18,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:52:18,687 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:52:18,703 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:52:18,703 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:52:18,703 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:52:18,703 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:52:18,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:52:18,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:52:18,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,703 N Using snd cooperative level "priority". 2007-02-13T09:52:18,750 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:52:18,750 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:52:18,750 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:52:18,765 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:52:18,765 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:52:18,765 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,765 N Starting main loop. 2007-02-13T09:52:18,765 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:52:18,765 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:52:18,765 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:52:18,765 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:52:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:52:18,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:52:18,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:52:18,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,781 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:52:18,781 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:52:18,781 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:52:18,781 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:52:18,781 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:52:18,781 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:52:18,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20246 bytes. 2007-02-13T09:52:18,796 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:52:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:52:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:52:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:52:18,796 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:52:18,796 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:52:18,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:52:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:52:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:52:18,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:52:18,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:52:18,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:52:18,812 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:52:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:52:18,812 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:52:18,812 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:52:18,812 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:52:18,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:52:18,812 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:52:18,828 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:52:18,828 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:52:18,828 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:52:18,828 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:52:18,828 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:52:18,828 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:52:18,828 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:52:18,828 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:52:18,828 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:52:18,828 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:52:18,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:52:18,828 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:52:18,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:52:18,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:52:18,843 N Found input device "Keyboard". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "1". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "2". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "3". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "4". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "5". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "6". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "7". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "8". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "9". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "0". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "ü". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "ó". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Q". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "W". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "E". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "R". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "T". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Z". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "U". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "I". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "O". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "P". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "ő". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "ú". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Return". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "A". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "S". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "D". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "G". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "H". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "J". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "K". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "L". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "é". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "á". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "0". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "ű". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Y". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "X". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "C". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "V". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "B". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "N". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "M". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button ",". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button ".". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "-". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Space". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F1". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F2". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F3". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F4". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F5". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F6". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F7". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F8". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F9". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F10". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "í". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F11". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F12". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "F15". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Break". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Home". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Up". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Left". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Right". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "End". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Down". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Application". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Power". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Search". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Back". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:52:18,843 N Input device "Keyboard": Found button "Media". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:52:18,843 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:52:18,859 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:52:18,859 N Found input device "Mouse". 2007-02-13T09:52:18,859 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:52:18,859 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:52:18,859 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:52:18,859 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:52:18,859 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:52:18,859 N Ignoring frame time of 0.0433607. 2007-02-13T09:52:18,859 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:52:18,859 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:52:18,859 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:52:18,859 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:52:18,859 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:52:18,859 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:52:18,859 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:52:18,875 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:52:18,875 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:52:18,875 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:18,875 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:52:18,875 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:18,875 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:52:18,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:18,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:18,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:52:18,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:18,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:52:18,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:52:18,906 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:52:18,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:52:18,906 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:18,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:52:18,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:18,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:18,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:19,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:52:19,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2518 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:19,031 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:52:19,031 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:52:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:52:19,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:52:19,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:52:19,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:19,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:52:19,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:19,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:19,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:52:19,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:19,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:52:19,093 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:52:19,093 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:52:19,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:52:19,093 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:52:19,093 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:52:19,093 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:52:19,093 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:52:19,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:52:19,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:52:19,093 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:52:19,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:52:19,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:52:19,093 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:52:19,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:52:19,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:19,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:52:19,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:52:29,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:52:29,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:52:29,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T09:52:29,953 N comres.62:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:52:29,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.62:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:52:29,953 E comres.62:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:52:29,953 N comres.62:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:52:29,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.62:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:52:29,953 N comres.62:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:52:29,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:52:29,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:52:29,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:52:29,968 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:52:29,968 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:52:30,015 N comres.62:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:52:30,015 E comres.62:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:52:30,015 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.62:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:52:30,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:52:30,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:52:30,015 E comres.62:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.62:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:30,015 E comres.62:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.62:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:30,015 E comres.62:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.62:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:30,015 E comres.62:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.62:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:52:30,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:52:30,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:52:30,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:52:30,031 N comres.62:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:52:30,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:52:30,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:52:30,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:52:30,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:52:30,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:52:33,796 N Quit received by actor root. 2007-02-13T09:52:33,796 N Starting regular shutdown. 2007-02-13T09:52:33,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:52:33,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:52:33,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:52:33,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:52:33,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:52:33,812 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:52:33,828 N Regular shutdown completed. 2007-02-13T09:52:33,828 N Closing log file "log_main.log". ############################# 2007-02-13T09:53:24,921 ############################# 2007-02-13T09:53:24,921 N About: Shark 3D Player 2007-02-13T09:53:24,921 N Time stamp: 2007-02-13T09:53:24,921 2007-02-13T09:53:24,921 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:53:24,921 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:53:24,921 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:53:24,921 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:53:24,921 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:53:24,921 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:53:24,921 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:53:24,921 N Stdout: Enabled. 2007-02-13T09:53:24,921 N Stderr: Enabled. 2007-02-13T09:53:24,921 N Logging to debug output: Enabled. 2007-02-13T09:53:24,921 N Error messages boxes: Disabled. 2007-02-13T09:53:24,921 N Fatal error message boxes: Enabled. 2007-02-13T09:53:24,921 N Instant abort after error: Disabled. 2007-02-13T09:53:24,921 N Opportune abort after error: Disabled. 2007-02-13T09:53:24,921 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:53:24,921 N Log file Line flush: Disabled. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1147 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1148 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:53:24,921 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:53:24,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,921 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:53:24,921 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:53:24,921 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:53:24,921 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1147 127.0.0.1:33302": Client identified. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:53:24,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,953 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:53:24,953 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1148 127.0.0.1:33302": Client identified. 2007-02-13T09:53:24,953 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:53:24,953 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:53:24,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:53:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:53:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,968 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:53:24,968 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:53:24,968 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:53:24,968 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:53:24,968 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:53:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:53:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:53:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,968 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:53:24,968 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:53:24,968 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:53:24,968 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:53:24,968 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:53:24,968 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:53:24,968 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:53:24,968 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:24,984 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:53:24,984 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:53:24,984 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:53:24,984 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:24,984 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:53:24,984 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:53:24,984 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:53:24,984 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:53:24,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:53:24,984 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:53:24,984 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:53:24,984 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:53:24,984 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:53:25,000 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:53:25,000 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:53:25,000 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:53:25,000 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:53:25,000 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:53:25,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:53:25,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:53:25,000 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:53:25,000 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:53:25,015 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:53:25,015 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:53:25,015 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,015 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:53:25,015 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:53:25,015 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:53:25,015 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:53:25,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,015 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:53:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:53:25,046 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:53:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:53:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:53:25,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:53:25,078 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:53:25,078 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:53:25,078 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:53:25,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:53:25,078 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:53:25,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:53:25,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:53:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:53:25,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:53:25,109 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:53:25,109 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:53:25,109 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:53:25,109 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:53:25,109 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:53:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:53:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:53:25,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,125 N Using snd cooperative level "priority". 2007-02-13T09:53:25,156 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:53:25,156 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:53:25,156 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:53:25,171 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:53:25,171 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:53:25,171 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:25,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:53:25,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:53:25,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,187 N Starting main loop. 2007-02-13T09:53:25,187 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:53:25,187 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:53:25,187 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:53:25,187 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:53:25,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,187 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:53:25,187 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:53:25,187 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:53:25,187 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:53:25,187 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:53:25,187 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:53:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:53:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:53:25,203 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:53:25,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:53:25,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:53:25,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:53:25,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:25,203 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:53:25,218 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:53:25,218 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:53:25,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:53:25,218 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:53:25,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:53:25,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:53:25,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:53:25,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:53:25,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:53:25,234 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:53:25,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:53:25,234 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:53:25,234 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:53:25,234 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:53:25,234 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:53:25,234 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:53:25,234 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:53:25,234 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:25,234 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:25,234 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:53:25,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:25,250 N Found input device "Keyboard". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "1". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "2". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "3". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "4". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "5". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "6". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "7". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "8". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "9". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "0". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "ü". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "ó". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Q". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "W". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "E". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "R". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "T". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Z". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "U". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "I". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "O". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "P". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "ő". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "ú". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Return". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "A". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "S". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "D". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "G". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "H". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "J". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "K". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "L". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "é". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "á". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "0". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "ű". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Y". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "X". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "C". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "V". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "B". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "N". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "M". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button ",". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button ".". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "-". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Space". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F1". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F2". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F3". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F4". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F5". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F6". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F7". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F8". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F9". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F10". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "í". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F11". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F12". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "F15". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Break". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Home". 2007-02-13T09:53:25,250 N Input device "Keyboard": Found button "Up". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Left". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Right". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "End". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Down". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Application". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Power". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Search". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Back". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:53:25,265 N Input device "Keyboard": Found button "Media". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:53:25,265 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:53:25,265 N Found input device "Mouse". 2007-02-13T09:53:25,265 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:53:25,265 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:53:25,265 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:53:25,265 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:53:25,265 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:53:25,265 N Ignoring frame time of 0.0402931. 2007-02-13T09:53:25,265 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:53:25,265 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:53:25,265 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:53:25,265 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:53:25,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:53:25,265 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:53:25,265 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:25,281 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:53:25,281 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:53:25,281 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:53:25,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:53:25,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:53:25,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:53:25,312 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:53:25,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:53:25,312 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:53:25,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:53:25,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,406 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:53:25,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:53:25,406 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:53:25,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2518 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,437 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:53:25,437 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:53:25,437 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:53:25,453 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:25,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:25,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:53:25,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:25,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:25,500 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:53:25,500 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:25,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:53:25,500 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,500 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,500 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,500 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:53:25,515 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:53:25,515 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:53:25,515 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:25,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:53:25,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:53:25,515 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:25,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:53:25,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:53:25,515 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:53:25,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:25,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:53:25,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:53:28,875 N Quit received by actor root. 2007-02-13T09:53:28,875 N Starting regular shutdown. 2007-02-13T09:53:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:53:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:53:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:53:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:53:28,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:53:28,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:53:28,890 N Regular shutdown completed. 2007-02-13T09:53:28,890 N Closing log file "log_main.log". ############################# 2007-02-13T09:53:40,671 ############################# 2007-02-13T09:53:40,671 N About: Shark 3D Player 2007-02-13T09:53:40,671 N Time stamp: 2007-02-13T09:53:40,671 2007-02-13T09:53:40,671 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:53:40,671 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:53:40,671 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:53:40,671 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:53:40,671 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:53:40,671 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:53:40,671 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:53:40,671 N Stdout: Enabled. 2007-02-13T09:53:40,671 N Stderr: Enabled. 2007-02-13T09:53:40,671 N Logging to debug output: Enabled. 2007-02-13T09:53:40,671 N Error messages boxes: Disabled. 2007-02-13T09:53:40,671 N Fatal error message boxes: Enabled. 2007-02-13T09:53:40,671 N Instant abort after error: Disabled. 2007-02-13T09:53:40,671 N Opportune abort after error: Disabled. 2007-02-13T09:53:40,671 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:53:40,671 N Log file Line flush: Disabled. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1149 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1150 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:53:40,671 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:53:40,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,687 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:53:40,687 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:53:40,687 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:53:40,687 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:53:40,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1149 127.0.0.1:33302": Client identified. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1150 127.0.0.1:33302": Client identified. 2007-02-13T09:53:40,718 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,718 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:53:40,718 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:53:40,718 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:53:40,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,718 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:53:40,718 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:53:40,718 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:53:40,718 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:53:40,718 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:53:40,718 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:53:40,718 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:53:40,718 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:53:40,734 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:53:40,734 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:53:40,734 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:53:40,734 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:53:40,734 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:40,734 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:53:40,734 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:53:40,734 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:53:40,734 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:53:40,750 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:53:40,750 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:53:40,750 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:53:40,750 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:53:40,750 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,750 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:53:40,750 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:53:40,750 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:53:40,750 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:53:40,750 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:53:40,750 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:53:40,750 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:53:40,750 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:53:40,750 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:53:40,750 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:53:40,750 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:53:40,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:53:40,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:53:40,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:53:40,765 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:53:40,765 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:53:40,765 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,765 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:53:40,765 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:53:40,765 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:53:40,765 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:53:40,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:53:40,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:53:40,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,796 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:53:40,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:53:40,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:53:40,796 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:53:40,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:53:40,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:53:40,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:53:40,828 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:53:40,828 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:53:40,828 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:53:40,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:53:40,828 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:40,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:53:40,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:40,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:40,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:53:40,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:40,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:53:40,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:53:40,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:53:40,859 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:53:40,859 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:53:40,859 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:53:40,859 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:53:40,859 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:53:40,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:53:40,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:53:40,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,875 N Using snd cooperative level "priority". 2007-02-13T09:53:40,906 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:53:40,921 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:53:40,921 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:53:40,921 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:53:40,921 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:53:40,921 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:53:40,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:53:40,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,937 N Starting main loop. 2007-02-13T09:53:40,937 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:53:40,937 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:53:40,937 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:53:40,937 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:53:40,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,937 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:53:40,937 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:53:40,937 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:53:40,937 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:53:40,937 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:53:40,953 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:53:40,953 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:53:40,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:53:40,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:53:40,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:53:40,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:40,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:53:40,968 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:53:40,968 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:53:40,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:53:40,968 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:53:40,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:53:40,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:53:40,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:53:40,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:53:40,984 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:53:40,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:53:40,984 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:53:40,984 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:53:40,984 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:53:40,984 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:53:40,984 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:53:40,984 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:53:40,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:40,984 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:40,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:53:40,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:53:41,000 N Found input device "Keyboard". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "1". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "2". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "3". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "4". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "5". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "6". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "7". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "8". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "9". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "0". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "ü". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "ó". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Q". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "W". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "E". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "R". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "T". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Z". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "U". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "I". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "O". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "P". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "ő". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "ú". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Return". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "A". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "S". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "D". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "F". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "G". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "H". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "J". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "K". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "L". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "é". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "á". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "0". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "ű". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Y". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "X". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "C". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "V". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "B". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "N". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "M". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button ",". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button ".". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "-". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Space". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "F1". 2007-02-13T09:53:41,000 N Input device "Keyboard": Found button "F2". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F3". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F4". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F5". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F6". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F7". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F8". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F9". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F10". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "í". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F11". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F12". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "F15". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Break". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Home". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Up". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Left". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Right". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "End". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Down". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Application". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Power". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Search". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Back". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:53:41,015 N Input device "Keyboard": Found button "Media". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:53:41,015 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:53:41,015 N Found input device "Mouse". 2007-02-13T09:53:41,015 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:53:41,015 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:53:41,015 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:53:41,015 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:53:41,015 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:53:41,015 N Ignoring frame time of 0.0409446. 2007-02-13T09:53:41,015 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:53:41,015 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:53:41,015 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:53:41,015 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:53:41,015 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:53:41,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:53:41,031 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:53:41,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:53:41,031 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:53:41,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:53:41,031 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:53:41,031 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:53:41,031 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:53:41,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:53:41,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:53:41,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:53:41,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:53:41,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:53:41,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:53:41,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:53:41,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:53:41,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:53:41,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:53:41,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:53:41,156 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2518 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,187 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:53:41,187 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,187 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:53:41,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:53:41,187 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:53:41,203 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:53:41,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:53:41,218 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:53:41,218 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:53:41,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:53:41,250 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:53:41,250 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:41,250 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:53:41,265 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:53:41,265 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:53:41,265 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:53:41,265 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:41,265 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:53:41,265 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:53:41,265 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:53:41,265 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:53:41,265 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:53:41,265 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:53:41,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:53:41,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:53:41,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:53:43,250 N Quit received by actor root. 2007-02-13T09:53:43,250 N Starting regular shutdown. 2007-02-13T09:53:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:53:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:53:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:53:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:53:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:53:43,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:53:43,265 N Regular shutdown completed. 2007-02-13T09:53:43,265 N Closing log file "log_main.log". ############################# 2007-02-13T09:54:36,843 ############################# 2007-02-13T09:54:36,843 N About: Shark 3D Player 2007-02-13T09:54:36,843 N Time stamp: 2007-02-13T09:54:36,843 2007-02-13T09:54:36,843 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:54:36,843 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:54:36,843 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:54:36,843 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:54:36,843 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:54:36,843 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:54:36,843 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:54:36,843 N Stdout: Enabled. 2007-02-13T09:54:36,843 N Stderr: Enabled. 2007-02-13T09:54:36,843 N Logging to debug output: Enabled. 2007-02-13T09:54:36,843 N Error messages boxes: Disabled. 2007-02-13T09:54:36,843 N Fatal error message boxes: Enabled. 2007-02-13T09:54:36,843 N Instant abort after error: Disabled. 2007-02-13T09:54:36,859 N Opportune abort after error: Disabled. 2007-02-13T09:54:36,859 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:54:36,859 N Log file Line flush: Disabled. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1151 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1152 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:54:36,859 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:54:36,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,859 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:54:36,859 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:54:36,859 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:54:36,859 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1151 127.0.0.1:33302": Client identified. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,890 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:54:36,890 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1152 127.0.0.1:33302": Client identified. 2007-02-13T09:54:36,890 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:54:36,890 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:54:36,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:54:36,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,906 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:54:36,906 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:54:36,906 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:54:36,906 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:54:36,906 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:54:36,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:54:36,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:54:36,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,906 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:54:36,906 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:54:36,906 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:54:36,906 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:54:36,906 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:54:36,906 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:54:36,906 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:54:36,906 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:54:36,921 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:54:36,921 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:54:36,921 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:54:36,921 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:54:36,921 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:54:36,921 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:54:36,921 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:54:36,921 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:54:36,921 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:54:36,921 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:54:36,921 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:54:36,921 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:54:36,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,921 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:54:36,937 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:54:36,937 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:54:36,937 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:54:36,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:54:36,937 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:54:36,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:54:36,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:54:36,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:54:36,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:54:36,937 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:54:36,937 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:54:36,937 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:54:36,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,953 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:54:36,953 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:54:36,953 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:54:36,953 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:54:36,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:36,953 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:54:36,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:54:36,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:54:36,968 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:54:36,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:54:36,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:54:36,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:54:37,000 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:54:37,000 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:54:37,000 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:54:37,000 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:54:37,000 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,000 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:54:37,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:54:37,031 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:54:37,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:54:37,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:54:37,046 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:54:37,046 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:54:37,046 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:54:37,046 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:54:37,046 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:54:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:54:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:54:37,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,046 N Using snd cooperative level "priority". 2007-02-13T09:54:37,093 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:54:37,093 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:54:37,093 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:54:37,109 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:54:37,109 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:54:37,109 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,109 N Starting main loop. 2007-02-13T09:54:37,109 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:54:37,109 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:54:37,109 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:54:37,109 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:54:37,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:54:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:54:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:54:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:54:37,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,125 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:54:37,125 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:54:37,125 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:54:37,125 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:54:37,125 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:54:37,125 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:54:37,125 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:54:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:54:37,140 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:54:37,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:54:37,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:54:37,140 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:54:37,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:54:37,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:54:37,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:54:37,156 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:54:37,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:54:37,156 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:54:37,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:54:37,156 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:54:37,156 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:54:37,156 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:54:37,156 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:54:37,156 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:54:37,171 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:54:37,171 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:54:37,171 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:54:37,171 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:54:37,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:54:37,187 N Found input device "Keyboard". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "1". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "2". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "3". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "4". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "5". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "6". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "7". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "8". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "9". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "0". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "ü". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "ó". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Q". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "W". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "E". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "R". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "T". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Z". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "U". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "I". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "O". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "P". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "ő". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "ú". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Return". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "A". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "S". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "D". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "G". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "H". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "J". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "K". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "L". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "é". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "á". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "0". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "ű". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Y". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "X". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "C". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "V". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "B". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "N". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "M". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button ",". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button ".". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "-". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Space". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F1". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F2". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F3". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F4". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F5". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F6". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F7". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F8". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F9". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F10". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "í". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F11". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F12". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "F15". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Break". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Home". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Up". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Left". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Right". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "End". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Down". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Application". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Power". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Search". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Back". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:54:37,187 N Input device "Keyboard": Found button "Media". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:54:37,187 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:54:37,187 N Found input device "Mouse". 2007-02-13T09:54:37,187 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:54:37,187 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:54:37,187 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:54:37,187 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:54:37,187 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:54:37,187 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:54:37,187 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:54:37,203 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:54:37,203 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:54:37,203 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:54:37,203 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:54:37,203 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:54:37,203 N Ignoring frame time of 0.0412058. 2007-02-13T09:54:37,203 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:54:37,203 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:54:37,203 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:54:37,203 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:54:37,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:54:37,203 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:54:37,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:54:37,203 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:54:37,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:54:37,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:54:37,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:54:37,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,218 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:54:37,218 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:54:37,218 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:54:37,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:54:37,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:54:37,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:54:37,234 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:54:37,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,250 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:54:37,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:54:37,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:54:37,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:54:37,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:54:37,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:54:37,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,359 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:54:37,359 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:54:37,359 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:54:37,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:54:37,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:54:37,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:54:37,375 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:54:37,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:54:37,421 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:54:37,421 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:54:37,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:54:37,421 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:54:37,421 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:54:37,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:54:37,421 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:54:37,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:54:37,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:54:37,421 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:54:37,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:54:37,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:54:37,421 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:54:37,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:54:37,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:54:37,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:54:57,468 N Frame time 0.206564 was cut down to 0.2. 2007-02-13T09:54:58,140 N Quit signal received. 2007-02-13T09:54:58,140 N Starting regular shutdown. 2007-02-13T09:54:58,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:54:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:54:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:54:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:54:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:54:58,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:54:58,171 N Regular shutdown completed. 2007-02-13T09:54:58,187 N Closing log file "log_main.log". ############################# 2007-02-13T09:56:28,109 ############################# 2007-02-13T09:56:28,109 N About: Shark 3D Player 2007-02-13T09:56:28,109 N Time stamp: 2007-02-13T09:56:28,109 2007-02-13T09:56:28,109 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:56:28,109 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:56:28,109 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:56:28,109 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:56:28,109 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:56:28,109 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:56:28,109 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:56:28,109 N Stdout: Enabled. 2007-02-13T09:56:28,109 N Stderr: Enabled. 2007-02-13T09:56:28,109 N Logging to debug output: Enabled. 2007-02-13T09:56:28,109 N Error messages boxes: Disabled. 2007-02-13T09:56:28,109 N Fatal error message boxes: Enabled. 2007-02-13T09:56:28,109 N Instant abort after error: Disabled. 2007-02-13T09:56:28,109 N Opportune abort after error: Disabled. 2007-02-13T09:56:28,109 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:56:28,109 N Log file Line flush: Disabled. 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1153 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:56:28,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1154 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:56:28,125 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:56:28,125 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:56:28,125 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:56:28,125 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1153 127.0.0.1:33302": Client identified. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1154 127.0.0.1:33302": Client identified. 2007-02-13T09:56:28,156 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,156 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:56:28,156 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:56:28,156 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:56:28,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,156 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:56:28,156 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:56:28,156 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:56:28,156 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:56:28,156 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:56:28,156 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:56:28,156 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:56:28,156 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:56:28,171 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:56:28,171 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:56:28,171 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:56:28,171 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:56:28,171 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:56:28,171 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:56:28,171 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:56:28,171 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:56:28,171 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:56:28,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:56:28,187 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:56:28,187 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:56:28,187 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:56:28,187 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:56:28,187 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:56:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:56:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:56:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,187 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:56:28,187 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:56:28,187 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:56:28,187 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:56:28,187 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:56:28,187 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:56:28,187 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:56:28,187 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:56:28,187 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:56:28,187 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:56:28,187 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:56:28,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:56:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:56:28,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:56:28,203 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:56:28,203 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:56:28,203 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,203 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:56:28,203 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:56:28,203 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:56:28,203 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:56:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:56:28,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:56:28,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,218 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:56:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:56:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:56:28,250 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:56:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:56:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:56:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:56:28,281 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:56:28,281 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:56:28,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:56:28,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:56:28,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:56:28,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:56:28,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:56:28,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:56:28,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:56:28,328 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:56:28,328 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:56:28,328 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:56:28,328 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:56:28,328 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:56:28,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:56:28,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:56:28,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,328 N Using snd cooperative level "priority". 2007-02-13T09:56:28,375 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:56:28,375 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:56:28,375 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:56:28,390 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:56:28,390 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:56:28,390 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:56:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,390 N Starting main loop. 2007-02-13T09:56:28,390 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:56:28,390 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:56:28,390 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:56:28,390 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:56:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,406 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:56:28,406 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:56:28,406 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:56:28,406 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:56:28,406 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:56:28,406 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:56:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:56:28,421 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:56:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:56:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:56:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:56:28,421 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:56:28,421 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:56:28,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:56:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:56:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:56:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:56:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:56:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:56:28,437 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:56:28,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:56:28,437 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:56:28,437 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:56:28,437 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:56:28,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:56:28,437 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:56:28,437 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:56:28,437 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:56:28,437 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:56:28,453 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:56:28,453 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:56:28,453 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:56:28,453 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:56:28,453 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:56:28,453 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:56:28,453 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:56:28,453 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:56:28,453 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:56:28,453 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:56:28,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:56:28,468 N Found input device "Keyboard". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "1". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "2". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "3". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "4". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "5". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "6". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "7". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "8". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "9". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "0". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "ü". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "ó". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Q". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "W". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "E". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "R". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "T". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Z". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "U". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "I". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "O". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "P". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "ő". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "ú". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Return". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "A". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "S". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "D". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "G". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "H". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "J". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "K". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "L". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "é". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "á". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "0". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "ű". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Y". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "X". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "C". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "V". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "B". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "N". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "M". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button ",". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button ".". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "-". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Space". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F1". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F2". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F3". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F4". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F5". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F6". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F7". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F8". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F9". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F10". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "í". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F11". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F12". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "F15". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Break". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Home". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Up". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Left". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Right". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "End". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Down". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Application". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Power". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Search". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Back". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:56:28,468 N Input device "Keyboard": Found button "Media". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:56:28,468 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:56:28,484 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:56:28,484 N Found input device "Mouse". 2007-02-13T09:56:28,484 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:56:28,484 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:56:28,484 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:56:28,484 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:56:28,484 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:56:28,484 N Ignoring frame time of 0.0434379. 2007-02-13T09:56:28,484 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:56:28,484 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:56:28,484 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:56:28,484 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:56:28,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:56:28,484 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:56:28,484 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:56:28,500 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:56:28,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:56:28,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,500 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:56:28,500 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,500 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:56:28,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:56:28,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:56:28,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:56:28,531 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:56:28,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:56:28,531 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:56:28,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:56:28,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,640 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:56:28,640 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,640 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:56:28,640 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:56:28,656 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:56:28,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:56:28,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:56:28,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:56:28,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:56:28,703 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:56:28,703 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:56:28,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:56:28,703 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,703 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,703 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,703 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:56:28,703 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:56:28,703 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:56:28,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:56:28,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:56:28,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:56:28,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:56:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:56:28,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:56:28,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:56:28,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:56:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:56:28,718 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:56:28,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:56:28,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:56:28,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:56:28,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:56:30,171 N Quit received by actor root. 2007-02-13T09:56:30,171 N Starting regular shutdown. 2007-02-13T09:56:30,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:56:30,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:56:30,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:56:30,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:56:30,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:56:30,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:56:30,187 N Regular shutdown completed. 2007-02-13T09:56:30,187 N Closing log file "log_main.log". ############################# 2007-02-13T09:57:09,812 ############################# 2007-02-13T09:57:09,812 N About: Shark 3D Player 2007-02-13T09:57:09,812 N Time stamp: 2007-02-13T09:57:09,812 2007-02-13T09:57:09,812 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:57:09,812 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:57:09,812 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:57:09,812 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:57:09,812 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:57:09,812 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:57:09,812 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:57:09,812 N Stdout: Enabled. 2007-02-13T09:57:09,812 N Stderr: Enabled. 2007-02-13T09:57:09,812 N Logging to debug output: Enabled. 2007-02-13T09:57:09,812 N Error messages boxes: Disabled. 2007-02-13T09:57:09,812 N Fatal error message boxes: Enabled. 2007-02-13T09:57:09,812 N Instant abort after error: Disabled. 2007-02-13T09:57:09,812 N Opportune abort after error: Disabled. 2007-02-13T09:57:09,812 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:57:09,812 N Log file Line flush: Disabled. 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1155 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:57:09,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1156 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:57:09,828 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,828 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:57:09,828 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:57:09,828 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:57:09,828 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1155 127.0.0.1:33302": Client identified. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:57:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:57:09,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1156 127.0.0.1:33302": Client identified. 2007-02-13T09:57:09,859 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,859 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:57:09,859 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:57:09,859 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:57:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,859 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:57:09,859 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:57:09,859 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:57:09,859 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:57:09,875 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:57:09,875 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:57:09,875 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:57:09,875 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:57:09,875 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:57:09,875 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:57:09,875 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:57:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:57:09,890 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:57:09,890 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:57:09,890 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:57:09,890 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:57:09,890 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:57:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:57:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:57:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,890 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:57:09,890 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:57:09,890 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:57:09,890 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:57:09,890 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:57:09,890 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:57:09,890 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:57:09,890 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:57:09,890 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:57:09,890 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:57:09,890 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:57:09,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:57:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:57:09,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:57:09,906 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:57:09,906 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:57:09,906 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,906 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:57:09,906 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:57:09,906 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:57:09,906 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:57:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:57:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:57:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,921 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:57:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:57:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:57:09,937 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:57:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:57:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:57:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:57:09,968 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:57:09,968 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:57:09,968 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:57:09,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:57:09,968 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:09,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:57:09,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:09,968 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:09,984 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:57:09,984 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:09,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:57:09,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:57:10,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:57:10,000 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:57:10,000 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:57:10,000 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:57:10,000 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:57:10,000 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:57:10,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:57:10,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:57:10,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,015 N Using snd cooperative level "priority". 2007-02-13T09:57:10,062 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:57:10,062 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:57:10,062 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:57:10,062 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:57:10,062 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:57:10,062 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:57:10,062 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:57:10,062 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:57:10,062 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:57:10,062 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:57:10,078 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,078 N Starting main loop. 2007-02-13T09:57:10,078 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:57:10,078 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:57:10,078 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:57:10,078 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:57:10,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,078 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:57:10,078 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:57:10,078 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:57:10,078 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:57:10,093 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:57:10,093 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:57:10,093 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:57:10,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:57:10,093 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:57:10,093 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:57:10,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:57:10,109 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:57:10,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:57:10,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:57:10,109 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:57:10,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:57:10,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:57:10,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:57:10,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:57:10,125 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:57:10,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:57:10,125 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:57:10,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:57:10,125 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:57:10,125 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:57:10,125 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:57:10,125 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:57:10,140 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:57:10,140 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:57:10,140 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:57:10,140 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:57:10,140 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:57:10,140 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:57:10,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:57:10,156 N Found input device "Keyboard". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "1". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "2". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "3". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "4". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "5". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "6". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "7". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "8". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "9". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "0". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "ü". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "ó". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Q". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "W". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "E". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "R". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "T". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Z". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "U". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "I". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "O". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "P". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "ő". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "ú". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Return". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "A". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "S". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "D". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "G". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "H". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "J". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "K". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "L". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "é". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "á". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "0". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "ű". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Y". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "X". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "C". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "V". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "B". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "N". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "M". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button ",". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button ".". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "-". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Space". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F1". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F2". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F3". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F4". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F5". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F6". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F7". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F8". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F9". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F10". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "í". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F11". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F12". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "F15". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Break". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Home". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Up". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Left". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Right". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "End". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Down". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Application". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Power". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Search". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Back". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:57:10,156 N Input device "Keyboard": Found button "Media". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:57:10,156 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:57:10,156 N Found input device "Mouse". 2007-02-13T09:57:10,171 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:57:10,171 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:57:10,171 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:57:10,171 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:57:10,171 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:57:10,171 N Ignoring frame time of 0.0433629. 2007-02-13T09:57:10,171 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:57:10,171 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:57:10,171 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:57:10,171 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:57:10,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:57:10,171 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:57:10,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:57:10,171 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:57:10,171 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:57:10,171 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:57:10,171 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,187 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:57:10,187 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:57:10,187 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:57:10,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:57:10,203 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:57:10,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:57:10,203 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:57:10,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:57:10,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:57:10,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:57:10,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:57:10,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,312 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:57:10,312 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,328 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:57:10,328 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:57:10,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:57:10,343 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:57:10,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:57:10,343 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:57:10,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:57:10,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:57:10,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:57:10,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:57:10,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:57:10,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:57:10,390 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:57:10,390 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:57:10,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:57:10,390 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:57:10,390 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:57:10,390 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:57:10,390 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:57:10,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:57:10,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:57:10,390 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:57:10,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:57:10,390 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:57:10,390 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:57:10,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:57:10,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,390 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:57:10,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:57:10,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:57:25,156 N Quit signal received. 2007-02-13T09:57:25,156 N Starting regular shutdown. 2007-02-13T09:57:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:57:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:57:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:57:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:57:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:57:25,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:57:25,171 N Regular shutdown completed. 2007-02-13T09:57:25,171 N Closing log file "log_main.log". ############################# 2007-02-13T09:58:28,671 ############################# 2007-02-13T09:58:28,671 N About: Shark 3D Player 2007-02-13T09:58:28,671 N Time stamp: 2007-02-13T09:58:28,671 2007-02-13T09:58:28,671 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:58:28,671 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:58:28,671 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:58:28,671 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:58:28,671 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:58:28,671 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:58:28,671 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:58:28,671 N Stdout: Enabled. 2007-02-13T09:58:28,671 N Stderr: Enabled. 2007-02-13T09:58:28,671 N Logging to debug output: Enabled. 2007-02-13T09:58:28,671 N Error messages boxes: Disabled. 2007-02-13T09:58:28,671 N Fatal error message boxes: Enabled. 2007-02-13T09:58:28,671 N Instant abort after error: Disabled. 2007-02-13T09:58:28,671 N Opportune abort after error: Disabled. 2007-02-13T09:58:28,671 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:58:28,671 N Log file Line flush: Disabled. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1157 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1158 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:58:28,671 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:58:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,671 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:58:28,671 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:58:28,671 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:58:28,671 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1157 127.0.0.1:33302": Client identified. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,703 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:58:28,703 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1158 127.0.0.1:33302": Client identified. 2007-02-13T09:58:28,703 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:58:28,703 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:58:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:58:28,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,718 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:58:28,718 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:58:28,718 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:58:28,718 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:58:28,718 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:58:28,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:58:28,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:58:28,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,718 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:58:28,718 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:58:28,718 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:58:28,718 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:58:28,718 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:58:28,718 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:58:28,718 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:28,718 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:58:28,734 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:58:28,734 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:58:28,734 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:28,734 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:58:28,734 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:58:28,734 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:58:28,734 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:58:28,734 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:58:28,734 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:58:28,734 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:58:28,734 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:58:28,734 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:58:28,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:58:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:58:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:58:28,750 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:58:28,750 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:58:28,750 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:58:28,750 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:58:28,750 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:58:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:58:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:58:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:58:28,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:58:28,750 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:58:28,750 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:58:28,750 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,765 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:58:28,765 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:58:28,765 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:58:28,765 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:58:28,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,765 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:28,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:58:28,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:58:28,781 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:58:28,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:58:28,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:58:28,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:58:28,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:58:28,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:58:28,812 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:58:28,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:58:28,828 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:28,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:58:28,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:28,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:28,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:58:28,843 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:28,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:58:28,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:58:28,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:58:28,859 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:58:28,859 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:58:28,859 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:58:28,859 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:58:28,859 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:58:28,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:58:28,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:58:28,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,859 N Using snd cooperative level "priority". 2007-02-13T09:58:28,906 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:58:28,906 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:58:28,906 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:58:28,921 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:58:28,921 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:58:28,921 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:58:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,921 N Starting main loop. 2007-02-13T09:58:28,921 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:58:28,937 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:58:28,937 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:58:28,937 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:58:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,937 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:58:28,937 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:58:28,937 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:58:28,937 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:58:28,937 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:58:28,937 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:58:28,953 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:58:28,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:58:28,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:58:28,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:58:28,953 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:58:28,953 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:58:28,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:58:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:58:28,968 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:58:28,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:58:28,968 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:58:28,968 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:58:28,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:28,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:58:28,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:58:28,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:58:28,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:58:28,984 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:58:28,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:58:28,984 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:58:28,984 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:58:28,984 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:58:28,984 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:58:28,984 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:58:28,984 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:58:28,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:28,984 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:28,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:58:28,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:29,000 N Found input device "Keyboard". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "1". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "2". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "3". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "4". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "5". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "6". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "7". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "8". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "9". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "0". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "ü". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "ó". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Q". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "W". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "E". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "R". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "T". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Z". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "U". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "I". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "O". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "P". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "ő". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "ú". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Return". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "A". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "S". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "D". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "G". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "H". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "J". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "K". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "L". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "é". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "á". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "0". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "ű". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Y". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "X". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "C". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "V". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "B". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "N". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "M". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button ",". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button ".". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "-". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Space". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F1". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F2". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F3". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F4". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F5". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F6". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F7". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F8". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F9". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F10". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "í". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F11". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F12". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "F15". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Break". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Home". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Up". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Left". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Right". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "End". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Down". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Application". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Power". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Search". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Back". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:58:29,000 N Input device "Keyboard": Found button "Media". 2007-02-13T09:58:29,000 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:58:29,000 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:58:29,000 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:58:29,000 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:58:29,000 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:58:29,015 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:58:29,015 N Found input device "Mouse". 2007-02-13T09:58:29,015 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:58:29,015 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:58:29,015 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:58:29,015 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:58:29,015 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:58:29,015 N Ignoring frame time of 0.0426686. 2007-02-13T09:58:29,015 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:58:29,015 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:58:29,015 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:58:29,015 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:58:29,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:58:29,015 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:58:29,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:29,031 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:58:29,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:58:29,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:58:29,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:58:29,046 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:58:29,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:58:29,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:58:29,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:58:29,062 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:58:29,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:58:29,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:58:29,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:58:29,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,156 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:58:29,156 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:58:29,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:58:29,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:58:29,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:58:29,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:58:29,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:58:29,187 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:29,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:58:29,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:29,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:29,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:58:29,203 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:29,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:29,234 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:58:29,234 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:29,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:58:29,234 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:58:29,234 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:58:29,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:58:29,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:29,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:58:29,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:58:29,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:29,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:58:29,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:58:29,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:58:29,234 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:58:29,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:58:29,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:29,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:58:29,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:58:30,796 N Quit received by actor root. 2007-02-13T09:58:30,796 N Starting regular shutdown. 2007-02-13T09:58:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:58:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:58:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:58:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:58:30,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:58:30,796 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:58:30,812 N Regular shutdown completed. 2007-02-13T09:58:30,812 N Closing log file "log_main.log". ############################# 2007-02-13T09:58:47,890 ############################# 2007-02-13T09:58:47,890 N About: Shark 3D Player 2007-02-13T09:58:47,890 N Time stamp: 2007-02-13T09:58:47,890 2007-02-13T09:58:47,890 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T09:58:47,890 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T09:58:47,890 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T09:58:47,890 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T09:58:47,890 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T09:58:47,890 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T09:58:47,890 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T09:58:47,890 N Stdout: Enabled. 2007-02-13T09:58:47,890 N Stderr: Enabled. 2007-02-13T09:58:47,890 N Logging to debug output: Enabled. 2007-02-13T09:58:47,890 N Error messages boxes: Disabled. 2007-02-13T09:58:47,890 N Fatal error message boxes: Enabled. 2007-02-13T09:58:47,890 N Instant abort after error: Disabled. 2007-02-13T09:58:47,890 N Opportune abort after error: Disabled. 2007-02-13T09:58:47,890 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T09:58:47,890 N Log file Line flush: Disabled. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1159 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1160 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T09:58:47,906 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T09:58:47,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,906 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T09:58:47,906 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T09:58:47,906 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T09:58:47,906 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1159 127.0.0.1:33302": Client identified. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,937 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T09:58:47,937 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1160 127.0.0.1:33302": Client identified. 2007-02-13T09:58:47,937 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T09:58:47,937 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T09:58:47,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,953 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T09:58:47,953 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T09:58:47,953 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T09:58:47,953 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T09:58:47,953 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T09:58:47,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T09:58:47,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T09:58:47,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,953 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T09:58:47,953 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T09:58:47,953 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T09:58:47,953 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T09:58:47,953 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T09:58:47,953 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T09:58:47,953 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:47,968 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T09:58:47,968 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T09:58:47,968 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T09:58:47,968 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T09:58:47,968 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T09:58:47,968 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T09:58:47,968 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T09:58:47,968 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T09:58:47,968 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T09:58:47,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,968 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T09:58:47,968 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T09:58:47,968 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T09:58:47,968 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T09:58:47,984 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T09:58:47,984 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T09:58:47,984 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T09:58:47,984 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:58:47,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T09:58:47,984 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T09:58:47,984 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T09:58:47,984 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T09:58:47,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:47,984 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T09:58:47,984 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T09:58:48,000 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T09:58:48,000 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T09:58:48,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,000 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T09:58:48,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T09:58:48,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T09:58:48,015 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T09:58:48,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T09:58:48,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T09:58:48,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T09:58:48,046 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T09:58:48,046 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T09:58:48,046 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T09:58:48,046 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T09:58:48,046 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,046 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T09:58:48,062 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,062 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,062 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T09:58:48,078 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T09:58:48,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T09:58:48,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T09:58:48,093 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T09:58:48,093 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T09:58:48,093 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T09:58:48,093 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T09:58:48,093 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T09:58:48,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T09:58:48,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T09:58:48,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,093 N Using snd cooperative level "priority". 2007-02-13T09:58:48,140 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:58:48,140 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T09:58:48,140 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T09:58:48,156 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:58:48,156 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T09:58:48,156 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,171 N Starting main loop. 2007-02-13T09:58:48,171 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T09:58:48,171 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T09:58:48,171 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T09:58:48,171 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T09:58:48,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,171 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T09:58:48,171 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T09:58:48,171 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T09:58:48,171 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T09:58:48,171 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T09:58:48,171 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:48,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T09:58:48,187 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T09:58:48,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T09:58:48,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T09:58:48,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T09:58:48,187 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T09:58:48,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T09:58:48,203 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T09:58:48,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T09:58:48,203 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T09:58:48,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T09:58:48,203 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T09:58:48,203 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T09:58:48,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:58:48,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T09:58:48,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T09:58:48,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T09:58:48,218 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T09:58:48,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T09:58:48,218 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T09:58:48,218 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T09:58:48,218 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T09:58:48,218 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T09:58:48,218 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T09:58:48,218 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T09:58:48,218 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:48,218 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:48,218 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T09:58:48,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T09:58:48,234 N Found input device "Keyboard". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Escape". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "1". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "2". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "3". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "4". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "5". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "6". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "7". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "8". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "9". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "0". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "ü". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "ó". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Backspace". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Tab". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Q". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "W". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "E". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "R". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "T". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Z". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "U". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "I". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "O". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "P". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "ő". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "ú". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Return". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "A". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "S". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "D". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "G". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "H". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "J". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "K". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "L". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "é". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "á". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "0". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "ű". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Y". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "X". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "C". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "V". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "B". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "N". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "M". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button ",". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button ".". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "-". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Space". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F1". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F2". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F3". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F4". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F5". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F6". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F7". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F8". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F9". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F10". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Num Del". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "í". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F11". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F12". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "F15". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Next Track". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Mute". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Calculator". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Volume -". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Volume +". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Break". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Home". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Up". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Page Up". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Left". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Right". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "End". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Down". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Page Down". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Insert". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Delete". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Application". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Power". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Sleep". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Wake". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Search". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Favorites". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Refresh". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Forward". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Back". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "My Computer". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Mail". 2007-02-13T09:58:48,234 N Input device "Keyboard": Found button "Media". 2007-02-13T09:58:48,234 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T09:58:48,234 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T09:58:48,234 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T09:58:48,234 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T09:58:48,234 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T09:58:48,250 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T09:58:48,250 N Found input device "Mouse". 2007-02-13T09:58:48,250 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found position control "X Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T09:58:48,250 N Input device "Mouse": Found button "Left Button". 2007-02-13T09:58:48,250 N Input device "Mouse": Found button "Middle Button". 2007-02-13T09:58:48,250 N Input device "Mouse": Found button "Right Button". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T09:58:48,250 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T09:58:48,250 N Ignoring frame time of 0.0427278. 2007-02-13T09:58:48,250 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T09:58:48,250 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T09:58:48,250 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T09:58:48,250 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T09:58:48,250 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T09:58:48,250 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T09:58:48,250 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T09:58:48,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T09:58:48,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T09:58:48,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T09:58:48,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T09:58:48,250 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T09:58:48,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T09:58:48,265 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T09:58:48,265 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T09:58:48,265 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T09:58:48,265 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T09:58:48,265 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T09:58:48,265 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T09:58:48,265 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T09:58:48,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T09:58:48,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T09:58:48,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T09:58:48,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T09:58:48,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T09:58:48,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T09:58:48,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T09:58:48,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T09:58:48,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T09:58:48,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T09:58:48,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2483 bytes. 2007-02-13T09:58:48,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2516 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,406 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T09:58:48,406 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,406 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T09:58:48,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T09:58:48,406 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T09:58:48,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T09:58:48,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T09:58:48,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T09:58:48,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T09:58:48,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T09:58:48,484 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T09:58:48,484 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:48,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T09:58:48,484 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:58:48,484 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T09:58:48,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T09:58:48,484 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:48,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:58:48,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:58:48,484 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T09:58:48,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T09:58:48,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T09:58:48,484 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T09:58:48,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T09:58:48,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T09:58:48,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T09:58:51,281 N Quit received by actor root. 2007-02-13T09:58:51,281 N Starting regular shutdown. 2007-02-13T09:58:51,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T09:58:51,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T09:58:51,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T09:58:51,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T09:58:51,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T09:58:51,281 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T09:58:51,296 N Regular shutdown completed. 2007-02-13T09:58:51,296 N Closing log file "log_main.log". ############################# 2007-02-13T10:02:08,296 ############################# 2007-02-13T10:02:08,296 N About: Shark 3D Player 2007-02-13T10:02:08,296 N Time stamp: 2007-02-13T10:02:08,296 2007-02-13T10:02:08,296 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:02:08,296 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:02:08,296 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:02:08,296 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:02:08,296 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:02:08,296 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:02:08,296 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:02:08,296 N Stdout: Enabled. 2007-02-13T10:02:08,296 N Stderr: Enabled. 2007-02-13T10:02:08,296 N Logging to debug output: Enabled. 2007-02-13T10:02:08,296 N Error messages boxes: Disabled. 2007-02-13T10:02:08,296 N Fatal error message boxes: Enabled. 2007-02-13T10:02:08,296 N Instant abort after error: Disabled. 2007-02-13T10:02:08,296 N Opportune abort after error: Disabled. 2007-02-13T10:02:08,296 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:02:08,296 N Log file Line flush: Disabled. 2007-02-13T10:02:08,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:02:08,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:02:08,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1161 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1162 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:02:08,312 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,312 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:02:08,312 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:02:08,312 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:02:08,312 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:02:08,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:02:08,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1161 127.0.0.1:33302": Client identified. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1162 127.0.0.1:33302": Client identified. 2007-02-13T10:02:08,343 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:02:08,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,343 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:02:08,343 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:02:08,343 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:02:08,359 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:02:08,359 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:02:08,359 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:02:08,359 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:02:08,359 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:02:08,359 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:02:08,375 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:02:08,375 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:02:08,375 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:02:08,375 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:02:08,375 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:02:08,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,375 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:02:08,375 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:02:08,375 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:02:08,375 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:02:08,375 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:02:08,375 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:02:08,375 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:02:08,375 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:02:08,375 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:02:08,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:02:08,390 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:02:08,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:02:08,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:02:08,390 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:02:08,390 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:02:08,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,390 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:02:08,390 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:02:08,390 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:02:08,390 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:02:08,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:08,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:02:08,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:02:08,421 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:02:08,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:02:08,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:02:08,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:02:08,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:02:08,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:02:08,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:02:08,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:02:08,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:02:08,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:02:08,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:02:08,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:02:08,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:02:08,500 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:02:08,500 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:02:08,500 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:02:08,500 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:02:08,500 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:02:08,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:02:08,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:02:08,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,500 N Using snd cooperative level "priority". 2007-02-13T10:02:08,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:02:08,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:02:08,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:02:08,562 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:02:08,562 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:02:08,562 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:02:08,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,578 N Starting main loop. 2007-02-13T10:02:08,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:02:08,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:02:08,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:02:08,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:02:08,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,578 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:02:08,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:02:08,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:02:08,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:02:08,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:02:08,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:02:08,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:02:08,593 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:02:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:02:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:02:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:02:08,593 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:02:08,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:02:08,609 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:02:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:02:08,609 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:02:08,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:02:08,609 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:02:08,609 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:02:08,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:02:08,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:02:08,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:02:08,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:02:08,625 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:02:08,625 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:02:08,625 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:02:08,625 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:02:08,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:08,625 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:02:08,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:08,640 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:02:08,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:08,640 N Found input device "Keyboard". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "1". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "2". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "3". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "4". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "5". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "6". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "7". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "8". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "9". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "0". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "ü". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "ó". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Q". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "W". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "E". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "R". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "T". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Z". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "U". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "I". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "O". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "P". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "ő". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "ú". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Return". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "A". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "S". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "D". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "F". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "G". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "H". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "J". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "K". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "L". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "é". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "á". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "0". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "ű". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "Y". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "X". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "C". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "V". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "B". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "N". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button "M". 2007-02-13T10:02:08,640 N Input device "Keyboard": Found button ",". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button ".". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "-". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Space". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F1". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F2". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F3". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F4". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F5". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F6". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F7". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F8". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F9". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F10". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "í". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F11". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F12". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "F15". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Break". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Home". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Up". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Left". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Right". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "End". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Down". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Application". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Power". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Search". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Back". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:02:08,656 N Input device "Keyboard": Found button "Media". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:02:08,656 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:02:08,656 N Found input device "Mouse". 2007-02-13T10:02:08,656 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:02:08,656 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:02:08,656 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:02:08,656 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:02:08,656 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:02:08,656 N Ignoring frame time of 0.0439036. 2007-02-13T10:02:08,656 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:02:08,656 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:02:08,656 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:02:08,656 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:02:08,656 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:02:08,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:02:08,671 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:02:08,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:02:08,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:02:08,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:02:08,671 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:02:08,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:08,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:02:08,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:02:08,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:02:08,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:02:08,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:02:08,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:02:08,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:02:08,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:02:08,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:02:08,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:02:08,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:02:08,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:02:08,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:02:08,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:02:08,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:02:08,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,812 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:02:08,812 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:02:08,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:02:08,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:02:08,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:08,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:08,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:02:08,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:08,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:08,890 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:02:08,890 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:08,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:02:08,890 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:02:08,890 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:02:08,890 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:02:08,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:08,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:02:08,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:02:08,890 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:08,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:02:08,890 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:02:08,890 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:02:08,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:08,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:02:08,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:02:25,437 N Quit received by actor root. 2007-02-13T10:02:25,437 N Starting regular shutdown. 2007-02-13T10:02:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:02:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:02:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:02:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:02:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:02:25,437 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:02:25,468 N Regular shutdown completed. 2007-02-13T10:02:25,468 N Closing log file "log_main.log". ############################# 2007-02-13T10:02:51,125 ############################# 2007-02-13T10:02:51,125 N About: Shark 3D Player 2007-02-13T10:02:51,125 N Time stamp: 2007-02-13T10:02:51,125 2007-02-13T10:02:51,125 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:02:51,125 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:02:51,125 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:02:51,125 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:02:51,125 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:02:51,125 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:02:51,125 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:02:51,125 N Stdout: Enabled. 2007-02-13T10:02:51,125 N Stderr: Enabled. 2007-02-13T10:02:51,125 N Logging to debug output: Enabled. 2007-02-13T10:02:51,125 N Error messages boxes: Disabled. 2007-02-13T10:02:51,125 N Fatal error message boxes: Enabled. 2007-02-13T10:02:51,125 N Instant abort after error: Disabled. 2007-02-13T10:02:51,125 N Opportune abort after error: Disabled. 2007-02-13T10:02:51,125 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:02:51,125 N Log file Line flush: Disabled. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1163 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1164 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:02:51,125 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:02:51,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,140 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:02:51,140 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:02:51,140 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:02:51,140 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:02:51,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1163 127.0.0.1:33302": Client identified. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:02:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1164 127.0.0.1:33302": Client identified. 2007-02-13T10:02:51,171 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,171 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:02:51,171 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:02:51,171 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:02:51,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,171 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:02:51,171 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:02:51,171 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:02:51,171 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:02:51,171 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:02:51,171 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:02:51,171 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:02:51,171 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:02:51,171 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:02:51,171 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:02:51,171 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:02:51,171 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:02:51,171 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:02:51,171 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:02:51,187 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:02:51,187 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:02:51,187 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:51,187 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:02:51,187 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:02:51,187 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:02:51,187 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:51,187 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:02:51,187 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:02:51,187 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:02:51,187 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:02:51,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:02:51,187 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:02:51,187 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:02:51,187 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:02:51,187 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:02:51,203 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:02:51,203 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:02:51,203 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:02:51,203 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:02:51,203 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:02:51,203 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:02:51,203 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:02:51,203 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:02:51,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:02:51,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:02:51,203 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:02:51,218 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:02:51,218 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:02:51,218 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:02:51,218 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:02:51,218 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:02:51,218 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,218 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:02:51,218 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:02:51,218 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:02:51,218 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:02:51,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:02:51,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,234 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:02:51,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:02:51,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:02:51,265 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:02:51,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:02:51,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:02:51,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:02:51,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:02:51,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:02:51,296 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:02:51,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:02:51,296 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:02:51,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:02:51,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:02:51,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:02:51,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:02:51,328 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:02:51,328 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:02:51,343 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:02:51,343 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:02:51,343 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:02:51,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:02:51,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:02:51,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,343 N Using snd cooperative level "priority". 2007-02-13T10:02:51,390 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:02:51,390 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:02:51,390 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:02:51,390 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:02:51,390 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:02:51,390 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:02:51,390 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:51,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:51,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:51,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:51,406 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,406 N Starting main loop. 2007-02-13T10:02:51,406 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:02:51,406 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:02:51,406 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:02:51,406 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:02:51,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,421 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:02:51,421 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:02:51,421 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:02:51,421 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:02:51,421 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:02:51,421 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:02:51,421 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:02:51,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:02:51,437 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:02:51,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:02:51,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:02:51,437 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:02:51,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:02:51,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:02:51,453 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:02:51,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:02:51,453 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:02:51,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:02:51,453 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:02:51,453 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:02:51,453 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:02:51,453 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:02:51,453 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:02:51,468 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:02:51,468 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:51,468 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:51,468 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:02:51,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:02:51,484 N Found input device "Keyboard". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "1". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "2". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "3". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "4". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "5". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "6". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "7". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "8". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "9". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "0". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "ü". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "ó". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Q". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "W". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "E". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "R". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "T". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Z". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "U". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "I". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "O". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "P". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "ő". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "ú". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Return". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "A". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "S". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "D". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "G". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "H". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "J". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "K". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "L". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "é". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "á". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "0". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "ű". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Y". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "X". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "C". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "V". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "B". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "N". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "M". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button ",". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button ".". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "-". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Space". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F1". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F2". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F3". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F4". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F5". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F6". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F7". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F8". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F9". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F10". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "í". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F11". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F12". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "F15". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Break". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Home". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Up". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Left". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Right". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "End". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Down". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Application". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Power". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Search". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Back". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:02:51,484 N Input device "Keyboard": Found button "Media". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:02:51,484 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:02:51,500 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:02:51,500 N Found input device "Mouse". 2007-02-13T10:02:51,500 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:02:51,500 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:02:51,500 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:02:51,500 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:02:51,500 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:02:51,500 N Ignoring frame time of 0.0444403. 2007-02-13T10:02:51,500 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:02:51,500 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:02:51,500 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:02:51,500 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:02:51,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:02:51,500 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:02:51,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:02:51,515 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:02:51,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:02:51,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:02:51,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:02:51,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:02:51,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:02:51,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:02:51,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:02:51,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:02:51,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:02:51,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:02:51,640 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,656 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:02:51,656 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,656 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:02:51,656 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:02:51,671 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:02:51,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:02:51,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:02:51,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:02:51,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:02:51,718 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:02:51,718 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:51,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:02:51,718 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,718 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,718 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,718 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:02:51,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:02:51,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:02:51,718 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:02:51,718 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:02:51,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:02:51,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:02:51,734 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:51,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:02:51,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:02:51,734 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:02:51,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:02:51,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:02:51,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:02:51,734 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:02:51,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:02:51,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:02:51,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:02:51,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:02:58,312 N Quit received by actor root. 2007-02-13T10:02:58,312 N Starting regular shutdown. 2007-02-13T10:02:58,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:02:58,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:02:58,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:02:58,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:02:58,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:02:58,328 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:02:58,328 N Regular shutdown completed. 2007-02-13T10:02:58,343 N Closing log file "log_main.log". ############################# 2007-02-13T10:03:50,140 ############################# 2007-02-13T10:03:50,140 N About: Shark 3D Player 2007-02-13T10:03:50,140 N Time stamp: 2007-02-13T10:03:50,140 2007-02-13T10:03:50,140 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:03:50,140 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:03:50,140 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:03:50,140 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:03:50,140 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:03:50,140 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:03:50,140 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:03:50,140 N Stdout: Enabled. 2007-02-13T10:03:50,140 N Stderr: Enabled. 2007-02-13T10:03:50,140 N Logging to debug output: Enabled. 2007-02-13T10:03:50,140 N Error messages boxes: Disabled. 2007-02-13T10:03:50,140 N Fatal error message boxes: Enabled. 2007-02-13T10:03:50,140 N Instant abort after error: Disabled. 2007-02-13T10:03:50,140 N Opportune abort after error: Disabled. 2007-02-13T10:03:50,140 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:03:50,140 N Log file Line flush: Disabled. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1165 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1166 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:03:50,140 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:03:50,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,156 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:03:50,156 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:03:50,156 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:03:50,156 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:03:50,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1165 127.0.0.1:33302": Client identified. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:03:50,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1166 127.0.0.1:33302": Client identified. 2007-02-13T10:03:50,187 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,187 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:03:50,187 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:03:50,187 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:03:50,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,187 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:03:50,187 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:03:50,187 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:03:50,187 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:03:50,187 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:03:50,187 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:03:50,187 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:03:50,187 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:03:50,187 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:03:50,187 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:03:50,187 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:03:50,187 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:03:50,203 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:03:50,203 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:03:50,203 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:03:50,203 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:03:50,203 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:03:50,203 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:03:50,203 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:03:50,203 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:03:50,203 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:03:50,203 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:03:50,203 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:03:50,203 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:03:50,203 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:03:50,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:03:50,203 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:03:50,203 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:03:50,203 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:03:50,218 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:03:50,218 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,218 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:03:50,218 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:03:50,218 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:03:50,218 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:03:50,218 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:03:50,218 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:03:50,218 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:03:50,218 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:03:50,218 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:03:50,218 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:03:50,218 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:03:50,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:03:50,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:03:50,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:03:50,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:03:50,234 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:03:50,234 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:03:50,234 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,234 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:03:50,234 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:03:50,234 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:03:50,234 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:03:50,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:03:50,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:03:50,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,250 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:03:50,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:03:50,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:03:50,265 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:03:50,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:03:50,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:03:50,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:03:50,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:03:50,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:03:50,296 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:03:50,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:03:50,296 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:03:50,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:03:50,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:03:50,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:03:50,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:03:50,343 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:03:50,343 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:03:50,343 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:03:50,343 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:03:50,343 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:03:50,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:03:50,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:03:50,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,343 N Using snd cooperative level "priority". 2007-02-13T10:03:50,390 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:03:50,390 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:03:50,390 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:03:50,406 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:03:50,406 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:03:50,406 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,406 N Starting main loop. 2007-02-13T10:03:50,406 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:03:50,406 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:03:50,406 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:03:50,406 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:03:50,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:03:50,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:03:50,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:03:50,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,421 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:03:50,421 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:03:50,421 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:03:50,421 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:03:50,421 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:03:50,421 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:03:50,421 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:03:50,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:03:50,437 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:03:50,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:03:50,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:03:50,437 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:03:50,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:03:50,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:03:50,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:03:50,453 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:03:50,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:03:50,453 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:03:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:03:50,453 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:03:50,453 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:03:50,453 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:03:50,453 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:03:50,453 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:03:50,468 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:03:50,468 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:03:50,468 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:03:50,468 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:03:50,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:03:50,484 N Found input device "Keyboard". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "1". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "2". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "3". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "4". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "5". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "6". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "7". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "8". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "9". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "0". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "ü". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "ó". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Q". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "W". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "E". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "R". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "T". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Z". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "U". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "I". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "O". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "P". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "ő". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "ú". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Return". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "A". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "S". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "D". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "G". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "H". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "J". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "K". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "L". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "é". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "á". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "0". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "ű". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Y". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "X". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "C". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "V". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "B". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "N". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "M". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button ",". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button ".". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "-". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Space". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F1". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F2". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F3". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F4". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F5". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F6". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F7". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F8". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F9". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F10". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "í". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F11". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F12". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "F15". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Break". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Home". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Up". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Left". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Right". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "End". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Down". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Application". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Power". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Search". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Back". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:03:50,484 N Input device "Keyboard": Found button "Media". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:03:50,484 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:03:50,484 N Found input device "Mouse". 2007-02-13T10:03:50,484 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:03:50,484 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:03:50,484 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:03:50,484 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:03:50,484 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:03:50,484 N Ignoring frame time of 0.040297. 2007-02-13T10:03:50,484 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:03:50,500 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:03:50,500 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:03:50,500 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:03:50,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:03:50,500 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:03:50,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:03:50,500 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:03:50,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:03:50,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:03:50,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:03:50,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:03:50,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:03:50,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:03:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:03:50,531 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:03:50,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:03:50,531 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:03:50,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,531 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:03:50,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:03:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:03:50,625 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:03:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,640 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:03:50,640 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,640 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:03:50,640 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:03:50,656 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:03:50,656 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:03:50,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:03:50,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:03:50,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:03:50,703 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:03:50,703 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:03:50,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:03:50,703 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,703 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,703 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,703 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:03:50,703 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:03:50,703 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:03:50,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:03:50,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:03:50,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:03:50,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:03:50,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:03:50,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:03:50,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:03:50,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:03:50,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:03:50,718 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:03:50,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:03:50,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:03:50,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:03:50,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:04:04,968 N Quit received by actor root. 2007-02-13T10:04:04,968 N Starting regular shutdown. 2007-02-13T10:04:04,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:04:04,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:04:04,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:04:04,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:04:04,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:04:04,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:04:04,984 N Regular shutdown completed. 2007-02-13T10:04:04,984 N Closing log file "log_main.log". ############################# 2007-02-13T10:05:33,265 ############################# 2007-02-13T10:05:33,265 N About: Shark 3D Player 2007-02-13T10:05:33,265 N Time stamp: 2007-02-13T10:05:33,265 2007-02-13T10:05:33,265 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:05:33,265 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:05:33,265 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:05:33,265 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:05:33,265 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:05:33,265 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:05:33,265 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:05:33,281 N Stdout: Enabled. 2007-02-13T10:05:33,281 N Stderr: Enabled. 2007-02-13T10:05:33,281 N Logging to debug output: Enabled. 2007-02-13T10:05:33,281 N Error messages boxes: Disabled. 2007-02-13T10:05:33,281 N Fatal error message boxes: Enabled. 2007-02-13T10:05:33,281 N Instant abort after error: Disabled. 2007-02-13T10:05:33,281 N Opportune abort after error: Disabled. 2007-02-13T10:05:33,281 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:05:33,281 N Log file Line flush: Disabled. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1167 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1168 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:05:33,281 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:05:33,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,281 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:05:33,281 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:05:33,281 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:05:33,281 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1167 127.0.0.1:33302": Client identified. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:05:33,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,312 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:05:33,312 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1168 127.0.0.1:33302": Client identified. 2007-02-13T10:05:33,312 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:05:33,312 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:05:33,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,328 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:05:33,328 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:05:33,328 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:05:33,328 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:05:33,328 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:05:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:05:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:05:33,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,328 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:05:33,328 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:05:33,328 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:05:33,328 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:05:33,328 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:05:33,328 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:05:33,328 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:05:33,343 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:05:33,343 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:05:33,343 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:05:33,343 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:05:33,343 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:05:33,343 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:05:33,343 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:05:33,343 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:05:33,343 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:05:33,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,343 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:05:33,343 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:05:33,343 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:05:33,343 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:05:33,359 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:05:33,359 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:05:33,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:05:33,359 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:05:33,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:05:33,359 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:05:33,359 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:05:33,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,359 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:05:33,359 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:05:33,359 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:05:33,359 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:05:33,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,375 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:05:33,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:05:33,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:05:33,390 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:05:33,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:05:33,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:05:33,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:05:33,421 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:05:33,421 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:05:33,421 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:05:33,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:05:33,421 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:05:33,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:05:33,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:05:33,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:05:33,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:05:33,468 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:05:33,468 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:05:33,468 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:05:33,468 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:05:33,468 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:05:33,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:05:33,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:05:33,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,468 N Using snd cooperative level "priority". 2007-02-13T10:05:33,515 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:05:33,515 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:05:33,515 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:05:33,531 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:05:33,531 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:05:33,531 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:05:33,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,531 N Starting main loop. 2007-02-13T10:05:33,531 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:05:33,531 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:05:33,531 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:05:33,531 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:05:33,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,546 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:05:33,546 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:05:33,546 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:05:33,546 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:05:33,546 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:05:33,546 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:05:33,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:05:33,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:05:33,562 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:05:33,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:05:33,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:05:33,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:05:33,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:05:33,562 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:05:33,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:05:33,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:05:33,562 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:05:33,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:05:33,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:05:33,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:05:33,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:05:33,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:05:33,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:05:33,578 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:05:33,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:05:33,578 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:05:33,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:05:33,578 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:05:33,578 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:05:33,578 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:05:33,578 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:05:33,593 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:05:33,593 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:05:33,593 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:05:33,593 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:05:33,593 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:05:33,593 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:05:33,593 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:05:33,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:05:33,609 N Found input device "Keyboard". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "1". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "2". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "3". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "4". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "5". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "6". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "7". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "8". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "9". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "0". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "ü". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "ó". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Q". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "W". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "E". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "R". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "T". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Z". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "U". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "I". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "O". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "P". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "ő". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "ú". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Return". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "A". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "S". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "D". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "G". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "H". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "J". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "K". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "L". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "é". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "á". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "0". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "ű". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Y". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "X". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "C". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "V". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "B". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "N". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "M". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button ",". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button ".". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "-". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Space". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F1". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F2". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F3". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F4". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F5". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F6". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F7". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F8". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F9". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F10". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "í". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F11". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F12". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "F15". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Break". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Home". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Up". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Left". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Right". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "End". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Down". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Application". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Power". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Search". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Back". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:05:33,609 N Input device "Keyboard": Found button "Media". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:05:33,609 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:05:33,625 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:05:33,625 N Found input device "Mouse". 2007-02-13T10:05:33,625 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:05:33,625 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:05:33,625 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:05:33,625 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:05:33,625 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:05:33,625 N Ignoring frame time of 0.0414498. 2007-02-13T10:05:33,625 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:05:33,625 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:05:33,625 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:05:33,625 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:05:33,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:05:33,625 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:05:33,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:05:33,625 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:05:33,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:05:33,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:05:33,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:05:33,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,640 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:05:33,640 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:05:33,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:05:33,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:05:33,656 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:05:33,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:05:33,656 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:05:33,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:05:33,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2471 bytes. 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,750 E res:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|73: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13": (73): error X3004: undeclared identifier 'posScr' 2007-02-13T10:05:33,750 E res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "res:levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run|73": (73): error X3004: undeclared identifier 'posScr' 2007-02-13T10:05:33,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,765 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:05:33,765 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,765 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:05:33,765 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:05:33,781 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:05:33,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:05:33,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:05:33,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:05:33,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:05:33,828 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:05:33,828 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:05:33,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:05:33,828 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,828 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,828 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,828 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:05:33,828 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:05:33,828 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:05:33,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:05:33,828 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:05:33,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:05:33,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:05:33,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:05:33,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:05:33,843 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:05:33,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:05:33,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:05:33,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:05:33,843 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:05:33,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:05:33,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:05:33,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:05:33,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:05:37,359 N Quit received by actor root. 2007-02-13T10:05:37,359 N Starting regular shutdown. 2007-02-13T10:05:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:05:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:05:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:05:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:05:37,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:05:37,359 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:05:37,375 N Regular shutdown completed. 2007-02-13T10:05:37,375 N Closing log file "log_main.log". ############################# 2007-02-13T10:06:01,640 ############################# 2007-02-13T10:06:01,640 N About: Shark 3D Player 2007-02-13T10:06:01,640 N Time stamp: 2007-02-13T10:06:01,640 2007-02-13T10:06:01,640 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:06:01,640 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:06:01,640 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:06:01,640 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:06:01,640 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:06:01,640 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:06:01,640 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:06:01,640 N Stdout: Enabled. 2007-02-13T10:06:01,640 N Stderr: Enabled. 2007-02-13T10:06:01,640 N Logging to debug output: Enabled. 2007-02-13T10:06:01,640 N Error messages boxes: Disabled. 2007-02-13T10:06:01,640 N Fatal error message boxes: Enabled. 2007-02-13T10:06:01,640 N Instant abort after error: Disabled. 2007-02-13T10:06:01,640 N Opportune abort after error: Disabled. 2007-02-13T10:06:01,640 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:06:01,640 N Log file Line flush: Disabled. 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1169 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:06:01,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1170 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:06:01,656 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,656 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:06:01,656 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:06:01,656 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:06:01,656 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:06:01,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:06:01,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:06:01,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1169 127.0.0.1:33302": Client identified. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1170 127.0.0.1:33302": Client identified. 2007-02-13T10:06:01,703 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,703 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:06:01,703 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:06:01,703 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:06:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,703 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:06:01,703 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:06:01,703 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:06:01,703 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:06:01,703 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:06:01,703 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:06:01,703 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:06:01,718 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:06:01,718 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:06:01,718 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:06:01,718 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:06:01,718 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:06:01,718 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:06:01,718 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:06:01,718 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:06:01,718 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:06:01,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:06:01,718 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:06:01,734 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:06:01,734 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:06:01,734 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:06:01,734 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,734 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:06:01,734 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:06:01,734 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:06:01,734 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:06:01,734 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:06:01,734 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:06:01,734 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:06:01,734 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:06:01,734 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:06:01,734 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:06:01,734 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:06:01,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:06:01,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:06:01,750 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:06:01,750 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:06:01,750 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,750 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:06:01,750 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:06:01,750 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:06:01,750 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:06:01,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:06:01,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:06:01,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:06:01,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:06:01,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:06:01,765 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:06:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:06:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:06:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:06:01,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:06:01,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:06:01,812 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:06:01,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:06:01,812 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:01,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:06:01,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:01,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:01,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:06:01,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:01,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:06:01,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:06:01,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:06:01,843 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:06:01,859 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:06:01,859 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:06:01,859 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:06:01,859 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:06:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:06:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:06:01,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,859 N Using snd cooperative level "priority". 2007-02-13T10:06:01,906 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:06:01,906 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:06:01,906 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:06:01,906 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:06:01,906 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:06:01,906 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:06:01,906 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:06:01,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:06:01,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:06:01,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:06:01,921 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,921 N Starting main loop. 2007-02-13T10:06:01,921 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:06:01,921 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:06:01,921 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:06:01,921 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:06:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:06:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,937 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:06:01,937 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:06:01,937 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:06:01,937 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:06:01,937 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:06:01,937 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:06:01,937 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:06:01,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:06:01,953 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:06:01,953 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:06:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:06:01,953 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:06:01,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:06:01,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:06:01,968 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:06:01,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:06:01,968 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:06:01,968 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:06:01,968 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:06:01,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:06:01,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:06:01,968 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:06:01,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:06:01,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:06:01,984 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:06:01,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:06:01,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:06:01,984 N Found input device "Keyboard". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "1". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "2". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "3". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "4". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "5". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "6". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "7". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "8". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "9". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "0". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "ü". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "ó". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "Q". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "W". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "E". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "R". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "T". 2007-02-13T10:06:01,984 N Input device "Keyboard": Found button "Z". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "U". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "I". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "O". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "P". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "ő". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "ú". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Return". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "A". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "S". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "D". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "G". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "H". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "J". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "K". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "L". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "é". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "á". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "0". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "ű". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Y". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "X". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "C". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "V". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "B". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "N". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "M". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button ",". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button ".". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "-". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Space". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F1". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F2". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F3". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F4". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F5". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F6". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F7". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F8". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F9". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F10". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "í". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F11". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F12". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "F15". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Break". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Home". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Up". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Left". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Right". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "End". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Down". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Application". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Power". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Search". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Back". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:06:02,000 N Input device "Keyboard": Found button "Media". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:06:02,000 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:06:02,000 N Found input device "Mouse". 2007-02-13T10:06:02,000 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:06:02,000 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:06:02,000 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:06:02,000 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:06:02,000 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:06:02,000 N Ignoring frame time of 0.0406138. 2007-02-13T10:06:02,000 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:06:02,015 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:06:02,015 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:06:02,015 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:06:02,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:06:02,015 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:06:02,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:06:02,015 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:06:02,015 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:06:02,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:06:02,015 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:06:02,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:06:02,031 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:06:02,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:06:02,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:06:02,046 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:06:02,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:06:02,046 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:06:02,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:06:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:06:02,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:06:02,140 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2478 bytes. 2007-02-13T10:06:02,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,156 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:06:02,156 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,156 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:06:02,156 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:06:02,171 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:06:02,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:06:02,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:06:02,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:06:02,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:06:02,218 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:06:02,218 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:06:02,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:06:02,218 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,218 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,218 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,218 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:06:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:06:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:06:02,218 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:06:02,218 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:06:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:06:02,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:06:02,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:06:02,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:06:02,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:06:02,234 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:06:02,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:06:02,234 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:06:02,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:06:02,234 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:06:02,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:06:02,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:06:02,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:06:02,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:06:31,921 N Quit received by actor root. 2007-02-13T10:06:31,921 N Starting regular shutdown. 2007-02-13T10:06:31,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:06:31,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:06:31,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:06:31,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:06:31,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:06:31,921 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:06:31,937 N Regular shutdown completed. 2007-02-13T10:06:31,937 N Closing log file "log_main.log". ############################# 2007-02-13T10:07:50,781 ############################# 2007-02-13T10:07:50,781 N About: Shark 3D Player 2007-02-13T10:07:50,781 N Time stamp: 2007-02-13T10:07:50,781 2007-02-13T10:07:50,781 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:07:50,781 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:07:50,781 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:07:50,781 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:07:50,781 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:07:50,781 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:07:50,781 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:07:50,781 N Stdout: Enabled. 2007-02-13T10:07:50,781 N Stderr: Enabled. 2007-02-13T10:07:50,781 N Logging to debug output: Enabled. 2007-02-13T10:07:50,781 N Error messages boxes: Disabled. 2007-02-13T10:07:50,781 N Fatal error message boxes: Enabled. 2007-02-13T10:07:50,781 N Instant abort after error: Disabled. 2007-02-13T10:07:50,781 N Opportune abort after error: Disabled. 2007-02-13T10:07:50,781 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:07:50,781 N Log file Line flush: Disabled. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1171 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1172 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:07:50,781 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:07:50,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,781 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:07:50,781 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:07:50,781 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:07:50,781 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1171 127.0.0.1:33302": Client identified. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:07:50,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,812 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:07:50,812 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1172 127.0.0.1:33302": Client identified. 2007-02-13T10:07:50,812 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:07:50,812 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:07:50,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,828 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:07:50,828 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:07:50,828 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:07:50,828 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:07:50,828 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:07:50,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:07:50,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:07:50,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,828 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:07:50,828 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:07:50,828 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:07:50,828 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:07:50,828 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:07:50,828 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:07:50,828 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:07:50,828 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:07:50,843 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:07:50,843 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:07:50,843 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:07:50,843 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:07:50,843 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:07:50,843 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:07:50,843 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:07:50,843 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:07:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:07:50,843 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:07:50,843 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:07:50,843 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:07:50,843 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:07:50,859 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:07:50,859 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:07:50,859 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:07:50,859 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:07:50,859 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:07:50,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:07:50,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:07:50,859 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:07:50,859 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:07:50,875 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:07:50,875 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:07:50,875 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,875 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:07:50,875 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:07:50,875 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:07:50,875 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:07:50,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,875 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:07:50,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:07:50,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:07:50,890 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:07:50,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:07:50,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:07:50,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:07:50,937 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:07:50,937 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:07:50,937 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:07:50,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:07:50,937 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:50,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:07:50,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:50,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:50,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:07:50,953 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:50,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:07:50,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:07:50,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:07:50,968 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:07:50,968 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:07:50,968 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:07:50,968 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:07:50,968 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:07:50,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:07:50,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:07:50,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:50,968 N Using snd cooperative level "priority". 2007-02-13T10:07:51,015 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:07:51,015 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:07:51,015 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:07:51,031 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:07:51,031 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:07:51,031 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:07:51,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:07:51,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:07:51,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,046 N Starting main loop. 2007-02-13T10:07:51,046 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:07:51,046 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:07:51,046 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:07:51,046 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:07:51,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,046 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:07:51,046 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:07:51,046 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:07:51,046 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:07:51,046 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:07:51,046 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:07:51,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:07:51,062 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:07:51,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:07:51,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:07:51,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:07:51,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:07:51,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:07:51,078 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:07:51,078 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:07:51,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:07:51,078 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:07:51,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:07:51,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:07:51,093 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:07:51,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:07:51,093 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:07:51,093 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:07:51,093 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:07:51,093 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:07:51,093 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:07:51,093 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:07:51,093 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:07:51,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:07:51,109 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:07:51,109 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:07:51,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:07:51,109 N Found input device "Keyboard". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "1". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "2". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "3". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "4". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "5". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "6". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "7". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "8". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "9". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "0". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "ü". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "ó". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "Q". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "W". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "E". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "R". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "T". 2007-02-13T10:07:51,109 N Input device "Keyboard": Found button "Z". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "U". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "I". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "O". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "P". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "ő". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "ú". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Return". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "A". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "S". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "D". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "G". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "H". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "J". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "K". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "L". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "é". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "á". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "0". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "ű". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Y". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "X". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "C". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "V". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "B". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "N". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "M". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button ",". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button ".". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "-". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Space". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F1". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F2". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F3". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F4". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F5". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F6". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F7". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F8". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F9". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F10". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "í". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F11". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F12". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "F15". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Break". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Home". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Up". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Left". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Right". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "End". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Down". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Application". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Power". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Search". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Back". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:07:51,125 N Input device "Keyboard": Found button "Media". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:07:51,125 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:07:51,125 N Found input device "Mouse". 2007-02-13T10:07:51,125 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:07:51,125 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:07:51,125 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:07:51,125 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:07:51,125 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:07:51,125 N Ignoring frame time of 0.0431193. 2007-02-13T10:07:51,125 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:07:51,140 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:07:51,140 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:07:51,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:07:51,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:07:51,140 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:07:51,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:07:51,140 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:07:51,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:07:51,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:07:51,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:07:51,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:07:51,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:07:51,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:07:51,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:07:51,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:07:51,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:07:51,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:07:51,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:07:51,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:07:51,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:07:51,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:07:51,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:07:51,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:07:51,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:07:51,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:07:51,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:07:51,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:07:51,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:07:51,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:07:51,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:07:51,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:07:51,359 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:07:51,359 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:07:51,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:07:51,359 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:07:51,359 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:07:51,359 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:07:51,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:07:51,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:07:51,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:07:51,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:07:51,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:07:51,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:07:51,359 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:07:51,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:07:51,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:07:51,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:08:50,656 N Quit signal received. 2007-02-13T10:08:50,656 N Starting regular shutdown. 2007-02-13T10:08:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:08:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:08:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:08:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:08:50,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:08:50,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:08:50,671 N Regular shutdown completed. 2007-02-13T10:08:50,671 N Closing log file "log_main.log". ############################# 2007-02-13T10:09:17,890 ############################# 2007-02-13T10:09:17,890 N About: Shark 3D Player 2007-02-13T10:09:17,890 N Time stamp: 2007-02-13T10:09:17,890 2007-02-13T10:09:17,890 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:09:17,890 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:09:17,890 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:09:17,890 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:09:17,890 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:09:17,890 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:09:17,890 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:09:17,890 N Stdout: Enabled. 2007-02-13T10:09:17,890 N Stderr: Enabled. 2007-02-13T10:09:17,890 N Logging to debug output: Enabled. 2007-02-13T10:09:17,890 N Error messages boxes: Disabled. 2007-02-13T10:09:17,890 N Fatal error message boxes: Enabled. 2007-02-13T10:09:17,890 N Instant abort after error: Disabled. 2007-02-13T10:09:17,890 N Opportune abort after error: Disabled. 2007-02-13T10:09:17,890 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:09:17,890 N Log file Line flush: Disabled. 2007-02-13T10:09:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:09:17,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:09:17,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:17,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:09:17,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:09:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:09:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:09:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:09:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:09:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:09:18,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:09:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:09:18,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:09:18,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:09:18,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:09:18,078 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:09:18,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:09:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:09:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:09:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:09:18,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:09:18,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,171 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:09:18,171 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:09:18,171 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:09:18,171 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:09:18,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:09:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:09:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:09:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:09:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:09:18,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:09:18,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:09:18,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:09:18,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:09:18,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:09:18,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:09:18,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:09:18,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:09:18,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:09:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:09:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:09:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:09:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:09:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:09:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:09:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:09:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:09:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:09:18,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:09:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,625 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:09:18,625 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:09:18,625 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:09:18,625 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:09:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:09:18,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:09:18,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,671 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:09:18,671 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:09:18,671 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:09:18,671 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:09:18,671 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:09:18,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:09:18,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:09:18,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,703 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:09:18,703 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:09:18,703 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:09:18,703 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:09:18,718 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:09:18,718 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:09:18,718 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:09:18,718 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:09:18,734 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:09:18,734 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:09:18,734 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:09:18,734 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:09:18,750 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:09:18,750 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:09:18,750 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:09:18,750 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:09:18,750 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:09:18,765 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:09:18,765 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:09:18,765 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:09:18,765 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:09:18,781 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:09:18,796 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:09:18,796 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:09:18,796 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:09:18,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:09:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:09:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:09:18,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:09:18,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:09:18,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:09:18,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:09:18,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:09:18,875 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:09:18,875 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:09:18,875 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:09:18,890 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:09:18,921 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:09:18,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:09:18,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:09:18,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:18,953 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:09:18,953 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:09:18,953 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:09:18,953 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:09:18,968 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:09:18,968 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:09:18,968 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:09:18,968 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:09:18,968 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:09:18,968 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:09:18,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:09:18,984 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:09:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:09:19,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:09:19,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:09:19,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:19,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:19,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:09:19,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:09:19,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:19,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:09:19,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:09:19,046 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:09:19,046 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:09:19,046 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:09:19,046 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:09:19,062 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:09:19,062 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:09:19,062 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:09:19,062 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:09:19,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:09:19,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:09:19,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:19,109 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:09:19,109 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:09:19,109 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:09:19,109 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:09:19,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:09:19,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:09:19,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:09:19,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:19,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:09:19,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:09:19,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:09:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:09:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:19,500 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:09:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:09:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:09:19,578 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:09:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:09:19,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:09:19,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:09:19,625 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:09:19,625 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:09:19,625 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:09:19,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:09:19,625 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:19,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:09:19,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:19,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:19,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:09:19,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:19,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:09:19,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:09:19,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:09:19,718 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:09:19,718 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:09:19,718 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:09:19,718 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:09:19,718 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:09:19,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:09:19,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:09:19,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:19,796 N Using snd cooperative level "priority". 2007-02-13T10:09:19,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:09:19,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:09:19,953 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:09:19,968 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:09:19,968 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:09:19,984 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:09:19,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:09:20,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:09:20,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:09:20,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:09:20,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:09:20,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:09:20,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,140 N Starting main loop. 2007-02-13T10:09:20,156 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:09:20,156 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:09:20,156 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:09:20,156 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:09:20,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:09:20,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:09:20,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:09:20,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:09:20,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,234 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:09:20,234 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:09:20,234 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:09:20,234 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:09:20,250 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:09:20,250 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:09:20,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:09:20,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:09:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:09:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:09:20,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:09:20,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:09:20,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:09:20,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:09:20,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:09:20,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:09:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:09:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:09:20,328 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:09:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:09:20,359 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:09:20,359 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:09:20,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:09:20,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:09:20,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:09:20,421 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:09:20,437 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:09:20,453 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:09:20,468 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:09:20,468 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:09:20,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:09:20,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:09:20,468 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:09:20,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:09:20,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:09:20,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:09:20,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:09:20,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:09:20,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:09:20,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:09:20,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:09:20,593 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:09:20,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:09:20,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:09:20,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:09:20,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:09:20,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:09:20,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:09:20,656 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:09:20,656 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:09:20,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:09:20,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:09:20,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:09:20,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:09:20,671 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:09:20,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:09:20,671 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:09:20,687 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:09:20,687 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:09:20,687 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:09:20,703 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:09:20,703 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:09:20,703 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:09:20,703 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:09:20,703 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:09:20,703 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:09:20,718 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:09:20,718 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:09:20,718 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:09:20,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:09:20,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:09:20,734 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:09:20,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:09:20,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:09:20,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:09:20,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:09:20,750 N Found input device "Keyboard". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "1". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "2". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "3". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "4". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "5". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "6". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "7". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "8". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "9". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "0". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "ü". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "ó". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "Q". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "W". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "E". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "R". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "T". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "Z". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "U". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "I". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "O". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "P". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "ő". 2007-02-13T10:09:20,750 N Input device "Keyboard": Found button "ú". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Return". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "A". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "S". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "D". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "F". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "G". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "H". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "J". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "K". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "L". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "é". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "á". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "0". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "ű". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Y". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "X". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "C". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "V". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "B". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "N". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "M". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button ",". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button ".". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "-". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Space". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:09:20,765 N Input device "Keyboard": Found button "F1". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F2". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F3". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F4". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F5". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F6". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F7". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F8". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F9". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F10". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "í". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F11". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F12". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "F15". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:09:20,781 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Break". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Home". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Up". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Left". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Right". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "End". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Down". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Application". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Power". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Search". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Back". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:09:20,796 N Input device "Keyboard": Found button "Media". 2007-02-13T10:09:20,796 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:09:20,796 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:09:20,812 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:09:20,828 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:09:20,843 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:09:20,843 N Found input device "Mouse". 2007-02-13T10:09:20,843 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:09:20,843 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:09:20,843 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:09:20,843 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:09:20,843 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:09:20,859 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:09:20,859 N Ignoring frame time of 0.353981. 2007-02-13T10:09:20,859 N Frame time 0.354302 was cut down to 0.2. 2007-02-13T10:09:20,859 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:09:20,859 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:09:20,859 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:09:20,875 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:09:20,875 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:09:20,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:09:20,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:09:20,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:09:20,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:09:20,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:09:20,890 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:09:20,890 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:09:20,890 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:09:20,890 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:09:20,890 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:09:20,890 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:09:20,890 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:09:20,921 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:09:20,937 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:09:20,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:09:20,937 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:20,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:09:20,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:20,937 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:20,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:09:20,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:20,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:09:20,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:09:20,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:20,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:09:20,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:20,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:20,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:09:20,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:20,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:09:21,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:09:21,015 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:09:21,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:09:21,015 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:21,031 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:09:21,031 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:21,031 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:21,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:09:21,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:21,187 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:09:21,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:09:21,187 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:21,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:09:21,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:21,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:21,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:09:21,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:21,218 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:09:21,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:09:21,234 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:21,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:09:21,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:21,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:21,250 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:09:21,250 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:21,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:09:21,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:09:21,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:21,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:09:21,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:21,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:21,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:09:21,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:21,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:09:21,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:09:21,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:09:21,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:09:21,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:09:21,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:09:21,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:09:21,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:09:21,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:09:21,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:09:21,406 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:09:21,406 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:09:21,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:09:21,406 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,406 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:09:21,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:09:21,421 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:09:21,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:09:21,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:09:21,421 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:09:21,421 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:09:21,421 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:09:21,437 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:09:21,437 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:09:21,437 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,437 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:09:21,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:09:21,437 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:09:21,437 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:09:21,437 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:09:21,437 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:09:21,437 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:09:21,453 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,453 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:09:21,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:09:25,203 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:09:25,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:09:25,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:09:25,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:13:34,750 ############################# 2007-02-13T10:13:34,750 N About: Shark 3D Player 2007-02-13T10:13:34,750 N Time stamp: 2007-02-13T10:13:34,750 2007-02-13T10:13:34,750 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:13:34,750 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:13:34,750 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:13:34,750 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:13:34,750 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:13:34,750 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:13:34,750 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:13:34,750 N Stdout: Enabled. 2007-02-13T10:13:34,750 N Stderr: Enabled. 2007-02-13T10:13:34,765 N Logging to debug output: Enabled. 2007-02-13T10:13:34,765 N Error messages boxes: Disabled. 2007-02-13T10:13:34,765 N Fatal error message boxes: Enabled. 2007-02-13T10:13:34,765 N Instant abort after error: Disabled. 2007-02-13T10:13:34,765 N Opportune abort after error: Disabled. 2007-02-13T10:13:34,765 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:13:34,765 N Log file Line flush: Disabled. 2007-02-13T10:13:34,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:13:34,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:13:34,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:13:34,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:13:34,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:13:34,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:13:34,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:13:34,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:13:34,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:13:34,812 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:13:34,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:13:34,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:13:34,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:13:34,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:13:34,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:13:34,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,843 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:13:34,843 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:13:34,843 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:13:34,843 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:13:34,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:13:34,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:13:34,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:13:34,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:13:34,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:13:34,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:13:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:13:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:13:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:13:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:13:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:13:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:13:35,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:13:35,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:13:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:13:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:13:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:13:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:13:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:13:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:13:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,078 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:13:35,078 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:13:35,078 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:13:35,078 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:13:35,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:13:35,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:13:35,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,093 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:13:35,093 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:13:35,093 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:13:35,109 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:13:35,109 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:13:35,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:13:35,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:13:35,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,125 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:13:35,125 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:13:35,125 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:13:35,125 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:13:35,140 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:13:35,140 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:13:35,140 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:13:35,140 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:13:35,156 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:13:35,156 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:13:35,156 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:13:35,156 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:13:35,171 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:13:35,171 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:13:35,171 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:13:35,171 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:13:35,171 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:13:35,187 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:13:35,187 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:13:35,203 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:13:35,203 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:13:35,218 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:13:35,218 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:13:35,218 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:13:35,218 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:13:35,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:13:35,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:13:35,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:13:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:13:35,265 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:13:35,265 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:13:35,265 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:13:35,265 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:13:35,296 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:13:35,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:13:35,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:13:35,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,312 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:13:35,312 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:13:35,312 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:13:35,312 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:13:35,328 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:13:35,328 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:13:35,328 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:13:35,328 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:13:35,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:13:35,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:13:35,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:13:35,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:13:35,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:35,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:13:35,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:13:35,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:13:35,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:13:35,359 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:13:35,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:13:35,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:13:35,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:13:35,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:35,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:13:35,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:13:35,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:35,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:13:35,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:13:35,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:13:35,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:13:35,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:13:35,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:13:35,406 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:13:35,406 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:13:35,406 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:13:35,406 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:13:35,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:13:35,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:13:35,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,437 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:13:35,437 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:13:35,437 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:13:35,437 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:13:35,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:13:35,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:13:35,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,515 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:13:35,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,578 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:13:35,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:13:35,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:13:35,593 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:13:35,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:13:35,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:13:35,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:13:35,640 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:13:35,640 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:13:35,640 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:13:35,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:13:35,640 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:35,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:13:35,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:35,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:35,687 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:13:35,703 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:35,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:13:35,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:13:35,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:13:35,734 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:13:35,750 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:13:35,750 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:13:35,750 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:13:35,750 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:13:35,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:13:35,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:13:35,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,765 N Using snd cooperative level "priority". 2007-02-13T10:13:35,875 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:13:35,875 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:13:35,875 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:13:35,890 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:13:35,890 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:13:35,890 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:13:35,890 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:13:35,890 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:13:35,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:13:35,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:13:35,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:13:35,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:13:35,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:13:35,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:13:35,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:13:35,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:13:35,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:13:35,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,953 N Starting main loop. 2007-02-13T10:13:35,953 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:13:35,953 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:13:35,953 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:13:35,953 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:13:35,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:13:35,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:13:35,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:35,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:13:36,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:13:36,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:36,000 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:13:36,000 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:13:36,000 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:13:36,000 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:13:36,015 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:13:36,015 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:13:36,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:13:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:13:36,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:13:36,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:13:36,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:13:36,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:13:36,062 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:13:36,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:13:36,109 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:13:36,109 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:13:36,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:13:36,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:13:36,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:13:36,140 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:13:36,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:13:36,171 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:13:36,187 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:13:36,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:13:36,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:13:36,187 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:13:36,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:13:36,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:13:36,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:13:36,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:36,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:13:36,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:13:36,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:13:36,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:13:36,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:13:36,234 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:13:36,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:13:36,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:13:36,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:13:36,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:13:36,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:13:36,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:13:36,296 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:13:36,296 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:13:36,312 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:13:36,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:13:36,328 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:13:36,328 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:13:36,328 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:13:36,328 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:13:36,343 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:13:36,343 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:13:36,359 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:13:36,359 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:13:36,359 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:13:36,359 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:13:36,359 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:13:36,359 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:13:36,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:13:36,375 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:13:36,375 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:13:36,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:13:36,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:13:36,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:13:36,390 N Found input device "Keyboard". 2007-02-13T10:13:36,390 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:13:36,390 N Input device "Keyboard": Found button "1". 2007-02-13T10:13:36,390 N Input device "Keyboard": Found button "2". 2007-02-13T10:13:36,390 N Input device "Keyboard": Found button "3". 2007-02-13T10:13:36,390 N Input device "Keyboard": Found button "4". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "5". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "6". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "7". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "8". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "9". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "0". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "ü". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "ó". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Q". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "W". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "E". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "R". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "T". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Z". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "U". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "I". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "O". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "P". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "ő". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "ú". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Return". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "A". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "S". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "D". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "F". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "G". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "H". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "J". 2007-02-13T10:13:36,406 N Input device "Keyboard": Found button "K". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "L". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "é". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "á". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "0". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "ű". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Y". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "X". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "C". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "V". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "B". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "N". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "M". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button ",". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button ".". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "-". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Space". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F1". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F2". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F3". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F4". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F5". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F6". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F7". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F8". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F9". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "F10". 2007-02-13T10:13:36,421 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "í". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "F11". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "F12". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "F15". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:13:36,437 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Break". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Home". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Up". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Left". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Right". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "End". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Down". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Application". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Power". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Search". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Back". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:13:36,453 N Input device "Keyboard": Found button "Media". 2007-02-13T10:13:36,453 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:13:36,468 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:13:36,484 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:13:36,500 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:13:36,500 N Found input device "Mouse". 2007-02-13T10:13:36,500 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:13:36,500 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:13:36,500 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:13:36,500 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:13:36,515 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:13:36,515 N Ignoring frame time of 0.281044. 2007-02-13T10:13:36,515 N Frame time 0.281346 was cut down to 0.2. 2007-02-13T10:13:36,515 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:13:36,515 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:13:36,531 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:13:36,531 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:13:36,531 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:13:36,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:13:36,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:13:36,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:13:36,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:13:36,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:13:36,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:13:36,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:13:36,546 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:13:36,546 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:13:36,546 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:13:36,546 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:13:36,546 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:13:36,593 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:13:36,593 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:13:36,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:13:36,593 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:13:36,609 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,609 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,609 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:13:36,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:13:36,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:13:36,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:13:36,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:13:36,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:13:36,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:13:36,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:13:36,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:13:36,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:13:36,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:13:36,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:13:36,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:13:36,859 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:13:36,875 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,875 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:13:36,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,890 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:13:36,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:13:36,906 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,906 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:13:36,906 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,906 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,921 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:13:36,921 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,921 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:13:36,921 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:13:36,921 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:13:36,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:36,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:13:36,953 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:36,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:13:36,953 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:13:36,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:13:36,968 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:13:36,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:13:36,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:13:36,968 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:13:37,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:13:37,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:13:37,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,031 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:13:37,078 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:13:37,078 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:13:37,078 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:13:37,078 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,078 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,078 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,078 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:13:37,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:13:37,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:13:37,078 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:13:37,078 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:13:37,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:13:37,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:13:37,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:13:37,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:13:37,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:13:37,093 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:13:37,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:13:37,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:13:37,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:13:37,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:13:37,109 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,109 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:13:37,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:13:37,109 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:13:37,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:13:37,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:13:37,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:13:37,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:13:37,109 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,125 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:13:37,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:13:37,125 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:13:37,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:13:37,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:13:37,125 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,125 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,125 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:13:37,140 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:20:28,171 ############################# 2007-02-13T10:20:28,171 N About: Shark 3D Player 2007-02-13T10:20:28,171 N Time stamp: 2007-02-13T10:20:28,171 2007-02-13T10:20:28,171 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:20:28,171 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:20:28,171 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:20:28,171 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:20:28,171 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:20:28,171 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:20:28,171 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:20:28,171 N Stdout: Enabled. 2007-02-13T10:20:28,171 N Stderr: Enabled. 2007-02-13T10:20:28,171 N Logging to debug output: Enabled. 2007-02-13T10:20:28,171 N Error messages boxes: Disabled. 2007-02-13T10:20:28,171 N Fatal error message boxes: Enabled. 2007-02-13T10:20:28,171 N Instant abort after error: Disabled. 2007-02-13T10:20:28,171 N Opportune abort after error: Disabled. 2007-02-13T10:20:28,171 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:20:28,171 N Log file Line flush: Disabled. 2007-02-13T10:20:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:20:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:20:28,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:20:28,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:20:28,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:20:28,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:20:28,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:20:28,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:20:28,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:20:28,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:20:28,234 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:20:28,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:20:28,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:20:28,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:20:28,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:20:28,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:20:28,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,265 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:20:28,265 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:20:28,265 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:20:28,281 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:20:28,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:20:28,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:20:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:20:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:20:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:20:28,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:20:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:20:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:20:28,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:20:28,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:20:28,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:20:28,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:20:28,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:20:28,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:20:28,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:20:28,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:20:28,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:20:28,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:20:28,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:20:28,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:20:28,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,515 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:20:28,515 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:20:28,515 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:20:28,515 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:20:28,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:20:28,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:20:28,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,531 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:20:28,531 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:20:28,546 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:20:28,546 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:20:28,546 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:20:28,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:20:28,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:20:28,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,562 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:20:28,562 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:20:28,562 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:20:28,562 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:20:28,578 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:20:28,578 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:20:28,578 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:20:28,578 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:20:28,593 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:20:28,593 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:20:28,593 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:20:28,593 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:20:28,609 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:20:28,609 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:20:28,609 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:20:28,609 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:20:28,609 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:20:28,625 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:20:28,625 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:20:28,640 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:20:28,640 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:20:28,656 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:20:28,656 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:20:28,656 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:20:28,656 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:20:28,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:20:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:20:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:20:28,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:20:28,703 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:20:28,703 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:20:28,703 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:20:28,703 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:20:28,750 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:20:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:20:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:20:28,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,750 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:20:28,750 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:20:28,750 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:20:28,750 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:20:28,765 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:20:28,765 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:20:28,765 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:20:28,765 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:20:28,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:20:28,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:20:28,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:20:28,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:20:28,796 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:20:28,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:20:28,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:20:28,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:20:28,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:28,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:20:28,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:20:28,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:28,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:20:28,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:20:28,828 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:20:28,828 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:20:28,828 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:20:28,828 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:20:28,843 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:20:28,843 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:20:28,843 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:20:28,843 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:20:28,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:20:28,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:20:28,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,875 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:20:28,875 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:20:28,875 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:20:28,875 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:20:28,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:20:28,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:20:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:20:28,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:28,968 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:20:28,984 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:20:28,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:28,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,000 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:20:29,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:20:29,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:20:29,046 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:20:29,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:20:29,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:20:29,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:20:29,078 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:20:29,093 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:20:29,093 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:20:29,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:20:29,093 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:29,093 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:20:29,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:29,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:29,140 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:20:29,140 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:29,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:20:29,156 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:20:29,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:20:29,187 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:20:29,187 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:20:29,187 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:20:29,187 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:20:29,187 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:20:29,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:20:29,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:20:29,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,218 N Using snd cooperative level "priority". 2007-02-13T10:20:29,328 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:20:29,328 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:20:29,328 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:20:29,343 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:20:29,359 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:20:29,359 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:20:29,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:20:29,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:20:29,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:20:29,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:20:29,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:20:29,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:20:29,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,406 N Starting main loop. 2007-02-13T10:20:29,406 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:20:29,421 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:20:29,421 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:20:29,421 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:20:29,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:20:29,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:20:29,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:20:29,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:20:29,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,453 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:20:29,453 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:20:29,453 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:20:29,468 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:20:29,468 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:20:29,468 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:20:29,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:20:29,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:20:29,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:20:29,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:20:29,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:20:29,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:20:29,531 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:20:29,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:20:29,562 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:20:29,562 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:20:29,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:20:29,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:20:29,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:20:29,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:20:29,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:20:29,640 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:20:29,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:20:29,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:20:29,656 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:20:29,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:20:29,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:20:29,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:20:29,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:20:29,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:20:29,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:20:29,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:20:29,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:20:29,703 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:20:29,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:20:29,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:20:29,765 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:20:29,765 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:20:29,781 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:20:29,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:20:29,796 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:20:29,796 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:20:29,796 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:20:29,796 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:20:29,812 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:20:29,812 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:20:29,828 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:20:29,828 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:20:29,828 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:20:29,828 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:20:29,828 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:20:29,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:20:29,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:20:29,843 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:20:29,843 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:20:29,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:20:29,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:20:29,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:20:29,859 N Found input device "Keyboard". 2007-02-13T10:20:29,859 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:20:29,859 N Input device "Keyboard": Found button "1". 2007-02-13T10:20:29,859 N Input device "Keyboard": Found button "2". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "3". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "4". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "5". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "6". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "7". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "8". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "9". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "0". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "ü". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "ó". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Q". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "W". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "E". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "R". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "T". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Z". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "U". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "I". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "O". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "P". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "ő". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "ú". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Return". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "A". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "S". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "D". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "F". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "G". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "H". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "J". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "K". 2007-02-13T10:20:29,875 N Input device "Keyboard": Found button "L". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "é". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "á". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "0". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "ű". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Y". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "X". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "C". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "V". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "B". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "N". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "M". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button ",". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button ".". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "-". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Space". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F1". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F2". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F3". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F4". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F5". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F6". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F7". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F8". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F9". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "F10". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:20:29,890 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "í". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "F11". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "F12". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "F15". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:20:29,906 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Break". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Home". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Up". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Left". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Right". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "End". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Down". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Application". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Power". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Search". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Back". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:20:29,921 N Input device "Keyboard": Found button "Media". 2007-02-13T10:20:29,921 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:20:29,921 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:20:29,921 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:20:29,937 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:20:29,953 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:20:29,968 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:20:29,968 N Found input device "Mouse". 2007-02-13T10:20:29,968 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:20:29,968 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:20:29,968 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:20:29,968 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:20:29,968 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:20:29,968 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:20:29,984 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:20:29,984 N Ignoring frame time of 0.284561. 2007-02-13T10:20:29,984 N Frame time 0.284837 was cut down to 0.2. 2007-02-13T10:20:29,984 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:20:29,984 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:20:29,984 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:20:30,000 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:20:30,000 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:20:30,000 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:20:30,000 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:20:30,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:20:30,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:20:30,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:20:30,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:20:30,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:20:30,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:20:30,015 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:20:30,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:20:30,015 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:20:30,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:20:30,062 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:20:30,062 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:20:30,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:20:30,062 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:20:30,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:20:30,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:20:30,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:20:30,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:20:30,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:20:30,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:20:30,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:20:30,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:20:30,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:20:30,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:20:30,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:20:30,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:20:30,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:20:30,328 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:20:30,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:20:30,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,359 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:20:30,359 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:20:30,359 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:20:30,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:20:30,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,390 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:20:30,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:20:30,390 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:20:30,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:20:30,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:20:30,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:20:30,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:20:30,437 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:20:30,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:20:30,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:20:30,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:20:30,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:20:30,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:20:30,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:20:30,531 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:20:30,546 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:20:30,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:20:30,546 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,546 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,546 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,546 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:20:30,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:20:30,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:20:30,546 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:20:30,546 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:20:30,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:20:30,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:20:30,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:20:30,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:20:30,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:20:30,562 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:20:30,562 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:20:30,562 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:20:30,562 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:20:30,562 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:20:30,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:20:30,578 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:20:30,578 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:20:30,578 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,578 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:20:30,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:20:30,593 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:20:30,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:20:30,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:20:30,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:20:30,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:21:48,203 ############################# 2007-02-13T10:21:48,203 N About: Shark 3D Player 2007-02-13T10:21:48,203 N Time stamp: 2007-02-13T10:21:48,203 2007-02-13T10:21:48,203 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:21:48,203 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:21:48,203 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:21:48,218 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:21:48,218 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:21:48,218 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:21:48,218 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:21:48,218 N Stdout: Enabled. 2007-02-13T10:21:48,218 N Stderr: Enabled. 2007-02-13T10:21:48,218 N Logging to debug output: Enabled. 2007-02-13T10:21:48,218 N Error messages boxes: Disabled. 2007-02-13T10:21:48,218 N Fatal error message boxes: Enabled. 2007-02-13T10:21:48,218 N Instant abort after error: Disabled. 2007-02-13T10:21:48,218 N Opportune abort after error: Disabled. 2007-02-13T10:21:48,218 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:21:48,218 N Log file Line flush: Disabled. 2007-02-13T10:21:48,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:21:48,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:21:48,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:21:48,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:21:48,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:21:48,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:21:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:21:48,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:21:48,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:21:48,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:21:48,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:21:48,265 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:21:48,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:21:48,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:21:48,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:21:48,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:21:48,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:21:48,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,312 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:21:48,312 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:21:48,312 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:21:48,312 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:21:48,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:21:48,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:21:48,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:21:48,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:21:48,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:21:48,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:21:48,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:21:48,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:21:48,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:21:48,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:21:48,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:21:48,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:21:48,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:21:48,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:21:48,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:21:48,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:21:48,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,546 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:21:48,546 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:21:48,546 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:21:48,546 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:21:48,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:21:48,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:21:48,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,578 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:21:48,578 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:21:48,578 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:21:48,578 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:21:48,578 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:21:48,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:21:48,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:21:48,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,593 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:21:48,593 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:21:48,593 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:21:48,593 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:21:48,609 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:21:48,609 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:21:48,609 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:21:48,609 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:21:48,625 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:21:48,640 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:21:48,640 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:21:48,640 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:21:48,640 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:21:48,640 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:21:48,640 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:21:48,640 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:21:48,656 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:21:48,671 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:21:48,671 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:21:48,671 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:21:48,671 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:21:48,687 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:21:48,687 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:21:48,687 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:21:48,687 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:21:48,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:21:48,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:21:48,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:21:48,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:21:48,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:21:48,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:21:48,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:21:48,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:21:48,734 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:21:48,734 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:21:48,734 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:21:48,734 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:21:48,781 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:21:48,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:21:48,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:21:48,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,796 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:21:48,796 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:21:48,796 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:21:48,796 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:21:48,812 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:21:48,812 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:21:48,812 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:21:48,812 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:21:48,812 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:21:48,812 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:21:48,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:21:48,828 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:21:48,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:21:48,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:21:48,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:21:48,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:21:48,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:21:48,859 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:21:48,875 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:21:48,875 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:21:48,875 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:21:48,875 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:21:48,875 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:21:48,875 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:21:48,875 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:21:48,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:21:48,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:21:48,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,906 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:21:48,906 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:21:48,906 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:21:48,906 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:21:48,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:21:48,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:21:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:21:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:21:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:21:48,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:21:49,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:21:49,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,000 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,015 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,031 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,046 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,062 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:21:49,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:21:49,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:21:49,062 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:21:49,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:21:49,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:21:49,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:21:49,109 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:21:49,109 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:21:49,109 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:21:49,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:21:49,109 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:49,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:21:49,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:49,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:49,156 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:21:49,156 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:49,156 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:21:49,171 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:21:49,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:21:49,203 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:21:49,203 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:21:49,203 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:21:49,203 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:21:49,218 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:21:49,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:21:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:21:49,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,234 N Using snd cooperative level "priority". 2007-02-13T10:21:49,343 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:21:49,343 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:21:49,343 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:21:49,375 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:21:49,375 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:21:49,375 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:21:49,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:21:49,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:21:49,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:21:49,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:21:49,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:21:49,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:21:49,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,421 N Starting main loop. 2007-02-13T10:21:49,421 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:21:49,437 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:21:49,437 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:21:49,437 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:21:49,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:21:49,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:21:49,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:21:49,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:21:49,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,468 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:21:49,468 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:21:49,468 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:21:49,468 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:21:49,484 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:21:49,484 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:21:49,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:21:49,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:21:49,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:21:49,531 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:21:49,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:21:49,578 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:21:49,578 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:21:49,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:21:49,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:21:49,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:21:49,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:21:49,609 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:21:49,625 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:21:49,640 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:21:49,640 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:21:49,640 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:21:49,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:21:49,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:21:49,640 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:21:49,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:21:49,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:21:49,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:21:49,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:21:49,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:21:49,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:21:49,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:21:49,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:21:49,687 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:21:49,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:21:49,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:21:49,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:21:49,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:21:49,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:21:49,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:21:49,750 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:21:49,750 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:21:49,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:21:49,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:21:49,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:21:49,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:21:49,765 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:21:49,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:21:49,781 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:21:49,781 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:21:49,781 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:21:49,781 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:21:49,796 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:21:49,796 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:21:49,796 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:21:49,812 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:21:49,812 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:21:49,812 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:21:49,812 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:21:49,812 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:21:49,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:21:49,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:21:49,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:21:49,828 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:21:49,828 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:21:49,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:21:49,843 N Found input device "Keyboard". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "1". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "2". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "3". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "4". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "5". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "6". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "7". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "8". 2007-02-13T10:21:49,843 N Input device "Keyboard": Found button "9". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "0". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "ü". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "ó". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Q". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "W". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "E". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "R". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "T". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Z". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "U". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "I". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "O". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "P". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "ő". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "ú". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Return". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "A". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "S". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "D". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "F". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "G". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "H". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "J". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "K". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "L". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "é". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "á". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "0". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:21:49,859 N Input device "Keyboard": Found button "ű". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Y". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "X". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "C". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "V". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "B". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "N". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "M". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button ",". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button ".". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "-". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Space". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F1". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F2". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F3". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F4". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F5". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F6". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F7". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F8". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F9". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "F10". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:21:49,875 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "í". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "F11". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "F12". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "F15". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Break". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Home". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Up". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:21:49,890 N Input device "Keyboard": Found button "Left". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Right". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "End". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Down". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Application". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Power". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Search". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Back". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:21:49,906 N Input device "Keyboard": Found button "Media". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:21:49,906 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:21:49,921 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:21:49,937 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:21:49,953 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:21:49,953 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:21:49,953 N Found input device "Mouse". 2007-02-13T10:21:49,953 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:21:49,953 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:21:49,953 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:21:49,953 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:21:49,953 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:21:49,953 N Ignoring frame time of 0.265. 2007-02-13T10:21:49,953 N Frame time 0.265186 was cut down to 0.2. 2007-02-13T10:21:49,968 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:21:49,968 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:21:49,968 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:21:49,968 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:21:49,968 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:21:49,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:21:49,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:21:49,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:21:49,984 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:21:49,984 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:21:50,000 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:21:50,000 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:21:50,031 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:21:50,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:21:50,031 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:21:50,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:21:50,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,046 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:21:50,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,062 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:21:50,062 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:21:50,062 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,078 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:21:50,078 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,078 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:21:50,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:21:50,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:21:50,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:21:50,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:21:50,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:21:50,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:21:50,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:21:50,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:21:50,296 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:21:50,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,312 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:21:50,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:21:50,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:21:50,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:21:50,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,359 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:21:50,359 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,359 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:21:50,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:21:50,375 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:21:50,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:21:50,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:21:50,406 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:21:50,406 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:21:50,406 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:21:50,406 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:21:50,406 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:21:50,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:21:50,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:21:50,453 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:21:50,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:21:50,515 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:21:50,515 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:21:50,515 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:21:50,515 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,515 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,515 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,515 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:21:50,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:21:50,531 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:21:50,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:21:50,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:21:50,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:21:50,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:21:50,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:21:50,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:21:50,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:21:50,546 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:21:50,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:21:50,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:21:50,546 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,562 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:21:50,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:21:50,562 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:21:50,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:21:50,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:21:50,562 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,562 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:21:50,578 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLEND ############################# 2007-02-13T10:23:09,671 ############################# 2007-02-13T10:23:09,671 N About: Shark 3D Player 2007-02-13T10:23:09,671 N Time stamp: 2007-02-13T10:23:09,671 2007-02-13T10:23:09,671 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:23:09,687 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:23:09,687 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:23:09,687 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:23:09,687 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:23:09,687 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:23:09,687 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:23:09,687 N Stdout: Enabled. 2007-02-13T10:23:09,687 N Stderr: Enabled. 2007-02-13T10:23:09,687 N Logging to debug output: Enabled. 2007-02-13T10:23:09,687 N Error messages boxes: Disabled. 2007-02-13T10:23:09,687 N Fatal error message boxes: Enabled. 2007-02-13T10:23:09,687 N Instant abort after error: Disabled. 2007-02-13T10:23:09,687 N Opportune abort after error: Disabled. 2007-02-13T10:23:09,687 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:23:09,687 N Log file Line flush: Disabled. 2007-02-13T10:23:09,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:23:09,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:23:09,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:23:09,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:23:09,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:23:09,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:23:09,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:23:09,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:23:09,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:23:09,750 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:23:09,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:23:09,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:23:09,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:23:09,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:23:09,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:23:09,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,781 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:23:09,781 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:23:09,781 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:23:09,781 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:23:09,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:23:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:23:09,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:23:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:23:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:23:09,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:23:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:23:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:23:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:23:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:23:09,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:23:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:23:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:23:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:23:09,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:23:09,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:23:09,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:23:09,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:09,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:23:09,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:23:10,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:23:10,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,015 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:23:10,015 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:23:10,015 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:23:10,015 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:23:10,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:23:10,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:23:10,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,046 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:23:10,046 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:23:10,046 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:23:10,046 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:23:10,046 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:23:10,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:23:10,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:23:10,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,062 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:23:10,062 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:23:10,078 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:23:10,078 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:23:10,078 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:23:10,093 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:23:10,093 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:23:10,093 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:23:10,109 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:23:10,109 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:23:10,109 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:23:10,109 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:23:10,109 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:23:10,109 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:23:10,125 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:23:10,125 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:23:10,125 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:23:10,140 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:23:10,140 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:23:10,140 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:23:10,140 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:23:10,156 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:23:10,156 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:23:10,171 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:23:10,171 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:23:10,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:23:10,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:23:10,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:23:10,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:23:10,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:23:10,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:23:10,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:23:10,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:23:10,203 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:23:10,203 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:23:10,203 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:23:10,203 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:23:10,250 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:23:10,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:23:10,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:23:10,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,265 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:23:10,265 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:23:10,265 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:23:10,265 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:23:10,281 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:23:10,281 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:23:10,281 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:23:10,281 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:23:10,281 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:23:10,296 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:23:10,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:23:10,296 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:23:10,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:23:10,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:23:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:23:10,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:23:10,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:23:10,343 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:23:10,343 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:23:10,343 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:23:10,343 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:23:10,343 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:23:10,359 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:23:10,359 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:23:10,359 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:23:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:23:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:23:10,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,375 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:23:10,390 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:23:10,390 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:23:10,390 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:23:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:23:10,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:23:10,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,484 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:23:10,484 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:23:10,484 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,484 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,484 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,500 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:23:10,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:23:10,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:23:10,546 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:23:10,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:23:10,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:23:10,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:23:10,578 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:23:10,578 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:23:10,578 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:23:10,578 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:23:10,593 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:10,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:23:10,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:10,593 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:10,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:23:10,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:10,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:23:10,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:23:10,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:23:10,671 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:23:10,687 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:23:10,687 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:23:10,687 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:23:10,687 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:23:10,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:23:10,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:23:10,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,718 N Using snd cooperative level "priority". 2007-02-13T10:23:10,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:23:10,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:23:10,828 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:23:10,843 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:23:10,843 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:23:10,843 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:23:10,843 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:23:10,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:23:10,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:23:10,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:23:10,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:23:10,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:23:10,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:23:10,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:23:10,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:23:10,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:23:10,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:23:10,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,906 N Starting main loop. 2007-02-13T10:23:10,906 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:23:10,906 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:23:10,906 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:23:10,906 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:23:10,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:23:10,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:23:10,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:23:10,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:23:10,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:10,953 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:23:10,953 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:23:10,953 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:23:10,953 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:23:10,968 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:23:10,968 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:23:10,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:10,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:23:10,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:23:10,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:23:11,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:23:11,015 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:23:11,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:23:11,062 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:23:11,062 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:23:11,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:23:11,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:23:11,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:23:11,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:23:11,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:23:11,109 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:23:11,125 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:23:11,125 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:23:11,125 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:23:11,125 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:23:11,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:23:11,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:23:11,125 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:23:11,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:23:11,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:23:11,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:23:11,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:11,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:23:11,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:23:11,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:23:11,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:23:11,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:23:11,187 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:23:11,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:23:11,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:23:11,234 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:23:11,250 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:23:11,250 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:23:11,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:23:11,265 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:23:11,265 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:23:11,265 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:23:11,265 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:23:11,281 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:23:11,281 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:23:11,296 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:23:11,296 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:23:11,296 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:23:11,296 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:23:11,296 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:23:11,312 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:23:11,312 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:23:11,312 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:23:11,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:23:11,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:23:11,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:23:11,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:23:11,328 N Found input device "Keyboard". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "1". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "2". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "3". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "4". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "5". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "6". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "7". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "8". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "9". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "0". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "ü". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "ó". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Q". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "W". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "E". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "R". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "T". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Z". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "U". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "I". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "O". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "P". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "ő". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "ú". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Return". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "A". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "S". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "D". 2007-02-13T10:23:11,343 N Input device "Keyboard": Found button "F". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "G". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "H". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "J". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "K". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "L". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "é". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "á". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "0". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "ű". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Y". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "X". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "C". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "V". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "B". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "N". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "M". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button ",". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button ".". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "-". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Space". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F1". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F2". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F3". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F4". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F5". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F6". 2007-02-13T10:23:11,359 N Input device "Keyboard": Found button "F7". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F8". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F9". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F10". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "í". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F11". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F12". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "F15". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:23:11,375 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Break". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Home". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Up". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Left". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Right". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "End". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Down". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Application". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Power". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Search". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "Back". 2007-02-13T10:23:11,390 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:23:11,406 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:23:11,406 N Input device "Keyboard": Found button "Media". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:23:11,406 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:23:11,421 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:23:11,437 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:23:11,437 N Found input device "Mouse". 2007-02-13T10:23:11,437 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:23:11,437 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:23:11,437 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:23:11,437 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:23:11,453 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:23:11,453 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:23:11,453 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:23:11,453 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:23:11,453 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:23:11,453 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:23:11,453 N Ignoring frame time of 0.27251. 2007-02-13T10:23:11,453 N Frame time 0.272779 was cut down to 0.2. 2007-02-13T10:23:11,453 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:23:11,468 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:23:11,468 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:23:11,468 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:23:11,468 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:23:11,468 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:23:11,468 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:23:11,484 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:23:11,484 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:23:11,484 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:23:11,484 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:23:11,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:23:11,531 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:23:11,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:23:11,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:23:11,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:23:11,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,546 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:23:11,562 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,562 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:23:11,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:23:11,562 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,562 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:23:11,578 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,578 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:23:11,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:23:11,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:23:11,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:23:11,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:23:11,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:23:11,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,640 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:23:11,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:23:11,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:23:11,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:23:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:23:11,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,843 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:23:11,843 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:23:11,843 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,843 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:23:11,843 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,843 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,859 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:23:11,859 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,875 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:23:11,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:23:11,875 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:23:11,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:23:11,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:23:11,906 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:23:11,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:23:11,906 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:23:11,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:23:11,921 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:23:11,921 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:23:11,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:23:11,953 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:23:11,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:11,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:11,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:11,984 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:12,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:12,000 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:23:12,015 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:23:12,015 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:23:12,015 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:23:12,015 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,015 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,015 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,031 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:23:12,031 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:23:12,031 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:23:12,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:23:12,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:23:12,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:23:12,046 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:23:12,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:23:12,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:23:12,046 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:23:12,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:23:12,046 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,046 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:23:12,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:23:12,046 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:23:12,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:23:12,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:23:12,062 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:23:12,062 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:23:12,062 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,062 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:23:12,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:23:12,062 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:23:12,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:23:12,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,078 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:23:12,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLE ############################# 2007-02-13T10:25:16,828 ############################# 2007-02-13T10:25:16,828 N About: Shark 3D Player 2007-02-13T10:25:16,828 N Time stamp: 2007-02-13T10:25:16,828 2007-02-13T10:25:16,828 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:25:16,828 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:25:16,828 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:25:16,828 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:25:16,828 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:25:16,828 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:25:16,828 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:25:16,828 N Stdout: Enabled. 2007-02-13T10:25:16,828 N Stderr: Enabled. 2007-02-13T10:25:16,828 N Logging to debug output: Enabled. 2007-02-13T10:25:16,828 N Error messages boxes: Disabled. 2007-02-13T10:25:16,828 N Fatal error message boxes: Enabled. 2007-02-13T10:25:16,828 N Instant abort after error: Disabled. 2007-02-13T10:25:16,828 N Opportune abort after error: Disabled. 2007-02-13T10:25:16,828 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:25:16,828 N Log file Line flush: Disabled. 2007-02-13T10:25:16,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:25:16,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:25:16,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:16,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:25:16,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:16,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:25:16,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:25:16,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:25:16,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:25:16,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:25:16,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:25:16,890 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:25:16,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:25:16,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:25:16,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:25:16,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:16,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:25:16,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:25:16,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:16,921 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:25:16,921 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:25:16,921 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:25:16,921 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:25:16,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:25:17,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:25:17,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:25:17,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:25:17,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:25:17,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:25:17,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:25:17,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:25:17,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:25:17,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:25:17,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:25:17,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:25:17,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:25:17,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:25:17,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:25:17,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:25:17,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:25:17,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:25:17,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:25:17,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:25:17,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,171 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:25:17,171 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:25:17,171 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:25:17,171 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:25:17,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:25:17,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:25:17,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,187 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:25:17,187 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:25:17,187 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:25:17,187 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:25:17,187 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:25:17,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:25:17,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:25:17,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,218 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:25:17,218 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:25:17,218 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:25:17,218 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:25:17,234 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:25:17,234 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:25:17,234 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:25:17,234 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:25:17,250 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:25:17,250 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:25:17,250 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:25:17,250 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:25:17,265 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:25:17,265 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:25:17,265 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:25:17,265 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:25:17,265 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:25:17,281 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:25:17,281 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:25:17,281 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:25:17,281 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:25:17,312 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:25:17,312 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:25:17,312 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:25:17,312 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:25:17,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:25:17,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:25:17,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:25:17,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:25:17,359 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:25:17,359 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:25:17,359 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:25:17,359 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:25:17,406 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:25:17,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:25:17,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:25:17,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,406 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:25:17,406 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:25:17,406 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:25:17,406 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:25:17,421 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:25:17,421 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:25:17,421 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:25:17,421 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:25:17,437 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:25:17,437 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:25:17,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:25:17,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:25:17,453 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:25:17,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:25:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:25:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:25:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:17,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:25:17,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:25:17,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:17,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:25:17,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:25:17,484 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:25:17,484 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:25:17,484 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:25:17,484 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:25:17,500 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:25:17,500 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:25:17,500 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:25:17,500 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:25:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:25:17,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:25:17,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,531 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:25:17,531 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:25:17,531 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:25:17,531 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:25:17,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:25:17,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:25:17,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:25:17,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:25:17,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:25:17,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:25:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:25:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,625 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,656 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,671 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:25:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:25:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:25:17,687 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:25:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:25:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:25:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:25:17,734 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:25:17,734 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:25:17,734 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:25:17,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:25:17,734 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:17,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:25:17,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:17,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:17,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:25:17,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:17,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:25:17,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:25:17,812 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:25:17,828 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:25:17,828 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:25:17,828 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:25:17,828 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:25:17,843 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:25:17,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:25:17,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:25:17,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:17,859 N Using snd cooperative level "priority". 2007-02-13T10:25:17,968 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:25:17,968 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:25:17,968 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:25:18,000 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:25:18,000 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:25:18,000 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:25:18,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:25:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:25:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:25:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:25:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:25:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:25:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,046 N Starting main loop. 2007-02-13T10:25:18,062 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:25:18,062 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:25:18,062 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:25:18,062 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:25:18,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:25:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:25:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:25:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:25:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,109 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:25:18,109 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:25:18,109 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:25:18,109 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:25:18,109 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:25:18,125 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:25:18,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:25:18,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:25:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:25:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:25:18,171 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:25:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:25:18,203 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:25:18,203 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:25:18,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:25:18,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:25:18,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,218 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:25:18,234 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:25:18,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:25:18,265 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:25:18,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:25:18,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:25:18,281 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:25:18,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:25:18,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:25:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:25:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:25:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:25:18,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:25:18,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:25:18,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:25:18,328 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:25:18,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:25:18,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:25:18,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:25:18,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:25:18,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:25:18,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:25:18,390 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:25:18,390 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:25:18,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:25:18,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:25:18,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:25:18,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:25:18,406 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:25:18,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:25:18,421 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:25:18,421 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:25:18,421 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:25:18,421 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:25:18,437 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:25:18,437 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:25:18,437 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:25:18,437 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:25:18,437 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:25:18,437 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:25:18,453 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:25:18,453 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:25:18,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:25:18,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:25:18,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:25:18,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:25:18,453 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:25:18,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:25:18,468 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:25:18,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:25:18,484 N Found input device "Keyboard". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "1". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "2". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "3". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "4". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "5". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "6". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "7". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "8". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "9". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "0". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "ü". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "ó". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "Q". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "W". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "E". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "R". 2007-02-13T10:25:18,484 N Input device "Keyboard": Found button "T". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "Z". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "U". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "I". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "O". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "P". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "ő". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "ú". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "Return". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "A". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "S". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "D". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "F". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "G". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "H". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "J". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "K". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "L". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "é". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "á". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "0". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "ű". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "Y". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "X". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "C". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "V". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "B". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "N". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button "M". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button ",". 2007-02-13T10:25:18,500 N Input device "Keyboard": Found button ".". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "-". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Space". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F1". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F2". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F3". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F4". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F5". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F6". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F7". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F8". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F9". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "F10". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:25:18,515 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "í". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "F11". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "F12". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "F15". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Break". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Home". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Up". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Left". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Right". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "End". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Down". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:25:18,531 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Application". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Power". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Search". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Back". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:25:18,546 N Input device "Keyboard": Found button "Media". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:25:18,546 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:25:18,562 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:25:18,578 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:25:18,593 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:25:18,593 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:25:18,593 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:25:18,593 N Found input device "Mouse". 2007-02-13T10:25:18,593 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:25:18,593 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:25:18,593 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:25:18,593 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:25:18,593 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:25:18,593 N Ignoring frame time of 0.272659. 2007-02-13T10:25:18,593 N Frame time 0.272979 was cut down to 0.2. 2007-02-13T10:25:18,609 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:25:18,609 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:25:18,609 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:25:18,609 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:25:18,609 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:25:18,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:25:18,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:25:18,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:25:18,640 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:25:18,640 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:25:18,640 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:25:18,640 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:25:18,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:25:18,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:25:18,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:25:18,687 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:18,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:25:18,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:18,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:18,703 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:25:18,703 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:18,703 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:25:18,703 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:25:18,718 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:18,718 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:25:18,718 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:18,718 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:18,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:25:18,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:18,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:25:18,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:25:18,781 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:25:18,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:25:18,781 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:18,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:25:18,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:18,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:18,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:25:18,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:18,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:25:18,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:25:18,953 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:18,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:25:18,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:18,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:18,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:25:18,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:18,984 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:25:18,984 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:25:18,984 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:18,984 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:25:19,000 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:19,000 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:19,000 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:25:19,015 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:19,015 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:25:19,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:25:19,015 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:19,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:25:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:19,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:25:19,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:25:19,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:25:19,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:25:19,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:25:19,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:25:19,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:25:19,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:25:19,093 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:25:19,093 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:25:19,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:25:19,156 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:25:19,156 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:25:19,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:25:19,171 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,171 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:25:19,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:25:19,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:25:19,171 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:25:19,171 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:25:19,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:25:19,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:25:19,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:25:19,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:25:19,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:25:19,187 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:25:19,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:25:19,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:25:19,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:25:19,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:25:19,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:25:19,203 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:25:19,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:25:19,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,203 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:25:19,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:25:19,218 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:25:19,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:25:19,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:25:19,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:25:19,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:26:17,421 ############################# 2007-02-13T10:26:17,421 N About: Shark 3D Player 2007-02-13T10:26:17,421 N Time stamp: 2007-02-13T10:26:17,421 2007-02-13T10:26:17,421 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:26:17,421 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:26:17,437 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:26:17,437 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:26:17,437 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:26:17,437 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:26:17,437 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:26:17,437 N Stdout: Enabled. 2007-02-13T10:26:17,437 N Stderr: Enabled. 2007-02-13T10:26:17,437 N Logging to debug output: Enabled. 2007-02-13T10:26:17,437 N Error messages boxes: Disabled. 2007-02-13T10:26:17,437 N Fatal error message boxes: Enabled. 2007-02-13T10:26:17,437 N Instant abort after error: Disabled. 2007-02-13T10:26:17,437 N Opportune abort after error: Disabled. 2007-02-13T10:26:17,437 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:26:17,437 N Log file Line flush: Disabled. 2007-02-13T10:26:17,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:26:17,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:26:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:26:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:26:17,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:26:17,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:26:17,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:26:17,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:26:17,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:26:17,484 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:26:17,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:26:17,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:26:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:26:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:26:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:26:17,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,515 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:26:17,515 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:26:17,515 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:26:17,515 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:26:17,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:26:17,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:26:17,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:26:17,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:26:17,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:26:17,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:26:17,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:26:17,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:26:17,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:26:17,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:26:17,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:26:17,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:26:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:26:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:26:17,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:26:17,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:26:17,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:26:17,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:26:17,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:26:17,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:26:17,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:26:17,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,750 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:26:17,750 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:26:17,750 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:26:17,750 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:26:17,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:26:17,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:26:17,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,765 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:26:17,765 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:26:17,765 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:26:17,765 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:26:17,781 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:26:17,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:26:17,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:26:17,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,796 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:26:17,796 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:26:17,796 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:26:17,796 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:26:17,812 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:26:17,812 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:26:17,812 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:26:17,812 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:26:17,828 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:26:17,828 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:26:17,828 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:26:17,828 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:26:17,843 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:26:17,843 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:26:17,843 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:26:17,843 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:26:17,843 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:26:17,859 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:26:17,859 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:26:17,859 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:26:17,859 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:26:17,890 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:26:17,890 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:26:17,890 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:26:17,890 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:26:17,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:26:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:26:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:26:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:26:17,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:26:17,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:26:17,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:26:17,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:26:17,937 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:26:17,937 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:26:17,937 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:26:17,937 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:26:17,968 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:26:17,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:26:17,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:26:17,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:17,984 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:26:17,984 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:26:17,984 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:26:17,984 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:26:18,000 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:26:18,000 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:26:18,000 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:26:18,000 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:26:18,015 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:26:18,015 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:26:18,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:26:18,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:26:18,031 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:26:18,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:26:18,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:26:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:26:18,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:26:18,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:26:18,062 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:26:18,062 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:26:18,062 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:26:18,062 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:26:18,078 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:26:18,078 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:26:18,078 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:26:18,078 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:26:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:26:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:26:18,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,093 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:26:18,109 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:26:18,109 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:26:18,109 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:26:18,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:26:18,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:26:18,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:26:18,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,187 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:26:18,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:26:18,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:26:18,250 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:26:18,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:26:18,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:26:18,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:26:18,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:26:18,296 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:26:18,296 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:26:18,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:26:18,312 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:18,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:26:18,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:18,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:18,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:26:18,359 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:18,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:26:18,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:26:18,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:26:18,390 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:26:18,406 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:26:18,406 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:26:18,406 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:26:18,406 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:26:18,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:26:18,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:26:18,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,421 N Using snd cooperative level "priority". 2007-02-13T10:26:18,531 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:26:18,531 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:26:18,531 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:26:18,546 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:26:18,546 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:26:18,546 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:26:18,546 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:26:18,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:26:18,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:26:18,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:26:18,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:26:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:26:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:26:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:26:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:26:18,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:26:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:26:18,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,609 N Starting main loop. 2007-02-13T10:26:18,609 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:26:18,609 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:26:18,609 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:26:18,609 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:26:18,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:26:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:26:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:26:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:26:18,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,656 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:26:18,656 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:26:18,656 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:26:18,656 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:26:18,671 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:26:18,671 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:26:18,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:26:18,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:26:18,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:26:18,718 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:26:18,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:26:18,750 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:26:18,750 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:26:18,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:26:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:26:18,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:26:18,765 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:26:18,781 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:26:18,796 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:26:18,812 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:26:18,812 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:26:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:26:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:26:18,812 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:26:18,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:26:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:26:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:26:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:26:18,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:26:18,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:26:18,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:26:18,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:26:18,859 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:26:18,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:26:18,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:26:18,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:26:18,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:26:18,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:26:18,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:26:18,921 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:26:18,921 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:26:18,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:18,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:26:18,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:26:18,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:26:18,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:26:18,937 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:26:18,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:26:18,953 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:26:18,953 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:26:18,953 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:26:18,953 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:26:18,968 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:26:18,968 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:26:18,968 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:26:18,984 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:26:18,984 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:26:18,984 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:26:18,984 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:26:18,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:26:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:26:18,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:26:19,000 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:26:19,000 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:26:19,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:26:19,015 N Found input device "Keyboard". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "1". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "2". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "3". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "4". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "5". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "6". 2007-02-13T10:26:19,015 N Input device "Keyboard": Found button "7". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "8". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "9". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "0". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "ü". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "ó". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Q". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "W". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "E". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "R". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "T". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Z". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "U". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "I". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "O". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "P". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "ő". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "ú". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Return". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "A". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "S". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "D". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "F". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "G". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "H". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "J". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "K". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "L". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "é". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "á". 2007-02-13T10:26:19,031 N Input device "Keyboard": Found button "0". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "ű". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Y". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "X". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "C". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "V". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "B". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "N". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "M". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button ",". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button ".". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "-". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Space". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F1". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F2". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F3". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F4". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F5". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F6". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F7". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F8". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F9". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "F10". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:26:19,046 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "í". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "F11". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "F12". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "F15". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:26:19,062 N Input device "Keyboard": Found button "Break". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Home". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Up". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Left". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Right". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "End". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Down". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Application". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Power". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Search". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Back". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:26:19,078 N Input device "Keyboard": Found button "Media". 2007-02-13T10:26:19,078 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:26:19,078 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:26:19,078 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:26:19,078 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:26:19,093 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:26:19,109 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:26:19,125 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:26:19,125 N Found input device "Mouse". 2007-02-13T10:26:19,125 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:26:19,125 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:26:19,125 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:26:19,125 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:26:19,125 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:26:19,125 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:26:19,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:26:19,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:26:19,140 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:26:19,140 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:26:19,140 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:26:19,140 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:26:19,140 N Ignoring frame time of 0.264642. 2007-02-13T10:26:19,140 N Frame time 0.264894 was cut down to 0.2. 2007-02-13T10:26:19,140 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:26:19,140 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:26:19,140 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:26:19,140 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:26:19,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:26:19,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:26:19,156 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:26:19,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:26:19,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:26:19,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:26:19,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:26:19,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:26:19,171 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:26:19,171 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:26:19,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:26:19,171 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:26:19,171 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:26:19,203 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:26:19,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:26:19,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:26:19,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:26:19,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:26:19,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,234 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:26:19,234 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:26:19,234 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:26:19,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,265 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:26:19,265 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:26:19,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:26:19,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:26:19,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:26:19,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:26:19,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:26:19,468 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:26:19,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:26:19,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:26:19,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:26:19,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,500 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:26:19,500 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:26:19,500 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:26:19,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:26:19,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:26:19,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:26:19,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:26:19,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:26:19,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:26:19,562 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:26:19,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:26:19,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:26:19,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:26:19,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:26:19,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:26:19,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:26:19,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:26:19,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:26:19,687 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:26:19,687 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:26:19,687 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:26:19,687 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,687 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:26:19,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:26:19,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:26:19,687 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:26:19,687 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:26:19,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:26:19,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:26:19,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:26:19,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:26:19,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:26:19,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:26:19,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:26:19,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:26:19,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:26:19,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:26:19,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:26:19,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:26:19,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:26:19,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:26:19,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:26:19,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:26:19,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:26:19,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:26:19,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:26:19,734 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:26:19,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:26:19,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:26:19,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:26:19,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:27:01,750 ############################# 2007-02-13T10:27:01,750 N About: Shark 3D Player 2007-02-13T10:27:01,750 N Time stamp: 2007-02-13T10:27:01,750 2007-02-13T10:27:01,750 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:27:01,750 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:27:01,750 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:27:01,750 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:27:01,765 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:27:01,765 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:27:01,765 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:27:01,765 N Stdout: Enabled. 2007-02-13T10:27:01,765 N Stderr: Enabled. 2007-02-13T10:27:01,765 N Logging to debug output: Enabled. 2007-02-13T10:27:01,765 N Error messages boxes: Disabled. 2007-02-13T10:27:01,765 N Fatal error message boxes: Enabled. 2007-02-13T10:27:01,765 N Instant abort after error: Disabled. 2007-02-13T10:27:01,765 N Opportune abort after error: Disabled. 2007-02-13T10:27:01,765 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:27:01,765 N Log file Line flush: Disabled. 2007-02-13T10:27:01,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:27:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:27:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:27:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:27:01,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:27:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:27:01,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:27:01,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:27:01,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:27:01,812 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:27:01,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:27:01,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:27:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:27:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:27:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:27:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,843 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:27:01,843 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:27:01,843 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:27:01,843 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:27:01,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:27:01,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:27:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:27:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:27:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:27:01,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:27:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:27:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:01,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:27:02,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:27:02,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:27:02,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:27:02,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:27:02,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:27:02,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:27:02,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:27:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:27:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:27:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:27:02,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:27:02,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:27:02,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,062 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:27:02,078 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:27:02,078 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:27:02,078 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:27:02,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:27:02,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:27:02,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,093 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:27:02,093 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:27:02,093 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:27:02,093 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:27:02,093 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:27:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:27:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:27:02,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,109 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:27:02,125 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:27:02,125 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:27:02,125 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:27:02,125 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:27:02,140 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:27:02,140 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:27:02,140 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:27:02,156 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:27:02,156 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:27:02,156 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:27:02,156 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:27:02,156 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:27:02,156 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:27:02,171 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:27:02,171 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:27:02,171 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:27:02,187 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:27:02,187 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:27:02,187 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:27:02,187 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:27:02,203 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:27:02,203 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:27:02,203 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:27:02,203 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:27:02,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:27:02,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:27:02,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:27:02,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:27:02,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:27:02,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:27:02,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:27:02,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:27:02,250 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:27:02,250 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:27:02,250 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:27:02,250 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:27:02,296 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:27:02,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:27:02,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:27:02,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,296 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:27:02,296 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:27:02,296 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:27:02,312 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:27:02,312 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:27:02,312 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:27:02,328 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:27:02,328 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:27:02,328 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:27:02,328 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:27:02,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:27:02,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:27:02,343 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:27:02,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:27:02,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:27:02,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:27:02,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:27:02,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:27:02,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:27:02,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:27:02,375 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:27:02,375 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:27:02,375 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:27:02,375 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:27:02,390 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:27:02,390 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:27:02,390 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:27:02,390 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:27:02,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:27:02,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:27:02,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,421 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:27:02,421 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:27:02,421 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:27:02,421 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:27:02,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:27:02,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:27:02,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,500 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,515 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,531 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,546 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:27:02,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:27:02,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:27:02,562 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:27:02,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:27:02,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:27:02,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:27:02,593 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:27:02,609 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:27:02,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:27:02,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:27:02,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:02,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:27:02,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:02,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:02,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:27:02,656 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:02,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:27:02,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:27:02,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:27:02,687 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:27:02,703 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:27:02,703 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:27:02,703 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:27:02,703 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:27:02,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:27:02,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:27:02,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,734 N Using snd cooperative level "priority". 2007-02-13T10:27:02,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:27:02,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:27:02,828 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:27:02,843 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:27:02,843 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:27:02,843 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:27:02,843 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:27:02,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:27:02,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:27:02,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:27:02,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:27:02,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:27:02,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:27:02,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:27:02,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:27:02,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:27:02,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:27:02,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,906 N Starting main loop. 2007-02-13T10:27:02,906 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:27:02,906 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:27:02,906 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:27:02,906 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:27:02,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:27:02,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:27:02,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:27:02,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:27:02,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:02,953 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:27:02,953 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:27:02,953 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:27:02,953 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:27:02,968 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:27:02,968 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:27:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:27:02,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:27:03,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:27:03,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:27:03,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:27:03,015 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:27:03,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:27:03,046 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:27:03,046 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:27:03,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:27:03,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:27:03,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:03,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:27:03,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:27:03,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:27:03,078 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:27:03,093 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:27:03,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:27:03,109 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:27:03,109 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:27:03,109 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:27:03,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:27:03,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:27:03,109 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:27:03,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:27:03,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:27:03,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:27:03,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:03,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:27:03,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:27:03,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:27:03,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:27:03,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:27:03,171 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:27:03,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:27:03,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:27:03,218 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:27:03,218 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:27:03,234 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:27:03,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:27:03,250 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:27:03,250 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:27:03,250 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:27:03,250 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:27:03,265 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:27:03,265 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:27:03,281 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:27:03,281 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:27:03,281 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:27:03,281 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:27:03,281 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:27:03,281 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:27:03,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:27:03,296 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:27:03,296 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:27:03,296 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:27:03,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:27:03,312 N Found input device "Keyboard". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "1". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "2". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "3". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "4". 2007-02-13T10:27:03,312 N Input device "Keyboard": Found button "5". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "6". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "7". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "8". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "9". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "0". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "ü". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "ó". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Q". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "W". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "E". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "R". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "T". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Z". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "U". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "I". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "O". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "P". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "ő". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "ú". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Return". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "A". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "S". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "D". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "F". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "G". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "H". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "J". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "K". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "L". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "é". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "á". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "0". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:27:03,328 N Input device "Keyboard": Found button "ű". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Y". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "X". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "C". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "V". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "B". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "N". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "M". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button ",". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button ".". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "-". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Space". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F1". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F2". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F3". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F4". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F5". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F6". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F7". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F8". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F9". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "F10". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:27:03,343 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "í". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "F11". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "F12". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "F15". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Break". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Home". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Up". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Left". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Right". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "End". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Down". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:27:03,359 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Application". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Power". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Search". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Back". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:27:03,375 N Input device "Keyboard": Found button "Media". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:27:03,375 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:27:03,390 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:27:03,406 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:27:03,406 N Found input device "Mouse". 2007-02-13T10:27:03,406 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:27:03,406 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:27:03,421 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:27:03,421 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:27:03,421 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:27:03,421 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:27:03,421 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:27:03,421 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:27:03,421 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:27:03,421 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:27:03,421 N Ignoring frame time of 0.259294. 2007-02-13T10:27:03,421 N Frame time 0.25953 was cut down to 0.2. 2007-02-13T10:27:03,421 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:27:03,437 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:27:03,437 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:27:03,437 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:27:03,437 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:27:03,437 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:27:03,437 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:27:03,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:27:03,453 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:27:03,453 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:27:03,453 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:27:03,453 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:27:03,500 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:27:03,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:27:03,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:27:03,500 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:27:03,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,500 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:27:03,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:27:03,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:27:03,531 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:27:03,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:27:03,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:27:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:27:03,578 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:27:03,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:27:03,578 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:27:03,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,593 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,609 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:27:03,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:27:03,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:27:03,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:27:03,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:27:03,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,781 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:27:03,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:27:03,796 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:27:03,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:27:03,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:27:03,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:27:03,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:27:03,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:27:03,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:27:03,859 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:27:03,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:27:03,859 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:27:03,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:27:03,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:27:03,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:27:03,890 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:27:03,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:27:03,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:27:03,968 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:27:03,968 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:27:03,968 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:27:03,968 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:03,968 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:03,968 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:03,968 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:27:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:27:03,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:27:03,968 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:27:03,968 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:27:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:27:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:27:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:27:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:27:03,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:27:03,984 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:27:03,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:27:03,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:27:03,984 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:27:03,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:27:04,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:27:04,000 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:27:04,000 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:27:04,000 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,000 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:27:04,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:27:04,015 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:27:04,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:27:04,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:27:04,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,015 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,015 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,015 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:27:04,031 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLE ############################# 2007-02-13T10:28:33,796 ############################# 2007-02-13T10:28:33,796 N About: Shark 3D Player 2007-02-13T10:28:33,796 N Time stamp: 2007-02-13T10:28:33,796 2007-02-13T10:28:33,796 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:28:33,796 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:28:33,796 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:28:33,796 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:28:33,796 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:28:33,812 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:28:33,812 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:28:33,812 N Stdout: Enabled. 2007-02-13T10:28:33,812 N Stderr: Enabled. 2007-02-13T10:28:33,812 N Logging to debug output: Enabled. 2007-02-13T10:28:33,812 N Error messages boxes: Disabled. 2007-02-13T10:28:33,812 N Fatal error message boxes: Enabled. 2007-02-13T10:28:33,812 N Instant abort after error: Disabled. 2007-02-13T10:28:33,812 N Opportune abort after error: Disabled. 2007-02-13T10:28:33,812 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:28:33,812 N Log file Line flush: Disabled. 2007-02-13T10:28:33,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:28:33,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:28:33,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:28:33,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:28:33,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:28:33,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:28:33,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:28:33,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:28:33,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:28:33,859 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:28:33,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:28:33,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:28:33,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:28:33,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:28:33,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:28:33,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,890 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:28:33,906 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:28:33,906 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:28:33,906 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:28:33,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:33,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:28:34,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:28:34,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:28:34,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:28:34,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:28:34,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:28:34,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:28:34,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:28:34,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:28:34,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:28:34,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:28:34,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:28:34,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,125 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:28:34,125 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:28:34,125 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:28:34,125 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:28:34,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:28:34,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:28:34,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,156 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:28:34,156 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:28:34,156 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:28:34,156 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:28:34,156 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:28:34,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:28:34,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:28:34,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,171 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:28:34,171 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:28:34,187 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:28:34,187 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:28:34,187 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:28:34,187 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:28:34,203 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:28:34,203 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:28:34,218 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:28:34,218 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:28:34,218 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:28:34,218 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:28:34,218 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:28:34,218 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:28:34,234 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:28:34,234 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:28:34,234 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:28:34,250 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:28:34,250 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:28:34,250 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:28:34,250 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:28:34,265 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:28:34,265 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:28:34,281 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:28:34,281 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:28:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:28:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:28:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:28:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:28:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:28:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:28:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:28:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:28:34,312 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:28:34,312 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:28:34,312 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:28:34,312 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:28:34,359 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:28:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:28:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:28:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,375 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:28:34,375 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:28:34,375 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:28:34,375 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:28:34,390 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:28:34,390 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:28:34,390 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:28:34,390 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:28:34,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:28:34,406 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:28:34,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:28:34,406 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:28:34,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:28:34,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:28:34,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:28:34,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:28:34,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:28:34,453 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:28:34,453 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:28:34,453 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:28:34,453 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:28:34,453 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:28:34,468 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:28:34,468 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:28:34,468 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:28:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:28:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:28:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,484 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:28:34,484 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:28:34,500 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:28:34,500 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:28:34,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:28:34,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:28:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:28:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:28:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:28:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:28:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:28:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,578 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:28:34,593 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:28:34,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,593 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,609 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,625 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:28:34,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:28:34,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:28:34,656 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:28:34,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:28:34,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:28:34,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:28:34,703 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:28:34,703 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:28:34,703 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:28:34,703 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:28:34,703 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:34,718 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:28:34,718 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:34,718 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:34,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:28:34,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:34,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:28:34,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:28:34,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:28:34,796 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:28:34,812 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:28:34,812 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:28:34,812 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:28:34,812 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:28:34,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:28:34,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:28:34,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,828 N Using snd cooperative level "priority". 2007-02-13T10:28:34,937 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:28:34,937 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:28:34,937 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:28:34,953 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:28:34,953 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:28:34,953 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:28:34,953 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:28:34,953 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:28:34,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:28:34,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:28:34,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:28:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:28:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:28:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:34,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:28:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:28:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:28:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:28:35,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,015 N Starting main loop. 2007-02-13T10:28:35,015 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:28:35,015 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:28:35,015 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:28:35,015 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:28:35,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:28:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:28:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:28:35,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:28:35,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,062 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:28:35,062 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:28:35,062 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:28:35,062 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:28:35,078 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:28:35,078 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:28:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:28:35,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:28:35,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:28:35,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:28:35,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:28:35,125 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:28:35,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:28:35,156 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:28:35,156 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:28:35,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:28:35,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:28:35,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:28:35,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:28:35,171 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:28:35,187 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:28:35,203 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:28:35,218 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:28:35,218 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:28:35,218 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:28:35,218 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:28:35,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:28:35,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:28:35,218 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:28:35,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:28:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:28:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:28:35,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:28:35,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:28:35,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:28:35,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:28:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:28:35,281 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:28:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:28:35,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:28:35,328 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:28:35,343 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:28:35,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:28:35,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:28:35,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:28:35,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:28:35,359 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:28:35,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:28:35,359 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:28:35,359 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:28:35,375 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:28:35,375 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:28:35,375 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:28:35,375 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:28:35,390 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:28:35,390 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:28:35,390 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:28:35,390 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:28:35,406 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:28:35,406 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:28:35,406 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:28:35,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:28:35,406 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:28:35,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:28:35,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:28:35,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:28:35,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:28:35,437 N Found input device "Keyboard". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "1". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "2". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "3". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "4". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "5". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "6". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "7". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "8". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "9". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "0". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "ü". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "ó". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Q". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "W". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "E". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "R". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "T". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Z". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "U". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "I". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "O". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "P". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "ő". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "ú". 2007-02-13T10:28:35,437 N Input device "Keyboard": Found button "Return". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "A". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "S". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "D". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "F". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "G". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "H". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "J". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "K". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "L". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "é". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "á". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "0". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "ű". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Y". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "X". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "C". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "V". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "B". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "N". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "M". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button ",". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button ".". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "-". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Space". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "F1". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "F2". 2007-02-13T10:28:35,453 N Input device "Keyboard": Found button "F3". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F4". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F5". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F6". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F7". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F8". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F9". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F10". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "í". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F11". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F12". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "F15". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:28:35,468 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Break". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Home". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Up". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Left". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Right". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "End". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Down". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Application". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Power". 2007-02-13T10:28:35,484 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Search". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Back". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:28:35,500 N Input device "Keyboard": Found button "Media". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:28:35,500 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:28:35,515 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:28:35,531 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:28:35,546 N Found input device "Mouse". 2007-02-13T10:28:35,546 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:28:35,546 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:28:35,546 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:28:35,546 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:28:35,546 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:28:35,546 N Ignoring frame time of 0.268845. 2007-02-13T10:28:35,546 N Frame time 0.269185 was cut down to 0.2. 2007-02-13T10:28:35,562 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:28:35,562 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:28:35,562 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:28:35,562 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:28:35,562 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:28:35,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:28:35,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:28:35,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:28:35,593 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:28:35,593 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:28:35,593 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:28:35,593 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:28:35,625 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:28:35,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:28:35,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:28:35,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:28:35,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:28:35,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:35,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:28:35,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:28:35,656 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:28:35,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:28:35,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:35,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:28:35,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:28:35,734 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:28:35,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:28:35,734 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:28:35,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:28:35,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:35,890 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:28:35,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:28:35,906 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:28:35,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,906 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,921 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:28:35,937 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:35,937 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:28:35,937 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:28:35,937 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,937 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:28:35,937 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,953 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:28:35,968 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:35,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:28:35,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:28:35,968 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:35,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:28:35,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:35,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:35,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:28:36,000 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:36,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:28:36,000 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:28:36,000 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:28:36,000 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:28:36,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:28:36,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:28:36,015 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:28:36,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:28:36,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:28:36,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:28:36,109 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:28:36,109 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:28:36,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:28:36,109 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,125 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,125 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,125 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:28:36,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:28:36,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:28:36,125 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:28:36,125 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:28:36,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:28:36,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:28:36,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:28:36,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:28:36,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:28:36,140 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:28:36,140 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:28:36,140 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:28:36,140 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:28:36,140 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:28:36,140 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,140 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:28:36,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:28:36,156 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:28:36,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:28:36,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:28:36,156 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:28:36,156 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:28:36,156 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,156 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:28:36,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:28:36,156 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:28:36,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:28:36,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:28:36,171 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,171 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,171 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,171 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,171 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:28:36,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:29:11,453 ############################# 2007-02-13T10:29:11,453 N About: Shark 3D Player 2007-02-13T10:29:11,453 N Time stamp: 2007-02-13T10:29:11,453 2007-02-13T10:29:11,453 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:29:11,453 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:29:11,453 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:29:11,453 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:29:11,453 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:29:11,453 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:29:11,453 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:29:11,453 N Stdout: Enabled. 2007-02-13T10:29:11,453 N Stderr: Enabled. 2007-02-13T10:29:11,453 N Logging to debug output: Enabled. 2007-02-13T10:29:11,453 N Error messages boxes: Disabled. 2007-02-13T10:29:11,453 N Fatal error message boxes: Enabled. 2007-02-13T10:29:11,453 N Instant abort after error: Disabled. 2007-02-13T10:29:11,453 N Opportune abort after error: Disabled. 2007-02-13T10:29:11,453 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:29:11,453 N Log file Line flush: Disabled. 2007-02-13T10:29:11,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:29:11,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:29:11,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:29:11,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:29:11,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:29:11,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:29:11,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:29:11,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:29:11,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:29:11,515 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:29:11,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:29:11,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:29:11,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:29:11,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:29:11,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:29:11,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,546 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:29:11,546 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:29:11,546 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:29:11,546 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:29:11,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:29:11,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:29:11,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:29:11,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:29:11,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:29:11,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:29:11,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:29:11,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:29:11,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:29:11,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:29:11,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:29:11,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:29:11,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:29:11,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:29:11,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:29:11,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:29:11,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:29:11,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:29:11,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,765 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:29:11,781 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:29:11,781 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:29:11,781 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:29:11,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:29:11,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:29:11,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,796 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:29:11,796 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:29:11,796 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:29:11,796 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:29:11,796 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:29:11,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:29:11,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:29:11,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,828 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:29:11,828 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:29:11,828 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:29:11,828 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:29:11,843 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:29:11,843 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:29:11,843 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:29:11,843 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:29:11,859 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:29:11,859 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:29:11,859 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:29:11,859 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:29:11,875 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:29:11,875 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:29:11,875 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:29:11,875 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:29:11,875 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:29:11,890 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:29:11,890 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:29:11,890 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:29:11,890 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:29:11,921 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:29:11,921 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:29:11,921 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:29:11,921 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:29:11,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:29:11,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:29:11,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:29:11,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:29:11,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:29:11,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:29:11,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:11,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:29:11,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:29:11,953 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:29:11,953 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:29:11,953 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:29:11,953 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:29:12,000 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:29:12,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:29:12,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:29:12,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,015 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:29:12,015 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:29:12,015 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:29:12,015 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:29:12,031 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:29:12,031 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:29:12,031 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:29:12,031 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:29:12,031 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:29:12,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:29:12,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:29:12,046 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:29:12,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:29:12,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:29:12,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:29:12,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:29:12,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:29:12,093 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:29:12,093 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:29:12,093 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:29:12,093 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:29:12,093 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:29:12,109 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:29:12,109 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:29:12,109 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:29:12,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:29:12,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:29:12,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,125 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:29:12,125 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:29:12,125 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:29:12,140 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:29:12,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:29:12,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:29:12,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:29:12,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:29:12,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:29:12,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:29:12,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:29:12,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,218 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:29:12,218 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:29:12,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,234 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,250 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:29:12,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:29:12,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:29:12,281 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:29:12,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:29:12,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:29:12,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:29:12,312 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:29:12,312 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:29:12,312 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:29:12,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:29:12,328 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:12,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:29:12,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:12,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:12,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:29:12,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:12,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:29:12,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:29:12,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:29:12,406 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:29:12,421 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:29:12,421 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:29:12,421 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:29:12,421 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:29:12,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:29:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:29:12,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,453 N Using snd cooperative level "priority". 2007-02-13T10:29:12,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:29:12,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:29:12,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:29:12,578 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:29:12,578 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:29:12,578 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:29:12,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:29:12,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:29:12,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:29:12,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:29:12,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:29:12,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:29:12,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,625 N Starting main loop. 2007-02-13T10:29:12,640 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:29:12,640 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:29:12,640 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:29:12,640 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:29:12,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:29:12,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:29:12,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:29:12,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:29:12,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,671 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:29:12,671 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:29:12,671 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:29:12,687 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:29:12,687 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:29:12,687 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:29:12,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:29:12,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:29:12,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:29:12,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:29:12,750 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:29:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:29:12,781 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:29:12,781 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:29:12,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:29:12,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:29:12,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:29:12,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:29:12,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:29:12,828 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:29:12,843 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:29:12,843 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:29:12,843 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:29:12,843 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:29:12,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:29:12,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:29:12,843 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:29:12,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:29:12,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:29:12,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:29:12,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:29:12,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:29:12,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:29:12,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:29:12,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:29:12,890 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:29:12,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:29:12,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:29:12,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:29:12,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:29:12,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:29:12,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:29:12,953 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:29:12,953 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:29:12,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:29:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:29:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:29:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:29:12,968 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:29:12,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:29:12,984 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:29:12,984 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:29:12,984 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:29:12,984 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:29:13,000 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:29:13,000 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:29:13,000 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:29:13,015 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:29:13,015 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:29:13,015 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:29:13,015 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:29:13,015 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:29:13,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:29:13,015 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:29:13,031 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:29:13,031 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:29:13,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:29:13,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:29:13,046 N Found input device "Keyboard". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "1". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "2". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "3". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "4". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "5". 2007-02-13T10:29:13,046 N Input device "Keyboard": Found button "6". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "7". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "8". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "9". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "0". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "ü". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "ó". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Q". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "W". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "E". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "R". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "T". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Z". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "U". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "I". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "O". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "P". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "ő". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "ú". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Return". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "A". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "S". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "D". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "F". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "G". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "H". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "J". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "K". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "L". 2007-02-13T10:29:13,062 N Input device "Keyboard": Found button "é". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "á". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "0". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "ű". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Y". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "X". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "C". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "V". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "B". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "N". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "M". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button ",". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button ".". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "-". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Space". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F1". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F2". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F3". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F4". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F5". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F6". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F7". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F8". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F9". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "F10". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:29:13,078 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "í". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "F11". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "F12". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "F15". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:29:13,093 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Break". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Home". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Up". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Left". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Right". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "End". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Down". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Application". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Power". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Search". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Back". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:29:13,109 N Input device "Keyboard": Found button "Media". 2007-02-13T10:29:13,109 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:29:13,109 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:29:13,109 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:29:13,125 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:29:13,140 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:29:13,156 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:29:13,156 N Found input device "Mouse". 2007-02-13T10:29:13,156 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:29:13,156 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:29:13,156 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:29:13,156 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:29:13,171 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:29:13,171 N Ignoring frame time of 0.268961. 2007-02-13T10:29:13,171 N Frame time 0.269241 was cut down to 0.2. 2007-02-13T10:29:13,171 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:29:13,171 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:29:13,187 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:29:13,187 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:29:13,187 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:29:13,187 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:29:13,187 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:29:13,187 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:29:13,187 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:29:13,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:29:13,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:29:13,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:29:13,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:29:13,203 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:29:13,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:29:13,203 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:29:13,203 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:29:13,250 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:29:13,250 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:29:13,250 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:29:13,250 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,250 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:29:13,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,265 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:29:13,281 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:29:13,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:29:13,281 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,281 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:29:13,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,296 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:29:13,312 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:29:13,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:29:13,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:29:13,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:29:13,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:29:13,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:29:13,515 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,515 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:29:13,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:29:13,515 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:29:13,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,531 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:29:13,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,562 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:29:13,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:29:13,562 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:29:13,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,578 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:29:13,578 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,578 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:29:13,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:29:13,593 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:29:13,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:29:13,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:29:13,625 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:29:13,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:29:13,625 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:29:13,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:29:13,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:29:13,640 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:29:13,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:29:13,671 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:29:13,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,687 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:29:13,734 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:29:13,734 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:29:13,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:29:13,734 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,734 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:29:13,750 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:29:13,750 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:29:13,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:29:13,765 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:29:13,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:29:13,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:29:13,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:29:13,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:29:13,765 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,765 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:29:13,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:29:13,765 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:29:13,765 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:29:13,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:29:13,781 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:29:13,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:29:13,781 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,781 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:29:13,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:29:13,781 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:29:13,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:29:13,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:29:13,781 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:29:13,812 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:30:21,406 ############################# 2007-02-13T10:30:21,406 N About: Shark 3D Player 2007-02-13T10:30:21,406 N Time stamp: 2007-02-13T10:30:21,406 2007-02-13T10:30:21,406 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug 2007-02-13T10:30:21,406 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:30:21,406 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:30:21,406 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:30:21,406 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:30:21,406 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\debug\shark3d_player.exe 2007-02-13T10:30:21,406 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:30:21,406 N Stdout: Enabled. 2007-02-13T10:30:21,406 N Stderr: Enabled. 2007-02-13T10:30:21,406 N Logging to debug output: Enabled. 2007-02-13T10:30:21,406 N Error messages boxes: Disabled. 2007-02-13T10:30:21,406 N Fatal error message boxes: Enabled. 2007-02-13T10:30:21,406 N Instant abort after error: Disabled. 2007-02-13T10:30:21,406 N Opportune abort after error: Disabled. 2007-02-13T10:30:21,406 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:30:21,406 N Log file Line flush: Disabled. 2007-02-13T10:30:21,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:30:21,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01ef0000. 2007-02-13T10:30:21,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|376,5: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:30:21,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01f60000. 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01fa0000. 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:30:21,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Syntax error in internet port address pair "127.0.0.1.33301". 2007-02-13T10:30:21,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "0.0.0.0:0". 2007-02-13T10:30:21,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: TCP stream "0.0.0.0:0": Socket error 10049: Cannot assign requested address. 2007-02-13T10:30:21,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:30:21,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:30:21,453 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:30:21,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:30:21,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:30:21,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x02010000. 2007-02-13T10:30:21,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:30:21,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x02110000. 2007-02-13T10:30:21,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,500 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:30:21,500 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:30:21,500 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:30:21,500 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:30:21,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:30:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x02150000. 2007-02-13T10:30:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:30:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02410000. 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x025a0000. 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:30:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:30:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:30:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02440000. 2007-02-13T10:30:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:30:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x02bd0000. 2007-02-13T10:30:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:30:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x02c20000. 2007-02-13T10:30:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:30:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x02c50000. 2007-02-13T10:30:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:30:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02cb0000. 2007-02-13T10:30:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02d20000. 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02d60000. 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:30:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02da0000. 2007-02-13T10:30:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:30:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x02ee0000. 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02fe0000. 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:30:21,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x03010000. 2007-02-13T10:30:21,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,718 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:30:21,734 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:30:21,734 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:30:21,734 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:30:21,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:30:21,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x03040000. 2007-02-13T10:30:21,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,750 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:30:21,750 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:30:21,750 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:30:21,750 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:30:21,750 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:30:21,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:30:21,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x03090000. 2007-02-13T10:30:21,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,781 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:30:21,781 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:30:21,781 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:30:21,781 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:30:21,796 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:30:21,796 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:30:21,796 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:30:21,796 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:30:21,812 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:30:21,812 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:30:21,812 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:30:21,812 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:30:21,812 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:30:21,828 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:30:21,828 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:30:21,828 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:30:21,828 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:21,843 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:30:21,843 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:30:21,843 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:30:21,843 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:21,859 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:30:21,875 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:30:21,875 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:30:21,875 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:30:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:30:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x03110000. 2007-02-13T10:30:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:30:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x03160000. 2007-02-13T10:30:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:30:21,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x031d0000. 2007-02-13T10:30:21,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:30:21,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:30:21,906 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:30:21,906 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:30:21,906 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:30:21,906 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:30:21,953 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:30:21,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:30:21,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x03200000. 2007-02-13T10:30:21,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:21,968 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:30:21,968 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:30:21,968 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:30:21,968 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:30:21,984 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:30:21,984 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:30:21,984 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:30:21,984 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:30:21,984 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:30:21,984 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:30:22,000 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:30:22,000 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:30:22,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:30:22,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x032a0000. 2007-02-13T10:30:22,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:30:22,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:30:22,031 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:30:22,046 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:30:22,046 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:30:22,046 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:30:22,046 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:30:22,046 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:30:22,046 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:30:22,062 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:30:22,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:30:22,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x033b0000. 2007-02-13T10:30:22,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,078 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:30:22,078 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:30:22,078 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:30:22,078 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:30:22,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:30:22,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:30:22,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x03610000. 2007-02-13T10:30:22,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:30:22,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:30:22,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:30:22,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x03640000. 2007-02-13T10:30:22,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,171 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:30:22,171 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:30:22,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,187 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,203 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:22,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:30:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:30:22,234 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:30:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:30:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:30:22,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:30:22,265 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:30:22,265 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:30:22,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:30:22,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:30:22,281 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:22,281 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:30:22,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:22,296 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:22,312 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:30:22,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:22,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:30:22,328 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:30:22,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:30:22,359 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:30:22,375 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:30:22,375 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:30:22,375 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:30:22,375 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:30:22,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:30:22,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x03c20000. 2007-02-13T10:30:22,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,406 N Using snd cooperative level "priority". 2007-02-13T10:30:22,500 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:30:22,500 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:30:22,500 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:30:22,515 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:30:22,515 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:30:22,531 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:22,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:30:22,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x044e0000. 2007-02-13T10:30:22,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:30:22,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x04510000. 2007-02-13T10:30:22,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:30:22,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x04620000. 2007-02-13T10:30:22,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,578 N Starting main loop. 2007-02-13T10:30:22,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:30:22,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:30:22,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:30:22,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:30:22,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:30:22,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x04650000. 2007-02-13T10:30:22,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:30:22,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x04690000. 2007-02-13T10:30:22,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,625 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:30:22,625 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:30:22,625 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:30:22,625 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:30:22,640 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:30:22,640 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:30:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:30:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:30:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:30:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:30:22,687 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:30:22,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:30:22,734 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:30:22,734 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:30:22,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:30:22,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x047b0000. 2007-02-13T10:30:22,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:22,750 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:30:22,765 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:30:22,781 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:30:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:30:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:30:22,796 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:30:22,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:30:22,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:30:22,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x04810000. 2007-02-13T10:30:22,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:30:22,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x04870000. 2007-02-13T10:30:22,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_debug_fwin32vc7x1debug". 2007-02-13T10:30:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:30:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:30:22,843 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:30:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:30:22,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:30:22,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:30:22,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:30:22,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:30:22,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:30:22,906 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:30:22,906 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:30:22,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:22,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:30:22,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:30:22,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:30:22,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:30:22,921 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:30:22,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:30:22,937 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:30:22,937 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:30:22,937 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:30:22,937 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:30:22,953 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:30:22,953 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:30:22,953 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:30:22,968 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:30:22,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:30:22,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:30:22,968 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:30:22,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:30:22,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:30:22,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:22,984 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:22,984 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:30:22,984 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:23,000 N Found input device "Keyboard". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "1". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "2". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "3". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "4". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "5". 2007-02-13T10:30:23,000 N Input device "Keyboard": Found button "6". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "7". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "8". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "9". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "0". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "ü". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "ó". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Q". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "W". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "E". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "R". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "T". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Z". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "U". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "I". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "O". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "P". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "ő". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "ú". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Return". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "A". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "S". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "D". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "F". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "G". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "H". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "J". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "K". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "L". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "é". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "á". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "0". 2007-02-13T10:30:23,015 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "ű". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Y". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "X". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "C". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "V". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "B". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "N". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "M". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button ",". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button ".". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "-". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Space". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F1". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F2". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F3". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F4". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F5". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F6". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F7". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F8". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F9". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "F10". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:30:23,031 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "í". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "F11". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "F12". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "F15". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Break". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Home". 2007-02-13T10:30:23,046 N Input device "Keyboard": Found button "Up". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Left". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Right". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "End". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Down". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Application". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Power". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Search". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Back". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:30:23,062 N Input device "Keyboard": Found button "Media". 2007-02-13T10:30:23,062 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:30:23,062 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:30:23,062 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:30:23,062 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:30:23,078 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:30:23,093 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:30:23,109 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:30:23,109 N Found input device "Mouse". 2007-02-13T10:30:23,109 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:30:23,109 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:30:23,109 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:30:23,109 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:30:23,109 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:30:23,109 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:30:23,125 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:30:23,125 N Ignoring frame time of 0.270093. 2007-02-13T10:30:23,125 N Frame time 0.270338 was cut down to 0.2. 2007-02-13T10:30:23,125 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:30:23,125 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:30:23,125 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:30:23,125 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:30:23,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:30:23,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:30:23,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:30:23,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:23,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:30:23,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:30:23,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:30:23,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:30:23,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:30:23,156 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:30:23,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:30:23,156 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:30:23,156 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:23,203 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:30:23,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:30:23,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:30:23,203 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:30:23,203 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,218 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:30:23,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,234 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:30:23,234 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:30:23,234 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,234 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:30:23,234 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:30:23,265 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:30:23,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:30:23,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:30:23,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:30:23,296 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,296 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:30:23,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:30:23,468 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:30:23,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:30:23,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:30:23,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:30:23,500 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,500 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:30:23,500 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:30:23,500 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:30:23,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:30:23,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:30:23,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:30:23,531 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:30:23,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:30:23,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:30:23,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:30:23,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:30:23,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:23,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:30:23,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:23,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:23,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:30:23,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:23,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,671 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:23,687 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:30:23,687 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:23,687 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:30:23,687 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,687 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,687 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:30:23,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:30:23,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:30:23,703 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:30:23,703 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:30:23,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:30:23,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:30:23,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:30:23,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:30:23,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:30:23,703 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:30:23,703 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:23,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:30:23,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:30:23,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:30:23,718 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,718 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:30:23,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:30:23,718 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:30:23,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:23,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:30:23,718 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:30:23,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:30:23,734 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,734 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:30:23,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:30:23,734 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:30:23,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:30:23,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:30:23,734 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,734 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:23,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BL ############################# 2007-02-13T10:30:53,968 ############################# 2007-02-13T10:30:53,968 N About: Shark 3D Player 2007-02-13T10:30:53,968 N Time stamp: 2007-02-13T10:30:53,968 2007-02-13T10:30:53,968 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:30:53,968 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:30:53,968 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:30:53,968 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:30:53,968 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:30:53,968 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:30:53,968 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:30:53,968 N Stdout: Enabled. 2007-02-13T10:30:53,968 N Stderr: Enabled. 2007-02-13T10:30:53,968 N Logging to debug output: Enabled. 2007-02-13T10:30:53,968 N Error messages boxes: Disabled. 2007-02-13T10:30:53,968 N Fatal error message boxes: Enabled. 2007-02-13T10:30:53,968 N Instant abort after error: Disabled. 2007-02-13T10:30:53,968 N Opportune abort after error: Disabled. 2007-02-13T10:30:53,968 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:30:53,968 N Log file Line flush: Disabled. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1184 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1185 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:30:53,968 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:30:53,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,968 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:30:53,968 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:30:53,968 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:30:53,968 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1184 127.0.0.1:33302": Client identified. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,000 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:30:54,000 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1185 127.0.0.1:33302": Client identified. 2007-02-13T10:30:54,000 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:30:54,000 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:30:54,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,015 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:30:54,015 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:30:54,015 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:30:54,015 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:30:54,015 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:30:54,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:30:54,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:30:54,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,015 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:30:54,015 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:30:54,015 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:30:54,015 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:30:54,015 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:30:54,015 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:30:54,015 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:54,031 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:30:54,031 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:30:54,031 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:30:54,031 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:30:54,031 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:30:54,031 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:30:54,031 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:30:54,031 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:30:54,031 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:30:54,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:30:54,046 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:30:54,046 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:30:54,046 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:30:54,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:30:54,046 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:30:54,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:30:54,046 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:30:54,046 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:30:54,046 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:30:54,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,062 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:30:54,062 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:30:54,062 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:30:54,062 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:30:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,062 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:30:54,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:30:54,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:30:54,078 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:30:54,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:30:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:30:54,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:30:54,109 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:30:54,109 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:30:54,109 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:30:54,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:30:54,109 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:30:54,109 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:30:54,125 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:30:54,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:30:54,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:30:54,140 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:30:54,156 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:30:54,156 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:30:54,156 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:30:54,156 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:30:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:30:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:30:54,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,156 N Using snd cooperative level "priority". 2007-02-13T10:30:54,203 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:30:54,203 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:30:54,203 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:30:54,203 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:30:54,203 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:30:54,203 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:30:54,203 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:54,203 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:54,218 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:54,218 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:54,218 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,218 N Starting main loop. 2007-02-13T10:30:54,218 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:30:54,218 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:30:54,218 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:30:54,218 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:30:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:30:54,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,234 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:30:54,234 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:30:54,234 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:30:54,234 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:30:54,234 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:30:54,234 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:30:54,234 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:30:54,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:30:54,250 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:30:54,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:30:54,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:30:54,250 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:30:54,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:30:54,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:30:54,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:30:54,265 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:30:54,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:30:54,265 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:30:54,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:30:54,265 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:30:54,265 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:30:54,265 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:30:54,265 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:30:54,281 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:30:54,281 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:30:54,281 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:30:54,281 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:30:54,281 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:54,281 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:54,281 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:30:54,281 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:30:54,296 N Found input device "Keyboard". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "1". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "2". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "3". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "4". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "5". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "6". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "7". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "8". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "9". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "0". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "ü". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "ó". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Q". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "W". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "E". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "R". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "T". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Z". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "U". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "I". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "O". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "P". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "ő". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "ú". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Return". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "A". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "S". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "D". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "G". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "H". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "J". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "K". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "L". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "é". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "á". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "0". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "ű". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Y". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "X". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "C". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "V". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "B". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "N". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "M". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button ",". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button ".". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "-". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Space". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F1". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F2". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F3". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F4". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F5". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F6". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F7". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F8". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F9". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F10". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "í". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F11". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F12". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "F15". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Break". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Home". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Up". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Left". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Right". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "End". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Down". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Application". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Power". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Search". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Back". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:30:54,296 N Input device "Keyboard": Found button "Media". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:30:54,296 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:30:54,296 N Found input device "Mouse". 2007-02-13T10:30:54,296 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:30:54,296 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:30:54,296 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:30:54,296 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:30:54,296 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:30:54,296 N Ignoring frame time of 0.0412411. 2007-02-13T10:30:54,312 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:30:54,312 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:30:54,312 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:30:54,312 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:30:54,312 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:30:54,312 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:30:54,312 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:30:54,312 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:30:54,312 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:30:54,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:30:54,312 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:30:54,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,312 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,328 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:30:54,328 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:30:54,328 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:30:54,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:30:54,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:30:54,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:30:54,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:30:54,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:30:54,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:30:54,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:30:54,437 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:30:54,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,437 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,453 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:30:54,453 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,453 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:30:54,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:30:54,468 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:30:54,468 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:30:54,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:30:54,484 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:30:54,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:30:54,500 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:30:54,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:30:54,531 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:30:54,531 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:54,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:30:54,531 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:30:54,531 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:30:54,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:30:54,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:54,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:30:54,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:30:54,531 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:30:54,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:30:54,531 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:30:54,531 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:30:54,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:30:54,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:30:54,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:31:15,734 N Quit received by actor root. 2007-02-13T10:31:15,734 N Starting regular shutdown. 2007-02-13T10:31:15,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:31:15,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:31:15,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:31:15,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:31:15,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:31:15,734 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:31:15,750 N Regular shutdown completed. 2007-02-13T10:31:15,750 N Closing log file "log_main.log". ############################# 2007-02-13T10:32:23,734 ############################# 2007-02-13T10:32:23,734 N About: Shark 3D Player 2007-02-13T10:32:23,734 N Time stamp: 2007-02-13T10:32:23,734 2007-02-13T10:32:23,734 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:32:23,734 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:32:23,734 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:32:23,734 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:32:23,734 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:32:23,734 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:32:23,734 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:32:23,734 N Stdout: Enabled. 2007-02-13T10:32:23,734 N Stderr: Enabled. 2007-02-13T10:32:23,734 N Logging to debug output: Enabled. 2007-02-13T10:32:23,734 N Error messages boxes: Disabled. 2007-02-13T10:32:23,734 N Fatal error message boxes: Enabled. 2007-02-13T10:32:23,734 N Instant abort after error: Disabled. 2007-02-13T10:32:23,734 N Opportune abort after error: Disabled. 2007-02-13T10:32:23,734 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:32:23,734 N Log file Line flush: Disabled. 2007-02-13T10:32:23,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:32:23,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:32:23,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1186 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1187 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:32:23,750 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,750 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:32:23,750 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:32:23,750 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:32:23,750 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:32:23,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1186 127.0.0.1:33302": Client identified. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:32:23,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1187 127.0.0.1:33302": Client identified. 2007-02-13T10:32:23,781 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:32:23,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,781 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:32:23,781 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:32:23,781 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:32:23,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:32:23,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:32:23,796 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:32:23,796 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:32:23,796 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:32:23,796 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:32:23,796 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:32:23,796 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:32:23,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:32:23,812 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:32:23,812 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:32:23,812 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:32:23,812 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:32:23,812 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:32:23,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,812 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:32:23,812 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:32:23,812 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:32:23,812 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:32:23,812 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:32:23,812 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:32:23,812 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:32:23,812 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:32:23,812 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:32:23,828 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:32:23,828 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:32:23,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:32:23,828 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:32:23,828 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:32:23,828 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:32:23,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,828 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:32:23,828 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:32:23,828 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:32:23,828 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:32:23,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,843 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:32:23,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:32:23,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:32:23,859 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:32:23,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:32:23,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:32:23,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:32:23,906 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:32:23,906 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:32:23,906 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:32:23,906 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:32:23,906 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:23,906 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:32:23,906 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:23,906 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:23,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:32:23,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:23,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:32:23,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:32:23,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:32:23,937 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:32:23,937 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:32:23,937 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:32:23,937 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:32:23,937 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:32:23,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:32:23,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:32:23,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:23,937 N Using snd cooperative level "priority". 2007-02-13T10:32:23,984 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:32:23,984 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:32:23,984 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:32:24,000 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:32:24,000 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:32:24,000 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:32:24,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,015 N Starting main loop. 2007-02-13T10:32:24,015 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:32:24,015 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:32:24,015 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:32:24,015 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:32:24,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,015 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:32:24,015 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:32:24,015 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:32:24,015 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:32:24,015 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:32:24,015 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:32:24,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:32:24,031 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:32:24,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:32:24,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:32:24,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:32:24,031 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:32:24,031 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:32:24,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:32:24,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:32:24,046 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:32:24,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:32:24,046 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:32:24,046 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:32:24,046 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:32:24,046 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:32:24,046 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:32:24,046 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:32:24,046 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:32:24,046 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:32:24,062 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:32:24,062 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:32:24,062 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:32:24,062 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:32:24,062 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:32:24,062 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:32:24,062 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:32:24,062 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:32:24,062 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:32:24,062 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:32:24,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:32:24,078 N Found input device "Keyboard". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "1". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "2". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "3". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "4". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "5". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "6". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "7". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "8". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "9". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "0". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "ü". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "ó". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Q". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "W". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "E". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "R". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "T". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Z". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "U". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "I". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "O". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "P". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "ő". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "ú". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Return". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "A". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "S". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "D". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "G". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "H". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "J". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "K". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "L". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "é". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "á". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "0". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "ű". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Y". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "X". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "C". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "V". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "B". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "N". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "M". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button ",". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button ".". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "-". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Space". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F1". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F2". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F3". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F4". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F5". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F6". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F7". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F8". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F9". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F10". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "í". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F11". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F12". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "F15". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Break". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Home". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Up". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Left". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Right". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "End". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Down". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Application". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Power". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Search". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Back". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:32:24,078 N Input device "Keyboard": Found button "Media". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:32:24,078 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:32:24,078 N Found input device "Mouse". 2007-02-13T10:32:24,078 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:32:24,078 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:32:24,093 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:32:24,093 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:32:24,093 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:32:24,093 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:32:24,093 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:32:24,093 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:32:24,093 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:32:24,093 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:32:24,093 N Ignoring frame time of 0.0392609. 2007-02-13T10:32:24,093 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:32:24,093 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:32:24,093 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:32:24,093 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:32:24,093 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:32:24,093 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:32:24,093 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:32:24,093 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:32:24,093 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:32:24,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:32:24,093 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:32:24,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,109 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:32:24,109 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:32:24,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:32:24,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:32:24,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:32:24,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:32:24,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:32:24,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:32:24,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,218 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:32:24,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:32:24,218 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:32:24,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,234 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:32:24,234 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:32:24,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:32:24,250 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:32:24,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:32:24,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:32:24,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:32:24,281 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:32:24,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:32:24,296 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:32:24,312 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:32:24,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:32:24,312 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:24,312 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:32:24,312 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:24,312 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:32:24,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:32:24,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:32:24,312 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:32:24,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:32:24,312 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:32:24,312 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:32:24,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:24,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:32:24,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:32:34,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:32:34,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:32:34,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:32:34,625 N comres.79:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:32:34,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.79:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:32:34,640 E comres.79:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:32:34,703 N comres.79:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:32:34,703 E comres.79:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:32:34,703 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.79:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:32:34,703 E comres.79:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.79:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:34,703 E comres.79:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.79:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:34,703 E comres.79:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.79:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:34,703 E comres.79:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.79:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:34,703 N comres.79:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:32:34,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:51,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:32:51,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:32:51,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:32:51,156 N comres.80:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:32:51,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.80:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:51,156 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:32:51,171 E comres.80:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:32:51,218 N comres.80:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:32:51,218 E comres.80:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:32:51,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.80:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:32:51,218 E comres.80:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.80:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:51,218 E comres.80:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.80:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:51,218 E comres.80:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.80:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:51,218 E comres.80:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.80:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:51,218 N comres.80:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:32:51,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:32:51,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:32:51,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:32:51,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:32:52,984 N Frame time 0.281241 was cut down to 0.2. 2007-02-13T10:32:53,093 N Frame time 0.281194 was cut down to 0.2. 2007-02-13T10:33:22,671 N Quit received by actor root. 2007-02-13T10:33:22,671 N Starting regular shutdown. 2007-02-13T10:33:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:33:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:33:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:33:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:33:22,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:33:22,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:33:22,703 N Regular shutdown completed. 2007-02-13T10:33:22,703 N Closing log file "log_main.log". ############################# 2007-02-13T10:33:31,062 ############################# 2007-02-13T10:33:31,062 N About: Shark 3D Player 2007-02-13T10:33:31,062 N Time stamp: 2007-02-13T10:33:31,062 2007-02-13T10:33:31,062 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:33:31,062 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:33:31,062 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:33:31,062 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:33:31,062 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:33:31,062 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:33:31,062 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:33:31,062 N Stdout: Enabled. 2007-02-13T10:33:31,062 N Stderr: Enabled. 2007-02-13T10:33:31,062 N Logging to debug output: Enabled. 2007-02-13T10:33:31,062 N Error messages boxes: Disabled. 2007-02-13T10:33:31,062 N Fatal error message boxes: Enabled. 2007-02-13T10:33:31,062 N Instant abort after error: Disabled. 2007-02-13T10:33:31,062 N Opportune abort after error: Disabled. 2007-02-13T10:33:31,062 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:33:31,062 N Log file Line flush: Disabled. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1188 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1189 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:33:31,062 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:33:31,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,078 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:33:31,078 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:33:31,078 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:33:31,078 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1188 127.0.0.1:33302": Client identified. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:33:31,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,093 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:33:31,093 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1189 127.0.0.1:33302": Client identified. 2007-02-13T10:33:31,093 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:33:31,093 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:33:31,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,109 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:33:31,109 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:33:31,109 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:33:31,109 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:33:31,109 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:33:31,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:33:31,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:33:31,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,109 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:33:31,109 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:33:31,109 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:33:31,109 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:33:31,109 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:33:31,109 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:33:31,109 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:33:31,109 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:33:31,125 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:33:31,125 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:33:31,125 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:33:31,125 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:33:31,125 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:33:31,125 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:33:31,125 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:33:31,125 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:33:31,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:33:31,125 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:33:31,125 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:33:31,125 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:33:31,125 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:33:31,140 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:33:31,140 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:33:31,140 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:33:31,140 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:33:31,140 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:33:31,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:33:31,140 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:33:31,140 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:33:31,140 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:33:31,156 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:33:31,156 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:33:31,156 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:33:31,156 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,156 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:33:31,156 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:33:31,156 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:33:31,156 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:33:31,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,156 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:33:31,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:33:31,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:33:31,171 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:33:31,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:33:31,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:33:31,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:33:31,218 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:33:31,218 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:33:31,218 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:33:31,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:33:31,218 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:33:31,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,218 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,234 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:33:31,234 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:33:31,234 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:33:31,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:33:31,250 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:33:31,250 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:33:31,250 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:33:31,250 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:33:31,250 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:33:31,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:33:31,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:33:31,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,250 N Using snd cooperative level "priority". 2007-02-13T10:33:31,296 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:33:31,296 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:33:31,296 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:33:31,312 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:33:31,312 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:33:31,312 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:33:31,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,328 N Starting main loop. 2007-02-13T10:33:31,328 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:33:31,328 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:33:31,328 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:33:31,328 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:33:31,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,328 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:33:31,328 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:33:31,328 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:33:31,328 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:33:31,328 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:33:31,328 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:33:31,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:33:31,343 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:33:31,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:33:31,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:33:31,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:33:31,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:33:31,343 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:33:31,359 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:33:31,359 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:33:31,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:33:31,359 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:33:31,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:33:31,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:33:31,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:33:31,375 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:33:31,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:33:31,375 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:33:31,375 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:33:31,375 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:33:31,375 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:33:31,375 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:33:31,375 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:33:31,375 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:33:31,375 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:33:31,375 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:33:31,375 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:33:31,390 N Found input device "Keyboard". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "1". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "2". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "3". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "4". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "5". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "6". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "7". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "8". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "9". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "0". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "ü". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "ó". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Q". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "W". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "E". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "R". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "T". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Z". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "U". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "I". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "O". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "P". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "ő". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "ú". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Return". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "A". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "S". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "D". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "G". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "H". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "J". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "K". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "L". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "é". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "á". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "0". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "ű". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Y". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "X". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "C". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "V". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "B". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "N". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "M". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button ",". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button ".". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "-". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Space". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F1". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F2". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F3". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F4". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F5". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F6". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F7". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F8". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F9". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "F10". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:33:31,390 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "í". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "F11". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "F12". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "F15". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Break". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Home". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Up". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Left". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Right". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "End". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Down". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Application". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Power". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Search". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Back". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:33:31,406 N Input device "Keyboard": Found button "Media". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:33:31,406 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:33:31,406 N Found input device "Mouse". 2007-02-13T10:33:31,406 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:33:31,406 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:33:31,406 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:33:31,406 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:33:31,406 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:33:31,406 N Ignoring frame time of 0.0426053. 2007-02-13T10:33:31,406 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:33:31,406 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:33:31,406 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:33:31,406 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:33:31,406 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:33:31,406 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:33:31,406 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:33:31,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:33:31,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:33:31,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:33:31,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:33:31,406 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:33:31,421 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:33:31,421 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:33:31,421 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:33:31,421 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:33:31,421 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:33:31,421 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:33:31,421 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:33:31,421 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,421 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:33:31,421 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:33:31,421 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,437 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,437 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:33:31,437 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:33:31,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:33:31,453 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:33:31,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:33:31,453 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:33:31,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,546 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:33:31,546 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,562 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:33:31,562 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,562 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:33:31,562 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:33:31,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:33:31,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:33:31,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:33:31,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:33:31,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:33:31,625 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:33:31,625 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:33:31,625 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:33:31,625 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,625 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,625 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,625 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:33:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:33:31,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:33:31,625 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:33:31,625 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:33:31,640 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:33:31,640 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:33:31,640 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:33:31,640 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:33:31,640 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:33:31,640 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:33:31,640 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:33:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:33:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:33:31,640 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:34:09,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:34:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:34:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:34:09,281 N comres.82:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:34:09,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.82:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:34:09,296 E comres.82:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:34:09,359 N comres.82:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:34:09,359 E comres.82:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:34:09,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.82:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:34:09,359 E comres.82:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.82:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:09,359 E comres.82:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.82:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:09,359 E comres.82:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.82:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:09,359 E comres.82:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.82:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:34:09,359 N comres.82:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:34:09,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:34:14,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:34:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:34:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:34:14,937 N comres.83:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:34:14,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.83:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:34:14,937 E comres.83:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:34:15,000 N comres.83:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:34:15,000 E comres.83:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:34:15,000 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.83:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:34:15,000 E comres.83:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.83:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:15,000 E comres.83:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.83:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:15,000 E comres.83:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.83:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:15,000 E comres.83:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.83:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:34:15,000 N comres.83:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:34:15,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:34:19,500 N Quit received by actor root. 2007-02-13T10:34:19,500 N Starting regular shutdown. 2007-02-13T10:34:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:34:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:34:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:34:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:34:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:34:19,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:34:19,515 N Regular shutdown completed. 2007-02-13T10:34:19,531 N Closing log file "log_main.log". ############################# 2007-02-13T10:35:13,640 ############################# 2007-02-13T10:35:13,640 N About: Shark 3D Player 2007-02-13T10:35:13,640 N Time stamp: 2007-02-13T10:35:13,640 2007-02-13T10:35:13,640 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:35:13,640 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:35:13,640 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:35:13,640 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:35:13,640 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:35:13,640 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:35:13,640 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:35:13,640 N Stdout: Enabled. 2007-02-13T10:35:13,640 N Stderr: Enabled. 2007-02-13T10:35:13,640 N Logging to debug output: Enabled. 2007-02-13T10:35:13,640 N Error messages boxes: Disabled. 2007-02-13T10:35:13,640 N Fatal error message boxes: Enabled. 2007-02-13T10:35:13,640 N Instant abort after error: Disabled. 2007-02-13T10:35:13,640 N Opportune abort after error: Disabled. 2007-02-13T10:35:13,640 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:35:13,640 N Log file Line flush: Disabled. 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1200 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:35:13,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1201 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:35:13,656 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,656 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:35:13,656 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:35:13,656 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:35:13,656 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1200 127.0.0.1:33302": Client identified. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1201 127.0.0.1:33302": Client identified. 2007-02-13T10:35:13,687 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,687 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:35:13,687 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:35:13,687 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:35:13,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,687 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:35:13,687 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:35:13,687 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:35:13,687 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:35:13,703 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:35:13,703 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:35:13,703 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:35:13,703 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:35:13,703 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:35:13,703 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:35:13,703 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:35:13,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:35:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:35:13,718 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:35:13,718 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:35:13,718 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:35:13,718 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:35:13,718 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:35:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:35:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:35:13,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,718 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:35:13,718 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:35:13,718 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:35:13,718 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:35:13,718 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:35:13,718 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:35:13,718 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:35:13,718 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:35:13,718 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:35:13,718 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:35:13,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:35:13,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:35:13,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:35:13,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:35:13,734 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:35:13,734 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:35:13,734 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:35:13,734 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:35:13,734 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:35:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,734 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:35:13,734 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:35:13,734 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:35:13,734 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:35:13,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,750 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:35:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:35:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:35:13,765 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:35:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:35:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:35:13,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:35:13,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:35:13,812 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:35:13,812 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:35:13,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:35:13,812 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:13,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:35:13,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:13,812 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:13,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:35:13,828 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:13,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:35:13,828 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:35:13,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:35:13,843 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:35:13,843 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:35:13,843 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:35:13,843 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:35:13,843 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:35:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:35:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:35:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,843 N Using snd cooperative level "priority". 2007-02-13T10:35:13,890 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:35:13,890 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:35:13,890 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:35:13,906 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:35:13,906 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:35:13,906 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:35:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,921 N Starting main loop. 2007-02-13T10:35:13,921 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:35:13,921 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:35:13,921 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:35:13,921 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:35:13,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,921 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:35:13,921 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:35:13,921 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:35:13,921 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:35:13,921 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:35:13,921 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:35:13,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:35:13,937 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:35:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:35:13,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:35:13,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:35:13,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:35:13,937 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:35:13,953 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:35:13,953 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:35:13,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:35:13,953 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:35:13,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:35:13,953 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:35:13,953 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:35:13,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:13,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:35:13,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:35:13,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:35:13,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:35:13,968 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:35:13,968 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:35:13,968 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:35:13,968 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:35:13,968 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:35:13,968 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:35:13,968 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:35:13,968 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:35:13,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:35:13,968 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:35:13,968 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:35:13,968 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:35:13,984 N Found input device "Keyboard". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "1". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "2". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "3". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "4". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "5". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "6". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "7". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "8". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "9". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "0". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "ü". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "ó". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Q". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "W". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "E". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "R". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "T". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Z". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "U". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "I". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "O". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "P". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "ő". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "ú". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Return". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "A". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "S". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "D". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "G". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "H". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "J". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "K". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "L". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "é". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "á". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "0". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "ű". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Y". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "X". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "C". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "V". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "B". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "N". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "M". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button ",". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button ".". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "-". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Space". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F1". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F2". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F3". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F4". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F5". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F6". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F7". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F8". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F9". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F10". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "í". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F11". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F12". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "F15". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Break". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Home". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Up". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Left". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Right". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "End". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Down". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Application". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Power". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Search". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Back". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:35:13,984 N Input device "Keyboard": Found button "Media". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:35:13,984 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:35:14,000 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:35:14,000 N Found input device "Mouse". 2007-02-13T10:35:14,000 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:35:14,000 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:35:14,000 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:35:14,000 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:35:14,000 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:35:14,000 N Ignoring frame time of 0.0398027. 2007-02-13T10:35:14,000 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:35:14,000 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:35:14,000 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:35:14,000 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:35:14,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:35:14,000 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:35:14,000 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:35:14,015 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:35:14,015 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:35:14,015 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,015 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:35:14,015 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,015 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:35:14,031 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:35:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:35:14,046 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:35:14,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:35:14,046 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:35:14,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,046 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:35:14,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,125 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:35:14,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:35:14,125 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:35:14,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,140 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:35:14,140 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,140 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,156 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:35:14,156 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:35:14,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:35:14,171 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:35:14,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:35:14,171 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:35:14,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:35:14,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:35:14,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:35:14,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:35:14,187 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:35:14,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:35:14,218 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:35:14,218 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:35:14,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:35:14,218 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:35:14,218 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:35:14,218 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:35:14,218 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:35:14,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:35:14,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:35:14,218 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:35:14,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:35:14,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:35:14,218 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:35:14,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:35:14,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,234 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,234 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:35:14,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:35:14,234 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:36:44,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:36:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:36:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:36:44,000 N comres.85:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:36:44,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.85:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:36:44,015 E comres.85:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:36:44,078 N comres.85:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:36:44,078 E comres.85:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:36:44,078 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.85:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:36:44,078 E comres.85:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.85:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:36:44,078 E comres.85:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.85:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:36:44,078 E comres.85:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.85:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:36:44,078 E comres.85:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.85:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:36:44,078 N comres.85:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:36:44,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:37:09,390 N Quit received by actor root. 2007-02-13T10:37:09,390 N Starting regular shutdown. 2007-02-13T10:37:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:37:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:37:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:37:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:37:09,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:37:09,390 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:37:09,406 N Regular shutdown completed. 2007-02-13T10:37:09,406 N Closing log file "log_main.log". ############################# 2007-02-13T10:38:14,156 ############################# 2007-02-13T10:38:14,156 N About: Shark 3D Player 2007-02-13T10:38:14,156 N Time stamp: 2007-02-13T10:38:14,156 2007-02-13T10:38:14,156 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:38:14,156 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:38:14,156 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:38:14,156 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:38:14,156 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:38:14,156 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:38:14,156 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:38:14,156 N Stdout: Enabled. 2007-02-13T10:38:14,156 N Stderr: Enabled. 2007-02-13T10:38:14,156 N Logging to debug output: Enabled. 2007-02-13T10:38:14,171 N Error messages boxes: Disabled. 2007-02-13T10:38:14,171 N Fatal error message boxes: Enabled. 2007-02-13T10:38:14,171 N Instant abort after error: Disabled. 2007-02-13T10:38:14,171 N Opportune abort after error: Disabled. 2007-02-13T10:38:14,171 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:38:14,171 N Log file Line flush: Disabled. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1205 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1206 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:38:14,171 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:38:14,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,171 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:38:14,171 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:38:14,171 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:38:14,171 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,187 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1205 127.0.0.1:33302": Client identified. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,203 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:38:14,203 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1206 127.0.0.1:33302": Client identified. 2007-02-13T10:38:14,203 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:38:14,203 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:38:14,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,218 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:38:14,218 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:38:14,218 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:38:14,218 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:38:14,218 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:38:14,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:38:14,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:38:14,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,218 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:38:14,218 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:38:14,218 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:38:14,218 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:38:14,218 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:38:14,218 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:38:14,218 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:38:14,234 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:38:14,234 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:38:14,234 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:38:14,234 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:38:14,234 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:38:14,234 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:38:14,234 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:38:14,234 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:38:14,234 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:38:14,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:38:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:38:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:38:14,250 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:38:14,250 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:38:14,250 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:38:14,250 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:38:14,250 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:38:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:38:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:38:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:38:14,250 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:38:14,250 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:38:14,250 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:38:14,250 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:38:14,265 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,265 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:38:14,265 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:38:14,265 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:38:14,265 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:38:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,265 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:38:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:38:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:38:14,281 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:38:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:38:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:38:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:38:14,328 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:38:14,328 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:38:14,328 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:38:14,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:38:14,328 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:38:14,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,328 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:38:14,343 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:38:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:38:14,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:38:14,359 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:38:14,359 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:38:14,359 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:38:14,359 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:38:14,359 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:38:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:38:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:38:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,359 N Using snd cooperative level "priority". 2007-02-13T10:38:14,406 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:38:14,406 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:38:14,406 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:38:14,421 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:38:14,421 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:38:14,421 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:38:14,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,437 N Starting main loop. 2007-02-13T10:38:14,437 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:38:14,437 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:38:14,437 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:38:14,437 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:38:14,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,437 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:38:14,437 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:38:14,437 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:38:14,437 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:38:14,437 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:38:14,437 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:38:14,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:38:14,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:38:14,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:38:14,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T10:38:14,453 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:38:14,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:38:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:38:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:38:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:38:14,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:38:14,468 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:38:14,468 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:38:14,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:38:14,468 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:38:14,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:38:14,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:38:14,484 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:38:14,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:38:14,484 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:38:14,484 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:38:14,484 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:38:14,484 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:38:14,484 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:38:14,500 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:38:14,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:38:14,500 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:38:14,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:38:14,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:38:14,500 N Found input device "Keyboard". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "1". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "2". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "3". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "4". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "5". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "6". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "7". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "8". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "9". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "0". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "ü". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "ó". 2007-02-13T10:38:14,500 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Q". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "W". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "E". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "R". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "T". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Z". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "U". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "I". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "O". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "P". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "ő". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "ú". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Return". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "A". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "S". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "D". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "G". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "H". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "J". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "K". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "L". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "é". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "á". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "0". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "ű". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Y". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "X". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "C". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "V". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "B". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "N". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "M". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button ",". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button ".". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "-". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Space". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F1". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F2". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F3". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F4". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F5". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F6". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F7". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F8". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F9". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F10". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "í". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F11". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F12". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "F15". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Break". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Home". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Up". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Left". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Right". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "End". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Down". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Application". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Power". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Search". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Back". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:38:14,515 N Input device "Keyboard": Found button "Media". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:38:14,515 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:38:14,515 N Found input device "Mouse". 2007-02-13T10:38:14,515 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:38:14,515 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:38:14,515 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:38:14,515 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:38:14,515 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:38:14,515 N Ignoring frame time of 0.0428634. 2007-02-13T10:38:14,515 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:38:14,515 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:38:14,515 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:38:14,515 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:38:14,515 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:38:14,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:38:14,531 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:38:14,531 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:38:14,531 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:38:14,531 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:38:14,531 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:38:14,531 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:38:14,531 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:38:14,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:38:14,531 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:38:14,531 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,531 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:38:14,546 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:38:14,546 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:38:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:38:14,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:38:14,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:38:14,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:38:14,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,656 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:38:14,656 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,656 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,671 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:38:14,671 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,671 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:38:14,671 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:38:14,687 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:38:14,687 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:38:14,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:38:14,703 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:38:14,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,718 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:38:14,734 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:38:14,734 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:38:14,734 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:38:14,734 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,734 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,734 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:38:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:38:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:38:14,734 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:38:14,734 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:38:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:38:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:38:14,750 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:38:14,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:38:14,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:38:14,750 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:38:14,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:38:14,750 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:38:14,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:38:14,750 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:38:14,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:38:14,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:38:14,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:38:14,750 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:38:19,250 N Quit received by actor root. 2007-02-13T10:38:19,250 N Starting regular shutdown. 2007-02-13T10:38:19,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:38:19,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:38:19,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:38:19,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:38:19,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:38:19,265 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:38:19,265 N Regular shutdown completed. 2007-02-13T10:38:19,281 N Closing log file "log_main.log". ############################# 2007-02-13T10:41:24,765 ############################# 2007-02-13T10:41:24,765 N About: Shark 3D Player 2007-02-13T10:41:24,765 N Time stamp: 2007-02-13T10:41:24,765 2007-02-13T10:41:24,765 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:41:24,765 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:41:24,765 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:41:24,765 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:41:24,765 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:41:24,765 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:41:24,765 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:41:24,765 N Stdout: Enabled. 2007-02-13T10:41:24,765 N Stderr: Enabled. 2007-02-13T10:41:24,765 N Logging to debug output: Enabled. 2007-02-13T10:41:24,765 N Error messages boxes: Disabled. 2007-02-13T10:41:24,765 N Fatal error message boxes: Enabled. 2007-02-13T10:41:24,765 N Instant abort after error: Disabled. 2007-02-13T10:41:24,765 N Opportune abort after error: Disabled. 2007-02-13T10:41:24,765 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:41:24,765 N Log file Line flush: Disabled. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1207 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1208 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:41:24,765 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:41:24,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,781 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:41:24,781 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:41:24,781 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:41:24,781 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:41:24,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1207 127.0.0.1:33302": Client identified. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,796 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:41:24,796 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:41:24,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1208 127.0.0.1:33302": Client identified. 2007-02-13T10:41:24,796 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:41:24,796 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,812 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:41:24,812 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:41:24,812 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:41:24,812 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:41:24,812 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:41:24,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,812 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:41:24,812 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:41:24,812 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:41:24,812 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:41:24,812 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:41:24,812 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:41:24,812 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:41:24,812 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:41:24,812 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:41:24,812 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:41:24,812 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:41:24,828 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:41:24,828 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:41:24,828 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:41:24,828 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:41:24,828 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:41:24,828 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:41:24,828 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:41:24,828 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:41:24,828 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:41:24,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:41:24,828 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:41:24,828 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:41:24,828 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:41:24,828 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:41:24,843 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,843 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:41:24,843 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:41:24,843 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:41:24,843 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:41:24,843 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:41:24,843 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:41:24,843 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:41:24,843 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:41:24,843 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:41:24,843 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:41:24,843 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:41:24,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:41:24,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:41:24,843 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:41:24,859 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:41:24,859 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:41:24,859 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:41:24,859 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:41:24,859 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:41:24,859 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:41:24,859 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,859 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:41:24,859 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:41:24,859 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:41:24,859 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:41:24,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,859 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:41:24,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:41:24,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:41:24,875 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:41:24,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:41:24,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:41:24,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:41:24,921 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:41:24,921 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:41:24,921 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:41:24,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:41:24,921 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:24,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:41:24,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:24,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:24,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:41:24,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:24,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:41:24,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:41:24,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:41:24,953 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:41:24,968 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:41:24,968 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:41:24,968 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:41:24,968 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:41:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:41:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:41:24,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:24,968 N Using snd cooperative level "priority". 2007-02-13T10:41:25,015 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:41:25,015 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:41:25,015 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:41:25,015 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:41:25,015 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:41:25,015 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:41:25,015 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:41:25,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:41:25,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:41:25,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:41:25,031 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,031 N Starting main loop. 2007-02-13T10:41:25,031 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:41:25,031 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:41:25,031 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:41:25,031 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:41:25,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,046 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:41:25,046 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:41:25,046 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:41:25,046 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:41:25,046 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:41:25,046 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T10:41:25,046 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:41:25,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:41:25,062 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:41:25,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:41:25,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:41:25,062 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:41:25,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:41:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:41:25,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:41:25,078 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:41:25,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:41:25,078 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:41:25,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:41:25,078 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:41:25,078 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:41:25,078 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:41:25,078 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:41:25,078 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:41:25,093 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:41:25,093 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:41:25,093 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:41:25,093 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:41:25,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:41:25,109 N Found input device "Keyboard". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "1". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "2". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "3". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "4". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "5". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "6". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "7". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "8". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "9". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "0". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "ü". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "ó". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Q". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "W". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "E". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "R". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "T". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Z". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "U". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "I". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "O". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "P". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "ő". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "ú". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Return". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "A". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "S". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "D". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "G". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "H". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "J". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "K". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "L". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "é". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "á". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "0". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "ű". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Y". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "X". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "C". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "V". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "B". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "N". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "M". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button ",". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button ".". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "-". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Space". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F1". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F2". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F3". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F4". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F5". 2007-02-13T10:41:25,109 N Input device "Keyboard": Found button "F6". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F7". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F8". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F9". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F10". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "í". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F11". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F12". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "F15". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Break". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Home". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Up". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Left". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Right". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "End". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Down". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Application". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Power". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Search". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Back". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:41:25,125 N Input device "Keyboard": Found button "Media". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:41:25,125 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:41:25,125 N Found input device "Mouse". 2007-02-13T10:41:25,125 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:41:25,125 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:41:25,125 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:41:25,125 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:41:25,125 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:41:25,125 N Ignoring frame time of 0.0483306. 2007-02-13T10:41:25,125 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:41:25,140 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:41:25,140 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:41:25,140 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:41:25,140 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:41:25,140 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:41:25,140 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:41:25,140 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:41:25,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:41:25,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:41:25,140 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:41:25,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:41:25,156 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:41:25,156 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:41:25,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:41:25,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:41:25,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:41:25,171 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:41:25,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:41:25,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:41:25,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:41:25,265 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:41:25,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:41:25,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,281 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:41:25,281 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:41:25,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:41:25,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:41:25,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:41:25,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:41:25,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:41:25,312 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:41:25,343 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:41:25,343 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:41:25,343 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:41:25,343 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,343 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,343 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,343 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:41:25,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:41:25,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:41:25,359 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:41:25,359 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:41:25,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:41:25,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:41:25,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:41:25,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:41:25,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:41:25,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:41:25,359 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:41:25,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:25,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:41:25,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:41:35,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:41:35,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:41:35,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:41:35,875 N comres.87:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:41:35,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.87:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:41:35,875 E comres.87:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:41:35,937 N comres.87:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:41:35,937 E comres.87:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:41:35,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.87:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:41:35,937 E comres.87:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.87:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:35,937 E comres.87:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.87:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:35,937 E comres.87:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.87:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:35,937 E comres.87:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.87:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:41:35,937 N comres.87:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:41:35,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:41:40,078 N Frame time 0.281267 was cut down to 0.2. 2007-02-13T10:41:40,187 N Frame time 0.281191 was cut down to 0.2. 2007-02-13T10:42:23,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:42:23,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:42:23,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:42:23,562 N comres.88:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:42:23,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.88:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:42:23,578 E comres.88:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:42:23,640 N comres.88:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:42:23,640 E comres.88:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:42:23,640 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.88:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:42:23,640 E comres.88:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.88:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:42:23,640 E comres.88:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.88:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:42:23,640 E comres.88:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.88:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:42:23,640 E comres.88:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.88:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:42:23,640 N comres.88:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:42:23,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:42:47,359 N Frame time 0.484451 was cut down to 0.2. 2007-02-13T10:42:47,453 N Frame time 0.484405 was cut down to 0.2. 2007-02-13T10:42:49,203 N Quit signal received. 2007-02-13T10:42:49,203 N Starting regular shutdown. 2007-02-13T10:42:49,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:42:49,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:42:49,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:42:49,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:42:49,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:42:49,218 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:42:49,234 N Regular shutdown completed. 2007-02-13T10:42:49,234 N Closing log file "log_main.log". ############################# 2007-02-13T10:43:07,703 ############################# 2007-02-13T10:43:07,703 N About: Shark 3D Player 2007-02-13T10:43:07,703 N Time stamp: 2007-02-13T10:43:07,703 2007-02-13T10:43:07,703 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:43:07,703 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:43:07,703 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:43:07,703 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:43:07,703 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:43:07,703 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:43:07,703 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:43:07,703 N Stdout: Enabled. 2007-02-13T10:43:07,703 N Stderr: Enabled. 2007-02-13T10:43:07,703 N Logging to debug output: Enabled. 2007-02-13T10:43:07,703 N Error messages boxes: Disabled. 2007-02-13T10:43:07,703 N Fatal error message boxes: Enabled. 2007-02-13T10:43:07,703 N Instant abort after error: Disabled. 2007-02-13T10:43:07,703 N Opportune abort after error: Disabled. 2007-02-13T10:43:07,703 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:43:07,703 N Log file Line flush: Disabled. 2007-02-13T10:43:07,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:43:07,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:43:07,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1209 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1210 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:43:07,718 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,718 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:43:07,718 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:43:07,718 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:43:07,718 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:43:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:43:07,750 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1209 127.0.0.1:33302": Client identified. 2007-02-13T10:43:07,750 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:43:07,750 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:43:07,750 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:43:07,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1210 127.0.0.1:33302": Client identified. 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:43:07,765 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:43:07,765 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:43:07,765 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:43:07,765 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:43:07,765 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:43:07,765 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:43:07,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:43:07,781 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:43:07,781 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:43:07,781 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:43:07,781 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:43:07,781 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:43:07,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,781 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:43:07,781 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:43:07,781 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:43:07,781 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:43:07,781 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:43:07,781 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:43:07,781 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:43:07,781 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:43:07,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:43:07,781 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:43:07,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:43:07,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:43:07,796 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:43:07,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:43:07,796 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:43:07,796 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:43:07,796 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:43:07,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,796 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:43:07,796 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:43:07,796 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:43:07,796 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:43:07,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,812 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:43:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:43:07,828 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:43:07,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:43:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:43:07,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:43:07,875 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:43:07,875 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:43:07,875 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:43:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:43:07,875 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:43:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:07,875 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:07,890 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:43:07,890 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:07,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:43:07,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:43:07,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:43:07,906 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:43:07,906 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:43:07,906 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:43:07,906 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:43:07,906 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:43:07,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:43:07,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:43:07,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,906 N Using snd cooperative level "priority". 2007-02-13T10:43:07,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:43:07,953 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:43:07,953 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:43:07,968 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:43:07,968 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:43:07,968 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:43:07,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,984 N Starting main loop. 2007-02-13T10:43:07,984 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:43:07,984 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:43:07,984 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:43:07,984 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:43:07,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:07,984 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:43:07,984 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:43:07,984 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:43:07,984 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:43:07,984 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:43:07,984 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:07,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:43:08,000 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:43:08,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:43:08,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:43:08,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:43:08,000 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:43:08,000 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:43:08,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:43:08,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:43:08,015 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:43:08,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:43:08,015 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:43:08,015 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:43:08,015 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:43:08,015 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:43:08,015 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:43:08,015 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:43:08,015 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:43:08,015 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:43:08,031 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:43:08,031 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:43:08,031 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:43:08,031 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:43:08,031 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:43:08,031 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:43:08,031 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:43:08,031 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:08,031 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:08,031 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:43:08,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:08,046 N Found input device "Keyboard". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "1". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "2". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "3". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "4". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "5". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "6". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "7". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "8". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "9". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "0". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "ü". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "ó". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Q". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "W". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "E". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "R". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "T". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Z". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "U". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "I". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "O". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "P". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "ő". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "ú". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Return". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "A". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "S". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "D". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "G". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "H". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "J". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "K". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "L". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "é". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "á". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "0". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "ű". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Y". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "X". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "C". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "V". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "B". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "N". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "M". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button ",". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button ".". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "-". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Space". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F1". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F2". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F3". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F4". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F5". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F6". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F7". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F8". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F9". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F10". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "í". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F11". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F12". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "F15". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Break". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Home". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Up". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Left". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Right". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "End". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Down". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Application". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Power". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Search". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Back". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:43:08,046 N Input device "Keyboard": Found button "Media". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:43:08,046 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:43:08,046 N Found input device "Mouse". 2007-02-13T10:43:08,046 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:43:08,046 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:43:08,046 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:43:08,062 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:43:08,062 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:43:08,062 N Ignoring frame time of 0.0393862. 2007-02-13T10:43:08,062 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:43:08,062 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:43:08,062 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:43:08,062 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:43:08,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:43:08,062 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:43:08,062 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:08,078 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:43:08,078 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:43:08,078 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,078 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:43:08,078 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,078 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:43:08,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:43:08,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:43:08,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:43:08,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:43:08,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:43:08,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:43:08,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:43:08,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:43:08,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:43:08,203 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:43:08,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,218 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:43:08,218 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,218 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:43:08,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:43:08,218 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:43:08,234 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:08,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:08,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:43:08,265 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:08,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:08,296 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:43:08,296 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:08,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:43:08,296 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:08,296 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:43:08,296 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:08,296 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:08,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:43:08,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:43:08,296 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:08,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:43:08,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:43:08,296 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:43:08,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:08,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:43:08,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:43:09,015 N Quit signal received. 2007-02-13T10:43:09,015 N Starting regular shutdown. 2007-02-13T10:43:09,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:43:09,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:43:09,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:43:09,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:43:09,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:43:09,031 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:43:09,046 N Regular shutdown completed. 2007-02-13T10:43:09,046 N Closing log file "log_main.log". ############################# 2007-02-13T10:43:15,609 ############################# 2007-02-13T10:43:15,609 N About: Shark 3D Player 2007-02-13T10:43:15,609 N Time stamp: 2007-02-13T10:43:15,609 2007-02-13T10:43:15,609 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:43:15,609 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:43:15,609 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:43:15,609 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:43:15,609 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:43:15,609 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:43:15,609 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:43:15,609 N Stdout: Enabled. 2007-02-13T10:43:15,609 N Stderr: Enabled. 2007-02-13T10:43:15,609 N Logging to debug output: Enabled. 2007-02-13T10:43:15,609 N Error messages boxes: Disabled. 2007-02-13T10:43:15,609 N Fatal error message boxes: Enabled. 2007-02-13T10:43:15,609 N Instant abort after error: Disabled. 2007-02-13T10:43:15,609 N Opportune abort after error: Disabled. 2007-02-13T10:43:15,609 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:43:15,609 N Log file Line flush: Disabled. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1211 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1212 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:43:15,625 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:43:15,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,625 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:43:15,625 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:43:15,625 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:43:15,625 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1211 127.0.0.1:33302": Client identified. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,656 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:43:15,656 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1212 127.0.0.1:33302": Client identified. 2007-02-13T10:43:15,656 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:43:15,656 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:43:15,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,671 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:43:15,671 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:43:15,671 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:43:15,671 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:43:15,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:43:15,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:43:15,671 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:43:15,671 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:43:15,671 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:43:15,671 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:43:15,671 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:43:15,671 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:43:15,687 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:43:15,687 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:43:15,687 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:43:15,687 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:43:15,687 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:43:15,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,687 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:43:15,687 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:43:15,687 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:43:15,687 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:43:15,687 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:43:15,687 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:43:15,687 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:43:15,687 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:43:15,703 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:43:15,703 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:43:15,703 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:43:15,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:43:15,703 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:43:15,703 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:43:15,703 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:43:15,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,703 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:43:15,703 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:43:15,703 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:43:15,703 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:43:15,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:43:15,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:43:15,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:43:15,734 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:43:15,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:43:15,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:43:15,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:43:15,765 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:43:15,765 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:43:15,765 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:43:15,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:43:15,765 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:15,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:43:15,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:15,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:15,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:43:15,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:15,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:43:15,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:43:15,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:43:15,796 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:43:15,796 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:43:15,796 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:43:15,796 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:43:15,796 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:43:15,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:43:15,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:43:15,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,812 N Using snd cooperative level "priority". 2007-02-13T10:43:15,859 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:43:15,859 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:43:15,859 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:43:15,859 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:43:15,859 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:43:15,859 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:43:15,859 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:15,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:15,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:15,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:15,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,875 N Starting main loop. 2007-02-13T10:43:15,875 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:43:15,875 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:43:15,875 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:43:15,875 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:43:15,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,875 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:43:15,875 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:43:15,875 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:43:15,875 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:43:15,875 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:43:15,890 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20242 bytes. 2007-02-13T10:43:15,890 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:43:15,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:43:15,890 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:43:15,890 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:43:15,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:43:15,906 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:43:15,906 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:43:15,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:43:15,906 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:43:15,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:43:15,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:43:15,921 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:43:15,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:43:15,921 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:43:15,921 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:43:15,921 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:43:15,921 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:43:15,921 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:43:15,921 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:43:15,921 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:15,921 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:43:15,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:15,937 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:43:15,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:43:15,937 N Found input device "Keyboard". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "1". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "2". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "3". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "4". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "5". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "6". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "7". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "8". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "9". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "0". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "ü". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "ó". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Q". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "W". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "E". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "R". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "T". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Z". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "U". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "I". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "O". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "P". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "ő". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "ú". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Return". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "A". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "S". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "D". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "G". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "H". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "J". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "K". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "L". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "é". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "á". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "0". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "ű". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Y". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "X". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "C". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "V". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "B". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "N". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "M". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button ",". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button ".". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "-". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Space". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F1". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F2". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F3". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F4". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F5". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F6". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F7". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F8". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F9". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "F10". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:43:15,937 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "í". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "F11". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "F12". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "F15". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Break". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Home". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Up". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Left". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Right". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "End". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Down". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Application". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Power". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Search". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Back". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:43:15,953 N Input device "Keyboard": Found button "Media". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:43:15,953 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:43:15,953 N Found input device "Mouse". 2007-02-13T10:43:15,953 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:43:15,953 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:43:15,953 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:43:15,953 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:43:15,953 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:43:15,953 N Ignoring frame time of 0.0400657. 2007-02-13T10:43:15,953 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:43:15,953 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:43:15,953 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:43:15,953 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:43:15,953 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:43:15,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:43:15,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:43:15,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:43:15,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:43:15,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:43:15,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:43:15,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:43:15,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:43:15,968 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:43:15,968 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:43:15,968 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:43:15,968 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:43:15,968 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:43:15,968 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:43:15,968 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:15,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:43:15,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:15,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:15,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:43:15,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:15,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:43:16,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:43:16,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:43:16,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:43:16,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:16,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:43:16,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:16,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:16,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:16,093 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:43:16,093 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2531 bytes. 2007-02-13T10:43:16,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:16,093 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:43:16,109 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:16,109 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:43:16,109 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:16,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:16,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:43:16,125 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:43:16,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:43:16,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:43:16,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:43:16,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:43:16,171 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:43:16,171 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:16,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:43:16,171 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:16,171 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:43:16,171 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:16,171 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:16,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:43:16,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:43:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:43:16,171 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:16,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:43:16,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:43:16,171 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:43:16,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:43:16,187 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:43:16,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:43:16,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:16,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:43:16,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:43:28,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:43:28,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:43:28,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20242 bytes. 2007-02-13T10:43:28,640 N comres.90:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:43:28,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.90:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:43:28,656 E comres.90:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:43:28,718 N comres.90:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:43:28,718 E comres.90:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:28,718 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.90:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:43:28,718 E comres.90:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.90:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:28,718 E comres.90:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.90:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:28,718 E comres.90:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.90:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:28,718 E comres.90:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.90:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:28,718 N comres.90:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:43:28,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:32,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:43:32,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:43:32,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:43:32,531 N comres.91:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:43:32,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.91:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:32,531 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:43:32,546 E comres.91:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:43:32,593 N comres.91:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:43:32,593 E comres.91:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:43:32,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.91:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:43:32,593 E comres.91:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.91:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:32,593 E comres.91:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.91:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:32,593 E comres.91:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.91:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:32,593 E comres.91:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.91:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:43:32,593 N comres.91:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:43:32,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:43:32,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:43:32,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:43:32,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:01,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T10:44:01,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:44:01,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T10:44:01,796 N comres.92:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:44:01,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.92:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:44:01,796 E comres.92:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:44:01,859 N comres.92:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:44:01,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:44:01,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:44:01,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:01,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:01,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:01,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:01,859 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:44:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:06,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2533 bytes. 2007-02-13T10:44:06,812 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:44:06,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:44:06,812 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:06,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:44:06,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:06,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:06,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2533 bytes. 2007-02-13T10:44:06,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:06,906 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:44:06,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:44:06,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:44:06,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:06,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:44:06,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:07,765 N Frame time 0.281273 was cut down to 0.2. 2007-02-13T10:44:07,812 N Frame time 0.257168 was cut down to 0.2. 2007-02-13T10:44:32,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:44:32,750 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:44:32,750 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:44:32,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:32,812 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:44:32,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:44:32,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:44:32,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:32,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:44:32,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:39,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:44:39,953 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:44:39,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:44:39,953 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:39,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:44:39,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:39,953 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:39,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:44:39,968 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:40,031 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:44:40,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:44:40,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:44:40,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:40,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:44:40,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:40,515 N Frame time 0.205579 was cut down to 0.2. 2007-02-13T10:44:43,796 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-13T10:44:43,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:44:43,828 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:44:43,828 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:44:43,828 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:44:43,828 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:44:43,828 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:44:43,828 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:44:43,828 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:44:43,828 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:44:43,828 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:44:43,828 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:44:43,828 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:44:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T10:44:43,843 N comres.92:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:44:43,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.92:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:43,843 E comres.92:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:44:43,859 E comres.92:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:44:43,859 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:44:43,859 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:44:43,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:44:43,859 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:44:43,859 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:44:43,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:44:43,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:44:43,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:44:43,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:44:43,875 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:44:43,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:44:43,875 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:44:43,875 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:44:43,875 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:44:43,875 N Ignoring frame time of 0.0415551. 2007-02-13T10:44:43,875 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:44:43,875 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:44:43,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:44:43,875 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:44:43,875 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:44:43,890 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:44:43,890 N comres.92:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:44:43,890 N comres.92:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:43,890 N comres.92:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:44:43,890 N comres.92:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:43,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:43,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:44:43,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:43,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:44:43,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:44:43,921 N comres.92:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:44:43,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:44:43,921 N comres.92:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:43,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:44:43,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:43,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:43,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:44,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:44:44,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:44:44,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:44,031 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:44:44,031 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:44,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:44:44,031 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:44:44,031 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:44:44,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:44:44,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:44:44,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:44:44,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:44:44,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:44:44,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:44:44,093 E comres.92:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:44:44,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:44:44,093 E comres.92:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E comres.92:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E comres.92:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E comres.92:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.92:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:44,093 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:44:44,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:44:44,093 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:44:44,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:44:44,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:44:44,093 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:44:44,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:44:44,093 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:44:44,093 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:44:44,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:44:44,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:44:44,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:45:07,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:07,687 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:45:07,687 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:07,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:07,750 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:07,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:07,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:07,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:07,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:07,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:08,687 N Frame time 0.230908 was cut down to 0.2. 2007-02-13T10:45:17,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:17,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:45:17,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:45:17,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:17,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:45:17,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:17,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:17,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:17,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:17,171 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:17,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:17,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:17,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:17,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:17,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:23,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T10:45:23,468 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:45:23,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:45:23,468 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:23,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:45:23,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:23,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:23,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T10:45:23,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:23,546 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:23,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:23,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:23,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:23,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:23,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:24,625 N Frame time 0.30666 was cut down to 0.2. 2007-02-13T10:45:24,937 N Frame time 0.408687 was cut down to 0.2. 2007-02-13T10:45:30,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 849 bytes. 2007-02-13T10:45:30,703 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:45:30,718 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 849 bytes. 2007-02-13T10:45:30,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:30,781 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:30,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:30,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:30,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:30,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:30,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:31,562 N Frame time 0.20513 was cut down to 0.2. 2007-02-13T10:45:38,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:38,296 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:45:38,296 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:45:38,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:38,359 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:38,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:38,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:38,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:38,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:38,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:38,875 N Frame time 0.28565 was cut down to 0.2. 2007-02-13T10:45:38,953 N Frame time 0.266563 was cut down to 0.2. 2007-02-13T10:45:47,765 N Frame time 0.255877 was cut down to 0.2. 2007-02-13T10:45:47,875 N Frame time 0.256289 was cut down to 0.2. 2007-02-13T10:45:54,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:45:54,062 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:45:54,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:45:54,062 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:54,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:45:54,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:54,062 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:54,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:45:54,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:54,156 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:54,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:54,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:54,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:54,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:54,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:45:58,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T10:45:58,515 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:45:58,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:45:58,515 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:45:58,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:45:58,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:45:58,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:45:58,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T10:45:58,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:45:58,593 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:45:58,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:45:58,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:45:58,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:45:58,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:45:58,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:04,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:46:04,140 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:46:04,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:46:04,140 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:04,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:46:04,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:04,140 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:04,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2544 bytes. 2007-02-13T10:46:04,156 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:04,218 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:04,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:04,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:04,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:04,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:04,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:05,156 N Frame time 0.231954 was cut down to 0.2. 2007-02-13T10:46:07,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:07,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:46:07,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:46:07,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:07,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:46:07,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:07,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:07,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:07,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:07,109 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:07,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:07,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:07,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:07,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:07,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:07,875 N Frame time 0.281266 was cut down to 0.2. 2007-02-13T10:46:07,984 N Frame time 0.281274 was cut down to 0.2. 2007-02-13T10:46:36,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T10:46:36,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:46:36,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:46:36,015 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:36,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:46:36,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:36,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:36,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T10:46:36,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:36,078 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:36,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:36,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:36,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:36,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:36,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:36,812 N Frame time 0.230971 was cut down to 0.2. 2007-02-13T10:46:36,906 N Frame time 0.230489 was cut down to 0.2. 2007-02-13T10:46:39,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T10:46:39,031 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:46:39,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:46:39,031 N comres.92:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:39,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:46:39,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:39,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:39,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T10:46:39,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:39,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:39,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:39,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:39,718 N Frame time 0.230479 was cut down to 0.2. 2007-02-13T10:46:39,828 N Frame time 0.230979 was cut down to 0.2. 2007-02-13T10:46:56,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:56,515 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:46:56,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:46:56,515 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:56,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:46:56,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:56,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:56,515 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:56,546 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:56,593 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:56,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:56,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:56,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:56,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:46:59,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:59,828 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:46:59,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:46:59,828 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:46:59,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:46:59,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:46:59,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:46:59,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:46:59,859 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:46:59,921 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:46:59,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:46:59,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:46:59,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:46:59,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:46:59,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:47:02,218 N Frame time 0.230478 was cut down to 0.2. 2007-02-13T10:47:18,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:47:18,078 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:47:18,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:47:18,078 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:47:18,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:47:18,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:47:18,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:47:18,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:47:18,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:47:18,171 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:47:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:47:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:47:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:47:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:47:18,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:47:21,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:47:21,562 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:47:21,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:47:21,562 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:47:21,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:47:21,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:47:21,562 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:47:21,578 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T10:47:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:47:21,656 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:47:21,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:47:21,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:47:21,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:47:21,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:47:21,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:47:26,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T10:47:26,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:47:26,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.92:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:47:26,093 N comres.92:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:47:26,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:47:26,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:47:26,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:47:26,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T10:47:26,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:47:26,187 N comres.92:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:47:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:47:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:47:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:47:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:47:26,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:47:27,640 N Frame time 0.306665 was cut down to 0.2. 2007-02-13T10:47:28,046 N Frame time 0.45955 was cut down to 0.2. 2007-02-13T10:47:28,046 N Frame time 0.206512 was cut down to 0.2. 2007-02-13T10:47:44,187 N Quit received by actor root. 2007-02-13T10:47:44,187 N Starting regular shutdown. 2007-02-13T10:47:44,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:47:44,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:47:44,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:47:44,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:47:44,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:47:44,203 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:47:44,218 N Regular shutdown completed. 2007-02-13T10:47:44,218 N Closing log file "log_main.log". ############################# 2007-02-13T10:48:39,515 ############################# 2007-02-13T10:48:39,515 N About: Shark 3D Player 2007-02-13T10:48:39,515 N Time stamp: 2007-02-13T10:48:39,515 2007-02-13T10:48:39,515 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:48:39,515 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:48:39,515 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:48:39,515 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:48:39,515 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:48:39,515 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:48:39,515 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:48:39,515 N Stdout: Enabled. 2007-02-13T10:48:39,515 N Stderr: Enabled. 2007-02-13T10:48:39,515 N Logging to debug output: Enabled. 2007-02-13T10:48:39,515 N Error messages boxes: Disabled. 2007-02-13T10:48:39,515 N Fatal error message boxes: Enabled. 2007-02-13T10:48:39,515 N Instant abort after error: Disabled. 2007-02-13T10:48:39,515 N Opportune abort after error: Disabled. 2007-02-13T10:48:39,515 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:48:39,515 N Log file Line flush: Disabled. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1213 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1214 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:48:39,531 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:48:39,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,531 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:48:39,531 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:48:39,531 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:48:39,531 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,562 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1213 127.0.0.1:33302": Client identified. 2007-02-13T10:48:39,562 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:48:39,562 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:48:39,562 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:48:39,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,578 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:48:39,578 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:48:39,578 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:48:39,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1214 127.0.0.1:33302": Client identified. 2007-02-13T10:48:39,578 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:48:39,578 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:48:39,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:48:39,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:48:39,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,578 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:48:39,578 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:48:39,578 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:48:39,578 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:48:39,578 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:48:39,578 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:48:39,578 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:48:39,593 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:48:39,593 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:48:39,593 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:48:39,593 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:48:39,593 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:48:39,593 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:48:39,593 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:48:39,593 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:48:39,593 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:48:39,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,593 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:48:39,593 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:48:39,593 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:48:39,593 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:48:39,609 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:48:39,609 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:48:39,609 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:48:39,609 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:48:39,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:48:39,609 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:48:39,609 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:48:39,609 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:48:39,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,625 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:48:39,625 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:48:39,625 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:48:39,625 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:48:39,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,625 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:48:39,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:48:39,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:48:39,640 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:48:39,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:48:39,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:48:39,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:48:39,671 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:48:39,671 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:48:39,671 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:48:39,671 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:48:39,671 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:39,687 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:48:39,687 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:39,687 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:39,703 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:48:39,703 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:39,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:48:39,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:48:39,718 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:48:39,718 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:48:39,718 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:48:39,718 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:48:39,718 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:48:39,718 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:48:39,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:48:39,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:48:39,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,718 N Using snd cooperative level "priority". 2007-02-13T10:48:39,765 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:48:39,765 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:48:39,765 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:48:39,781 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:48:39,781 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:48:39,781 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:48:39,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,781 N Starting main loop. 2007-02-13T10:48:39,781 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:48:39,781 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:48:39,781 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:48:39,781 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:48:39,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,796 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:48:39,796 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:48:39,796 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:48:39,796 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:48:39,796 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:48:39,796 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:48:39,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:48:39,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T10:48:39,812 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:48:39,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:48:39,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:48:39,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:48:39,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:48:39,812 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:48:39,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:48:39,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:48:39,812 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:48:39,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:48:39,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:48:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:48:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:48:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:48:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:48:39,828 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:48:39,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:48:39,828 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:48:39,828 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:48:39,828 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:48:39,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:48:39,828 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:48:39,828 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:48:39,828 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:48:39,828 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:48:39,828 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:48:39,828 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:48:39,843 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:48:39,843 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:48:39,843 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:48:39,843 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:48:39,843 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:48:39,843 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:48:39,843 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:48:39,843 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:48:39,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:48:39,859 N Found input device "Keyboard". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "1". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "2". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "3". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "4". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "5". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "6". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "7". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "8". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "9". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "0". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "ü". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "ó". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Q". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "W". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "E". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "R". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "T". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Z". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "U". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "I". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "O". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "P". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "ő". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "ú". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Return". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "A". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "S". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "D". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "G". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "H". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "J". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "K". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "L". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "é". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "á". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "0". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "ű". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Y". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "X". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "C". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "V". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "B". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "N". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "M". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button ",". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button ".". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "-". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Space". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F1". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F2". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F3". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F4". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F5". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F6". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F7". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F8". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F9". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F10". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "í". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F11". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F12". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "F15". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Break". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Home". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Up". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Left". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Right". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "End". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Down". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Application". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Power". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Search". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Back". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:48:39,859 N Input device "Keyboard": Found button "Media". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:48:39,859 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:48:39,859 N Found input device "Mouse". 2007-02-13T10:48:39,859 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:48:39,859 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:48:39,859 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:48:39,859 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:48:39,859 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:48:39,875 N Ignoring frame time of 0.0404343. 2007-02-13T10:48:39,875 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:48:39,875 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:48:39,875 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:48:39,875 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:48:39,875 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:48:39,875 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:48:39,875 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:48:39,875 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:48:39,875 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:48:39,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:48:39,875 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:39,890 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:48:39,890 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:39,890 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:39,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:48:39,906 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:48:39,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:48:39,921 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:48:39,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:48:39,921 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:39,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:48:39,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:39,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:39,921 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:48:40,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:40,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:48:40,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:48:40,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:40,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:48:40,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:40,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:40,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2547 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:40,046 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:48:40,046 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:40,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:48:40,046 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:40,046 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:48:40,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:40,062 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:40,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:48:40,078 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:40,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,093 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:48:40,109 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:48:40,109 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:48:40,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:48:40,109 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:48:40,109 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:48:40,109 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:48:40,109 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:48:40,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:48:40,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:48:40,109 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:48:40,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:48:40,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:48:40,109 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:48:40,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:48:40,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:48:40,109 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:48:40,125 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T10:48:53,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T10:48:53,765 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:48:53,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:48:53,765 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:48:53,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:48:53,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:48:53,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:48:53,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 847 bytes. 2007-02-13T10:48:53,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:48:53,843 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:48:53,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:48:53,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:48:53,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:48:53,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:48:53,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:48:54,203 N Frame time 0.266629 was cut down to 0.2. 2007-02-13T10:48:54,312 N Frame time 0.259162 was cut down to 0.2. 2007-02-13T10:48:54,812 N Frame time 0.307143 was cut down to 0.2. 2007-02-13T10:48:54,921 N Frame time 0.306655 was cut down to 0.2. 2007-02-13T10:49:15,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:49:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:49:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T10:49:15,468 N comres.115:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:49:15,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.115:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:15,468 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:49:15,484 E comres.115:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:49:15,484 N comres.115:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.115:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:49:15,484 N comres.115:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:49:15,484 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:15,546 N comres.115:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:49:15,546 E comres.115:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:49:15,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.115:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:49:15,546 E comres.115:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.115:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:15,546 E comres.115:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.115:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:15,546 E comres.115:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.115:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:15,546 E comres.115:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.115:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:15,546 N comres.115:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:49:15,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:28,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T10:49:28,328 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:49:28,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.115:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:49:28,328 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:28,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:49:28,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:28,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:28,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T10:49:28,343 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:28,406 N comres.115:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:49:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:49:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:49:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:49:28,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:31,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T10:49:31,578 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:49:31,578 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.115:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:49:31,578 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:31,578 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:49:31,578 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:31,578 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:31,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T10:49:31,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:31,640 N comres.115:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:49:31,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:49:31,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:49:31,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:31,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:49:31,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:38,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2550 bytes. 2007-02-13T10:49:38,671 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:49:38,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.115:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:49:38,671 N comres.115:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:38,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:49:38,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:38,671 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:38,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2550 bytes. 2007-02-13T10:49:38,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:38,750 N comres.115:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:49:38,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:49:38,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:49:38,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:38,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:49:38,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:46,609 N Quit received by actor root. 2007-02-13T10:49:46,609 N Starting regular shutdown. 2007-02-13T10:49:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T10:49:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T10:49:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T10:49:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T10:49:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T10:49:46,609 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T10:49:46,625 N Regular shutdown completed. 2007-02-13T10:49:46,625 N Closing log file "log_main.log". ############################# 2007-02-13T10:49:52,765 ############################# 2007-02-13T10:49:52,765 N About: Shark 3D Player 2007-02-13T10:49:52,765 N Time stamp: 2007-02-13T10:49:52,765 2007-02-13T10:49:52,765 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T10:49:52,765 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T10:49:52,765 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T10:49:52,765 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T10:49:52,765 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T10:49:52,765 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T10:49:52,765 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T10:49:52,765 N Stdout: Enabled. 2007-02-13T10:49:52,765 N Stderr: Enabled. 2007-02-13T10:49:52,765 N Logging to debug output: Enabled. 2007-02-13T10:49:52,765 N Error messages boxes: Disabled. 2007-02-13T10:49:52,765 N Fatal error message boxes: Enabled. 2007-02-13T10:49:52,765 N Instant abort after error: Disabled. 2007-02-13T10:49:52,765 N Opportune abort after error: Disabled. 2007-02-13T10:49:52,765 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T10:49:52,765 N Log file Line flush: Disabled. 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1215 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T10:49:52,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1216 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T10:49:52,781 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,781 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T10:49:52,781 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T10:49:52,781 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T10:49:52,781 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T10:49:52,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1215 127.0.0.1:33302": Client identified. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T10:49:52,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1216 127.0.0.1:33302": Client identified. 2007-02-13T10:49:52,812 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,812 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T10:49:52,812 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T10:49:52,812 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T10:49:52,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,812 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T10:49:52,812 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T10:49:52,812 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T10:49:52,812 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T10:49:52,812 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T10:49:52,828 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T10:49:52,828 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T10:49:52,828 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T10:49:52,828 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T10:49:52,828 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T10:49:52,828 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T10:49:52,828 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T10:49:52,828 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T10:49:52,828 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T10:49:52,828 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T10:49:52,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T10:49:52,828 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T10:49:52,843 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T10:49:52,843 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T10:49:52,843 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T10:49:52,843 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T10:49:52,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T10:49:52,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T10:49:52,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,843 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T10:49:52,843 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T10:49:52,843 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T10:49:52,843 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T10:49:52,843 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T10:49:52,843 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T10:49:52,843 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T10:49:52,843 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T10:49:52,843 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T10:49:52,843 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T10:49:52,843 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T10:49:52,843 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T10:49:52,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:49:52,859 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T10:49:52,859 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T10:49:52,859 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T10:49:52,859 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,859 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T10:49:52,859 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T10:49:52,859 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T10:49:52,859 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T10:49:52,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T10:49:52,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T10:49:52,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,875 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T10:49:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T10:49:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T10:49:52,890 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T10:49:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T10:49:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T10:49:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T10:49:52,921 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T10:49:52,921 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T10:49:52,921 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T10:49:52,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T10:49:52,921 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:52,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T10:49:52,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:52,921 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:52,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T10:49:52,937 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:52,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T10:49:52,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T10:49:52,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T10:49:52,953 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T10:49:52,953 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T10:49:52,953 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T10:49:52,953 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T10:49:52,953 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T10:49:52,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T10:49:52,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T10:49:52,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:52,953 N Using snd cooperative level "priority". 2007-02-13T10:49:53,000 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:49:53,000 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T10:49:53,000 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T10:49:53,015 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:49:53,015 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T10:49:53,015 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T10:49:53,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T10:49:53,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T10:49:53,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,031 N Starting main loop. 2007-02-13T10:49:53,031 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T10:49:53,031 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T10:49:53,031 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T10:49:53,031 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T10:49:53,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,031 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T10:49:53,031 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T10:49:53,031 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T10:49:53,031 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T10:49:53,031 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T10:49:53,031 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T10:49:53,046 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T10:49:53,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T10:49:53,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T10:49:53,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T10:49:53,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:53,046 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T10:49:53,062 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T10:49:53,062 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T10:49:53,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T10:49:53,062 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T10:49:53,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T10:49:53,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T10:49:53,078 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T10:49:53,078 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T10:49:53,078 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T10:49:53,078 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T10:49:53,078 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T10:49:53,078 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T10:49:53,078 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T10:49:53,093 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T10:49:53,093 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:49:53,093 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:49:53,093 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T10:49:53,093 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T10:49:53,093 N Found input device "Keyboard". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "Escape". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "1". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "2". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "3". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "4". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "5". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "6". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "7". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "8". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "9". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "0". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "ü". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "ó". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "Backspace". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "Tab". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "Q". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "W". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "E". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "R". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "T". 2007-02-13T10:49:53,093 N Input device "Keyboard": Found button "Z". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "U". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "I". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "O". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "P". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "ő". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "ú". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Return". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "A". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "S". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "D". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "G". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "H". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "J". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "K". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "L". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "é". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "á". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "0". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "ű". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Y". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "X". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "C". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "V". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "B". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "N". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "M". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button ",". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button ".". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "-". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Space". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F1". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F2". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F3". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F4". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F5". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F6". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F7". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F8". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F9". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F10". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Num Del". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "í". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F11". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F12". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "F15". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Next Track". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Mute". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Calculator". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Volume -". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Volume +". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Break". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Home". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Up". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Page Up". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Left". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Right". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "End". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Down". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Page Down". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Insert". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Delete". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Application". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Power". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Sleep". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Wake". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Search". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Favorites". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Refresh". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Forward". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Back". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "My Computer". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Mail". 2007-02-13T10:49:53,109 N Input device "Keyboard": Found button "Media". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T10:49:53,109 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T10:49:53,109 N Found input device "Mouse". 2007-02-13T10:49:53,109 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found position control "X Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T10:49:53,109 N Input device "Mouse": Found button "Left Button". 2007-02-13T10:49:53,109 N Input device "Mouse": Found button "Middle Button". 2007-02-13T10:49:53,109 N Input device "Mouse": Found button "Right Button". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T10:49:53,109 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T10:49:53,109 N Ignoring frame time of 0.0421489. 2007-02-13T10:49:53,109 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T10:49:53,125 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T10:49:53,125 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T10:49:53,125 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T10:49:53,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T10:49:53,125 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T10:49:53,125 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T10:49:53,125 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T10:49:53,125 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T10:49:53,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T10:49:53,125 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T10:49:53,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,125 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,140 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T10:49:53,140 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T10:49:53,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T10:49:53,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T10:49:53,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T10:49:53,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T10:49:53,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T10:49:53,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T10:49:53,250 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,250 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T10:49:53,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T10:49:53,250 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T10:49:53,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,250 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,265 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2552 bytes. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T10:49:53,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T10:49:53,296 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 847 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T10:49:53,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T10:49:53,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T10:49:53,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T10:49:53,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T10:49:53,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T10:49:53,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T10:49:53,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T10:49:53,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,343 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T10:49:53,359 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T10:49:53,359 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:49:53,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T10:49:53,359 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:53,359 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T10:49:53,359 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T10:49:53,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:49:53,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:49:53,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:49:53,359 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T10:49:53,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T10:49:53,359 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T10:49:53,359 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T10:49:53,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T10:49:53,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T10:49:53,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T11:00:13,156 N Quit received by actor root. 2007-02-13T11:00:13,156 N Starting regular shutdown. 2007-02-13T11:00:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T11:00:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T11:00:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T11:00:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T11:00:13,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T11:00:13,156 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T11:00:13,187 N Regular shutdown completed. 2007-02-13T11:00:13,187 N Closing log file "log_main.log". ############################# 2007-02-13T11:00:21,578 ############################# 2007-02-13T11:00:21,578 N About: Shark 3D Player 2007-02-13T11:00:21,578 N Time stamp: 2007-02-13T11:00:21,578 2007-02-13T11:00:21,578 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T11:00:21,578 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T11:00:21,578 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T11:00:21,578 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T11:00:21,578 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T11:00:21,578 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T11:00:21,578 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T11:00:21,578 N Stdout: Enabled. 2007-02-13T11:00:21,578 N Stderr: Enabled. 2007-02-13T11:00:21,578 N Logging to debug output: Enabled. 2007-02-13T11:00:21,578 N Error messages boxes: Disabled. 2007-02-13T11:00:21,578 N Fatal error message boxes: Enabled. 2007-02-13T11:00:21,578 N Instant abort after error: Disabled. 2007-02-13T11:00:21,578 N Opportune abort after error: Disabled. 2007-02-13T11:00:21,578 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T11:00:21,578 N Log file Line flush: Disabled. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1217 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1218 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T11:00:21,578 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,593 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T11:00:21,593 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T11:00:21,593 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T11:00:21,593 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T11:00:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1217 127.0.0.1:33302": Client identified. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T11:00:21,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1218 127.0.0.1:33302": Client identified. 2007-02-13T11:00:21,625 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,625 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T11:00:21,625 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T11:00:21,625 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T11:00:21,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,625 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T11:00:21,625 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T11:00:21,625 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T11:00:21,625 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T11:00:21,625 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T11:00:21,625 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T11:00:21,625 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T11:00:21,625 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T11:00:21,640 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T11:00:21,640 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T11:00:21,640 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T11:00:21,640 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T11:00:21,640 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T11:00:21,640 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T11:00:21,640 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T11:00:21,640 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T11:00:21,640 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T11:00:21,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T11:00:21,640 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T11:00:21,656 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T11:00:21,656 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T11:00:21,656 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T11:00:21,656 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,656 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T11:00:21,656 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T11:00:21,656 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T11:00:21,656 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T11:00:21,656 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T11:00:21,656 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T11:00:21,656 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T11:00:21,656 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T11:00:21,656 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T11:00:21,656 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T11:00:21,656 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T11:00:21,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T11:00:21,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:00:21,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T11:00:21,671 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T11:00:21,671 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T11:00:21,671 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,671 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T11:00:21,671 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T11:00:21,671 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T11:00:21,671 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T11:00:21,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T11:00:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T11:00:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:00:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T11:00:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T11:00:21,687 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T11:00:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T11:00:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T11:00:21,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T11:00:21,734 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T11:00:21,734 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T11:00:21,734 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T11:00:21,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T11:00:21,734 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:21,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T11:00:21,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:21,734 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:21,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T11:00:21,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:21,750 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T11:00:21,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T11:00:21,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T11:00:21,765 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T11:00:21,781 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T11:00:21,781 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T11:00:21,781 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T11:00:21,781 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T11:00:21,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T11:00:21,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T11:00:21,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,781 N Using snd cooperative level "priority". 2007-02-13T11:00:21,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:00:21,828 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T11:00:21,828 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:00:21,843 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:00:21,843 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:00:21,843 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T11:00:21,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,843 N Starting main loop. 2007-02-13T11:00:21,843 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T11:00:21,843 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T11:00:21,843 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T11:00:21,843 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T11:00:21,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,859 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T11:00:21,859 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T11:00:21,859 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T11:00:21,859 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T11:00:21,859 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T11:00:21,859 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T11:00:21,875 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:00:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T11:00:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T11:00:21,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:00:21,875 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:00:21,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T11:00:21,890 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T11:00:21,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T11:00:21,890 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T11:00:21,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T11:00:21,890 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T11:00:21,890 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T11:00:21,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:00:21,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T11:00:21,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T11:00:21,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T11:00:21,906 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T11:00:21,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T11:00:21,906 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T11:00:21,906 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T11:00:21,906 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T11:00:21,906 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T11:00:21,906 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T11:00:21,906 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T11:00:21,906 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:00:21,906 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:00:21,906 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:00:21,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:00:21,921 N Found input device "Keyboard". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Escape". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "1". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "2". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "3". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "4". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "5". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "6". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "7". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "8". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "9". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "0". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "ü". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "ó". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Backspace". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Tab". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Q". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "W". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "E". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "R". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "T". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Z". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "U". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "I". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "O". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "P". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "ő". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "ú". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Return". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "A". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "S". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "D". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "G". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "H". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "J". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "K". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "L". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "é". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "á". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "0". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "ű". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Y". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "X". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "C". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "V". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "B". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "N". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "M". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button ",". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button ".". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "-". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Space". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F1". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F2". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F3". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F4". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F5". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F6". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F7". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F8". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F9". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F10". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Num Del". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "í". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F11". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F12". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "F15". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Next Track". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Mute". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Calculator". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Volume -". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Volume +". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Break". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Home". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Up". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Page Up". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Left". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Right". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "End". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Down". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Page Down". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Insert". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Delete". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Application". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Power". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Sleep". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Wake". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Search". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Favorites". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Refresh". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Forward". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Back". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "My Computer". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Mail". 2007-02-13T11:00:21,921 N Input device "Keyboard": Found button "Media". 2007-02-13T11:00:21,921 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T11:00:21,921 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T11:00:21,937 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T11:00:21,937 N Found input device "Mouse". 2007-02-13T11:00:21,937 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found position control "X Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T11:00:21,937 N Input device "Mouse": Found button "Left Button". 2007-02-13T11:00:21,937 N Input device "Mouse": Found button "Middle Button". 2007-02-13T11:00:21,937 N Input device "Mouse": Found button "Right Button". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T11:00:21,937 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T11:00:21,937 N Ignoring frame time of 0.0436806. 2007-02-13T11:00:21,937 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T11:00:21,937 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T11:00:21,937 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T11:00:21,937 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T11:00:21,937 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T11:00:21,937 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T11:00:21,937 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T11:00:21,953 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T11:00:21,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T11:00:21,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:21,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T11:00:21,953 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:21,953 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:21,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T11:00:21,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:21,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T11:00:21,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T11:00:21,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T11:00:21,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T11:00:21,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:21,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T11:00:21,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:21,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:21,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T11:00:22,062 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:22,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:00:22,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:00:22,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:22,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:00:22,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:22,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:22,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2552 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:22,109 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:00:22,109 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:22,109 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:00:22,109 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:22,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 847 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:22,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T11:00:22,125 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:22,125 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:22,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T11:00:22,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:22,140 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T11:00:22,171 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:00:22,171 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:00:22,171 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:00:22,171 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,171 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,171 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:00:22,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:00:22,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:00:22,171 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T11:00:22,171 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:00:22,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:00:22,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:00:22,187 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:00:22,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:00:22,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:00:22,187 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:00:22,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:00:22,187 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:00:22,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:00:22,187 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T11:00:22,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T11:00:22,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:00:22,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:00:22,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T11:00:33,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2550 bytes. 2007-02-13T11:00:33,875 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:00:33,890 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2550 bytes. 2007-02-13T11:00:33,890 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:33,953 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:00:33,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:00:33,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:00:33,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:00:33,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:00:33,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:00:37,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T11:00:37,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:00:37,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:00:37,468 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:00:37,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:00:37,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:00:37,468 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:00:37,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2545 bytes. 2007-02-13T11:00:37,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:00:37,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:00:37,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:00:37,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:00:37,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:00:37,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:00:37,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:26,125 N Quit received by actor root. 2007-02-13T11:01:26,125 N Starting regular shutdown. 2007-02-13T11:01:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T11:01:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T11:01:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T11:01:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T11:01:26,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T11:01:26,125 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T11:01:26,140 N Regular shutdown completed. 2007-02-13T11:01:26,156 N Closing log file "log_main.log". ############################# 2007-02-13T11:01:34,265 ############################# 2007-02-13T11:01:34,265 N About: Shark 3D Player 2007-02-13T11:01:34,265 N Time stamp: 2007-02-13T11:01:34,265 2007-02-13T11:01:34,265 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T11:01:34,265 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T11:01:34,265 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T11:01:34,265 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T11:01:34,265 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T11:01:34,265 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T11:01:34,265 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T11:01:34,265 N Stdout: Enabled. 2007-02-13T11:01:34,265 N Stderr: Enabled. 2007-02-13T11:01:34,265 N Logging to debug output: Enabled. 2007-02-13T11:01:34,265 N Error messages boxes: Disabled. 2007-02-13T11:01:34,265 N Fatal error message boxes: Enabled. 2007-02-13T11:01:34,265 N Instant abort after error: Disabled. 2007-02-13T11:01:34,265 N Opportune abort after error: Disabled. 2007-02-13T11:01:34,265 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T11:01:34,265 N Log file Line flush: Disabled. 2007-02-13T11:01:34,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T11:01:34,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T11:01:34,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:01:34,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1219 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1220 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T11:01:34,281 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,281 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T11:01:34,281 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T11:01:34,281 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T11:01:34,281 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T11:01:34,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1219 127.0.0.1:33302": Client identified. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1220 127.0.0.1:33302": Client identified. 2007-02-13T11:01:34,312 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T11:01:34,312 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T11:01:34,312 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T11:01:34,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,312 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T11:01:34,328 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T11:01:34,328 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T11:01:34,328 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T11:01:34,328 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T11:01:34,328 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T11:01:34,328 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T11:01:34,328 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T11:01:34,328 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T11:01:34,328 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T11:01:34,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T11:01:34,343 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T11:01:34,343 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T11:01:34,343 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T11:01:34,343 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T11:01:34,343 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T11:01:34,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T11:01:34,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T11:01:34,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,343 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T11:01:34,343 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T11:01:34,343 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T11:01:34,343 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T11:01:34,343 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T11:01:34,343 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T11:01:34,343 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T11:01:34,343 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T11:01:34,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T11:01:34,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T11:01:34,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T11:01:34,359 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:01:34,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T11:01:34,359 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T11:01:34,359 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T11:01:34,359 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T11:01:34,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,359 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T11:01:34,359 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T11:01:34,359 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T11:01:34,359 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T11:01:34,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,375 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:01:34,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T11:01:34,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T11:01:34,406 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T11:01:34,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T11:01:34,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T11:01:34,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T11:01:34,437 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T11:01:34,437 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T11:01:34,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T11:01:34,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T11:01:34,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T11:01:34,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T11:01:34,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T11:01:34,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T11:01:34,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T11:01:34,468 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T11:01:34,484 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T11:01:34,484 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T11:01:34,484 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T11:01:34,484 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T11:01:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T11:01:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T11:01:34,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,484 N Using snd cooperative level "priority". 2007-02-13T11:01:34,531 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:01:34,531 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T11:01:34,531 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:01:34,531 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:01:34,531 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T11:01:34,531 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:01:34,531 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:01:34,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:01:34,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:01:34,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:01:34,546 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,546 N Starting main loop. 2007-02-13T11:01:34,546 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T11:01:34,546 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T11:01:34,546 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T11:01:34,546 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T11:01:34,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T11:01:34,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,562 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T11:01:34,562 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T11:01:34,562 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T11:01:34,562 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T11:01:34,562 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T11:01:34,562 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T11:01:34,562 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:01:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:01:34,578 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:01:34,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T11:01:34,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T11:01:34,578 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T11:01:34,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T11:01:34,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T11:01:34,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T11:01:34,593 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T11:01:34,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T11:01:34,593 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T11:01:34,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T11:01:34,593 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T11:01:34,593 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T11:01:34,593 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T11:01:34,593 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T11:01:34,609 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T11:01:34,609 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T11:01:34,609 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T11:01:34,609 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T11:01:34,609 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:01:34,609 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:01:34,609 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:01:34,609 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:01:34,625 N Found input device "Keyboard". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Escape". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "1". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "2". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "3". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "4". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "5". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "6". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "7". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "8". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "9". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "0". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "ü". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "ó". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Backspace". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Tab". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Q". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "W". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "E". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "R". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "T". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Z". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "U". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "I". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "O". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "P". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "ő". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "ú". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Return". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "A". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "S". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "D". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "G". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "H". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "J". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "K". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "L". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "é". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "á". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "0". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "ű". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Y". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "X". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "C". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "V". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "B". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "N". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "M". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button ",". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button ".". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "-". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Space". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F1". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F2". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F3". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F4". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F5". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F6". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F7". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F8". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F9". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F10". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Num Del". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "í". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F11". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F12". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "F15". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Next Track". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Mute". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Calculator". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Volume -". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Volume +". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Break". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Home". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Up". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Page Up". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Left". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "Right". 2007-02-13T11:01:34,625 N Input device "Keyboard": Found button "End". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Down". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Page Down". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Insert". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Delete". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Application". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Power". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Sleep". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Wake". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Search". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Favorites". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Refresh". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Forward". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Back". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "My Computer". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Mail". 2007-02-13T11:01:34,640 N Input device "Keyboard": Found button "Media". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T11:01:34,640 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T11:01:34,640 N Found input device "Mouse". 2007-02-13T11:01:34,640 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found position control "X Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T11:01:34,640 N Input device "Mouse": Found button "Left Button". 2007-02-13T11:01:34,640 N Input device "Mouse": Found button "Middle Button". 2007-02-13T11:01:34,640 N Input device "Mouse": Found button "Right Button". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T11:01:34,640 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T11:01:34,640 N Ignoring frame time of 0.0463418. 2007-02-13T11:01:34,640 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T11:01:34,640 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T11:01:34,640 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T11:01:34,640 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T11:01:34,640 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T11:01:34,640 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T11:01:34,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T11:01:34,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:01:34,656 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T11:01:34,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T11:01:34,656 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T11:01:34,656 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T11:01:34,656 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T11:01:34,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T11:01:34,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T11:01:34,656 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T11:01:34,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,656 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,671 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T11:01:34,671 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T11:01:34,671 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T11:01:34,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T11:01:34,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T11:01:34,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T11:01:34,687 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T11:01:34,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T11:01:34,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:01:34,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:01:34,781 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:01:34,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2545 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,796 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:01:34,796 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:01:34,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 847 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T11:01:34,812 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T11:01:34,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T11:01:34,828 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:34,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T11:01:34,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:34,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:34,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T11:01:34,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:34,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T11:01:34,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:01:34,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:01:34,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:01:34,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:34,875 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T11:01:34,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:34,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:01:34,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:01:34,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:01:34,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:01:34,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:01:34,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:01:34,875 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T11:01:34,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:34,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:01:34,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T11:01:47,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T11:01:47,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:01:47,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:01:47,390 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:01:47,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:01:47,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:01:47,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:01:47,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T11:01:47,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:01:47,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:01:47,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:01:47,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:01:47,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:01:47,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:01:47,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:56,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T11:01:56,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:01:56,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T11:01:56,546 N comres.126:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:01:56,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.126:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:01:56,546 E comres.126:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:01:56,609 N comres.126:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:01:56,609 E comres.126:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:01:56,609 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.126:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:01:56,609 E comres.126:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.126:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:56,609 E comres.126:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.126:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:56,609 E comres.126:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.126:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:56,609 E comres.126:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.126:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:56,609 N comres.126:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:01:56,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:01:57,281 N Frame time 0.307164 was cut down to 0.2. 2007-02-13T11:01:57,437 N Frame time 0.332832 was cut down to 0.2. 2007-02-13T11:02:08,203 N Frame time 0.205092 was cut down to 0.2. 2007-02-13T11:02:08,359 N Frame time 0.231064 was cut down to 0.2. 2007-02-13T11:02:19,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T11:02:19,421 N comres.126:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:02:19,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.126:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:02:19,421 N comres.126:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:02:19,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:02:19,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:02:19,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:02:19,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T11:02:19,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:02:19,453 N Frame time 0.249431 was cut down to 0.2. 2007-02-13T11:02:19,453 N comres.126:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:02:19,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:02:19,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:02:19,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:02:19,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:02:19,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:02:19,453 N Frame time 0.200281 was cut down to 0.2. 2007-02-13T11:02:31,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:02:31,796 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.126:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:02:31,796 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:02:31,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:02:31,859 N comres.126:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:02:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:02:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:02:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:02:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:02:31,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:02:33,625 N Frame time 0.23049 was cut down to 0.2. 2007-02-13T11:02:33,734 N Frame time 0.231128 was cut down to 0.2. 2007-02-13T11:02:46,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:02:46,312 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:02:46,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.126:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:02:46,312 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:02:46,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:02:46,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:02:46,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:02:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:02:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:02:46,375 N comres.126:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:02:46,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:02:46,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:02:46,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:02:46,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:02:46,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:02:46,812 N Frame time 0.299223 was cut down to 0.2. 2007-02-13T11:02:46,812 N Frame time 0.240774 was cut down to 0.2. 2007-02-13T11:03:01,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:03:01,843 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.126:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:03:01,843 N comres.126:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 848 bytes. 2007-02-13T11:03:01,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:03:01,859 N Frame time 0.213716 was cut down to 0.2. 2007-02-13T11:03:01,859 N comres.126:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:03:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:03:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:03:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:03:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:03:01,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:03:26,484 N Quit received by actor root. 2007-02-13T11:03:26,484 N Starting regular shutdown. 2007-02-13T11:03:26,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T11:03:26,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T11:03:26,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T11:03:26,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T11:03:26,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T11:03:26,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T11:03:26,515 N Regular shutdown completed. 2007-02-13T11:03:26,515 N Closing log file "log_main.log". ############################# 2007-02-13T11:04:14,250 ############################# 2007-02-13T11:04:14,250 N About: Shark 3D Player 2007-02-13T11:04:14,250 N Time stamp: 2007-02-13T11:04:14,250 2007-02-13T11:04:14,250 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T11:04:14,250 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T11:04:14,250 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T11:04:14,250 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T11:04:14,250 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T11:04:14,250 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T11:04:14,250 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T11:04:14,250 N Stdout: Enabled. 2007-02-13T11:04:14,250 N Stderr: Enabled. 2007-02-13T11:04:14,250 N Logging to debug output: Enabled. 2007-02-13T11:04:14,250 N Error messages boxes: Disabled. 2007-02-13T11:04:14,250 N Fatal error message boxes: Enabled. 2007-02-13T11:04:14,250 N Instant abort after error: Disabled. 2007-02-13T11:04:14,250 N Opportune abort after error: Disabled. 2007-02-13T11:04:14,250 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T11:04:14,250 N Log file Line flush: Disabled. 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1221 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:04:14,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1222 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T11:04:14,265 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,265 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T11:04:14,265 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T11:04:14,265 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T11:04:14,265 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T11:04:14,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1221 127.0.0.1:33302": Client identified. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T11:04:14,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1222 127.0.0.1:33302": Client identified. 2007-02-13T11:04:14,296 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,296 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T11:04:14,296 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T11:04:14,296 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T11:04:14,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T11:04:14,312 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T11:04:14,312 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T11:04:14,312 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T11:04:14,312 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T11:04:14,312 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T11:04:14,312 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T11:04:14,328 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T11:04:14,328 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T11:04:14,328 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T11:04:14,328 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T11:04:14,328 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T11:04:14,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,328 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T11:04:14,328 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T11:04:14,328 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T11:04:14,328 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T11:04:14,328 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T11:04:14,328 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T11:04:14,343 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T11:04:14,343 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T11:04:14,343 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:04:14,343 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T11:04:14,343 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T11:04:14,343 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T11:04:14,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,343 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T11:04:14,343 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T11:04:14,343 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T11:04:14,343 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T11:04:14,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,359 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:04:14,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T11:04:14,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T11:04:14,375 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T11:04:14,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T11:04:14,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T11:04:14,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T11:04:14,406 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T11:04:14,406 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T11:04:14,406 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T11:04:14,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T11:04:14,406 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T11:04:14,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T11:04:14,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T11:04:14,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T11:04:14,437 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T11:04:14,437 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T11:04:14,453 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T11:04:14,453 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T11:04:14,453 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T11:04:14,453 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T11:04:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T11:04:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T11:04:14,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,453 N Using snd cooperative level "priority". 2007-02-13T11:04:14,500 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:04:14,500 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T11:04:14,500 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:04:14,515 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:04:14,515 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:04:14,515 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T11:04:14,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,515 N Starting main loop. 2007-02-13T11:04:14,515 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T11:04:14,515 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T11:04:14,515 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T11:04:14,515 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T11:04:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,531 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T11:04:14,531 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T11:04:14,531 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T11:04:14,531 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T11:04:14,531 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T11:04:14,531 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T11:04:14,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20247 bytes. 2007-02-13T11:04:14,546 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:04:14,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T11:04:14,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T11:04:14,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:04:14,546 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T11:04:14,546 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T11:04:14,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T11:04:14,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T11:04:14,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T11:04:14,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T11:04:14,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T11:04:14,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T11:04:14,562 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T11:04:14,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T11:04:14,562 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T11:04:14,562 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T11:04:14,562 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T11:04:14,562 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T11:04:14,562 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T11:04:14,562 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T11:04:14,562 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T11:04:14,562 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T11:04:14,578 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T11:04:14,578 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T11:04:14,578 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T11:04:14,578 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T11:04:14,578 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T11:04:14,578 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T11:04:14,578 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T11:04:14,578 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:04:14,578 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:04:14,578 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:04:14,578 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:04:14,593 N Found input device "Keyboard". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Escape". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "1". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "2". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "3". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "4". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "5". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "6". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "7". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "8". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "9". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "0". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "ü". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "ó". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Backspace". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Tab". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Q". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "W". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "E". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "R". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "T". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Z". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "U". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "I". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "O". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "P". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "ő". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "ú". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Return". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "A". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "S". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "D". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "G". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "H". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "J". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "K". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "L". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "é". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "á". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "0". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "ű". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Y". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "X". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "C". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "V". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "B". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "N". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "M". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button ",". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button ".". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "-". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Space". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F1". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F2". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F3". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F4". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F5". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F6". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F7". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F8". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F9". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F10". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Num Del". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "í". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F11". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F12". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "F15". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Next Track". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Mute". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Calculator". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Volume -". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Volume +". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Break". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Home". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Up". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Page Up". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Left". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Right". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "End". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Down". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Page Down". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Insert". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Delete". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Application". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Power". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Sleep". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Wake". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Search". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Favorites". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Refresh". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Forward". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Back". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "My Computer". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Mail". 2007-02-13T11:04:14,593 N Input device "Keyboard": Found button "Media". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T11:04:14,593 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T11:04:14,609 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T11:04:14,609 N Found input device "Mouse". 2007-02-13T11:04:14,609 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found position control "X Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T11:04:14,609 N Input device "Mouse": Found button "Left Button". 2007-02-13T11:04:14,609 N Input device "Mouse": Found button "Middle Button". 2007-02-13T11:04:14,609 N Input device "Mouse": Found button "Right Button". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T11:04:14,609 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T11:04:14,609 N Ignoring frame time of 0.044992. 2007-02-13T11:04:14,609 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T11:04:14,609 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T11:04:14,609 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T11:04:14,609 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T11:04:14,609 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T11:04:14,609 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T11:04:14,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T11:04:14,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:04:14,625 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T11:04:14,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T11:04:14,625 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T11:04:14,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T11:04:14,625 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T11:04:14,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T11:04:14,625 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T11:04:14,625 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T11:04:14,625 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T11:04:14,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T11:04:14,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T11:04:14,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T11:04:14,656 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T11:04:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T11:04:14,656 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T11:04:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,656 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:04:14,750 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,750 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,781 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:04:14,781 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T11:04:14,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T11:04:14,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T11:04:14,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T11:04:14,796 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:04:14,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T11:04:14,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:04:14,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:04:14,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T11:04:14,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:04:14,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T11:04:14,843 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:04:14,843 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:04:14,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:04:14,843 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:04:14,843 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T11:04:14,843 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:04:14,843 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:04:14,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:04:14,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:04:14,843 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:04:14,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:04:14,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:04:14,843 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T11:04:14,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T11:04:14,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T11:04:14,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:04:14,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:04:14,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T11:05:17,281 N Frame time 0.205092 was cut down to 0.2. 2007-02-13T11:05:18,656 N Quit received by actor root. 2007-02-13T11:05:18,656 N Starting regular shutdown. 2007-02-13T11:05:18,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T11:05:18,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T11:05:18,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T11:05:18,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T11:05:18,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T11:05:18,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T11:05:18,687 N Regular shutdown completed. 2007-02-13T11:05:18,687 N Closing log file "log_main.log". ############################# 2007-02-13T11:14:27,265 ############################# 2007-02-13T11:14:27,265 N About: Shark 3D Player 2007-02-13T11:14:27,265 N Time stamp: 2007-02-13T11:14:27,265 2007-02-13T11:14:27,265 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T11:14:27,265 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T11:14:27,265 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T11:14:27,265 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T11:14:27,281 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T11:14:27,281 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T11:14:27,281 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T11:14:27,281 N Stdout: Enabled. 2007-02-13T11:14:27,281 N Stderr: Enabled. 2007-02-13T11:14:27,281 N Logging to debug output: Enabled. 2007-02-13T11:14:27,281 N Error messages boxes: Disabled. 2007-02-13T11:14:27,281 N Fatal error message boxes: Enabled. 2007-02-13T11:14:27,281 N Instant abort after error: Disabled. 2007-02-13T11:14:27,281 N Opportune abort after error: Disabled. 2007-02-13T11:14:27,281 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T11:14:27,281 N Log file Line flush: Disabled. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1223 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1224 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T11:14:27,281 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T11:14:27,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,281 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T11:14:27,281 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T11:14:27,281 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T11:14:27,281 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T11:14:27,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1223 127.0.0.1:33302": Client identified. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,312 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T11:14:27,312 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1224 127.0.0.1:33302": Client identified. 2007-02-13T11:14:27,312 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T11:14:27,312 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T11:14:27,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T11:14:27,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,328 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T11:14:27,328 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T11:14:27,328 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T11:14:27,328 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T11:14:27,328 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T11:14:27,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T11:14:27,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T11:14:27,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,328 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T11:14:27,328 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T11:14:27,328 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T11:14:27,328 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T11:14:27,328 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T11:14:27,328 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T11:14:27,328 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T11:14:27,328 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T11:14:27,343 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T11:14:27,343 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T11:14:27,343 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T11:14:27,343 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T11:14:27,343 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T11:14:27,343 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T11:14:27,343 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T11:14:27,343 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T11:14:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T11:14:27,343 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T11:14:27,343 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T11:14:27,343 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T11:14:27,343 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T11:14:27,343 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T11:14:27,359 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T11:14:27,359 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T11:14:27,359 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T11:14:27,359 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T11:14:27,359 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T11:14:27,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:14:27,359 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T11:14:27,359 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T11:14:27,359 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T11:14:27,375 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T11:14:27,375 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T11:14:27,375 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,375 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T11:14:27,375 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T11:14:27,375 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T11:14:27,375 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T11:14:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,375 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T11:14:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T11:14:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T11:14:27,390 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T11:14:27,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T11:14:27,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T11:14:27,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T11:14:27,437 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T11:14:27,437 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T11:14:27,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T11:14:27,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T11:14:27,437 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T11:14:27,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,437 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T11:14:27,453 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T11:14:27,453 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T11:14:27,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T11:14:27,468 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T11:14:27,468 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T11:14:27,468 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T11:14:27,468 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T11:14:27,468 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T11:14:27,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T11:14:27,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T11:14:27,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,468 N Using snd cooperative level "priority". 2007-02-13T11:14:27,515 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:14:27,515 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T11:14:27,515 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T11:14:27,531 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:14:27,531 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T11:14:27,531 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,546 N Starting main loop. 2007-02-13T11:14:27,546 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T11:14:27,546 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T11:14:27,546 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T11:14:27,546 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T11:14:27,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,546 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T11:14:27,546 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T11:14:27,546 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T11:14:27,546 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T11:14:27,546 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T11:14:27,546 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:14:27,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20244 bytes. 2007-02-13T11:14:27,562 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:14:27,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T11:14:27,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T11:14:27,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:14:27,562 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T11:14:27,562 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T11:14:27,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T11:14:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T11:14:27,578 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T11:14:27,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T11:14:27,578 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T11:14:27,578 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T11:14:27,578 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T11:14:27,578 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T11:14:27,578 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T11:14:27,578 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T11:14:27,578 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T11:14:27,578 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T11:14:27,593 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T11:14:27,593 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T11:14:27,593 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T11:14:27,593 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T11:14:27,593 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T11:14:27,593 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T11:14:27,593 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T11:14:27,593 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:14:27,593 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:14:27,593 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T11:14:27,593 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T11:14:27,609 N Found input device "Keyboard". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Escape". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "1". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "2". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "3". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "4". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "5". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "6". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "7". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "8". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "9". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "0". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "ü". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "ó". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Backspace". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Tab". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Q". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "W". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "E". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "R". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "T". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Z". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "U". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "I". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "O". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "P". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "ő". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "ú". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Return". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "A". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "S". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "D". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "G". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "H". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "J". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "K". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "L". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "é". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "á". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "0". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "ű". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Y". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "X". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "C". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "V". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "B". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "N". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "M". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button ",". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button ".". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "-". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Space". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F1". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F2". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F3". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F4". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F5". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F6". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F7". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F8". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F9". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F10". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Num Del". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "í". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F11". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F12". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "F15". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Next Track". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Mute". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Calculator". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Volume -". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Volume +". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Break". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Home". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Up". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Page Up". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Left". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Right". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "End". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Down". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Page Down". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Insert". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Delete". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Application". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Power". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Sleep". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Wake". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Search". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Favorites". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Refresh". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Forward". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Back". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "My Computer". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Mail". 2007-02-13T11:14:27,609 N Input device "Keyboard": Found button "Media". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T11:14:27,609 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T11:14:27,625 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T11:14:27,625 N Found input device "Mouse". 2007-02-13T11:14:27,625 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found position control "X Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T11:14:27,625 N Input device "Mouse": Found button "Left Button". 2007-02-13T11:14:27,625 N Input device "Mouse": Found button "Middle Button". 2007-02-13T11:14:27,625 N Input device "Mouse": Found button "Right Button". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T11:14:27,625 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T11:14:27,625 N Ignoring frame time of 0.0418278. 2007-02-13T11:14:27,625 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T11:14:27,625 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T11:14:27,625 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T11:14:27,625 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T11:14:27,625 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T11:14:27,625 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T11:14:27,625 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T11:14:27,640 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T11:14:27,640 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T11:14:27,640 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,640 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T11:14:27,640 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T11:14:27,640 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T11:14:27,656 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T11:14:27,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T11:14:27,671 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T11:14:27,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T11:14:27,671 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T11:14:27,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,671 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,765 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T11:14:27,765 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,765 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,796 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:14:27,796 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,796 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:14:27,812 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 848 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T11:14:27,812 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:27,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T11:14:27,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:27,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:27,828 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T11:14:27,843 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:27,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,843 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,859 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T11:14:27,875 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:14:27,875 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:14:27,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:14:27,875 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:14:27,875 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T11:14:27,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:14:27,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:14:27,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:14:27,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:14:27,875 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:14:27,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T11:14:27,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T11:14:27,875 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T11:14:27,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:14:27,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T11:14:27,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T11:14:55,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:14:55,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T11:14:55,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:55,187 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:14:55,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:14:55,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:14:55,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:14:55,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:14:55,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:14:58,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T11:14:58,093 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:14:58,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:14:58,093 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:14:58,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1688 bytes. 2007-02-13T11:14:58,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:14:58,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:14:58,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T11:14:58,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:14:58,156 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:14:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:14:58,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:14:58,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:14:58,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:14:58,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:15:01,140 N Frame time 0.20558 was cut down to 0.2. 2007-02-13T11:15:01,250 N Frame time 0.206371 was cut down to 0.2. 2007-02-13T11:15:23,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T11:15:23,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:15:23,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T11:15:23,906 N comres.137:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:15:23,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.137:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:15:23,921 E comres.137:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:15:23,984 N comres.137:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:15:23,984 E comres.137:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:15:23,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.137:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:15:23,984 E comres.137:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.137:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:15:23,984 E comres.137:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.137:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:15:23,984 E comres.137:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.137:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:15:23,984 E comres.137:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.137:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:15:23,984 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:15:23,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:15:24,859 N Frame time 0.307427 was cut down to 0.2. 2007-02-13T11:15:24,859 N Frame time 0.257319 was cut down to 0.2. 2007-02-13T11:15:38,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T11:15:38,265 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:15:38,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:15:38,265 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:15:38,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T11:15:38,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:15:38,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:15:38,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 842 bytes. 2007-02-13T11:15:38,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:15:38,328 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:15:38,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:15:38,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:15:38,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:15:38,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:15:38,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:15:38,796 N Frame time 0.260281 was cut down to 0.2. 2007-02-13T11:15:38,812 N Frame time 0.207355 was cut down to 0.2. 2007-02-13T11:16:16,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T11:16:16,406 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:16:16,406 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1688 bytes. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T11:16:16,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:16:16,468 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:16:16,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:16:16,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:16:16,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:16:16,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:16:16,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:17:14,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1562 bytes. 2007-02-13T11:17:14,531 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:17:14,531 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1562 bytes. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 845 bytes. 2007-02-13T11:17:14,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:17:14,593 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:17:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:17:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:17:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:17:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:17:14,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:19:12,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 860 bytes. 2007-02-13T11:19:12,687 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:19:12,687 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1562 bytes. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 860 bytes. 2007-02-13T11:19:12,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:19:12,750 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:19:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:19:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:19:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:19:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:19:12,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:19:37,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:19:37,687 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:19:37,687 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1562 bytes. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:19:37,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:19:37,750 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:19:37,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:19:37,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:19:37,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:19:37,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:19:37,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:19:46,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:19:46,328 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:19:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:19:46,328 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:19:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1562 bytes. 2007-02-13T11:19:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:19:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:19:46,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:19:46,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:19:46,390 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:19:46,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:19:46,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:19:46,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:19:46,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:19:46,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:19:51,593 N Frame time 0.282226 was cut down to 0.2. 2007-02-13T11:19:51,593 N Frame time 0.23215 was cut down to 0.2. 2007-02-13T11:21:31,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1655 bytes. 2007-02-13T11:21:31,875 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.137:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:21:31,875 N comres.137:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1655 bytes. 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:21:31,875 E comres.144:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:21:31,875 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.144:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:21:31,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:21:31,937 N comres.137:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:21:31,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:21:31,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:21:31,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:21:31,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:21:31,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:21:46,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T11:21:46,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T11:21:46,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T11:21:46,703 N comres.145:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T11:21:46,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.145:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:21:46,703 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T11:21:46,718 E comres.145:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T11:21:46,718 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:21:46,718 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:21:46,718 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:21:46,718 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:21:46,718 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:21:46,718 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:21:46,718 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T11:21:46,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:21:46,781 N comres.145:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T11:21:46,781 E comres.145:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T11:21:46,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.145:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T11:21:46,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T11:21:46,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T11:21:46,796 E comres.145:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.145:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:21:46,796 E comres.145:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.145:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:21:46,796 E comres.145:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.145:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:21:46,796 E comres.145:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.145:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:21:46,796 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:21:46,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:21:47,875 N Frame time 0.282245 was cut down to 0.2. 2007-02-13T11:21:48,140 N Frame time 0.307649 was cut down to 0.2. 2007-02-13T11:22:08,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:22:08,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:22:08,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:22:08,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:22:08,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1655 bytes. 2007-02-13T11:22:08,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:22:08,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:22:08,281 E comres.144:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:22:08,281 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.144:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:22:08,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:22:08,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:22:08,328 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:22:08,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:22:08,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:22:08,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:22:08,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:22:08,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:22:09,750 N Frame time 0.281272 was cut down to 0.2. 2007-02-13T11:22:09,859 N Frame time 0.281271 was cut down to 0.2. 2007-02-13T11:22:11,031 N Frame time 0.281764 was cut down to 0.2. 2007-02-13T11:22:11,140 N Frame time 0.28177 was cut down to 0.2. 2007-02-13T11:22:44,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1658 bytes. 2007-02-13T11:22:44,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:22:44,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1658 bytes. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:22:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:22:44,500 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:22:44,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:22:44,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:22:44,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:22:44,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:22:44,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:24:10,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2781 bytes. 2007-02-13T11:24:10,234 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:24:10,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:24:10,234 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:24:10,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:24:10,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:24:10,234 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:24:10,250 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2781 bytes. 2007-02-13T11:24:10,250 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:24:10,312 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:24:10,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:24:10,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:24:10,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:24:10,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:24:10,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:24:20,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T11:24:20,625 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T11:24:20,625 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T11:24:20,625 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T11:24:20,625 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T11:24:20,625 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:24:20,625 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:24:20,625 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T11:24:20,640 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:24:20,687 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:24:20,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:24:20,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:24:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:24:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:24:20,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:25:39,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1645 bytes. 2007-02-13T11:25:39,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:25:39,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:25:39,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:25:39,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1645 bytes. 2007-02-13T11:25:39,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:25:39,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:25:39,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:25:39,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:25:39,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:25:39,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:25:39,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:25:39,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:25:39,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:25:39,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:25:46,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T11:25:46,546 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:25:46,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:25:46,546 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:25:46,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T11:25:46,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:25:46,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:25:46,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:25:46,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:25:46,609 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:25:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:25:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:25:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:25:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:25:46,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:20,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T11:26:20,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:20,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:20,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:20,328 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:20,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:30,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:26:30,359 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:30,359 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:30,359 E comres.153:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:26:30,359 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.153:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:30,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:30,421 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:30,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:38,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1622 bytes. 2007-02-13T11:26:38,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:38,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:38,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:38,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1622 bytes. 2007-02-13T11:26:38,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:38,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:38,734 E comres.154:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:26:38,734 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.154:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|45": (45): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-13T11:26:38,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:38,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:38,796 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:38,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:48,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:26:48,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:48,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:48,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:48,953 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:48,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:48,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:48,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:48,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:48,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:53,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:26:53,984 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:53,984 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:53,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:54,046 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:54,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:54,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:54,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:54,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:54,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:26:57,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:26:57,937 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:26:57,937 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:26:57,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:26:58,000 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:26:58,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:26:58,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:26:58,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:26:58,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:26:58,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:02,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:02,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:02,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:02,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:02,281 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:02,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:02,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:02,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:02,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:02,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:10,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:10,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:10,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:10,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:10,796 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:10,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:10,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:10,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:10,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:10,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:16,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:16,296 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:16,296 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:16,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:16,359 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:16,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:16,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:16,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:16,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:16,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:22,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:22,671 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:22,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:22,671 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:22,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:22,671 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:22,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:22,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:22,687 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:22,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:22,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:22,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:22,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:22,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:22,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:25,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:25,828 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:25,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:25,828 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:25,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1621 bytes. 2007-02-13T11:27:25,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:25,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:25,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:25,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:25,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:25,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:25,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:25,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:27,031 N Frame time 0.231141 was cut down to 0.2. 2007-02-13T11:27:39,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:39,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:39,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:39,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:39,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:39,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:39,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:39,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:39,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:39,125 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:39,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:39,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:39,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:44,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:44,281 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:44,281 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:44,281 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:44,343 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:44,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:44,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:44,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:44,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:44,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:47,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:47,125 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:47,125 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:47,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:47,187 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:47,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:47,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:47,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:47,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:47,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:50,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:50,843 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:50,843 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:50,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:50,906 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:50,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:50,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:50,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:50,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:50,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:54,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1624 bytes. 2007-02-13T11:27:54,828 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:54,828 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1624 bytes. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:54,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:54,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:27:58,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:58,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:27:58,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:27:58,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:27:58,375 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:27:58,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:27:58,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:27:58,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:27:58,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:27:58,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:27:58,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:27:58,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:27:58,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:27:58,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:27:58,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:02,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:02,250 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:02,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:02,250 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:02,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:02,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:02,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:02,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:02,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:02,312 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:02,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:02,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:02,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:02,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:02,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:13,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:13,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:13,734 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:13,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:13,796 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:13,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:13,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:13,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:13,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:13,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:22,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:22,765 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:22,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:22,765 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:22,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:22,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:22,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:22,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:22,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:22,828 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:22,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:22,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:22,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:27,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:27,343 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:27,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:27,343 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:27,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1623 bytes. 2007-02-13T11:28:27,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:27,343 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:27,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:27,359 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:27,406 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:27,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:27,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:34,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1635 bytes. 2007-02-13T11:28:34,875 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:34,875 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1635 bytes. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:34,937 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:45,468 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:45,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:45,468 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:45,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:45,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:45,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:45,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:45,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:45,546 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:45,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:45,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:45,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:45,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:45,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:53,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:53,421 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:53,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:53,421 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:53,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:53,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:53,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:53,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:53,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:53,484 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:53,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:53,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:53,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:53,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:53,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:28:57,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:57,078 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:28:57,078 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:28:57,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:28:57,140 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:28:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:28:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:28:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:28:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:28:57,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:00,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:00,453 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:00,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:00,453 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:00,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:00,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:00,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:00,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:00,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:00,515 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:00,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:00,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:00,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:00,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:00,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:04,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:04,031 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:04,031 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:04,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:04,093 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:04,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:04,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:04,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:04,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:04,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:07,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:07,156 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:07,156 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:07,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:07,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:07,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:07,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:07,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:07,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:07,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:13,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:13,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:13,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:13,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:13,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:13,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:13,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:13,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:13,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:13,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:13,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:13,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:13,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:13,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:13,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:16,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:16,843 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:16,859 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:16,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:16,921 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:16,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:16,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:16,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:16,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:16,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:20,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:20,031 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:20,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:20,031 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:20,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:20,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:20,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:20,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T11:29:20,046 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:20,093 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:20,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:20,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:20,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:20,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:20,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:40,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:40,078 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:40,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:40,078 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:40,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:40,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:40,078 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:40,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:40,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:40,140 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:40,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:40,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:40,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:40,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:40,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:47,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:47,562 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:47,562 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:47,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:47,625 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:47,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:29:57,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:57,859 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:29:57,859 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 903 bytes. 2007-02-13T11:29:57,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:29:57,921 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:29:57,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:29:57,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:29:57,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:29:57,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:29:57,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:30:06,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 908 bytes. 2007-02-13T11:30:06,859 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:30:06,859 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 908 bytes. 2007-02-13T11:30:06,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:30:06,921 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:30:06,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:30:06,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:30:06,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:30:06,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:30:06,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:30:11,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 908 bytes. 2007-02-13T11:30:11,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:30:11,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 908 bytes. 2007-02-13T11:30:11,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:30:11,500 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:30:11,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:30:11,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:30:11,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:30:11,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:30:11,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:30:30,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:30:30,578 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:30:30,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:30:30,578 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:30:30,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:30:30,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:30:30,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:30:30,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:30:30,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:30:30,640 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:30:30,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:30:30,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:30:30,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:30:30,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:30:30,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:30:47,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:30:47,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:30:47,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:30:47,062 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:30:47,125 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:30:47,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:30:47,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:30:47,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:30:47,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:30:47,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:31:30,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:31:30,296 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:31:30,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:31:30,296 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:31:30,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:31:30,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:31:30,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:31:30,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:31:30,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:31:30,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:31:30,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:31:30,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:31:30,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:31:30,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:31:30,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:31:52,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T11:31:52,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:31:52,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:31:52,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:31:52,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:31:52,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:31:52,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:31:52,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T11:31:52,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:31:52,265 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:31:52,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:31:52,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:31:52,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:31:52,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:31:52,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:32:17,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 910 bytes. 2007-02-13T11:32:17,968 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:32:17,968 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 910 bytes. 2007-02-13T11:32:17,968 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:32:18,031 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:32:18,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:32:18,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:32:18,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:32:18,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:32:18,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:32:33,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 914 bytes. 2007-02-13T11:32:33,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:32:33,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:32:33,203 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:32:33,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:32:33,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:32:33,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:32:33,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 914 bytes. 2007-02-13T11:32:33,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:32:33,281 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:32:33,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:32:33,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:32:33,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:32:33,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:32:33,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T11:32:48,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:32:48,156 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T11:32:48,156 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T11:32:48,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T11:32:48,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T11:32:48,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T11:32:48,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T11:32:48,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T11:32:48,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T11:32:48,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:04:49,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:04:49,093 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:04:49,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:04:49,093 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:04:49,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:04:49,093 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:04:49,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:04:49,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:04:49,109 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:04:49,156 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:04:49,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:04:49,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:04:49,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:04:49,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:04:49,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:04:50,406 N Frame time 0.230483 was cut down to 0.2. 2007-02-13T12:04:50,515 N Frame time 0.230492 was cut down to 0.2. 2007-02-13T12:05:03,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2775 bytes. 2007-02-13T12:05:03,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:05:03,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:05:03,375 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:05:03,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:05:03,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:05:03,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:05:03,375 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2775 bytes. 2007-02-13T12:05:03,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:05:03,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:05:03,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:05:03,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:05:03,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:05:03,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:05:03,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:05:06,125 N Frame time 0.637246 was cut down to 0.2. 2007-02-13T12:05:06,234 N Frame time 0.585982 was cut down to 0.2. 2007-02-13T12:05:06,953 N Frame time 0.255877 was cut down to 0.2. 2007-02-13T12:05:07,062 N Frame time 0.255881 was cut down to 0.2. 2007-02-13T12:05:11,390 N Frame time 1.62707 was cut down to 0.2. 2007-02-13T12:05:11,859 N Frame time 1.80482 was cut down to 0.2. 2007-02-13T12:05:12,718 N Frame time 0.662649 was cut down to 0.2. 2007-02-13T12:05:12,828 N Frame time 0.484902 was cut down to 0.2. 2007-02-13T12:05:16,140 N Frame time 0.205098 was cut down to 0.2. 2007-02-13T12:05:16,234 N Frame time 0.205097 was cut down to 0.2. 2007-02-13T12:05:17,359 N Frame time 0.611864 was cut down to 0.2. 2007-02-13T12:05:17,468 N Frame time 0.612346 was cut down to 0.2. 2007-02-13T12:05:17,875 N Frame time 0.256367 was cut down to 0.2. 2007-02-13T12:05:17,984 N Frame time 0.256364 was cut down to 0.2. 2007-02-13T12:05:25,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:05:25,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:05:25,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:05:25,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:05:25,953 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:05:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:05:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:05:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:05:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:05:25,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:05:38,640 N Frame time 0.205108 was cut down to 0.2. 2007-02-13T12:05:38,750 N Frame time 0.205097 was cut down to 0.2. 2007-02-13T12:05:58,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:05:58,984 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:05:58,984 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:05:58,984 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:05:59,046 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:05:59,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:05:59,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:05:59,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:05:59,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:05:59,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:06:34,578 N Frame time 0.281751 was cut down to 0.2. 2007-02-13T12:06:34,671 N Frame time 0.281768 was cut down to 0.2. 2007-02-13T12:06:35,484 N Frame time 0.459511 was cut down to 0.2. 2007-02-13T12:06:35,640 N Frame time 0.485386 was cut down to 0.2. 2007-02-13T12:06:36,359 N Frame time 0.434595 was cut down to 0.2. 2007-02-13T12:06:37,078 N Frame time 0.71391 was cut down to 0.2. 2007-02-13T12:06:37,171 N Frame time 0.40872 was cut down to 0.2. 2007-02-13T12:06:37,640 N Frame time 0.230533 was cut down to 0.2. 2007-02-13T12:06:37,750 N Frame time 0.230483 was cut down to 0.2. 2007-02-13T12:07:30,015 N Frame time 0.230488 was cut down to 0.2. 2007-02-13T12:07:34,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:34,500 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:07:34,500 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:07:34,500 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:07:34,562 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:07:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:07:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:07:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:07:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:07:34,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:07:36,375 N Frame time 0.459015 was cut down to 0.2. 2007-02-13T12:07:36,468 N Frame time 0.45902 was cut down to 0.2. 2007-02-13T12:07:39,156 N Frame time 0.205089 was cut down to 0.2. 2007-02-13T12:07:42,687 N Frame time 0.205096 was cut down to 0.2. 2007-02-13T12:07:42,781 N Frame time 0.205018 was cut down to 0.2. 2007-02-13T12:07:44,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:44,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:07:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:07:44,437 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:07:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:07:44,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:07:44,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:07:44,453 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:07:44,515 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:07:44,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:07:44,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:07:44,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:07:44,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:07:44,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:07:52,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:52,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:07:52,890 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1646 bytes. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:07:52,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:07:52,953 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:07:52,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:07:52,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:07:52,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:07:52,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:07:52,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:07:59,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:07:59,750 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:07:59,750 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:07:59,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:07:59,812 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:07:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:07:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:07:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:07:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:07:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:02,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:02,906 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:08:02,906 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:08:02,906 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:08:02,968 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:08:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:08:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:08:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:08:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:08:02,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:05,406 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:08:05,406 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:08:05,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:08:05,468 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:08:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:08:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:08:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:08:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:08:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:07,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:07,703 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:08:07,718 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:08:07,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:08:07,781 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:08:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:08:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:08:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:08:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:08:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:10,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:10,531 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:08:10,546 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:08:10,546 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:08:10,609 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:08:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:08:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:08:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:08:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:08:10,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:35,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:35,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:08:35,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:08:35,218 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:08:35,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:08:35,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:08:35,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:08:35,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:08:35,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:08:35,281 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:08:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:08:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:08:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:08:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:08:35,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:08:41,765 N Frame time 0.307176 was cut down to 0.2. 2007-02-13T12:08:41,921 N Frame time 0.333017 was cut down to 0.2. 2007-02-13T12:08:42,578 N Frame time 0.332041 was cut down to 0.2. 2007-02-13T12:08:42,734 N Frame time 0.357933 was cut down to 0.2. 2007-02-13T12:08:43,718 N Frame time 0.28174 was cut down to 0.2. 2007-02-13T12:08:43,812 N Frame time 0.28176 was cut down to 0.2. 2007-02-13T12:08:45,156 N Frame time 0.206221 was cut down to 0.2. 2007-02-13T12:08:47,125 N Frame time 0.382171 was cut down to 0.2. 2007-02-13T12:08:47,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 1146x867 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:08:47,234 N Frame time 0.432413 was cut down to 0.2. 2007-02-13T12:08:56,406 N Frame time 0.267587 was cut down to 0.2. 2007-02-13T12:08:56,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 910x682 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:08:56,531 N Frame time 0.329145 was cut down to 0.2. 2007-02-13T12:09:07,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2775 bytes. 2007-02-13T12:09:07,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:09:07,062 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2775 bytes. 2007-02-13T12:09:07,062 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:09:07,125 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:09:07,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:09:07,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:09:07,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:09:07,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:09:07,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:09:07,734 N Frame time 0.256409 was cut down to 0.2. 2007-02-13T12:09:07,828 N Frame time 0.256406 was cut down to 0.2. 2007-02-13T12:09:10,421 N Frame time 0.33515 was cut down to 0.2. 2007-02-13T12:09:10,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 907x602 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:09:10,562 N Frame time 0.405727 was cut down to 0.2. 2007-02-13T12:09:16,703 N Frame time 0.272499 was cut down to 0.2. 2007-02-13T12:09:16,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 907x585 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:09:16,828 N Frame time 0.326584 was cut down to 0.2. 2007-02-13T12:09:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:09:25,312 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:09:25,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:09:25,312 N comres.145:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:09:25,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:09:25,312 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:09:25,328 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:09:25,328 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:09:25,328 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:09:25,390 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:09:25,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:09:25,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:09:25,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:09:25,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:09:25,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:10:38,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:10:38,562 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.145:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:10:38,562 N comres.145:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:10:38,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:10:38,625 N comres.145:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:10:38,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:10:38,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:10:38,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:10:38,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:10:38,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:11:23,312 N Frame time 0.234411 was cut down to 0.2. 2007-02-13T12:11:23,421 N Frame time 0.230973 was cut down to 0.2. 2007-02-13T12:11:24,765 N Quit received by actor root. 2007-02-13T12:11:24,765 N Starting regular shutdown. 2007-02-13T12:11:24,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:11:24,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:11:24,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:11:24,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:11:24,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:11:24,781 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:11:24,812 N Regular shutdown completed. 2007-02-13T12:11:24,812 N Closing log file "log_main.log". ############################# 2007-02-13T12:11:42,859 ############################# 2007-02-13T12:11:42,859 N About: Shark 3D Player 2007-02-13T12:11:42,859 N Time stamp: 2007-02-13T12:11:42,859 2007-02-13T12:11:42,859 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:11:42,859 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:11:42,859 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:11:42,859 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:11:42,859 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:11:42,859 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:11:42,859 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:11:42,859 N Stdout: Enabled. 2007-02-13T12:11:42,859 N Stderr: Enabled. 2007-02-13T12:11:42,859 N Logging to debug output: Enabled. 2007-02-13T12:11:42,859 N Error messages boxes: Disabled. 2007-02-13T12:11:42,859 N Fatal error message boxes: Enabled. 2007-02-13T12:11:42,859 N Instant abort after error: Disabled. 2007-02-13T12:11:42,859 N Opportune abort after error: Disabled. 2007-02-13T12:11:42,859 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:11:42,859 N Log file Line flush: Disabled. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1284 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1285 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:11:42,859 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:11:42,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,875 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:11:42,875 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:11:42,875 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:11:42,875 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:11:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1284 127.0.0.1:33302": Client identified. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:11:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:11:42,906 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,906 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1285 127.0.0.1:33302": Client identified. 2007-02-13T12:11:42,906 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:11:42,906 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:11:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,906 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:11:42,906 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:11:42,906 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:11:42,906 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:11:42,906 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:11:42,906 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:11:42,906 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:11:42,906 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:11:42,921 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:11:42,921 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:11:42,921 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:11:42,921 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:11:42,921 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:11:42,921 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:11:42,921 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:11:42,921 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:11:42,921 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:11:42,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:11:42,921 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:11:42,921 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:11:42,921 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:11:42,921 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:11:42,937 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,937 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:11:42,937 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:11:42,937 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:11:42,937 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:11:42,937 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:11:42,937 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:11:42,937 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:11:42,937 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:11:42,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:11:42,937 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:11:42,937 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:11:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,937 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:42,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:11:42,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:11:42,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:42,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:11:42,953 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:11:42,953 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:11:42,953 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:11:42,953 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:11:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:11:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:11:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,953 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:11:42,953 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:11:42,953 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:11:42,953 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:11:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:11:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:11:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,968 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:11:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:11:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:11:42,984 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:11:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:11:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:11:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:11:43,015 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:11:43,015 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T12:11:43,015 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:11:43,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:11:43,015 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:11:43,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,015 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,031 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:11:43,031 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,031 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:11:43,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:11:43,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:11:43,046 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:11:43,062 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:11:43,062 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:11:43,062 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:11:43,062 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:11:43,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:11:43,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:11:43,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,062 N Using snd cooperative level "priority". 2007-02-13T12:11:43,109 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:11:43,109 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:11:43,109 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:11:43,125 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:11:43,125 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:11:43,125 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:11:43,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,125 N Starting main loop. 2007-02-13T12:11:43,125 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:11:43,125 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:11:43,125 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:11:43,125 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:11:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,140 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:11:43,140 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:11:43,140 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:11:43,140 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:11:43,140 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:11:43,140 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:11:43,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:11:43,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:11:43,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:11:43,156 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:11:43,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:11:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:11:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:11:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:11:43,156 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:11:43,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:11:43,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:11:43,156 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:11:43,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:11:43,171 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:11:43,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:11:43,171 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:11:43,171 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:11:43,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:11:43,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:11:43,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:11:43,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:11:43,187 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:11:43,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:11:43,187 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:11:43,187 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:11:43,187 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:11:43,187 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:11:43,187 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:11:43,187 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:11:43,187 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:11:43,187 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:11:43,187 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:11:43,187 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:11:43,203 N Found input device "Keyboard". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "1". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "2". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "3". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "4". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "5". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "6". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "7". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "8". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "9". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "0". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "ü". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "ó". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Q". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "W". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "E". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "R". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "T". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Z". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "U". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "I". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "O". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "P". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "ő". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "ú". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Return". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "A". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "S". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "D". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "G". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "H". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "J". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "K". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "L". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "é". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "á". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "0". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "ű". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Y". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "X". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "C". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "V". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "B". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "N". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "M". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button ",". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button ".". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "-". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Space". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F1". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F2". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F3". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F4". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F5". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F6". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F7". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F8". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F9". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F10". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "í". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F11". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F12". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "F15". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Break". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Home". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Up". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Left". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Right". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "End". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Down". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:11:43,203 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Application". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Power". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Search". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Back". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:11:43,218 N Input device "Keyboard": Found button "Media". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:11:43,218 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:11:43,218 N Found input device "Mouse". 2007-02-13T12:11:43,218 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:11:43,218 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:11:43,218 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:11:43,218 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:11:43,218 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:11:43,218 N Ignoring frame time of 0.0453032. 2007-02-13T12:11:43,218 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:11:43,218 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:11:43,218 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:11:43,218 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:11:43,218 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:11:43,218 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:11:43,234 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:11:43,234 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:11:43,234 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:11:43,234 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:11:43,234 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:11:43,234 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:11:43,234 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:11:43,234 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:11:43,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:11:43,234 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:11:43,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,234 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,250 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:11:43,250 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:11:43,250 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:11:43,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:11:43,265 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:11:43,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:11:43,265 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:11:43,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,265 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:11:43,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,359 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:11:43,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:11:43,359 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:11:43,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,375 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:11:43,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,390 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:11:43,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:11:43,390 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:11:43,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,390 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,406 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:11:43,406 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1647 bytes. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:11:43,421 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:11:43,421 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:11:43,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:11:43,437 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:11:43,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,453 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:11:43,468 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:11:43,468 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:11:43,468 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:11:43,468 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,468 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,468 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,468 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:11:43,468 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:11:43,468 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:11:43,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:11:43,484 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:11:43,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:11:43,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:11:43,484 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:11:43,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:11:43,484 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:11:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:11:43,484 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:11:43,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:11:43,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:11:43,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:11:43,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:11:43,640 N Frame time 0.210159 was cut down to 0.2. 2007-02-13T12:11:57,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 606x789 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:11:57,281 N Frame time 0.472195 was cut down to 0.2. 2007-02-13T12:11:57,328 N Frame time 0.496617 was cut down to 0.2. 2007-02-13T12:11:59,812 N Frame time 0.213912 was cut down to 0.2. 2007-02-13T12:11:59,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 949x832 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:11:59,906 N Frame time 0.264457 was cut down to 0.2. 2007-02-13T12:12:04,062 N Frame time 0.708516 was cut down to 0.2. 2007-02-13T12:12:04,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 465x843 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:12:04,171 N Frame time 0.76421 was cut down to 0.2. 2007-02-13T12:12:06,406 N Frame time 0.224119 was cut down to 0.2. 2007-02-13T12:12:06,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 687x863 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:12:06,515 N Frame time 0.276806 was cut down to 0.2. 2007-02-13T12:12:14,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:12:14,312 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:12:14,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:12:14,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:12:14,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:12:14,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:12:14,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:12:14,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:12:14,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:12:18,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:12:18,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:12:18,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:12:18,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:12:18,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:12:18,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:12:18,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:12:18,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:12:18,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:12:44,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2791 bytes. 2007-02-13T12:12:44,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:12:44,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:12:44,343 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:12:44,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:12:44,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:12:44,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:12:44,343 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2791 bytes. 2007-02-13T12:12:44,359 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:12:44,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:12:44,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:12:44,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:12:44,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:12:44,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:12:44,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:12:47,109 N Frame time 0.382839 was cut down to 0.2. 2007-02-13T12:12:47,375 N Frame time 0.45905 was cut down to 0.2. 2007-02-13T12:13:06,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2791 bytes. 2007-02-13T12:13:06,734 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:13:06,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:13:06,734 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:13:06,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:13:06,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:13:06,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:13:06,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2791 bytes. 2007-02-13T12:13:06,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:13:06,796 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:13:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:13:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:13:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:13:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:13:06,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:13:11,062 N Frame time 0.231388 was cut down to 0.2. 2007-02-13T12:13:11,265 N Frame time 0.28224 was cut down to 0.2. 2007-02-13T12:13:12,250 N Frame time 0.383333 was cut down to 0.2. 2007-02-13T12:13:12,343 N Frame time 0.383822 was cut down to 0.2. 2007-02-13T12:13:59,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:13:59,078 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:13:59,078 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:13:59,078 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:13:59,078 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:13:59,078 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:13:59,078 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:13:59,093 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2777 bytes. 2007-02-13T12:13:59,093 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:13:59,156 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:13:59,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:13:59,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:13:59,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:13:59,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:13:59,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:20,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:14:20,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:14:20,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:14:20,468 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:14:20,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:14:20,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:14:20,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:14:20,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:14:20,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:14:20,546 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:14:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:14:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:14:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:14:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:14:20,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:26,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:14:26,312 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:14:26,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:14:26,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:14:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:14:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:14:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:14:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:14:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:27,453 N Frame time 0.30715 was cut down to 0.2. 2007-02-13T12:14:27,562 N Frame time 0.307208 was cut down to 0.2. 2007-02-13T12:14:28,078 N Frame time 0.307161 was cut down to 0.2. 2007-02-13T12:14:28,171 N Frame time 0.307101 was cut down to 0.2. 2007-02-13T12:14:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1644 bytes. 2007-02-13T12:14:31,703 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:14:31,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:14:31,703 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:14:31,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1644 bytes. 2007-02-13T12:14:31,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:14:31,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:14:31,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:14:31,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:14:31,781 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:14:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:14:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:14:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:14:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:14:31,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:49,921 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:14:49,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:14:49,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:14:49,921 N comres.220:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:14:49,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.220:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:14:49,921 E comres.220:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:14:49,984 N comres.220:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:14:49,984 E comres.220:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:14:49,984 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.220:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:14:49,984 E comres.220:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.220:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:14:49,984 E comres.220:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.220:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:14:49,984 E comres.220:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.220:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:14:49,984 E comres.220:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.220:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:49,984 N comres.220:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:14:49,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:14:50,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:14:50,875 N Frame time 0.206085 was cut down to 0.2. 2007-02-13T12:14:51,593 N Frame time 0.510811 was cut down to 0.2. 2007-02-13T12:14:51,687 N Frame time 0.409232 was cut down to 0.2. 2007-02-13T12:15:21,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:21,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:21,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:21,984 N comres.221:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:21,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.221:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:21,984 E comres.221:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:22,000 E comres.221:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:22,046 N comres.221:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:22,046 E comres.221:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:22,046 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.221:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:22,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:22,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:22,062 E comres.221:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.221:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:22,062 E comres.221:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.221:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:22,062 E comres.221:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.221:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:22,062 E comres.221:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.221:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:22,062 N comres.221:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:22,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:25,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:25,437 N comres.222:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:25,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.222:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:25,437 E comres.222:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:25,500 N comres.222:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:25,500 E comres.222:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:25,500 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.222:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:25,500 E comres.222:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.222:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:25,500 E comres.222:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.222:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:25,500 E comres.222:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.222:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:25,500 E comres.222:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.222:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:25,500 N comres.222:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:34,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:34,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:34,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:34,687 N comres.223:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:34,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.223:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:34,703 E comres.223:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:34,765 N comres.223:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:34,765 E comres.223:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:34,765 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.223:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:34,765 E comres.223:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.223:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:34,765 E comres.223:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.223:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:34,765 E comres.223:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.223:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:34,765 E comres.223:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.223:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:34,765 N comres.223:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:34,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:34,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:34,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:34,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:35,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:36,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:37,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,109 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,843 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:38,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T12:15:39,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:39,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T12:15:39,218 N comres.224:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:39,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.224:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:39,218 E comres.224:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:39,234 E comres.224:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:39,281 N comres.224:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:39,281 E comres.224:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:39,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.224:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:39,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:39,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:39,296 E comres.224:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.224:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:39,296 E comres.224:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.224:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:39,296 E comres.224:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.224:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:39,296 E comres.224:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.224:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:39,296 N comres.224:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:39,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:39,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,968 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:40,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:40,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:41,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:42,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:43,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:44,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:45,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:46,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:46,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:47,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:48,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:49,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,265 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,328 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,375 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,421 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,593 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,687 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,968 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:50,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:50,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,125 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,218 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,375 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,421 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,531 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,578 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,687 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,687 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,796 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,843 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,953 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:51,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,000 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,000 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,109 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,218 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,218 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,234 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,265 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,375 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,421 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,421 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:52,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,609 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:53,921 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,031 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,343 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,453 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,765 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:54,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,187 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T12:15:55,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:55,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20244 bytes. 2007-02-13T12:15:55,562 N comres.225:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:55,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.225:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:55,562 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:55,578 E comres.225:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:55,625 N comres.225:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:55,625 E comres.225:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:55,625 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.225:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:55,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:55,640 E comres.225:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.225:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:55,640 E comres.225:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.225:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:55,640 E comres.225:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.225:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:55,640 E comres.225:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.225:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:55,640 N comres.225:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:55,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:55,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,062 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:56,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,859 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:57,968 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,078 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,171 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,281 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,390 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,484 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,484 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,500 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,593 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,703 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,812 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:58,906 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,015 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,125 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,234 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,328 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,437 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,546 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,640 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,640 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,656 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,750 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:15:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:15:59,812 N comres.226:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:15:59,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.226:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:15:59,812 E comres.226:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:15:59,875 N comres.226:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:15:59,875 E comres.226:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:15:59,875 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.226:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:15:59,875 E comres.226:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.226:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:59,875 E comres.226:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.226:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:59,875 E comres.226:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.226:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:59,875 E comres.226:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.226:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:59,875 N comres.226:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:15:59,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:15:59,875 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:15:59,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,296 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,296 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,828 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:00,937 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,046 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,140 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,140 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,156 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,250 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,359 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,468 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,562 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,562 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,578 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,671 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,781 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,890 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:01,984 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,093 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,203 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,312 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,406 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,515 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,625 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,718 E Direct3D: Call "\\Shark3D\\v5x0x6_t164x12u\\shark3d\\src\\drv\\imp\\directx\\d3d9\\drv_d3d9_eng.cpp|4520" returned error 8876086c "Invalid call". 2007-02-13T12:16:02,718 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,734 E c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: Can't use texture format 'D3DFMT_A16B16G16R16F' with MSAA. 2007-02-13T12:16:02,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:16:02,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:16:02,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:16:02,781 N comres.227:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:16:02,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.227:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:16:02,781 E comres.227:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:16:02,796 E comres.227:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:16:02,796 E comres.227:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:16:02,843 N comres.227:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:16:02,843 E comres.227:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:16:02,843 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.227:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:16:02,843 E comres.227:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.227:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:02,843 E comres.227:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.227:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:02,843 E comres.227:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.227:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:02,843 E comres.227:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.227:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:16:02,843 N comres.227:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:16:02,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:16:07,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:16:07,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:16:07,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:16:07,718 N comres.228:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:16:07,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.228:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:16:07,718 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:16:07,734 E comres.228:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:16:07,781 N comres.228:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:16:07,781 E comres.228:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:16:07,781 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.228:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:16:07,781 E comres.228:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.228:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:07,781 E comres.228:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.228:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:07,781 E comres.228:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.228:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:07,781 E comres.228:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.228:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:16:07,781 N comres.228:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:16:07,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:16:09,187 N Frame time 0.205091 was cut down to 0.2. 2007-02-13T12:16:09,296 N Frame time 0.205126 was cut down to 0.2. 2007-02-13T12:16:09,906 N Frame time 0.357488 was cut down to 0.2. 2007-02-13T12:16:10,015 N Frame time 0.357903 was cut down to 0.2. 2007-02-13T12:16:45,375 N Quit received by actor root. 2007-02-13T12:16:45,375 N Starting regular shutdown. 2007-02-13T12:16:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:16:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:16:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:16:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:16:45,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:16:45,375 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:16:45,406 N Regular shutdown completed. 2007-02-13T12:16:45,421 N Closing log file "log_main.log". ############################# 2007-02-13T12:18:19,218 ############################# 2007-02-13T12:18:19,218 N About: Shark 3D Player 2007-02-13T12:18:19,218 N Time stamp: 2007-02-13T12:18:19,218 2007-02-13T12:18:19,218 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:18:19,218 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:18:19,218 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:18:19,218 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:18:19,218 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:18:19,218 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:18:19,218 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:18:19,218 N Stdout: Enabled. 2007-02-13T12:18:19,218 N Stderr: Enabled. 2007-02-13T12:18:19,218 N Logging to debug output: Enabled. 2007-02-13T12:18:19,218 N Error messages boxes: Disabled. 2007-02-13T12:18:19,218 N Fatal error message boxes: Enabled. 2007-02-13T12:18:19,218 N Instant abort after error: Disabled. 2007-02-13T12:18:19,218 N Opportune abort after error: Disabled. 2007-02-13T12:18:19,218 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:18:19,218 N Log file Line flush: Disabled. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1292 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1293 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:18:19,234 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:18:19,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,234 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:18:19,234 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:18:19,234 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:18:19,234 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:18:19,250 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1292 127.0.0.1:33302": Client identified. 2007-02-13T12:18:19,265 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:18:19,265 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:18:19,265 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:18:19,265 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:18:19,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,281 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:18:19,281 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:18:19,281 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:18:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1293 127.0.0.1:33302": Client identified. 2007-02-13T12:18:19,281 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:18:19,281 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:18:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:18:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:18:19,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,281 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:18:19,281 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:18:19,281 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:18:19,281 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:18:19,281 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:18:19,281 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:18:19,281 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:18:19,296 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:18:19,296 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:18:19,296 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:18:19,296 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:18:19,296 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:18:19,296 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:18:19,296 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:18:19,296 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:18:19,296 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:18:19,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,296 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:18:19,296 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:18:19,296 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:18:19,296 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:18:19,312 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:18:19,312 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:18:19,312 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:18:19,312 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:18:19,312 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:18:19,312 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:18:19,312 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:18:19,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,312 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:18:19,312 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:18:19,312 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:18:19,312 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:18:19,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,328 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:18:19,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:18:19,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:18:19,343 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:18:19,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:18:19,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:18:19,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:18:19,375 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:18:19,375 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-13T12:18:19,375 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:18:19,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:18:19,375 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:18:19,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:18:19,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:18:19,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:18:19,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:18:19,406 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:18:19,421 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:18:19,421 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:18:19,421 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:18:19,421 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:18:19,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:18:19,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:18:19,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,421 N Using snd cooperative level "priority". 2007-02-13T12:18:19,468 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:18:19,468 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:18:19,468 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:18:19,468 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:18:19,468 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:18:19,468 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:18:19,468 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:18:19,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:18:19,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:18:19,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:18:19,484 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,484 N Starting main loop. 2007-02-13T12:18:19,484 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:18:19,484 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:18:19,484 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:18:19,484 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:18:19,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:18:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:18:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:18:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:18:19,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,500 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:18:19,500 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:18:19,500 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:18:19,500 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:18:19,500 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:18:19,500 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:18:19,500 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:18:19,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:18:19,515 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:18:19,515 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:18:19,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:18:19,515 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:18:19,515 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:18:19,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:18:19,531 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:18:19,531 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:18:19,531 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:18:19,531 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:18:19,531 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:18:19,531 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:18:19,531 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:18:19,546 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:18:19,546 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:18:19,546 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:18:19,546 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:18:19,546 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:18:19,562 N Found input device "Keyboard". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "1". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "2". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "3". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "4". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "5". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "6". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "7". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "8". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "9". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "0". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "ü". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "ó". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Q". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "W". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "E". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "R". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "T". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Z". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "U". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "I". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "O". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "P". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "ő". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "ú". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Return". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "A". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "S". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "D". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "G". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "H". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "J". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "K". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "L". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "é". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "á". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "0". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "ű". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Y". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "X". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "C". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "V". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "B". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "N". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "M". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button ",". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button ".". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "-". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Space". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F1". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F2". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F3". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F4". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F5". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F6". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F7". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F8". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F9". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F10". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "í". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F11". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F12". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "F15". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Break". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Home". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Up". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Left". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Right". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "End". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Down". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Application". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Power". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Search". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Back". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:18:19,562 N Input device "Keyboard": Found button "Media". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:18:19,562 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:18:19,562 N Found input device "Mouse". 2007-02-13T12:18:19,562 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:18:19,562 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:18:19,562 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:18:19,562 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:18:19,562 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:18:19,578 N Ignoring frame time of 0.0411959. 2007-02-13T12:18:19,578 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:18:19,578 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:18:19,578 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:18:19,578 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:18:19,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:18:19,578 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:18:19,578 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:18:19,578 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:18:19,578 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:18:19,578 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:18:19,578 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,578 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:18:19,578 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,578 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,593 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:18:19,593 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,593 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:18:19,609 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:18:19,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:18:19,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:18:19,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:18:19,625 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:18:19,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,625 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:18:19,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,703 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:18:19,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:18:19,703 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:18:19,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:18:19,734 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,734 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:18:19,734 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:18:19,734 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,750 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:19,750 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1644 bytes. 2007-02-13T12:18:19,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:18:19,765 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:19,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:19,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:18:19,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:19,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,812 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:18:19,812 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:18:19,812 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:18:19,812 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:18:19,812 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,812 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,812 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,812 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:18:19,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:18:19,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:19,812 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:18:19,828 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:19,828 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:18:19,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:18:19,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:18:19,828 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:18:19,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:18:19,828 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:18:19,828 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:18:19,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:18:19,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:18:19,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:18:34,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:18:34,859 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:34,875 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:34,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:34,937 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:34,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:38,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:18:38,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:38,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:38,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:38,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1643 bytes. 2007-02-13T12:18:38,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:38,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:38,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:38,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:38,265 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:38,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:38,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:38,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:38,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:38,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:47,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:47,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:47,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:47,953 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:47,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:47,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:47,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:47,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:47,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:49,140 N Frame time 0.256361 was cut down to 0.2. 2007-02-13T12:18:49,250 N Frame time 0.255881 was cut down to 0.2. 2007-02-13T12:18:55,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:55,015 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:55,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:55,015 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:55,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:55,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:55,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:55,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:55,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:55,093 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:55,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:55,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:55,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:55,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:55,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:18:58,171 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:58,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:18:58,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:18:58,171 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:18:58,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:18:58,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:18:58,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:18:58,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:18:58,187 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:18:58,250 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:18:58,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:18:58,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:18:58,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:18:58,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:18:58,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:00,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:00,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:00,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:00,953 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:00,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:00,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:00,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:00,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:00,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:02,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:02,562 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:02,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:02,562 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:02,562 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:02,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:02,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:02,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:02,578 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:02,640 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:14,734 N Quit signal received. 2007-02-13T12:19:14,734 N Starting regular shutdown. 2007-02-13T12:19:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:19:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:19:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:19:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:19:14,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:19:14,734 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:19:14,750 N Regular shutdown completed. 2007-02-13T12:19:14,750 N Closing log file "log_main.log". ############################# 2007-02-13T12:19:25,312 ############################# 2007-02-13T12:19:25,312 N About: Shark 3D Player 2007-02-13T12:19:25,312 N Time stamp: 2007-02-13T12:19:25,312 2007-02-13T12:19:25,312 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:19:25,312 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:19:25,312 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:19:25,312 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:19:25,312 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:19:25,312 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:19:25,312 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:19:25,312 N Stdout: Enabled. 2007-02-13T12:19:25,312 N Stderr: Enabled. 2007-02-13T12:19:25,312 N Logging to debug output: Enabled. 2007-02-13T12:19:25,312 N Error messages boxes: Disabled. 2007-02-13T12:19:25,312 N Fatal error message boxes: Enabled. 2007-02-13T12:19:25,312 N Instant abort after error: Disabled. 2007-02-13T12:19:25,312 N Opportune abort after error: Disabled. 2007-02-13T12:19:25,312 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:19:25,312 N Log file Line flush: Disabled. 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1294 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:19:25,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1295 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:19:25,328 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,328 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:19:25,328 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:19:25,328 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:19:25,328 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:19:25,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:19:25,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:19:25,359 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,359 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:19:25,359 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:19:25,359 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1294 127.0.0.1:33302": Client identified. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,359 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:19:25,359 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:19:25,359 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:19:25,359 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:19:25,359 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:19:25,359 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:19:25,359 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:19:25,359 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:19:25,359 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:19:25,359 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:19:25,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1295 127.0.0.1:33302": Client identified. 2007-02-13T12:19:25,375 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:19:25,375 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:19:25,375 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:19:25,375 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:19:25,375 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:19:25,375 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:19:25,375 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:19:25,375 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:19:25,375 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:19:25,375 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:19:25,375 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:19:25,375 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:19:25,375 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:19:25,375 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:19:25,375 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:19:25,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:19:25,375 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:19:25,375 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:19:25,375 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:19:25,375 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:19:25,390 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:19:25,390 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:19:25,390 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:19:25,390 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:19:25,390 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:19:25,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:19:25,390 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:19:25,390 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:19:25,390 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:19:25,406 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:19:25,406 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:19:25,406 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:19:25,406 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,406 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:19:25,406 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:19:25,406 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:19:25,406 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:19:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,406 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:19:25,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:19:25,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:19:25,421 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:19:25,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:19:25,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:19:25,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:19:25,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:19:25,468 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-13T12:19:25,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:19:25,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:19:25,468 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:19:25,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,468 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:19:25,484 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:19:25,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:19:25,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:19:25,500 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:19:25,500 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:19:25,500 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:19:25,500 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:19:25,500 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:19:25,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:19:25,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:19:25,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,500 N Using snd cooperative level "priority". 2007-02-13T12:19:25,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:19:25,546 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:19:25,546 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:19:25,562 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:19:25,562 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:19:25,562 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:19:25,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,578 N Starting main loop. 2007-02-13T12:19:25,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:19:25,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:19:25,578 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:19:25,578 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:19:25,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,578 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:19:25,578 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:19:25,578 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:19:25,578 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:19:25,578 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:19:25,578 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:19:25,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:19:25,593 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:19:25,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:19:25,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:19:25,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:19:25,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:19:25,593 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:19:25,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:19:25,609 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:19:25,609 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:19:25,609 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:19:25,609 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:19:25,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:19:25,609 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:19:25,609 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:19:25,625 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:19:25,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:19:25,625 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:19:25,625 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:19:25,625 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:19:25,625 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:19:25,625 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:19:25,625 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:19:25,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:19:25,625 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:19:25,625 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:19:25,625 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:19:25,640 N Found input device "Keyboard". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "1". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "2". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "3". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "4". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "5". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "6". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "7". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "8". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "9". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "0". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "ü". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "ó". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Q". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "W". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "E". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "R". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "T". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Z". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "U". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "I". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "O". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "P". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "ő". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "ú". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Return". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "A". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "S". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "D". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "G". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "H". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "J". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "K". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "L". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "é". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "á". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "0". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "ű". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Y". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "X". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "C". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "V". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "B". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "N". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "M". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button ",". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button ".". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "-". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Space". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F1". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F2". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F3". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F4". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F5". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F6". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F7". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F8". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F9". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F10". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "í". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F11". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F12". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "F15". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:19:25,640 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Break". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Home". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Up". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Left". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Right". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "End". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Down". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Application". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Power". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Search". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Back". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:19:25,656 N Input device "Keyboard": Found button "Media". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:19:25,656 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:19:25,656 N Found input device "Mouse". 2007-02-13T12:19:25,656 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:19:25,656 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:19:25,656 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:19:25,656 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:19:25,656 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:19:25,656 N Ignoring frame time of 0.0433238. 2007-02-13T12:19:25,656 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:19:25,656 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:19:25,656 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:19:25,656 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:19:25,656 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:19:25,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:19:25,656 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:19:25,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:19:25,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:19:25,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:19:25,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:19:25,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:19:25,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:19:25,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:19:25,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:19:25,671 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:19:25,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:19:25,671 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:19:25,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:19:25,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:19:25,671 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:19:25,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,671 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:19:25,687 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:19:25,687 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:19:25,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:19:25,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:19:25,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:19:25,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:19:25,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:19:25,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:19:25,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:19:25,796 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:19:25,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,796 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,812 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,828 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:19:25,828 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,828 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2777 bytes. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,843 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:25,843 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1647 bytes. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:25,859 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:19:25,859 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:19:25,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:19:25,859 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:25,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:19:25,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:25,859 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:25,875 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:19:25,875 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:25,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,890 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:19:25,906 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:19:25,906 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:19:25,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:19:25,906 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:25,906 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:19:25,906 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:25,906 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:19:25,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:19:25,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:19:25,906 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:19:25,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:19:25,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:19:25,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:19:25,921 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:19:25,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:19:25,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:19:25,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:19:25,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:19:39,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:19:39,281 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:19:39,281 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:39,343 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:39,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:19:45,421 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:19:45,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:19:45,421 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:45,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:19:45,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:45,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:45,421 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:19:45,437 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:45,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:45,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:45,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:45,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:45,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:45,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:53,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:53,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:53,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:53,187 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:53,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:53,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:53,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:53,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:53,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:55,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:55,828 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:55,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:55,828 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:55,828 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:55,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:55,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:55,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:55,843 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:55,890 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:55,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:55,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:55,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:55,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:55,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:19:59,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:19:59,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:19:59,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:19:59,265 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:19:59,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:19:59,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:19:59,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:19:59,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:19:59,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:01,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:20:01,703 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:20:01,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:20:01,703 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:20:01,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:20:01,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:20:01,703 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:20:01,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 902 bytes. 2007-02-13T12:20:01,718 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:20:01,765 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:20:01,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:20:01,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:20:01,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:20:01,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:20:01,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:11,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:20:11,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:20:11,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:20:11,046 N comres.244:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:20:11,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.244:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:11,046 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:20:11,062 E comres.244:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:20:11,109 N comres.244:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:20:11,109 E comres.244:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:20:11,109 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.244:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:20:11,109 E comres.244:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.244:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:11,109 E comres.244:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.244:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:11,109 E comres.244:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.244:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:11,109 E comres.244:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.244:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:11,109 N comres.244:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:20:11,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:20:11,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:20:11,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:13,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:20:13,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:20:13,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:20:13,968 N comres.245:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:20:13,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.245:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:13,968 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:20:13,984 E comres.245:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:20:14,031 N comres.245:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:20:14,031 E comres.245:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:20:14,031 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.245:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:20:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:20:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:20:14,031 E comres.245:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.245:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:14,031 E comres.245:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.245:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:14,031 E comres.245:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.245:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:14,031 E comres.245:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.245:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:20:14,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:14,046 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:20:14,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:21,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:20:21,687 N comres.245:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:20:21,687 N comres.245:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2790 bytes. 2007-02-13T12:20:21,687 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:20:21,750 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:20:21,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:20:21,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:20:21,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:20:21,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:20:21,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:27,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2792 bytes. 2007-02-13T12:20:27,515 N comres.245:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:20:27,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:20:27,515 N comres.245:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:20:27,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:20:27,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:20:27,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:20:27,515 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2792 bytes. 2007-02-13T12:20:27,531 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:20:27,593 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:20:27,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:20:27,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:20:27,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:20:27,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:20:27,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:20:37,109 N Frame time 0.353371 was cut down to 0.2. 2007-02-13T12:20:37,109 N Frame time 0.302947 was cut down to 0.2. 2007-02-13T12:20:43,031 N Frame time 0.241137 was cut down to 0.2. 2007-02-13T12:20:43,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 1066x794 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:20:43,140 N Frame time 0.293493 was cut down to 0.2. 2007-02-13T12:20:47,781 N Frame time 0.229292 was cut down to 0.2. 2007-02-13T12:20:47,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 1115x870 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:20:47,875 N Frame time 0.278044 was cut down to 0.2. 2007-02-13T12:21:13,890 N Frame time 0.458697 was cut down to 0.2. 2007-02-13T12:21:13,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 556x488 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:21:14,031 N Frame time 0.476626 was cut down to 0.2. 2007-02-13T12:21:46,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:21:46,234 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:21:46,234 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:21:46,234 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:21:46,281 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:21:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:21:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:21:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:21:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:21:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:21:52,859 N Frame time 0.205117 was cut down to 0.2. 2007-02-13T12:21:54,296 N Frame time 0.560621 was cut down to 0.2. 2007-02-13T12:21:54,390 N Frame time 0.535235 was cut down to 0.2. 2007-02-13T12:21:56,296 N Frame time 0.332057 was cut down to 0.2. 2007-02-13T12:21:56,406 N Frame time 0.332072 was cut down to 0.2. 2007-02-13T12:21:58,828 N Frame time 0.281272 was cut down to 0.2. 2007-02-13T12:21:58,921 N Frame time 0.281272 was cut down to 0.2. 2007-02-13T12:21:59,437 N Frame time 0.306667 was cut down to 0.2. 2007-02-13T12:21:59,953 N Frame time 0.509804 was cut down to 0.2. 2007-02-13T12:22:00,453 N Frame time 0.509799 was cut down to 0.2. 2007-02-13T12:22:00,562 N Frame time 0.306656 was cut down to 0.2. 2007-02-13T12:22:02,296 N Frame time 0.916081 was cut down to 0.2. 2007-02-13T12:22:02,390 N Frame time 0.916078 was cut down to 0.2. 2007-02-13T12:22:03,515 N Frame time 0.611854 was cut down to 0.2. 2007-02-13T12:22:03,765 N Frame time 0.688038 was cut down to 0.2. 2007-02-13T12:22:04,531 N Frame time 0.509803 was cut down to 0.2. 2007-02-13T12:22:04,640 N Frame time 0.433624 was cut down to 0.2. 2007-02-13T12:22:05,093 N Frame time 0.230478 was cut down to 0.2. 2007-02-13T12:22:05,203 N Frame time 0.230488 was cut down to 0.2. 2007-02-13T12:22:05,515 N Frame time 0.205096 was cut down to 0.2. 2007-02-13T12:22:05,609 N Frame time 0.205091 was cut down to 0.2. 2007-02-13T12:22:10,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:22:10,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:22:10,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 909 bytes. 2007-02-13T12:22:10,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:22:10,328 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:22:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:22:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:22:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:22:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:22:10,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:22:28,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:22:28,609 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:22:28,609 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:22:28,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:22:28,671 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:22:28,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:22:28,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:22:28,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:22:28,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:22:28,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:22:32,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:22:32,875 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:22:32,875 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:22:32,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:22:32,937 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:22:32,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:22:32,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:22:32,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:22:32,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:22:32,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:22:51,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:22:51,734 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:22:51,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:22:51,734 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:22:51,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1647 bytes. 2007-02-13T12:22:51,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:22:51,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:22:51,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:22:51,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:22:51,796 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:22:51,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:22:51,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:22:51,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:22:51,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:22:51,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:22:58,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:22:58,312 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:22:58,312 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:22:58,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:22:58,375 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:22:58,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:22:58,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:22:58,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:22:58,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:22:58,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:23:02,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:23:02,890 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:23:02,890 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:23:02,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:23:02,953 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:23:02,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:23:02,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:23:02,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:23:02,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:23:02,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:23:15,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:23:15,812 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:23:15,812 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 902 bytes. 2007-02-13T12:23:15,812 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:23:15,875 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:23:15,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:23:15,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:23:15,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:23:15,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:23:15,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:23:45,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T12:23:45,593 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:23:45,593 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 896 bytes. 2007-02-13T12:23:45,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:23:45,656 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:23:45,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:23:45,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:23:45,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:23:45,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:23:45,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:24:04,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 929 bytes. 2007-02-13T12:24:04,859 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:24:04,875 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1648 bytes. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 929 bytes. 2007-02-13T12:24:04,875 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:24:04,921 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:24:04,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:24:04,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:24:04,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:24:04,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:24:04,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:24:15,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1651 bytes. 2007-02-13T12:24:15,781 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:24:15,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:24:15,781 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:24:15,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1651 bytes. 2007-02-13T12:24:15,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:24:15,781 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:24:15,796 E comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:15,796 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:15,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 929 bytes. 2007-02-13T12:24:15,796 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:24:15,843 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:24:15,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:24:15,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:24:15,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:24:15,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:24:15,843 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:24:36,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:24:36,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:24:36,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1651 bytes. 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:24:36,265 E comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:36,265 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:24:36,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:24:36,312 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:24:36,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:24:36,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:24:36,312 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:24:36,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:24:36,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:24:48,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 954 bytes. 2007-02-13T12:24:48,750 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:24:48,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:24:48,750 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:24:48,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1651 bytes. 2007-02-13T12:24:48,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:24:48,750 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:24:48,765 E comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:48,765 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:48,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 954 bytes. 2007-02-13T12:24:48,765 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:24:48,812 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:24:48,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:24:48,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:24:48,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:24:48,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:24:48,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:24:52,359 N Frame time 0.712938 was cut down to 0.2. 2007-02-13T12:24:52,468 N Frame time 0.712944 was cut down to 0.2. 2007-02-13T12:24:57,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:24:57,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:24:57,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1651 bytes. 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:24:57,265 E comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:57,265 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.258:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:24:57,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:24:57,328 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:24:57,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:24:57,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:24:57,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:24:57,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:24:57,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:03,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1650 bytes. 2007-02-13T12:25:03,468 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:03,468 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1650 bytes. 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:03,468 E comres.262:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:25:03,468 E res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Sic: D3D shader code compilation error, at "comres.262:levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run|48": (48): error X3004: undeclared identifier 'posScr' 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:03,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:03,531 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:03,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:03,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:03,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:03,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:03,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:26,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1657 bytes. 2007-02-13T12:25:26,031 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:26,031 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1657 bytes. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:26,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:26,093 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:26,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:26,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:26,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:26,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:26,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:34,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:34,015 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:34,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:34,015 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:34,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1657 bytes. 2007-02-13T12:25:34,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:34,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:34,015 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:34,031 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:34,078 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:34,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:34,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:34,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:34,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:34,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:39,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1658 bytes. 2007-02-13T12:25:39,937 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:39,937 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1658 bytes. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:39,937 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:40,000 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:40,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:40,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:40,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:40,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:40,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:44,203 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1657 bytes. 2007-02-13T12:25:44,203 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:44,203 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1657 bytes. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:44,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:44,265 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:44,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:44,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:44,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:44,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:44,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:52,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1653 bytes. 2007-02-13T12:25:52,390 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:52,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:52,390 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:52,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1653 bytes. 2007-02-13T12:25:52,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:52,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:52,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:52,406 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:52,453 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:52,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:52,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:52,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:52,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:52,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:25:57,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1654 bytes. 2007-02-13T12:25:57,593 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:25:57,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:25:57,593 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:25:57,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1654 bytes. 2007-02-13T12:25:57,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:25:57,593 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:25:57,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 948 bytes. 2007-02-13T12:25:57,609 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:25:57,656 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:25:57,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:25:57,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:25:57,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:25:57,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:25:57,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:26:03,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 950 bytes. 2007-02-13T12:26:03,515 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:26:03,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:26:03,515 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:26:03,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1654 bytes. 2007-02-13T12:26:03,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:26:03,515 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:26:03,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 950 bytes. 2007-02-13T12:26:03,531 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:26:03,578 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:26:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:26:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:26:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:26:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:26:03,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:26:17,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:26:17,312 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:26:17,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:26:17,312 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:26:17,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1654 bytes. 2007-02-13T12:26:17,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:26:17,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:26:17,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:26:17,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:26:17,375 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:26:17,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:26:17,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:26:17,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:26:17,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:26:17,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:26:28,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1656 bytes. 2007-02-13T12:26:28,296 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:26:28,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.245:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:26:28,296 N comres.245:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:26:28,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run". 1656 bytes. 2007-02-13T12:26:28,296 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:26:28,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:26:28,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 904 bytes. 2007-02-13T12:26:28,312 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:26:28,359 N comres.245:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:26:28,359 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:26:28,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:26:28,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:26:28,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:26:28,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:26:43,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:26:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:26:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20243 bytes. 2007-02-13T12:26:43,718 N comres.272:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:26:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.272:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:26:43,734 E comres.272:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:26:43,796 N comres.272:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:26:43,796 E comres.272:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:26:43,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.272:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:26:43,796 E comres.272:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.272:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:26:43,796 E comres.272:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.272:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:26:43,796 E comres.272:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.272:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:26:43,796 E comres.272:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.272:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:26:43,796 N comres.272:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:26:43,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:04,062 N Quit received by actor root. 2007-02-13T12:27:04,062 N Starting regular shutdown. 2007-02-13T12:27:04,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:27:04,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:27:04,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:27:04,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:27:04,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:27:04,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:27:04,078 N Regular shutdown completed. 2007-02-13T12:27:04,078 N Closing log file "log_main.log". ############################# 2007-02-13T12:27:08,578 ############################# 2007-02-13T12:27:08,578 N About: Shark 3D Player 2007-02-13T12:27:08,578 N Time stamp: 2007-02-13T12:27:08,578 2007-02-13T12:27:08,578 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:27:08,578 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:27:08,578 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:27:08,578 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:27:08,578 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:27:08,578 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:27:08,578 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:27:08,578 N Stdout: Enabled. 2007-02-13T12:27:08,578 N Stderr: Enabled. 2007-02-13T12:27:08,578 N Logging to debug output: Enabled. 2007-02-13T12:27:08,578 N Error messages boxes: Disabled. 2007-02-13T12:27:08,578 N Fatal error message boxes: Enabled. 2007-02-13T12:27:08,578 N Instant abort after error: Disabled. 2007-02-13T12:27:08,578 N Opportune abort after error: Disabled. 2007-02-13T12:27:08,578 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:27:08,578 N Log file Line flush: Disabled. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1296 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1297 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:27:08,593 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:27:08,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,593 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:27:08,593 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:27:08,593 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:27:08,593 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:27:08,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1296 127.0.0.1:33302": Client identified. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,625 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:27:08,625 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:27:08,625 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:27:08,625 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:27:08,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,640 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:27:08,640 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:27:08,640 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:27:08,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1297 127.0.0.1:33302": Client identified. 2007-02-13T12:27:08,640 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:27:08,640 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:27:08,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:27:08,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:27:08,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,640 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:27:08,640 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:27:08,640 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:27:08,640 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:27:08,640 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:27:08,640 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:08,640 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:08,656 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:27:08,656 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:27:08,656 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:08,656 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:27:08,656 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:27:08,656 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:27:08,656 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:27:08,656 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:27:08,656 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:27:08,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,656 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:27:08,656 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:27:08,656 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:27:08,656 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:27:08,671 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:27:08,671 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:27:08,671 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:27:08,671 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:08,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:27:08,671 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:27:08,671 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:27:08,671 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:27:08,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,671 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:27:08,687 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:27:08,687 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:27:08,687 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:27:08,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,687 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:08,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:27:08,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:27:08,703 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:27:08,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:27:08,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:27:08,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:27:08,750 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:27:08,750 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 4xMSAA 2007-02-13T12:27:08,750 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:27:08,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:27:08,750 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:08,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:27:08,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:08,750 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:08,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:27:08,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:08,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:08,765 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:27:08,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:08,781 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:27:08,781 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:27:08,781 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:27:08,781 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:27:08,781 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:27:08,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:27:08,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:27:08,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,796 N Using snd cooperative level "priority". 2007-02-13T12:27:08,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:08,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:27:08,843 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:08,843 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:08,843 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:27:08,843 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:08,843 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:08,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:08,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:08,843 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:08,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,859 N Starting main loop. 2007-02-13T12:27:08,859 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:27:08,859 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:27:08,859 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:27:08,859 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:08,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:27:08,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:27:08,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:27:08,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:27:08,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,875 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:27:08,875 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:27:08,875 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:27:08,875 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:27:08,875 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:27:08,875 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:27:08,875 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:27:08,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:27:08,890 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:27:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:27:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:27:08,890 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:27:08,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:27:08,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:27:08,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:27:08,906 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:27:08,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:27:08,906 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:27:08,906 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:27:08,906 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:27:08,906 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:27:08,906 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:27:08,906 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:27:08,906 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:27:08,906 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:27:08,921 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:27:08,921 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:27:08,921 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:27:08,921 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:27:08,921 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:27:08,921 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:27:08,921 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:27:08,921 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:08,921 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:08,921 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:08,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:08,937 N Found input device "Keyboard". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "1". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "2". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "3". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "4". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "5". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "6". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "7". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "8". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "9". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "ü". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "ó". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Q". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "W". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "E". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "R". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "T". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Z". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "U". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "I". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "O". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "P". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "ő". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "ú". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Return". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "A". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "S". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "D". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "G". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "H". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "J". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "K". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "L". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "é". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "á". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "ű". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Y". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "X". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "C". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "V". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "B". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "N". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "M". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button ",". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button ".". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "-". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Space". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F1". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F2". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F3". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F4". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F5". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F6". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F7". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F8". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F9". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F10". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "í". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F11". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F12". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "F15". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Break". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Home". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Up". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Left". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Right". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "End". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Down". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Application". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Power". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Search". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Back". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:27:08,937 N Input device "Keyboard": Found button "Media". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:27:08,937 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:27:08,937 N Found input device "Mouse". 2007-02-13T12:27:08,937 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:27:08,937 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:27:08,937 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:27:08,937 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:27:08,937 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:27:08,937 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:27:08,953 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:27:08,953 N Ignoring frame time of 0.041819. 2007-02-13T12:27:08,953 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:27:08,953 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:27:08,953 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:27:08,953 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:27:08,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:27:08,953 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:27:08,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:08,953 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:27:08,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:27:08,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:27:08,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:08,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:27:08,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:27:08,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:08,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:27:08,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:27:08,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:27:08,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:27:08,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:09,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:27:09,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:09,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:09,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:27:09,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:09,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:27:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:27:09,078 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:27:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:09,078 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:09,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:27:09,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:09,109 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:27:09,109 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:27:09,109 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2792 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:09,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:27:09,125 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:27:09,125 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 904 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:09,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:27:09,140 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:09,140 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:09,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:27:09,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:09,156 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:09,203 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:27:09,203 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:09,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:27:09,203 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:09,203 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:27:09,203 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:09,203 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:09,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:09,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:09,203 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:09,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:09,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:09,203 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:27:09,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:09,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:09,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:27:13,890 N Quit received by actor root. 2007-02-13T12:27:13,890 N Starting regular shutdown. 2007-02-13T12:27:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:27:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:27:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:27:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:27:13,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:27:13,890 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:27:13,906 N Regular shutdown completed. 2007-02-13T12:27:13,921 N Closing log file "log_main.log". ############################# 2007-02-13T12:27:24,328 ############################# 2007-02-13T12:27:24,328 N About: Shark 3D Player 2007-02-13T12:27:24,328 N Time stamp: 2007-02-13T12:27:24,328 2007-02-13T12:27:24,328 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:27:24,328 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:27:24,328 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:27:24,328 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:27:24,328 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:27:24,328 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:27:24,328 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:27:24,328 N Stdout: Enabled. 2007-02-13T12:27:24,328 N Stderr: Enabled. 2007-02-13T12:27:24,328 N Logging to debug output: Enabled. 2007-02-13T12:27:24,328 N Error messages boxes: Disabled. 2007-02-13T12:27:24,328 N Fatal error message boxes: Enabled. 2007-02-13T12:27:24,328 N Instant abort after error: Disabled. 2007-02-13T12:27:24,328 N Opportune abort after error: Disabled. 2007-02-13T12:27:24,328 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:27:24,328 N Log file Line flush: Disabled. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1298 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1299 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:27:24,328 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:27:24,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,328 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:27:24,343 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:27:24,343 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:27:24,343 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:27:24,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1298 127.0.0.1:33302": Client identified. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,359 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:27:24,359 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:27:24,359 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:27:24,359 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:27:24,359 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,375 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:27:24,375 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:27:24,375 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1299 127.0.0.1:33302": Client identified. 2007-02-13T12:27:24,375 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:27:24,375 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:27:24,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,375 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:27:24,375 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:27:24,375 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:27:24,375 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:27:24,375 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:27:24,375 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:27:24,375 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:24,375 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:27:24,390 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:27:24,390 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:24,390 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:24,390 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:27:24,390 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:27:24,390 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:24,390 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:27:24,390 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:27:24,390 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:27:24,390 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:27:24,390 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:27:24,390 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:27:24,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,390 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:27:24,390 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:27:24,406 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:27:24,406 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:27:24,406 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:27:24,406 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:27:24,406 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:27:24,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:27:24,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:27:24,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:24,406 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:27:24,406 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:27:24,406 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:27:24,406 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:27:24,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,421 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:27:24,421 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:27:24,421 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:27:24,421 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:27:24,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,421 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:24,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:27:24,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:27:24,437 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:27:24,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:27:24,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:27:24,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:27:24,500 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:27:24,500 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-13T12:27:24,500 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:27:24,500 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:27:24,500 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,500 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:27:24,515 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,515 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,515 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:27:24,531 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:24,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:27:24,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:24,546 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:27:24,546 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:27:24,546 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:27:24,546 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:27:24,546 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:27:24,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:27:24,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:27:24,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,546 N Using snd cooperative level "priority". 2007-02-13T12:27:24,593 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:24,593 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:27:24,593 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:24,609 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:24,609 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:24,609 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:27:24,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,609 N Starting main loop. 2007-02-13T12:27:24,609 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:27:24,609 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:27:24,609 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:27:24,609 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:27:24,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,625 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:27:24,625 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:27:24,625 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:27:24,625 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:27:24,625 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:27:24,625 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:27:24,625 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:27:24,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:27:24,640 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:27:24,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:27:24,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:27:24,640 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:27:24,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:27:24,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:27:24,656 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:27:24,656 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:27:24,656 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:27:24,656 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:27:24,656 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:27:24,656 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:27:24,656 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:27:24,656 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:27:24,656 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:27:24,656 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:27:24,656 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:27:24,671 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:27:24,671 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:27:24,671 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:27:24,671 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:27:24,671 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:27:24,671 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:27:24,671 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:24,671 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:24,671 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:24,671 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:24,687 N Found input device "Keyboard". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "1". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "2". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "3". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "4". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "5". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "6". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "7". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "8". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "9". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "ü". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "ó". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Q". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "W". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "E". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "R". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "T". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Z". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "U". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "I". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "O". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "P". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "ő". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "ú". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Return". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "A". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "S". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "D". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "G". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "H". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "J". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "K". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "L". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "é". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "á". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "ű". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Y". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "X". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "C". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "V". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "B". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "N". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "M". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button ",". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button ".". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "-". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Space". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F1". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F2". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F3". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F4". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F5". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F6". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F7". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F8". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F9". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F10". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "í". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F11". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F12". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "F15". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Break". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Home". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Up". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Left". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Right". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "End". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Down". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Application". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Power". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Search". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Back". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:27:24,687 N Input device "Keyboard": Found button "Media". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:27:24,687 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:27:24,703 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:27:24,703 N Found input device "Mouse". 2007-02-13T12:27:24,703 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:27:24,703 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:27:24,703 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:27:24,703 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:27:24,703 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:27:24,703 N Ignoring frame time of 0.0445506. 2007-02-13T12:27:24,703 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:27:24,703 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:27:24,703 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:27:24,703 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:27:24,703 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:27:24,703 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:27:24,703 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:24,718 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:27:24,718 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:27:24,718 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,718 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:27:24,718 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,718 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:27:24,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:27:24,734 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:27:24,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:27:24,750 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:27:24,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:27:24,750 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:27:24,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,843 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:27:24,843 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,875 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:27:24,875 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,875 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2792 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:27:24,890 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 904 bytes. 2007-02-13T12:27:24,890 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:27:24,906 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:27:24,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:27:24,906 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:24,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:27:24,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:24,906 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:24,921 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:27:24,921 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:24,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:24,953 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:27:24,953 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:24,953 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:27:24,953 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:24,953 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:27:24,953 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:24,953 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:24,953 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:24,953 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:24,953 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:24,953 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:24,953 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:24,953 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:27:24,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:24,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:24,953 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:27:26,687 N Quit received by actor root. 2007-02-13T12:27:26,687 N Starting regular shutdown. 2007-02-13T12:27:26,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:27:26,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:27:26,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:27:26,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:27:26,687 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:27:26,687 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:27:26,703 N Regular shutdown completed. 2007-02-13T12:27:26,703 N Closing log file "log_main.log". ############################# 2007-02-13T12:27:31,609 ############################# 2007-02-13T12:27:31,609 N About: Shark 3D Player 2007-02-13T12:27:31,609 N Time stamp: 2007-02-13T12:27:31,609 2007-02-13T12:27:31,609 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-13T12:27:31,609 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-13T12:27:31,609 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-13T12:27:31,609 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-13T12:27:31,609 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-13T12:27:31,609 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-13T12:27:31,609 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-13T12:27:31,609 N Stdout: Enabled. 2007-02-13T12:27:31,609 N Stderr: Enabled. 2007-02-13T12:27:31,609 N Logging to debug output: Enabled. 2007-02-13T12:27:31,609 N Error messages boxes: Disabled. 2007-02-13T12:27:31,609 N Fatal error message boxes: Enabled. 2007-02-13T12:27:31,609 N Instant abort after error: Disabled. 2007-02-13T12:27:31,609 N Opportune abort after error: Disabled. 2007-02-13T12:27:31,609 N Writing to log file "log_main.log" using format "utf8". 2007-02-13T12:27:31,609 N Log file Line flush: Disabled. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1300 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1301 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-13T12:27:31,609 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-13T12:27:31,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,609 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-13T12:27:31,609 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-13T12:27:31,609 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-13T12:27:31,609 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1300 127.0.0.1:33302": Client identified. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,640 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-13T12:27:31,640 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-13T12:27:31,640 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-13T12:27:31,640 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-13T12:27:31,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,656 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-13T12:27:31,656 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-13T12:27:31,656 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-13T12:27:31,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1301 127.0.0.1:33302": Client identified. 2007-02-13T12:27:31,656 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-13T12:27:31,656 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-13T12:27:31,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-13T12:27:31,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-13T12:27:31,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,656 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-13T12:27:31,656 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-13T12:27:31,656 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-13T12:27:31,656 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-13T12:27:31,656 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-13T12:27:31,656 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:31,656 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:31,671 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-13T12:27:31,671 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-13T12:27:31,671 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-13T12:27:31,671 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-13T12:27:31,671 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-13T12:27:31,671 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-13T12:27:31,671 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-13T12:27:31,671 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-13T12:27:31,671 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-13T12:27:31,687 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,687 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-13T12:27:31,687 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-13T12:27:31,687 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-13T12:27:31,687 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-13T12:27:31,687 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-13T12:27:31,687 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-13T12:27:31,687 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-13T12:27:31,687 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-13T12:27:31,687 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-13T12:27:31,687 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-13T12:27:31,687 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-13T12:27:31,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,687 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:31,703 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-13T12:27:31,703 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-13T12:27:31,703 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-13T12:27:31,703 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,703 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-13T12:27:31,703 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-13T12:27:31,703 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-13T12:27:31,703 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-13T12:27:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-13T12:27:31,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-13T12:27:31,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,718 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-13T12:27:31,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-13T12:27:31,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-13T12:27:31,734 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-13T12:27:31,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-13T12:27:31,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-13T12:27:31,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-13T12:27:31,765 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-13T12:27:31,765 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-13T12:27:31,765 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-13T12:27:31,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-13T12:27:31,765 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:31,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-13T12:27:31,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:31,765 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:31,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-13T12:27:31,781 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:31,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:31,781 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-13T12:27:31,796 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-13T12:27:31,796 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-13T12:27:31,796 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-13T12:27:31,796 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-13T12:27:31,796 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-13T12:27:31,796 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-13T12:27:31,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-13T12:27:31,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-13T12:27:31,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,812 N Using snd cooperative level "priority". 2007-02-13T12:27:31,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:31,843 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-13T12:27:31,843 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-13T12:27:31,859 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:31,859 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-13T12:27:31,859 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-13T12:27:31,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-13T12:27:31,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-13T12:27:31,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,859 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,875 N Starting main loop. 2007-02-13T12:27:31,875 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-13T12:27:31,875 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-13T12:27:31,875 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-13T12:27:31,875 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-13T12:27:31,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,875 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-13T12:27:31,875 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-13T12:27:31,875 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-13T12:27:31,875 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-13T12:27:31,875 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-13T12:27:31,875 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-13T12:27:31,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20243 bytes. 2007-02-13T12:27:31,890 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:27:31,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:27:31,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-13T12:27:31,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-13T12:27:31,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:31,890 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:27:31,906 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-13T12:27:31,906 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-13T12:27:31,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-13T12:27:31,906 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-13T12:27:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-13T12:27:31,906 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-13T12:27:31,921 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-13T12:27:31,921 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-13T12:27:31,921 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-13T12:27:31,921 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-13T12:27:31,921 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-13T12:27:31,921 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-13T12:27:31,921 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-13T12:27:31,921 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-13T12:27:31,921 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:31,921 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:31,921 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-13T12:27:31,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-13T12:27:31,937 N Found input device "Keyboard". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Escape". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "1". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "2". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "3". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "4". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "5". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "6". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "7". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "8". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "9". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "ü". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "ó". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Backspace". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Tab". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Q". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "W". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "E". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "R". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "T". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Z". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "U". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "I". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "O". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "P". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "ő". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "ú". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Return". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "A". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "S". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "D". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "G". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "H". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "J". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "K". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "L". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "é". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "á". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "0". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Left Shift". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "ű". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Y". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "X". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "C". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "V". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "B". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "N". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "M". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button ",". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button ".". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "-". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Right Shift". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Left Alt". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Space". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Caps Lock". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F1". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F2". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F3". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F4". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F5". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F6". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F7". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F8". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F9". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "F10". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Num Lock". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 7". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 8". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 9". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 4". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 5". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 6". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad Add". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 1". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 2". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 3". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Keypad 0". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "Num Del". 2007-02-13T12:27:31,937 N Input device "Keyboard": Found button "í". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "F11". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "F12". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "F15". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Prev Track". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Next Track". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Mute". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Calculator". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Play/Pause". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Media Stop". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Volume -". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Volume +". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Web/Home". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Print Screen". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Right Alt". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Break". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Home". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Up". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Page Up". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Left". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Right". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "End". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Down". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Page Down". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Insert". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Delete". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Left Windows". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Right Windows". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Application". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Power". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Sleep". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Wake". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Search". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Favorites". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Refresh". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Web Stop". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Forward". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Back". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "My Computer". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Mail". 2007-02-13T12:27:31,953 N Input device "Keyboard": Found button "Media". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-13T12:27:31,953 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-13T12:27:31,953 N Found input device "Mouse". 2007-02-13T12:27:31,953 N Input device "Mouse": Found motion control "X Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found motion control "Y Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found motion control "Z Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found position control "X Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found position control "Y Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found position control "Z Axis". 2007-02-13T12:27:31,953 N Input device "Mouse": Found button "Left Button". 2007-02-13T12:27:31,953 N Input device "Mouse": Found button "Middle Button". 2007-02-13T12:27:31,953 N Input device "Mouse": Found button "Right Button". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-13T12:27:31,953 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-13T12:27:31,953 N Ignoring frame time of 0.0409933. 2007-02-13T12:27:31,953 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-13T12:27:31,953 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-13T12:27:31,953 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-13T12:27:31,953 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-13T12:27:31,953 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-13T12:27:31,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-13T12:27:31,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-13T12:27:31,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-13T12:27:31,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-13T12:27:31,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-13T12:27:31,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-13T12:27:31,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-13T12:27:31,968 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-13T12:27:31,968 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-13T12:27:31,968 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-13T12:27:31,968 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-13T12:27:31,968 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-13T12:27:31,968 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-13T12:27:31,968 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-13T12:27:31,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-13T12:27:31,968 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:31,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-13T12:27:31,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:31,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:31,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:31,984 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-13T12:27:31,984 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-13T12:27:31,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:31,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-13T12:27:32,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-13T12:27:32,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:27:32,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:27:32,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:32,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:27:32,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:32,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:32,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2783 bytes. 2007-02-13T12:27:32,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:32,093 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:27:32,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:27:32,093 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:32,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:27:32,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:32,093 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:32,109 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:32,125 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|416,17" is not binary. 2007-02-13T12:27:32,125 N res:levelutil/shader/caustic.s3d_shader_run|416,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 807 bytes. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:32,125 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2792 bytes. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:32,140 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:27:32,140 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:32,140 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 904 bytes. 2007-02-13T12:27:32,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:32,156 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-13T12:27:32,156 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-13T12:27:32,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-13T12:27:32,156 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:32,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-13T12:27:32,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:32,156 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:32,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-13T12:27:32,171 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:32,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,171 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,187 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,203 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-13T12:27:32,203 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:27:32,203 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:32,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:27:32,203 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,203 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,203 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,203 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:32,203 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-13T12:27:32,203 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:27:32,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:32,203 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-13T12:27:32,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:32,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-13T12:27:32,203 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:32,203 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:32,203 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-13T12:27:32,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:32,218 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-13T12:27:32,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:32,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-13T12:27:32,218 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-13T12:27:32,218 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-13T12:27:32,218 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-13T12:27:32,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-13T12:27:32,218 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-13T12:27:32,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-13T12:27:32,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:32,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-13T12:27:32,218 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-13T12:27:32,375 N Frame time 0.205097 was cut down to 0.2. 2007-02-13T12:27:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T12:27:45,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:27:45,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20247 bytes. 2007-02-13T12:27:45,406 N comres.274:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:27:45,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.274:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:27:45,406 E comres.274:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:27:45,468 N comres.274:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:27:45,468 E comres.274:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:27:45,468 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.274:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:27:45,468 E comres.274:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.274:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:45,468 E comres.274:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.274:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:45,468 E comres.274:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.274:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:45,468 E comres.274:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.274:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:45,468 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:27:45,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:27:46,406 N Frame time 0.282303 was cut down to 0.2. 2007-02-13T12:27:46,406 N Frame time 0.232067 was cut down to 0.2. 2007-02-13T12:27:59,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:27:59,390 N comres.274:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:27:59,390 N comres.274:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:27:59,390 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:27:59,453 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:27:59,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:27:59,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:27:59,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:27:59,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:27:59,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:28:00,125 N Frame time 0.255877 was cut down to 0.2. 2007-02-13T12:28:00,234 N Frame time 0.255885 was cut down to 0.2. 2007-02-13T12:30:42,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:30:42,421 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:30:42,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:30:42,421 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:30:42,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:30:42,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:30:42,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:30:42,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:30:42,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:30:42,625 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:30:42,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:30:42,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:30:42,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:30:42,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:30:42,625 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:30:42,734 N Frame time 0.207536 was cut down to 0.2. 2007-02-13T12:31:21,593 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:21,593 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:31:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:31:21,593 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:31:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:31:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:31:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:31:21,593 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:21,625 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:31:21,671 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:31:21,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:31:21,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:31:21,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:31:21,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:31:21,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:31:25,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T12:31:25,453 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:31:25,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:31:25,453 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:31:25,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:31:25,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:31:25,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:31:25,453 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-13T12:31:25,484 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:31:25,531 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:31:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:31:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:31:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:31:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:31:25,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:31:27,531 N Frame time 0.206096 was cut down to 0.2. 2007-02-13T12:31:34,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:34,984 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:31:34,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:31:34,984 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:31:34,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:31:34,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:31:34,984 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:31:35,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:35,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:31:35,078 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:31:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:31:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:31:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:31:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:31:35,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:31:35,953 N Frame time 0.231334 was cut down to 0.2. 2007-02-13T12:31:43,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:43,843 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-13T12:31:43,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-13T12:31:43,843 N comres.274:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:31:43,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-13T12:31:43,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:31:43,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:31:43,843 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2546 bytes. 2007-02-13T12:31:43,875 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:31:43,921 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:31:43,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:31:43,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:31:43,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:31:43,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:31:43,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:31:44,625 N Frame time 0.205069 was cut down to 0.2. 2007-02-13T12:31:44,843 N Frame time 0.255888 was cut down to 0.2. 2007-02-13T12:32:40,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2780 bytes. 2007-02-13T12:32:40,218 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:32:40,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:32:40,218 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:32:40,218 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:32:40,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:32:40,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:32:40,234 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2780 bytes. 2007-02-13T12:32:40,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:32:40,390 N Frame time 0.289139 was cut down to 0.2. 2007-02-13T12:32:40,390 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:32:40,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:32:40,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:32:40,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:32:40,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:32:40,390 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:32:40,453 N Frame time 0.266094 was cut down to 0.2. 2007-02-13T12:32:52,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:32:52,734 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:32:52,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:32:52,734 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:32:52,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:32:52,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:32:52,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:32:52,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:32:52,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:32:52,937 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:32:52,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:32:52,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:32:52,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:32:52,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:32:52,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:32:53,046 N Frame time 0.208064 was cut down to 0.2. 2007-02-13T12:32:53,609 N Frame time 0.230536 was cut down to 0.2. 2007-02-13T12:32:53,703 N Frame time 0.230491 was cut down to 0.2. 2007-02-13T12:32:55,984 N Frame time 0.230482 was cut down to 0.2. 2007-02-13T12:32:56,140 N Frame time 0.256845 was cut down to 0.2. 2007-02-13T12:33:04,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:33:04,546 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:33:04,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:33:04,546 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:33:04,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:33:04,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:33:04,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:33:04,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:33:04,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:33:04,750 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:33:04,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:33:04,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:33:04,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:33:04,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:33:04,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:33:04,859 N Frame time 0.208037 was cut down to 0.2. 2007-02-13T12:33:05,421 N Frame time 0.230969 was cut down to 0.2. 2007-02-13T12:33:05,531 N Frame time 0.230977 was cut down to 0.2. 2007-02-13T12:33:05,984 N Frame time 0.230482 was cut down to 0.2. 2007-02-13T12:33:06,140 N Frame time 0.255848 was cut down to 0.2. 2007-02-13T12:33:06,703 N Frame time 0.357451 was cut down to 0.2. 2007-02-13T12:33:06,812 N Frame time 0.332058 was cut down to 0.2. 2007-02-13T12:33:07,312 N Frame time 0.25587 was cut down to 0.2. 2007-02-13T12:33:07,421 N Frame time 0.25669 was cut down to 0.2. 2007-02-13T12:33:56,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:33:56,875 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:33:56,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:33:56,875 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:33:56,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:33:56,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:33:56,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:33:56,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:33:57,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:33:57,078 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:33:57,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:33:57,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:33:57,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:33:57,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:33:57,078 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:33:57,171 N Frame time 0.204654 was cut down to 0.2. 2007-02-13T12:33:57,578 N Frame time 0.281071 was cut down to 0.2. 2007-02-13T12:33:57,687 N Frame time 0.256327 was cut down to 0.2. 2007-02-13T12:33:58,093 N Frame time 0.255876 was cut down to 0.2. 2007-02-13T12:33:58,156 N Frame time 0.231801 was cut down to 0.2. 2007-02-13T12:35:15,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:35:15,109 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:35:15,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:35:15,109 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:35:15,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:35:15,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:35:15,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:35:15,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:35:15,250 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:35:15,265 N Frame time 0.334686 was cut down to 0.2. 2007-02-13T12:35:15,265 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:35:15,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:35:15,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:35:15,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:35:15,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:35:15,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:35:15,265 N Frame time 0.284773 was cut down to 0.2. 2007-02-13T12:35:21,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:35:21,125 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:35:21,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:35:21,125 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:35:21,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:35:21,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:35:21,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:35:21,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-13T12:35:21,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:35:21,328 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:35:21,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:35:21,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:35:21,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:35:21,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:35:21,328 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:35:21,750 N Frame time 0.360384 was cut down to 0.2. 2007-02-13T12:35:22,156 N Frame time 0.435486 was cut down to 0.2. 2007-02-13T12:35:22,406 N Frame time 0.333412 was cut down to 0.2. 2007-02-13T12:35:28,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:35:28,390 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:35:28,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:35:28,390 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:35:28,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:35:28,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:35:28,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:35:28,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:35:28,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:35:28,593 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:35:28,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:35:28,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:35:28,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:35:28,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:35:28,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:35:28,703 N Frame time 0.209006 was cut down to 0.2. 2007-02-13T12:35:30,140 N Frame time 0.409149 was cut down to 0.2. 2007-02-13T12:35:30,140 N Frame time 0.359029 was cut down to 0.2. 2007-02-13T12:36:02,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:36:02,140 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-13T12:36:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.274:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-13T12:36:02,140 N comres.274:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-13T12:36:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-13T12:36:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:36:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:36:02,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-13T12:36:02,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:36:02,343 N comres.274:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:36:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:36:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:36:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:36:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:36:02,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:36:02,453 N Frame time 0.209029 was cut down to 0.2. 2007-02-13T12:36:18,234 N Frame time 0.356351 was cut down to 0.2. 2007-02-13T12:36:18,234 N Frame time 0.306385 was cut down to 0.2. 2007-02-13T12:37:08,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:37:08,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:37:08,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:37:08,781 N comres.289:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:37:08,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.289:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:37:08,796 E comres.289:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:37:08,859 N comres.289:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:37:08,859 E comres.289:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:37:08,859 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.289:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:37:08,859 E comres.289:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.289:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:37:08,859 E comres.289:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.289:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:37:08,859 E comres.289:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.289:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:37:08,859 E comres.289:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.289:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:37:08,859 N comres.289:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:37:08,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:37:09,687 N Frame time 0.281757 was cut down to 0.2. 2007-02-13T12:37:09,796 N Frame time 0.281761 was cut down to 0.2. 2007-02-13T12:37:10,156 N Frame time 0.23098 was cut down to 0.2. 2007-02-13T12:37:10,250 N Frame time 0.230972 was cut down to 0.2. 2007-02-13T12:37:25,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:37:25,156 N comres.289:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:37:25,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.289:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:37:25,156 N comres.289:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:37:25,156 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:37:25,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:37:25,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:37:25,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 905 bytes. 2007-02-13T12:37:25,171 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:37:25,171 N Frame time 0.212172 was cut down to 0.2. 2007-02-13T12:37:25,171 N comres.289:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:37:25,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:37:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:37:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:37:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:37:25,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:38:02,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 915 bytes. 2007-02-13T12:38:02,640 N comres.289:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-13T12:38:02,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "comres.289:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-13T12:38:02,640 N comres.289:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-13T12:38:02,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-13T12:38:02,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-13T12:38:02,640 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-13T12:38:02,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run". 915 bytes. 2007-02-13T12:38:02,656 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-13T12:38:02,718 N comres.289:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:38:02,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:38:02,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:38:02,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:38:02,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:38:02,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:38:05,140 N Frame time 0.332965 was cut down to 0.2. 2007-02-13T12:38:05,296 N Frame time 0.359241 was cut down to 0.2. 2007-02-13T12:38:24,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 598x480 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:38:27,562 N Frame time 0.254435 was cut down to 0.2. 2007-02-13T12:38:27,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: D3D: New client size 1136x769 for "NVIDIA GeForce 7950 GX2". 2007-02-13T12:38:27,671 N Frame time 0.302156 was cut down to 0.2. 2007-02-13T12:40:23,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:40:23,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:40:23,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:40:23,406 N comres.292:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:40:23,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.292:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:40:23,406 E comres.292:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:40:23,421 N Frame time 0.23758 was cut down to 0.2. 2007-02-13T12:40:23,468 N comres.292:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:40:23,468 E comres.292:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:40:23,468 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.292:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:40:23,468 E comres.292:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.292:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:23,468 E comres.292:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.292:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:23,468 E comres.292:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.292:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:23,468 E comres.292:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.292:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:40:23,468 N comres.292:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:40:23,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:40:23,609 N Frame time 0.280189 was cut down to 0.2. 2007-02-13T12:40:54,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20250 bytes. 2007-02-13T12:40:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:40:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20250 bytes. 2007-02-13T12:40:54,890 N comres.293:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:40:54,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.293:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:40:54,906 E comres.293:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:40:54,968 N comres.293:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:40:54,968 E comres.293:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:40:54,968 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.293:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:40:54,968 E comres.293:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.293:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:54,968 E comres.293:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.293:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:54,968 E comres.293:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.293:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:54,968 E comres.293:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.293:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:40:54,968 N comres.293:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:40:54,968 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:40:55,859 N Frame time 0.204112 was cut down to 0.2. 2007-02-13T12:40:55,968 N Frame time 0.204608 was cut down to 0.2. 2007-02-13T12:40:56,578 N Frame time 0.255382 was cut down to 0.2. 2007-02-13T12:40:56,687 N Frame time 0.255401 was cut down to 0.2. 2007-02-13T12:41:16,484 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:41:16,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-13T12:41:16,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Com resource manager: Delivering resource "levelutil/shader/caustic.s3d_shader_run". 20248 bytes. 2007-02-13T12:41:16,484 N comres.294:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-13T12:41:16,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "comres.294:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-13T12:41:16,484 E comres.294:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-13T12:41:16,546 N comres.294:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-13T12:41:16,546 E comres.294:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-13T12:41:16,546 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'comres.294:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Restoring standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-13T12:41:16,546 E comres.294:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.294:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:41:16,546 E comres.294:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.294:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:41:16,546 E comres.294:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'comres.294:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:41:16,546 E comres.294:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'comres.294:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:41:16,546 N comres.294:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-13T12:41:16,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-13T12:41:16,906 N Frame time 0.267118 was cut down to 0.2. 2007-02-13T12:41:17,015 N Frame time 0.260854 was cut down to 0.2. 2007-02-13T12:41:31,015 N Quit received by actor root. 2007-02-13T12:41:31,015 N Starting regular shutdown. 2007-02-13T12:41:31,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-13T12:41:31,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-13T12:41:31,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-13T12:41:31,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-13T12:41:31,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-13T12:41:31,015 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-13T12:41:31,046 N Regular shutdown completed. 2007-02-13T12:41:31,046 N Closing log file "log_main.log". ############################# 2007-02-19T11:39:04,953 ############################# 2007-02-19T11:39:04,953 N About: Shark 3D Player 2007-02-19T11:39:04,953 N Time stamp: 2007-02-19T11:39:04,953 2007-02-19T11:39:04,953 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-19T11:39:04,953 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-19T11:39:04,953 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-19T11:39:04,953 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-19T11:39:04,953 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-19T11:39:04,953 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-19T11:39:04,953 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-19T11:39:04,953 N Stdout: Enabled. 2007-02-19T11:39:04,953 N Stderr: Enabled. 2007-02-19T11:39:04,953 N Logging to debug output: Enabled. 2007-02-19T11:39:04,953 N Error messages boxes: Disabled. 2007-02-19T11:39:04,953 N Fatal error message boxes: Enabled. 2007-02-19T11:39:04,953 N Instant abort after error: Disabled. 2007-02-19T11:39:04,953 N Opportune abort after error: Disabled. 2007-02-19T11:39:04,953 N Writing to log file "log_main.log" using format "utf8". 2007-02-19T11:39:04,953 N Log file Line flush: Disabled. 2007-02-19T11:39:04,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-19T11:39:04,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-19T11:39:04,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:04,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:2786 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:2787 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-19T11:39:04,984 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:04,984 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-19T11:39:04,984 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-19T11:39:04,984 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-19T11:39:04,984 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:2786 127.0.0.1:33302": Client identified. 2007-02-19T11:39:04,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:2787 127.0.0.1:33302": Client identified. 2007-02-19T11:39:05,015 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-19T11:39:05,015 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-19T11:39:05,015 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-19T11:39:05,015 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,015 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-19T11:39:05,031 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-19T11:39:05,031 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-19T11:39:05,031 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-19T11:39:05,031 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-19T11:39:05,031 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-19T11:39:05,031 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-19T11:39:05,031 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-19T11:39:05,031 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-19T11:39:05,031 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-19T11:39:05,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-19T11:39:05,046 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-19T11:39:05,046 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-19T11:39:05,046 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-19T11:39:05,046 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-19T11:39:05,046 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-19T11:39:05,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-19T11:39:05,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-19T11:39:05,046 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,046 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-19T11:39:05,046 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-19T11:39:05,046 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-19T11:39:05,046 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-19T11:39:05,046 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-19T11:39:05,046 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-19T11:39:05,046 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-19T11:39:05,046 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-19T11:39:05,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-19T11:39:05,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-19T11:39:05,046 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-19T11:39:05,062 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-19T11:39:05,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-19T11:39:05,062 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-19T11:39:05,062 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-19T11:39:05,062 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-19T11:39:05,062 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,062 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-19T11:39:05,062 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-19T11:39:05,062 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-19T11:39:05,062 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-19T11:39:05,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,078 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T11:39:05,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-19T11:39:05,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-19T11:39:05,109 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-19T11:39:05,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-19T11:39:05,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-19T11:39:05,125 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-19T11:39:05,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-19T11:39:05,187 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-19T11:39:05,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-19T11:39:05,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-19T11:39:05,187 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:05,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-19T11:39:05,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:05,187 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:05,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-19T11:39:05,203 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:05,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-19T11:39:05,203 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-19T11:39:05,218 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-19T11:39:05,218 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-19T11:39:05,218 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-19T11:39:05,218 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-19T11:39:05,218 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-19T11:39:05,218 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-19T11:39:05,218 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-19T11:39:05,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-19T11:39:05,234 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,234 N Using snd cooperative level "priority". 2007-02-19T11:39:05,281 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-19T11:39:05,281 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-19T11:39:05,281 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-19T11:39:05,390 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-19T11:39:05,390 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-19T11:39:05,390 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-19T11:39:05,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,406 N Starting main loop. 2007-02-19T11:39:05,406 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T11:39:05,406 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-19T11:39:05,406 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T11:39:05,406 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-19T11:39:05,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,406 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-19T11:39:05,406 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-19T11:39:05,406 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-19T11:39:05,406 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-19T11:39:05,406 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-19T11:39:05,406 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:39:05,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20248 bytes. 2007-02-19T11:39:05,421 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-19T11:39:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-19T11:39:05,421 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T11:39:05,421 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T11:39:05,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-19T11:39:05,453 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-19T11:39:05,453 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-19T11:39:05,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T11:39:05,453 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-19T11:39:05,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-19T11:39:05,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T11:39:05,468 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T11:39:05,468 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-19T11:39:05,468 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-19T11:39:05,468 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-19T11:39:05,468 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-19T11:39:05,468 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T11:39:05,468 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T11:39:05,484 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-19T11:39:05,484 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-19T11:39:05,484 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-19T11:39:05,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-19T11:39:05,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T11:39:05,500 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T11:39:05,500 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-19T11:39:05,500 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T11:39:05,531 N Found input device "Keyboard". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Escape". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "1". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "2". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "3". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "4". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "5". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "6". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "7". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "8". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "9". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "0". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "ü". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "ó". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Backspace". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Tab". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Q". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "W". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "E". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "R". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "T". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Z". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "U". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "I". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "O". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "P". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "ő". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "ú". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Return". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "A". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "S". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "D". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "G". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "H". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "J". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "K". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "L". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "é". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "á". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "0". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Left Shift". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "ű". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Y". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "X". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "C". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "V". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "B". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "N". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "M". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button ",". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button ".". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "-". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Right Shift". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Left Alt". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Space". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "Caps Lock". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F1". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F2". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F3". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F4". 2007-02-19T11:39:05,531 N Input device "Keyboard": Found button "F5". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F6". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F7". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F8". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F9". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F10". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Num Lock". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 7". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 8". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 9". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 4". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 5". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 6". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad Add". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 1". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 2". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 3". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad 0". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Num Del". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "í". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F11". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F12". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "F15". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Prev Track". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Next Track". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Mute". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Calculator". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Play/Pause". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Media Stop". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Volume -". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Volume +". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Web/Home". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Print Screen". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Right Alt". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Break". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Home". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Up". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Page Up". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Left". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Right". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "End". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Down". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Page Down". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Insert". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Delete". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Left Windows". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Right Windows". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Application". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Power". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Sleep". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Wake". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Search". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Favorites". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Refresh". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Web Stop". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Forward". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Back". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "My Computer". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Mail". 2007-02-19T11:39:05,546 N Input device "Keyboard": Found button "Media". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-19T11:39:05,546 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-19T11:39:05,546 N Found input device "Mouse". 2007-02-19T11:39:05,546 N Input device "Mouse": Found motion control "X Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found motion control "Y Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found motion control "Z Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found position control "X Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found position control "Y Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found position control "Z Axis". 2007-02-19T11:39:05,546 N Input device "Mouse": Found button "Left Button". 2007-02-19T11:39:05,546 N Input device "Mouse": Found button "Middle Button". 2007-02-19T11:39:05,546 N Input device "Mouse": Found button "Right Button". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-19T11:39:05,546 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-19T11:39:05,546 N Ignoring frame time of 0.0739725. 2007-02-19T11:39:05,546 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-19T11:39:05,546 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-19T11:39:05,578 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-19T11:39:05,609 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-19T11:39:05,609 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T11:39:05,609 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-19T11:39:05,609 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-19T11:39:05,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T11:39:05,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-19T11:39:05,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T11:39:05,640 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T11:39:05,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T11:39:05,656 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T11:39:05,671 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-19T11:39:05,671 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T11:39:05,687 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-19T11:39:05,687 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T11:39:05,703 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-19T11:39:05,718 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T11:39:05,734 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-19T11:39:05,734 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:05,750 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T11:39:05,765 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:05,765 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:05,765 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T11:39:05,765 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:05,781 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-19T11:39:05,812 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-19T11:39:05,812 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:05,812 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-19T11:39:05,812 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:05,828 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:05,828 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-19T11:39:05,828 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:05,859 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-19T11:39:05,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-19T11:39:05,968 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T11:39:05,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T11:39:05,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:05,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T11:39:06,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:06,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:06,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2778 bytes. 2007-02-19T11:39:06,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:06,171 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-19T11:39:06,187 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-19T11:39:06,187 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:06,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-19T11:39:06,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:06,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:06,218 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2546 bytes. 2007-02-19T11:39:06,234 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:06,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-19T11:39:06,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-19T11:39:06,250 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:06,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-19T11:39:06,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:06,250 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:06,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 915 bytes. 2007-02-19T11:39:06,265 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:06,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-19T11:39:06,281 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T11:39:06,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T11:39:06,296 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T11:39:06,296 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T11:39:06,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:39:06,312 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:39:06,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T11:39:06,328 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:39:06,328 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,437 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,515 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,546 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T11:39:06,578 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-19T11:39:06,578 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:39:06,578 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T11:39:06,578 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,578 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,578 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,578 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:39:06,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T11:39:06,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:39:06,578 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-19T11:39:06,578 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T11:39:06,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T11:39:06,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:39:06,593 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:39:06,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-19T11:39:06,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T11:39:06,593 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:39:06,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-19T11:39:06,593 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T11:39:06,593 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T11:39:06,593 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T11:39:06,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-19T11:39:06,593 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,593 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:39:06,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T11:39:06,609 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T11:39:06,718 N Frame time 0.582292 was cut down to 0.2. 2007-02-19T11:39:06,718 N Frame time 0.583516 was cut down to 0.2. 2007-02-19T11:39:23,500 N Frame time 0.255866 was cut down to 0.2. 2007-02-19T11:39:23,609 N Frame time 0.255886 was cut down to 0.2. 2007-02-19T11:39:26,562 N Frame time 0.28127 was cut down to 0.2. 2007-02-19T11:39:26,812 N Frame time 0.281272 was cut down to 0.2. 2007-02-19T11:39:27,437 N Frame time 0.205935 was cut down to 0.2. 2007-02-19T11:40:19,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-19T11:40:19,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-19T11:40:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-19T11:40:19,000 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:40:19,000 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-19T11:40:19,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:40:19,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:40:19,015 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-19T11:40:19,031 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:40:19,093 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T11:40:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T11:40:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T11:40:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:40:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T11:40:19,093 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:40:19,796 N Frame time 0.447193 was cut down to 0.2. 2007-02-19T11:40:19,796 N Frame time 0.375987 was cut down to 0.2. 2007-02-19T11:40:43,265 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T11:40:43,265 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T11:40:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T11:40:43,281 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:40:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T11:40:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:40:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:40:43,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T11:40:43,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:40:43,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T11:40:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T11:40:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T11:40:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:40:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T11:40:43,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:40:43,578 N Frame time 0.207546 was cut down to 0.2. 2007-02-19T11:40:44,406 N Frame time 0.306651 was cut down to 0.2. 2007-02-19T11:40:44,515 N Frame time 0.282048 was cut down to 0.2. 2007-02-19T11:41:42,421 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-19T11:41:42,453 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-19T11:41:42,453 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T11:41:42,453 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-19T11:41:42,453 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T11:41:42,453 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-19T11:41:42,453 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-19T11:41:42,453 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-19T11:41:42,453 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-19T11:41:42,453 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-19T11:41:42,453 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-19T11:41:42,453 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-19T11:41:42,453 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20248 bytes. 2007-02-19T11:41:42,468 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-19T11:41:42,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:42,468 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-19T11:41:42,484 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-19T11:41:42,484 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T11:41:42,484 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-19T11:41:42,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-19T11:41:42,484 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-19T11:41:42,484 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-19T11:41:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T11:41:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-19T11:41:42,484 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T11:41:42,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T11:41:42,500 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T11:41:42,500 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-19T11:41:42,500 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-19T11:41:42,500 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T11:41:42,500 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-19T11:41:42,500 N Ignoring frame time of 0.0369726. 2007-02-19T11:41:42,500 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-19T11:41:42,500 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T11:41:42,500 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T11:41:42,500 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-19T11:41:42,500 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T11:41:42,515 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-19T11:41:42,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-19T11:41:42,515 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-19T11:41:42,515 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,515 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-19T11:41:42,531 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-19T11:41:42,546 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-19T11:41:42,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T11:41:42,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T11:41:42,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T11:41:42,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T11:41:42,687 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,687 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-19T11:41:42,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-19T11:41:42,687 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-19T11:41:42,687 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,703 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run". 2547 bytes. 2007-02-19T11:41:42,718 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,718 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-19T11:41:42,734 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 915 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T11:41:42,734 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:42,734 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T11:41:42,750 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:42,750 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:42,750 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T11:41:42,765 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:42,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,765 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,781 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:42,796 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-19T11:41:42,796 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:41:42,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T11:41:42,796 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:41:42,796 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-19T11:41:42,796 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:41:42,796 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:41:42,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-19T11:41:42,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T11:41:42,796 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:41:42,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-19T11:41:42,796 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T11:41:42,796 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T11:41:42,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:42,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T11:41:42,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T11:41:42,906 N Frame time 0.204246 was cut down to 0.2. 2007-02-19T11:41:42,906 N Frame time 0.206068 was cut down to 0.2. 2007-02-19T11:41:44,562 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-19T11:41:44,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-19T11:41:44,562 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-19T11:41:44,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-19T11:41:44,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-19T11:41:44,578 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-19T11:41:44,578 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-19T11:41:44,578 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T11:41:44,578 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-19T11:41:44,593 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T11:41:44,593 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-19T11:41:44,593 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-19T11:41:44,593 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-19T11:41:44,609 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-19T11:41:44,609 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-19T11:41:44,609 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-19T11:41:44,625 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-19T11:41:44,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:44,625 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:41:44,640 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-19T11:41:44,656 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T11:41:44,687 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-19T11:41:44,687 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-19T11:41:44,687 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-19T11:41:44,703 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-19T11:41:44,703 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-19T11:41:44,703 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-19T11:41:44,718 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-19T11:41:44,718 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-19T11:41:44,718 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-19T11:41:44,718 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T11:41:44,734 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T11:41:44,734 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T11:41:44,734 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-19T11:41:44,750 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-19T11:41:44,750 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T11:41:44,750 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-19T11:41:44,750 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-19T11:41:44,765 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T11:41:44,781 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T11:41:44,781 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-19T11:41:44,781 N Ignoring frame time of 0.113075. 2007-02-19T11:41:44,781 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-19T11:41:44,781 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-19T11:41:44,796 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-19T11:41:44,796 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T11:41:44,796 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-19T11:41:44,796 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-19T11:41:44,812 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T11:41:44,812 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-19T11:41:44,828 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T11:41:44,828 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T11:41:44,828 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T11:41:44,828 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T11:41:44,843 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-19T11:41:44,843 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T11:41:44,859 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-19T11:41:44,859 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T11:41:44,859 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-19T11:41:44,859 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T11:41:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-19T11:41:44,859 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T11:41:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:44,859 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:44,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T11:41:44,875 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:44,875 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-19T11:41:44,921 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-19T11:41:44,968 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-19T11:41:44,984 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-19T11:41:44,984 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:44,984 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-19T11:41:45,000 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:45,000 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:45,000 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-19T11:41:45,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:45,187 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-19T11:41:45,203 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-19T11:41:45,203 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:45,203 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-19T11:41:45,218 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:45,218 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:45,218 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-19T11:41:47,578 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:47,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T11:41:47,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T11:41:47,578 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T11:41:47,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T11:41:47,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T11:41:47,578 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T11:41:47,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T11:41:47,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T11:41:47,593 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,656 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,687 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,750 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,781 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,828 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T11:41:47,859 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-19T11:41:47,859 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T11:41:47,859 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T11:41:47,859 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,859 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,859 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-19T11:41:47,859 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T11:41:47,859 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:41:47,859 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-19T11:41:47,859 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-19T11:41:47,890 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-19T11:41:47,906 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-19T11:41:47,906 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-19T11:41:47,906 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T11:41:47,906 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-19T11:41:47,906 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-19T11:41:47,906 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T11:41:47,906 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-19T11:41:47,937 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T11:41:47,953 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-19T11:41:47,953 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T11:41:48,515 N Frame time 1.86524 was cut down to 0.2. 2007-02-19T11:41:48,546 N Frame time 1.87753 was cut down to 0.2. 2007-02-19T11:41:52,968 N Frame time 0.25698 was cut down to 0.2. 2007-02-19T11:41:52,968 N Frame time 0.212398 was cut down to 0.2. 2007-02-19T11:41:57,921 N Frame time 0.206233 was cut down to 0.2. 2007-02-19T11:42:00,078 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Storing state to "save.sav"... 2007-02-19T11:42:00,078 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 218 objects into "save.sav". 2007-02-19T11:42:00,078 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 48223 bytes into "save.sav". 2007-02-19T11:42:08,171 N Quit received by actor root. 2007-02-19T11:42:08,171 N Starting regular shutdown. 2007-02-19T11:42:08,171 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-19T11:42:08,171 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-19T11:42:08,187 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-19T11:42:08,312 N Regular shutdown completed. 2007-02-19T11:42:08,312 N Closing log file "log_main.log". ############################# 2007-02-19T14:08:45,406 ############################# 2007-02-19T14:08:45,406 N About: Shark 3D Player 2007-02-19T14:08:45,406 N Time stamp: 2007-02-19T14:08:45,406 2007-02-19T14:08:45,406 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-02-19T14:08:45,406 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-02-19T14:08:45,406 N Engine company: Spinor GmbH (www.spinor.com) 2007-02-19T14:08:45,406 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-02-19T14:08:45,406 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-02-19T14:08:45,406 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-02-19T14:08:45,406 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-02-19T14:08:45,406 N Stdout: Enabled. 2007-02-19T14:08:45,406 N Stderr: Enabled. 2007-02-19T14:08:45,406 N Logging to debug output: Enabled. 2007-02-19T14:08:45,406 N Error messages boxes: Disabled. 2007-02-19T14:08:45,406 N Fatal error message boxes: Enabled. 2007-02-19T14:08:45,406 N Instant abort after error: Disabled. 2007-02-19T14:08:45,406 N Opportune abort after error: Disabled. 2007-02-19T14:08:45,406 N Writing to log file "log_main.log" using format "utf8". 2007-02-19T14:08:45,406 N Log file Line flush: Disabled. 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:2890 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-02-19T14:08:45,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:2891 127.0.0.1:33302": Trying to establish a communication channel. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-02-19T14:08:45,421 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:2890 127.0.0.1:33302": Client identified. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,421 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-02-19T14:08:45,421 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-02-19T14:08:45,421 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:2891 127.0.0.1:33302": Client identified. 2007-02-19T14:08:45,421 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-02-19T14:08:45,421 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-02-19T14:08:45,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,453 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-02-19T14:08:45,468 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,468 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-02-19T14:08:45,468 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-02-19T14:08:45,468 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-02-19T14:08:45,468 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,468 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-02-19T14:08:45,484 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-02-19T14:08:45,484 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-02-19T14:08:45,484 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-02-19T14:08:45,484 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-02-19T14:08:45,484 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-02-19T14:08:45,484 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-02-19T14:08:45,484 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-02-19T14:08:45,500 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-02-19T14:08:45,500 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-02-19T14:08:45,500 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-02-19T14:08:45,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-02-19T14:08:45,500 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-02-19T14:08:45,500 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-02-19T14:08:45,500 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-02-19T14:08:45,500 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-02-19T14:08:45,515 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,515 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-02-19T14:08:45,515 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-02-19T14:08:45,515 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-02-19T14:08:45,515 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-02-19T14:08:45,515 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-02-19T14:08:45,515 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-02-19T14:08:45,515 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-02-19T14:08:45,515 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-02-19T14:08:45,515 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-02-19T14:08:45,515 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-02-19T14:08:45,515 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-19T14:08:45,515 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-02-19T14:08:45,515 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-19T14:08:45,531 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-02-19T14:08:45,531 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-02-19T14:08:45,531 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-02-19T14:08:45,531 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-02-19T14:08:45,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-02-19T14:08:45,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-02-19T14:08:45,531 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,531 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-02-19T14:08:45,531 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-02-19T14:08:45,531 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-02-19T14:08:45,531 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-02-19T14:08:45,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,546 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-02-19T14:08:45,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-02-19T14:08:45,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-02-19T14:08:45,562 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-02-19T14:08:45,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-02-19T14:08:45,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-02-19T14:08:45,578 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-02-19T14:08:45,609 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-02-19T14:08:45,609 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-02-19T14:08:45,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-02-19T14:08:45,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-02-19T14:08:45,609 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:45,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-02-19T14:08:45,609 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:45,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:45,625 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-02-19T14:08:45,640 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:45,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-02-19T14:08:45,640 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-02-19T14:08:45,656 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-02-19T14:08:45,656 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-02-19T14:08:45,656 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-02-19T14:08:45,656 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-02-19T14:08:45,656 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-02-19T14:08:45,656 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-02-19T14:08:45,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-02-19T14:08:45,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-02-19T14:08:45,656 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,656 N Using snd cooperative level "priority". 2007-02-19T14:08:45,703 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-19T14:08:45,703 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-02-19T14:08:45,703 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-02-19T14:08:45,734 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-19T14:08:45,734 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-02-19T14:08:45,734 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-02-19T14:08:45,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-02-19T14:08:45,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-02-19T14:08:45,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-02-19T14:08:45,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-02-19T14:08:45,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-02-19T14:08:45,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-02-19T14:08:45,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,750 N Starting main loop. 2007-02-19T14:08:45,750 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T14:08:45,750 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-19T14:08:45,750 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T14:08:45,750 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-19T14:08:45,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-02-19T14:08:45,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-02-19T14:08:45,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-02-19T14:08:45,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-02-19T14:08:45,765 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,765 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-19T14:08:45,765 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-19T14:08:45,765 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-19T14:08:45,765 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-19T14:08:45,765 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-19T14:08:45,765 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:08:45,765 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-19T14:08:45,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-19T14:08:45,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T14:08:45,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:45,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-19T14:08:45,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20248 bytes. 2007-02-19T14:08:45,796 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-19T14:08:45,796 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T14:08:45,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-02-19T14:08:45,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-02-19T14:08:45,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-19T14:08:45,796 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-19T14:08:45,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-19T14:08:45,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-19T14:08:45,812 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-19T14:08:45,812 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-19T14:08:45,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-19T14:08:45,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-19T14:08:45,812 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-19T14:08:45,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-02-19T14:08:45,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T14:08:45,828 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-19T14:08:45,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-19T14:08:45,828 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-19T14:08:45,828 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T14:08:45,828 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T14:08:45,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T14:08:45,859 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-19T14:08:45,875 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-19T14:08:45,875 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T14:08:45,875 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-19T14:08:45,875 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-19T14:08:45,875 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-19T14:08:45,875 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-19T14:08:45,875 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T14:08:45,875 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T14:08:45,875 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-19T14:08:45,875 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-02-19T14:08:45,875 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-02-19T14:08:45,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-02-19T14:08:45,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-02-19T14:08:45,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-02-19T14:08:45,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T14:08:45,875 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-02-19T14:08:45,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T14:08:45,890 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-02-19T14:08:45,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-02-19T14:08:45,906 N Found input device "Keyboard". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Escape". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "1". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "2". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "3". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "4". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "5". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "6". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "7". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "8". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "9". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "0". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "ü". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "ó". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Backspace". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Tab". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Q". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "W". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "E". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "R". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "T". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Z". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "U". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "I". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "O". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "P". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "ő". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "ú". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Return". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Left Ctrl". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "A". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "S". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "D". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "G". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "H". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "J". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "K". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "L". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "é". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "á". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "0". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Left Shift". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "ű". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Y". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "X". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "C". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "V". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "B". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "N". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "M". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button ",". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button ".". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "-". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Right Shift". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad Multiply". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Left Alt". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Space". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Caps Lock". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F1". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F2". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F3". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F4". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F5". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F6". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F7". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F8". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F9". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F10". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Num Lock". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Scroll Lock". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 7". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 8". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 9". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad Subtract". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 4". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 5". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 6". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad Add". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 1". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 2". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 3". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad 0". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Num Del". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "í". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F11". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F12". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "F15". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Prev Track". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Next Track". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad Enter". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Right Ctrl". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Mute". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Calculator". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Play/Pause". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Media Stop". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Volume -". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Volume +". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Web/Home". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Keypad Divide". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Print Screen". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Right Alt". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Break". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Home". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Up". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Page Up". 2007-02-19T14:08:45,906 N Input device "Keyboard": Found button "Left". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Right". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "End". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Down". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Page Down". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Insert". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Delete". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Left Windows". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Right Windows". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Application". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Power". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Sleep". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Wake". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Search". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Favorites". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Refresh". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Web Stop". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Forward". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Back". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "My Computer". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Mail". 2007-02-19T14:08:45,921 N Input device "Keyboard": Found button "Media". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-02-19T14:08:45,921 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-02-19T14:08:45,921 N Found input device "Mouse". 2007-02-19T14:08:45,921 N Input device "Mouse": Found motion control "X Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found motion control "Y Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found motion control "Z Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found position control "X Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found position control "Y Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found position control "Z Axis". 2007-02-19T14:08:45,921 N Input device "Mouse": Found button "Left Button". 2007-02-19T14:08:45,921 N Input device "Mouse": Found button "Middle Button". 2007-02-19T14:08:45,921 N Input device "Mouse": Found button "Right Button". 2007-02-19T14:08:45,921 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-02-19T14:08:45,921 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-02-19T14:08:45,937 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-02-19T14:08:45,937 N Ignoring frame time of 0.095486. 2007-02-19T14:08:45,937 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-02-19T14:08:45,937 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-19T14:08:45,937 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-19T14:08:45,937 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-19T14:08:45,937 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T14:08:45,937 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-19T14:08:45,953 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T14:08:45,953 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T14:08:45,953 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-19T14:08:45,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T14:08:45,953 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-19T14:08:45,953 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T14:08:45,953 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-19T14:08:45,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T14:08:45,953 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-19T14:08:45,953 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:45,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-19T14:08:45,968 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:45,968 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:45,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-19T14:08:45,984 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:45,984 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-19T14:08:46,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-19T14:08:46,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:08:46,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:08:46,000 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:46,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:08:46,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:46,000 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:46,015 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2779 bytes. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:46,171 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-19T14:08:46,171 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:46,171 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2547 bytes. 2007-02-19T14:08:46,203 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:46,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-19T14:08:46,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-19T14:08:46,203 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:46,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-19T14:08:46,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:46,203 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:46,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 915 bytes. 2007-02-19T14:08:46,218 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:46,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-19T14:08:46,218 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T14:08:46,218 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T14:08:46,218 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:46,218 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T14:08:46,218 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:46,234 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:46,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T14:08:46,250 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:46,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,250 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,265 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,281 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:46,281 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-19T14:08:46,281 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:46,281 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T14:08:46,281 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,281 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,281 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,281 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T14:08:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:46,281 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-19T14:08:46,281 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:08:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:08:46,281 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:46,296 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:46,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-19T14:08:46,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T14:08:46,296 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:46,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-19T14:08:46,296 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T14:08:46,296 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T14:08:46,296 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T14:08:46,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-19T14:08:46,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:46,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:46,296 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T14:08:46,406 N Frame time 0.23538 was cut down to 0.2. 2007-02-19T14:08:46,421 N Frame time 0.238033 was cut down to 0.2. 2007-02-19T14:08:48,031 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level1" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-19T14:08:48,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-19T14:08:48,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-19T14:08:48,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-19T14:08:48,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-19T14:08:48,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-19T14:08:48,062 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-19T14:08:48,062 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "diffusedemo/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T14:08:48,062 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/main.s3d_actor_run" opened, 8918 bytes. 2007-02-19T14:08:48,062 N res:diffusedemo/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T14:08:48,062 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/main.s3d_actor_run" is not binary. 2007-02-19T14:08:48,062 N res:diffusedemo/actor/main.s3d_actor_run|227,13: Loading "diffusedemo/actor/content.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|231,17". 2007-02-19T14:08:48,062 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/content.s3d_actor_run" opened, 4967 bytes. 2007-02-19T14:08:48,062 N res:diffusedemo/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|231,17" is not binary. 2007-02-19T14:08:48,062 N res:diffusedemo/actor/main.s3d_actor_run|231,17: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/content.s3d_actor_run" is not binary. 2007-02-19T14:08:48,062 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Loading object tree resource "diffusedemo/model/worldmodel.s3d_inst_run". 2007-02-19T14:08:48,062 N res:diffusedemo/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel.s3d_inst_run" opened, 1585 bytes. 2007-02-19T14:08:48,062 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:48,062 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:48,062 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run" opened, 384 bytes. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run" opened, 305 bytes. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run" opened, 1120 bytes. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Created geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". Generated layout data: 114 bytes for 12 items. 9.50 bytes per item. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T14:08:48,078 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]" is not binary. 2007-02-19T14:08:48,078 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T14:08:48,093 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/envmap.s3d_shader_run". 2007-02-19T14:08:48,093 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/envmap.s3d_shader_run" opened, 16135 bytes. 2007-02-19T14:08:48,093 N res:levelutil/shader/envmap.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]" is not binary. 2007-02-19T14:08:48,093 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/envmap.s3d_shader_run" is not binary. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_all_face" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "world_space" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "update_interval" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "start_frame" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|42,13: Required field "last_center_var" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_all_face" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "world_space" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "update_interval" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "start_frame" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|136,13: Required field "last_center_var" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|209,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|210,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|261,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:48,093 E res:levelutil/shader/envmap.s3d_shader_run|312,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|363,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "start_frame" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|381,13: Required field "update_all_face" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "src_var" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|410,17: Required field "dest_progvar" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|417,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "start_frame" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|435,13: Required field "update_all_face" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "src_var" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|464,17: Required field "dest_progvar" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "inverse" not found in this chunk. 2007-02-19T14:08:48,109 E res:levelutil/shader/envmap.s3d_shader_run|471,13: Required field "transpose" not found in this chunk. 2007-02-19T14:08:48,109 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Loading shader resource "diffusedemo/shader/world.s3d_shader_run". 2007-02-19T14:08:48,109 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/shader/world.s3d_shader_run" opened, 11588 bytes. 2007-02-19T14:08:48,109 N res:diffusedemo/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]" is not binary. 2007-02-19T14:08:48,109 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7]: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/shader/world.s3d_shader_run" is not binary. 2007-02-19T14:08:48,109 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Loading object tree resource "diffusedemo/model/skymodel.s3d_inst_run". 2007-02-19T14:08:48,109 N res:diffusedemo/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel.s3d_inst_run" opened, 806 bytes. 2007-02-19T14:08:48,109 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "diffusedemo/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:48,109 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:48,109 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box.s3d_model_run" opened, 547 bytes. 2007-02-19T14:08:48,125 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T14:08:48,125 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T14:08:48,125 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|158,9: Loading "diffusedemo/actor/world.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|163,13". 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/world.s3d_actor_run" opened, 588 bytes. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/world.s3d_actor_run" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|169,9: Loading "diffusedemo/actor/sky.s3d_actor_run" requested by "res:diffusedemo/actor/content.s3d_actor_run|174,13". 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/sky.s3d_actor_run" is not binary. 2007-02-19T14:08:48,125 N Ignoring frame time of 0.0466882. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/main.s3d_actor_run|268,29: Loading "diffusedemo/actor/levelplayerbasis.s3d_actor_run" requested by "res:diffusedemo/actor/main.s3d_actor_run|272,33". 2007-02-19T14:08:48,125 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run" opened, 2459 bytes. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/main.s3d_actor_run|272,33" is not binary. 2007-02-19T14:08:48,125 N res:diffusedemo/actor/main.s3d_actor_run|272,33: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Loading object tree resource "diffusedemo/model/playermodel.s3d_inst_run". 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|87,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel.s3d_inst_run" opened, 1142 bytes. 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "diffusedemo/model/playermodel$scene_root.s3d_model_run". 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "diffusedemo/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T14:08:48,140 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|92,9: Loading "diffusedemo/actor/levelplayer.s3d_actor_run" requested by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13". 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13" is not binary. 2007-02-19T14:08:48,140 N res:diffusedemo/actor/levelplayerbasis.s3d_actor_run|97,13: Sic: Loading performance and memory consumption warning: Snake stream "res:diffusedemo/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T14:08:48,140 N res:diffusedemo/actor/main.s3d_actor_run|244,17: Created actor "res:diffusedemo/actor/main.s3d_actor_run|246,17". 2007-02-19T14:08:48,140 N res:levelutil/shader/basic.s3d_shader_run|97,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T14:08:48,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/basic.s3d_shader_run|97,17" is not binary. 2007-02-19T14:08:48,140 N res:levelutil/shader/basic.s3d_shader_run|97,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:48,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T14:08:48,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:48,140 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:48,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T14:08:48,156 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:48,156 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/colorbox.tga" opened, 786476 bytes. 2007-02-19T14:08:48,171 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/fire.jpg" opened, 40405 bytes. 2007-02-19T14:08:48,187 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" opened, 1022 bytes. 2007-02-19T14:08:48,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|406,17" is not binary. 2007-02-19T14:08:48,187 N res:levelutil/shader/envmap.s3d_shader_run|406,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:48,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 763 bytes. 2007-02-19T14:08:48,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:48,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:48,187 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run|33,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 1424 bytes. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:48,390 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" opened, 1775 bytes. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/envmap.s3d_shader_run|508,17" is not binary. 2007-02-19T14:08:48,390 N res:levelutil/shader/envmap.s3d_shader_run|508,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1937 bytes. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:48,390 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 7115 bytes. 2007-02-19T14:08:50,781 N res:levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:50,781 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T14:08:50,781 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T14:08:50,781 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:50,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T14:08:50,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:50,796 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:50,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T14:08:50,812 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:50,812 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,812 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,812 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,828 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,828 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,828 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:50,843 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2". 2007-02-19T14:08:50,843 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2' of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:50,843 E res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[5].2: Sic: Mesh of object 'diffusedemo/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs diffusedemo/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T14:08:50,843 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "diffusedemo/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "diffusedemo/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:50,843 N res:levelutil/shader/envmap.s3d_shader_run|195,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[6].2". 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run" opened, 111857 bytes. 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/worldmodel$Horse.s3d_model_run". 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$0.s3d_model_run". 173076 total bytes. Reduced from 173076 to 0 bytes. 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:50,843 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/worldmodel$Horse$2.s3d_model_run". 888 total bytes. Reduced from 888 to 576 bytes. 2007-02-19T14:08:50,843 N res:diffusedemo/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[7].2". 2007-02-19T14:08:50,843 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T14:08:50,843 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 2007-02-19T14:08:50,843 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:50,843 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "diffusedemo/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:50,843 N res:diffusedemo/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "diffusedemo/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T14:08:51,421 N Frame time 1.64894 was cut down to 0.2. 2007-02-19T14:08:51,437 N Frame time 1.65972 was cut down to 0.2. 2007-02-19T14:08:51,968 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level2" received from "res:universe/actor/setting.s3d_actor_run|62,17". 2007-02-19T14:08:52,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Box01". 2007-02-19T14:08:52,000 N res:diffusedemo/model/worldmodel.s3d_inst_run|@3.0[2]: Releasing geometry for model "diffusedemo/model/worldmodel.s3d_model_run#Horse". 2007-02-19T14:08:52,000 N res:diffusedemo/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "diffusedemo/model/playermodel.s3d_model_run#scene_root". 2007-02-19T14:08:52,000 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-02-19T14:08:52,000 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-02-19T14:08:52,000 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-02-19T14:08:52,000 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-02-19T14:08:52,015 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-02-19T14:08:52,015 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-02-19T14:08:52,015 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-02-19T14:08:52,015 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-02-19T14:08:52,015 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-02-19T14:08:52,015 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,015 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20248 bytes. 2007-02-19T14:08:52,031 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-02-19T14:08:52,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-02-19T14:08:52,031 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-02-19T14:08:52,046 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-02-19T14:08:52,046 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-02-19T14:08:52,046 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-02-19T14:08:52,046 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-02-19T14:08:52,046 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-02-19T14:08:52,046 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-02-19T14:08:52,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-02-19T14:08:52,062 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-02-19T14:08:52,062 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-02-19T14:08:52,062 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-02-19T14:08:52,062 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-02-19T14:08:52,062 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-02-19T14:08:52,062 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-02-19T14:08:52,062 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-02-19T14:08:52,062 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-02-19T14:08:52,078 N Ignoring frame time of 0.0825097. 2007-02-19T14:08:52,078 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-02-19T14:08:52,078 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-02-19T14:08:52,078 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-02-19T14:08:52,078 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-02-19T14:08:52,078 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-02-19T14:08:52,078 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-02-19T14:08:52,093 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-02-19T14:08:52,093 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-02-19T14:08:52,093 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-02-19T14:08:52,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-02-19T14:08:52,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-02-19T14:08:52,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-02-19T14:08:52,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,109 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-02-19T14:08:52,125 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-02-19T14:08:52,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:08:52,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:08:52,125 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:08:52,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2779 bytes. 2007-02-19T14:08:52,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-02-19T14:08:52,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-02-19T14:08:52,281 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-02-19T14:08:52,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,281 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,296 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2547 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,328 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-02-19T14:08:52,328 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 915 bytes. 2007-02-19T14:08:52,328 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,343 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-02-19T14:08:52,343 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-02-19T14:08:52,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-02-19T14:08:52,343 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-02-19T14:08:52,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-02-19T14:08:52,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:08:52,343 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:08:52,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-02-19T14:08:52,359 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:08:52,359 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,375 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,390 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-02-19T14:08:52,406 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-02-19T14:08:52,406 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:52,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-02-19T14:08:52,406 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:52,406 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-02-19T14:08:52,406 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:08:52,406 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:52,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-02-19T14:08:52,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T14:08:52,406 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-02-19T14:08:52,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-02-19T14:08:52,406 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-02-19T14:08:52,406 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-02-19T14:08:52,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-02-19T14:08:52,406 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-02-19T14:08:52,406 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,406 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-02-19T14:08:52,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-02-19T14:08:52,421 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-02-19T14:08:52,531 N Frame time 0.231298 was cut down to 0.2. 2007-02-19T14:08:52,546 N Frame time 0.234938 was cut down to 0.2. 2007-02-19T14:09:15,515 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Storing state to "save.sav"... 2007-02-19T14:09:15,531 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 259 objects into "save.sav". 2007-02-19T14:09:15,531 N res:universe/actor/universeplayer.s3d_actor_run|154,33: Stored 52841 bytes into "save.sav". 2007-02-19T14:09:43,562 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:09:43,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:09:43,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:09:43,562 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:09:43,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:09:43,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:09:43,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:09:43,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:09:43,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:09:43,781 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:09:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:09:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:09:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:09:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:09:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:09:44,000 N Frame time 0.264216 was cut down to 0.2. 2007-02-19T14:09:59,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:09:59,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:09:59,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:09:59,984 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:09:59,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:09:59,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:09:59,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:09:59,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:00,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:00,203 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:00,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:00,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:00,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:00,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:00,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:00,312 N Frame time 0.214378 was cut down to 0.2. 2007-02-19T14:10:03,812 N Frame time 0.434832 was cut down to 0.2. 2007-02-19T14:10:03,812 N Frame time 0.384829 was cut down to 0.2. 2007-02-19T14:10:12,390 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:12,390 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:12,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:12,390 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:12,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:12,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:12,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:12,390 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:12,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:12,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:12,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:12,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:12,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:12,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:12,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:13,187 N Frame time 0.205085 was cut down to 0.2. 2007-02-19T14:10:13,453 N Frame time 0.28225 was cut down to 0.2. 2007-02-19T14:10:18,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:18,937 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:18,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:18,937 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:18,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:18,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:18,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:18,953 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:18,984 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:19,046 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:19,046 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:22,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:22,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:22,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:22,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:22,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:22,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:22,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:22,562 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:22,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:22,640 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:22,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:27,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:27,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:27,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:27,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:27,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:27,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:27,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:27,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2779 bytes. 2007-02-19T14:10:27,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:27,468 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:27,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:27,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:27,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:27,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:27,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:31,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:31,812 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:31,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:31,812 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:31,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:31,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:31,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:31,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:31,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:31,906 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:31,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:35,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:35,937 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:35,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:35,937 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:35,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:35,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:35,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:35,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:35,968 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:36,031 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:36,031 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:10:39,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:39,406 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:10:39,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:10:39,406 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:10:39,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:10:39,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:10:39,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:10:39,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:10:39,437 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:10:39,484 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:10:39,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:10:39,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:10:39,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:10:39,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:10:39,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:11:04,734 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:11:04,734 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:11:04,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:11:04,734 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:11:04,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:11:04,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:11:04,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:11:04,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:11:04,765 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:11:04,828 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:11:04,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:11:04,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:11:04,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:11:04,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:11:04,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:11:06,406 N Frame time 0.434108 was cut down to 0.2. 2007-02-19T14:11:06,656 N Frame time 0.509809 was cut down to 0.2. 2007-02-19T14:11:07,328 N Frame time 0.282411 was cut down to 0.2. 2007-02-19T14:11:07,328 N Frame time 0.232262 was cut down to 0.2. 2007-02-19T14:12:20,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:20,828 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:12:20,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:12:20,828 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:12:20,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:12:20,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:12:20,828 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:12:20,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:20,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:12:20,921 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:12:20,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:12:20,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:12:20,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:12:20,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:12:20,921 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:12:21,218 N Frame time 0.243676 was cut down to 0.2. 2007-02-19T14:12:21,312 N Frame time 0.223959 was cut down to 0.2. 2007-02-19T14:12:21,781 N Frame time 0.282707 was cut down to 0.2. 2007-02-19T14:12:21,781 N Frame time 0.233855 was cut down to 0.2. 2007-02-19T14:12:31,703 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:31,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:12:31,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:12:31,703 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:12:31,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:12:31,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:12:31,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:12:31,703 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:31,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:12:31,734 N Frame time 0.224834 was cut down to 0.2. 2007-02-19T14:12:31,734 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:12:31,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:12:31,734 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:12:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:12:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:12:31,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:12:45,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:45,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:12:45,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:12:45,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:12:45,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:12:45,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:12:45,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:12:45,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:12:45,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:12:45,437 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:12:45,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:12:45,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:12:45,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:12:45,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:12:45,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:12:46,546 N Frame time 0.306663 was cut down to 0.2. 2007-02-19T14:12:46,656 N Frame time 0.306664 was cut down to 0.2. 2007-02-19T14:12:47,484 N Frame time 0.357926 was cut down to 0.2. 2007-02-19T14:12:47,640 N Frame time 0.333409 was cut down to 0.2. 2007-02-19T14:13:05,437 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:05,437 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:13:05,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:13:05,453 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:13:05,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:13:05,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:13:05,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:13:05,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:05,468 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:13:05,531 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:13:05,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:13:05,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:13:05,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:13:05,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:13:05,531 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:13:05,843 N Frame time 0.25735 was cut down to 0.2. 2007-02-19T14:13:06,312 N Frame time 0.411539 was cut down to 0.2. 2007-02-19T14:13:06,406 N Frame time 0.281753 was cut down to 0.2. 2007-02-19T14:13:06,718 N Frame time 0.206741 was cut down to 0.2. 2007-02-19T14:13:13,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:13,843 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:13:13,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:13:13,843 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:13:13,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:13:13,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:13:13,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:13:13,859 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:13,875 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:13:13,937 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:13:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:13:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:13:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:13:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:13:13,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:13:16,531 N Frame time 0.230481 was cut down to 0.2. 2007-02-19T14:13:16,625 N Frame time 0.230477 was cut down to 0.2. 2007-02-19T14:13:19,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:19,890 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:13:19,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:13:19,890 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:13:19,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:13:19,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:13:19,890 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:13:19,906 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:13:19,937 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:13:20,000 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:13:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:13:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:13:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:13:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:13:20,000 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:13:36,343 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:13:36,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:13:36,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:13:36,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:13:36,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:13:36,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:13:36,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:13:36,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:13:36,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:13:36,437 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:13:36,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:13:36,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:13:36,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:13:36,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:13:36,437 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:13:37,906 N Frame time 0.382837 was cut down to 0.2. 2007-02-19T14:13:38,015 N Frame time 0.382837 was cut down to 0.2. 2007-02-19T14:13:47,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2780 bytes. 2007-02-19T14:13:47,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:13:47,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:13:47,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:13:47,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:13:47,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:13:47,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:13:47,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2780 bytes. 2007-02-19T14:13:47,187 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:13:47,250 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:13:47,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:13:47,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:13:47,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:13:47,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:13:47,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:13:47,687 N Frame time 0.326154 was cut down to 0.2. 2007-02-19T14:13:47,796 N Frame time 0.301107 was cut down to 0.2. 2007-02-19T14:13:48,359 N Frame time 0.332543 was cut down to 0.2. 2007-02-19T14:13:48,468 N Frame time 0.333147 was cut down to 0.2. 2007-02-19T14:14:05,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2785 bytes. 2007-02-19T14:14:05,328 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:14:05,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:14:05,328 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:14:05,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:14:05,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:14:05,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:14:05,328 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2785 bytes. 2007-02-19T14:14:05,359 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:14:05,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:14:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:14:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:14:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:14:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:14:05,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:14:08,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2788 bytes. 2007-02-19T14:14:08,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:14:08,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:14:08,718 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:14:08,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:14:08,718 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:14:08,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:14:08,734 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2788 bytes. 2007-02-19T14:14:08,750 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:14:08,812 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:14:08,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:14:08,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:14:08,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:14:08,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:14:08,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:14:14,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:14:14,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:14:14,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:14:14,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:14:14,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:14:14,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:14:14,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:14:14,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2778 bytes. 2007-02-19T14:14:14,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:14:14,171 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:14:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:14:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:14:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:14:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:14:14,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:14:39,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:14:39,843 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:14:39,843 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2786 bytes. 2007-02-19T14:14:39,843 E comres.22:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|91: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13": (91): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-19T14:14:39,843 E res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Sic: D3D shader code compilation error, at "comres.22:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|91": (91): error X3014: incorrect number of arguments to numeric-type constructor 2007-02-19T14:14:39,843 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:14:39,906 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:14:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:14:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:14:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:14:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:14:39,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:15:20,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2788 bytes. 2007-02-19T14:15:20,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:15:20,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:15:20,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:15:20,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:15:20,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:15:20,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:15:20,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2788 bytes. 2007-02-19T14:15:20,156 E comres.23:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|92: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13": (92): error X3000: syntax error: unexpected token '}' 2007-02-19T14:15:20,156 E res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Sic: D3D shader code compilation error, at "comres.23:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|92": (92): error X3000: syntax error: unexpected token '}' 2007-02-19T14:15:20,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:15:20,218 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:15:20,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:15:20,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:15:20,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:15:20,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:15:20,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:15:21,296 N Frame time 0.357931 was cut down to 0.2. 2007-02-19T14:15:21,406 N Frame time 0.357933 was cut down to 0.2. 2007-02-19T14:15:26,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:15:26,281 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:15:26,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:15:26,281 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:15:26,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:15:26,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:15:26,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:15:26,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:15:26,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:15:26,375 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:15:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:15:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:15:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:15:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:15:26,375 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:15:27,234 N Frame time 0.281756 was cut down to 0.2. 2007-02-19T14:15:27,343 N Frame time 0.281755 was cut down to 0.2. 2007-02-19T14:16:02,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:02,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:16:02,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:16:02,546 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:16:02,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:16:02,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:16:02,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:16:02,546 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:02,578 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:16:02,640 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:16:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:16:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:16:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:16:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:16:02,640 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:16:03,218 N Frame time 0.256347 was cut down to 0.2. 2007-02-19T14:16:03,312 N Frame time 0.255873 was cut down to 0.2. 2007-02-19T14:16:04,609 N Frame time 0.230976 was cut down to 0.2. 2007-02-19T14:16:04,703 N Frame time 0.230478 was cut down to 0.2. 2007-02-19T14:16:05,015 N Frame time 0.205634 was cut down to 0.2. 2007-02-19T14:16:16,078 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:16,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:16:16,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:16:16,078 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:16:16,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:16:16,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:16:16,078 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:16:16,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:16,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:16:16,171 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:16:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:16:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:16:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:16:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:16:16,171 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:16:22,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:22,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:16:22,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:16:22,109 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:16:22,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:16:22,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:16:22,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:16:22,109 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2790 bytes. 2007-02-19T14:16:22,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:16:22,203 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:16:22,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:16:22,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:16:22,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:16:22,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:16:22,203 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:17:25,406 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2773 bytes. 2007-02-19T14:17:25,406 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:17:25,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:17:25,406 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:17:25,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:17:25,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:17:25,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:17:25,421 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2773 bytes. 2007-02-19T14:17:25,453 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:17:25,500 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:17:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:17:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:17:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:17:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:17:25,500 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:17:40,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2804 bytes. 2007-02-19T14:17:40,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:17:40,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:17:40,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:17:40,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:17:40,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:17:40,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:17:40,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2804 bytes. 2007-02-19T14:17:40,171 E comres.29:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|88: D3D shader code compilation error, compiled by "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13": (88): error X3000: syntax error: unexpected token '}' 2007-02-19T14:17:40,171 E res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Sic: D3D shader code compilation error, at "comres.29:levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run|88": (88): error X3000: syntax error: unexpected token '}' 2007-02-19T14:17:40,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:17:40,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:17:40,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:17:40,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:17:40,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:17:40,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:17:40,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:17:41,421 N Frame time 0.358443 was cut down to 0.2. 2007-02-19T14:17:41,515 N Frame time 0.35793 was cut down to 0.2. 2007-02-19T14:17:44,375 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2806 bytes. 2007-02-19T14:17:44,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:17:44,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:17:44,375 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:17:44,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:17:44,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:17:44,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:17:44,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2806 bytes. 2007-02-19T14:17:44,406 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:17:44,468 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:17:44,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:17:44,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:17:44,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:17:44,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:17:44,468 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:17:48,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2806 bytes. 2007-02-19T14:17:48,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:17:48,140 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:17:48,140 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:17:48,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:17:48,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:17:48,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:17:48,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2806 bytes. 2007-02-19T14:17:48,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:17:48,234 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:17:48,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:17:48,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:17:48,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:17:48,234 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:17:48,250 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:17:49,812 N Frame time 0.484402 was cut down to 0.2. 2007-02-19T14:17:49,921 N Frame time 0.485337 was cut down to 0.2. 2007-02-19T14:18:20,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:18:20,093 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:18:20,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:18:20,093 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:18:20,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:18:20,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:18:20,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:18:20,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:18:20,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:18:20,187 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:18:20,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:18:20,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:18:20,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:18:20,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:18:20,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:18:23,328 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:18:23,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:18:23,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:18:23,343 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:18:23,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:18:23,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:18:23,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:18:23,343 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:18:23,375 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:18:23,421 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:18:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:18:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:18:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:18:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:18:23,421 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:18:24,546 N Frame time 0.358036 was cut down to 0.2. 2007-02-19T14:18:24,546 N Frame time 0.308112 was cut down to 0.2. 2007-02-19T14:18:32,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2799 bytes. 2007-02-19T14:18:32,781 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:18:32,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:18:32,781 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:18:32,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:18:32,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:18:32,781 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:18:32,796 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2799 bytes. 2007-02-19T14:18:32,812 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:18:32,875 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:18:32,875 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:18:32,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:18:32,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:18:32,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:18:32,890 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:18:33,843 N Frame time 0.332053 was cut down to 0.2. 2007-02-19T14:18:33,937 N Frame time 0.33201 was cut down to 0.2. 2007-02-19T14:18:34,875 N Frame time 0.205081 was cut down to 0.2. 2007-02-19T14:18:35,125 N Frame time 0.281276 was cut down to 0.2. 2007-02-19T14:18:47,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2802 bytes. 2007-02-19T14:18:47,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:18:47,156 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:18:47,156 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:18:47,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:18:47,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:18:47,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:18:47,171 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2802 bytes. 2007-02-19T14:18:47,203 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:18:47,265 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:18:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:18:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:18:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:18:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:18:47,265 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:18:47,500 N Frame time 0.221715 was cut down to 0.2. 2007-02-19T14:18:47,859 N Frame time 0.323168 was cut down to 0.2. 2007-02-19T14:18:48,625 N Frame time 0.56154 was cut down to 0.2. 2007-02-19T14:18:48,781 N Frame time 0.459999 was cut down to 0.2. 2007-02-19T14:19:57,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|405,17: Com resource manager: Received resource update "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:19:57,093 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-02-19T14:19:57,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-02-19T14:19:57,093 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-02-19T14:19:57,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-02-19T14:19:57,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-02-19T14:19:57,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-02-19T14:19:57,093 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Com resource manager: Delivering resource "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run". 2798 bytes. 2007-02-19T14:19:57,125 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-02-19T14:19:57,187 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-02-19T14:19:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Restoring standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-02-19T14:19:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-02-19T14:19:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-02-19T14:19:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-02-19T14:19:57,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-02-19T14:19:57,734 N Frame time 0.375539 was cut down to 0.2. 2007-02-19T14:19:57,953 N Frame time 0.40746 was cut down to 0.2. 2007-02-19T14:19:58,500 N Frame time 0.383944 was cut down to 0.2. 2007-02-19T14:19:58,515 N Frame time 0.282801 was cut down to 0.2. 2007-02-19T14:20:45,218 N Quit received by actor root. 2007-02-19T14:20:45,218 N Starting regular shutdown. 2007-02-19T14:20:45,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-02-19T14:20:45,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-02-19T14:20:45,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-02-19T14:20:45,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-02-19T14:20:45,218 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-02-19T14:20:45,218 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-02-19T14:20:45,234 N Regular shutdown completed. 2007-02-19T14:20:45,234 N Closing log file "log_main.log". ############################# 2007-03-01T13:00:42,703 ############################# 2007-03-01T13:00:42,703 N About: Shark 3D Player 2007-03-01T13:00:42,703 N Time stamp: 2007-03-01T13:00:42,703 2007-03-01T13:00:42,703 N Engine identification: shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release 2007-03-01T13:00:42,703 N Engine description: Shark 3D (tm) Engine (www.shark3d.com) 2007-03-01T13:00:42,703 N Engine company: Spinor GmbH (www.spinor.com) 2007-03-01T13:00:42,703 N OS info: Win32: 2=Win32_NT, 5.2, build 3790=0xece, 'Service Pack 1' 2007-03-01T13:00:42,703 N CPU info: MD Athlon(tm) 64 X2 Dual Core Processor 4600+ (AMD64 Family 15 Model 75 Stepping 2 AuthenticAMD ~2412 Mhz) 2007-03-01T13:00:42,703 N Application path: c:\Shark3D\v5x0x6_t164x12u\shark3d\bin\win32_vc7x1\release\shark3d_player.exe 2007-03-01T13:00:42,703 N Current directory: c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/ 2007-03-01T13:00:42,703 N Stdout: Enabled. 2007-03-01T13:00:42,703 N Stderr: Enabled. 2007-03-01T13:00:42,703 N Logging to debug output: Enabled. 2007-03-01T13:00:42,703 N Error messages boxes: Disabled. 2007-03-01T13:00:42,703 N Fatal error message boxes: Enabled. 2007-03-01T13:00:42,703 N Instant abort after error: Disabled. 2007-03-01T13:00:42,703 N Opportune abort after error: Disabled. 2007-03-01T13:00:42,703 N Writing to log file "log_main.log" using format "utf8". 2007-03-01T13:00:42,703 N Log file Line flush: Disabled. 2007-03-01T13:00:42,718 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Loading dynamic library "shark3d_drv_commsgeval.dll". 2007-03-01T13:00:42,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Dynamic library "shark3d_drv_commsgeval.dll" loaded at 0x01e00000. 2007-03-01T13:00:42,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|205,1: Module "shark3d_drv_commsgeval.dll": Name is "drv_commsgeval". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,750 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Trying to create a TCP connection to "127.0.0.1:33302". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1266 127.0.0.1:33302": Trying to establish a communication channel. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Logging info "127.0.0.1:33302". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Loading dynamic library "shark3d_drv_stdres.dll". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Dynamic library "shark3d_drv_stdres.dll" loaded at 0x01e60000. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|209,1: Module "shark3d_drv_stdres.dll": Name is "drv_stdres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|383,1: Selecting resource manager "normal" of type "drv_comres.resmgr". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Loading dynamic library "shark3d_drv_comres.dll". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Dynamic library "shark3d_drv_comres.dll" loaded at 0x01e70000. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|217,1: Module "shark3d_drv_comres.dll": Name is "drv_comres". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|421,25: Using reference directory "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Trying to create a TCP connection to "127.0.0.1:33302". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1267 127.0.0.1:33302": Trying to establish a communication channel. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|478,13: Using reference directory "". 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/main.s3d_actor_run" opened, 6433 bytes. 2007-03-01T13:00:42,781 N res:main/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1" is not binary. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|493,1: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/main.s3d_actor_run" is not binary. 2007-03-01T13:00:42,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Loading dynamic library "shark3d_kit_base.dll". 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|372,1: Connection "127.0.0.1:1266 127.0.0.1:33302": Client identified. 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Dynamic library "shark3d_kit_base.dll" loaded at 0x01e80000. 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|295,1: Module "shark3d_kit_base.dll": Name is "kit_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Loading dynamic library "shark3d_kit_snk.dll". 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Dynamic library "shark3d_kit_snk.dll" loaded at 0x01ef0000. 2007-03-01T13:00:42,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|319,1: Module "shark3d_kit_snk.dll": Name is "kit_snk". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,812 N res:main/actor/main.s3d_actor_run|80,9: Loading "main/actor/common.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|86,13". 2007-03-01T13:00:42,828 N res:main/actor/main.s3d_actor_run|86,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/common.s3d_actor_run" opened, 26820 bytes. 2007-03-01T13:00:42,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|408,21: Connection "127.0.0.1:1267 127.0.0.1:33302": Client identified. 2007-03-01T13:00:42,828 N res:main/actor/common.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|86,13" is not binary. 2007-03-01T13:00:42,828 N res:main/actor/main.s3d_actor_run|86,13: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/common.s3d_actor_run" is not binary. 2007-03-01T13:00:42,843 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Loading dynamic library "shark3d_eng_base.dll". 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Dynamic library "shark3d_eng_base.dll" loaded at 0x01f10000. 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|238,1: Module "shark3d_eng_base.dll": Name is "eng_base". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Loading dynamic library "shark3d_drv_stdbitmap.dll". 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Dynamic library "shark3d_drv_stdbitmap.dll" loaded at 0x02000000. 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|221,1: Module "shark3d_drv_stdbitmap.dll": Name is "drv_stdbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,875 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Loading dynamic library "shark3d_drv_plibbitmap.dll". 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Dynamic library "shark3d_drv_plibbitmap.dll" loaded at 0x02010000. 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Module "shark3d_drv_plibbitmap.dll": Name is "drv_plibbitmap". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Spinor copyright: Copyright 1996-2006 Spinor GmbH 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Paintlib credits: Thanks to Ulrich von Zadow and all others authors for providing the image library 'paintlib' (www.paintlib.de). 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Jpeg credits: This software is based in part on the work of the Independent JPEG Group. 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libpng copyright: libpng version 1.2.5 - October 3, 2002 Copyright (c) 1998-2002 Glenn Randers-Pehrson Copyright (c) 1996-1997 Andreas Dilger Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|225,1: Libtiff copyright: Thanks to Sam Leffler for allowing to use Libtiff. 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Loading dynamic library "shark3d_drv_dshowvid.dll". 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Dynamic library "shark3d_drv_dshowvid.dll" loaded at 0x02090000. 2007-03-01T13:00:42,890 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|229,1: Module "shark3d_drv_dshowvid.dll": Name is "drv_dshowvid". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Loading dynamic library "shark3d_eng_model_std.dll". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Dynamic library "shark3d_eng_model_std.dll" loaded at 0x021b0000. 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|258,1: Module "shark3d_eng_model_std.dll": Name is "eng_model_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Loading dynamic library "shark3d_eng_model_special.dll". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Dynamic library "shark3d_eng_model_special.dll" loaded at 0x021d0000. 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|262,1: Module "shark3d_eng_model_special.dll": Name is "eng_model_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Loading dynamic library "shark3d_eng_geo_std.dll". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Dynamic library "shark3d_eng_geo_std.dll" loaded at 0x021e0000. 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|266,1: Module "shark3d_eng_geo_std.dll": Name is "eng_geo_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Loading dynamic library "shark3d_eng_pos_std.dll". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Dynamic library "shark3d_eng_pos_std.dll" loaded at 0x02200000. 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|242,1: Module "shark3d_eng_pos_std.dll": Name is "eng_pos_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Loading dynamic library "shark3d_eng_visib_pvs.dll". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Dynamic library "shark3d_eng_visib_pvs.dll" loaded at 0x02230000. 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|270,1: Module "shark3d_eng_visib_pvs.dll": Name is "eng_visib_pvs". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,906 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Loading dynamic library "shark3d_eng_tex_std.dll". 2007-03-01T13:00:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Dynamic library "shark3d_eng_tex_std.dll" loaded at 0x02240000. 2007-03-01T13:00:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|286,1: Module "shark3d_eng_tex_std.dll": Name is "eng_tex_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Loading dynamic library "shark3d_eng_font_std.dll". 2007-03-01T13:00:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Dynamic library "shark3d_eng_font_std.dll" loaded at 0x02260000. 2007-03-01T13:00:42,937 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: Module "shark3d_eng_font_std.dll": Name is "eng_font_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|282,1: The font module is based on FreeType (www.freetype.org). Thanks to the FreeType team for this cool piece of software. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Loading dynamic library "shark3d_kit_engbase.dll". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Dynamic library "shark3d_kit_engbase.dll" loaded at 0x022d0000. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|303,1: Module "shark3d_kit_engbase.dll": Name is "kit_engbase". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Loading dynamic library "shark3d_drv_wav.dll". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Dynamic library "shark3d_drv_wav.dll" loaded at 0x02330000. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|177,1: Module "shark3d_drv_wav.dll": Name is "drv_wav". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Loading dynamic library "shark3d_eng_wave_std.dll". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Dynamic library "shark3d_eng_wave_std.dll" loaded at 0x02340000. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|290,1: Module "shark3d_eng_wave_std.dll": Name is "eng_wave_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,953 N res:main/actor/main.s3d_actor_run|100,13: Loading "main/actor/cas.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|107,17". 2007-03-01T13:00:42,953 N res:main/actor/main.s3d_actor_run|107,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/main/actor/cas.s3d_actor_run" opened, 5022 bytes. 2007-03-01T13:00:42,953 N res:main/actor/cas.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|107,17" is not binary. 2007-03-01T13:00:42,953 N res:main/actor/main.s3d_actor_run|107,17: Sic: Loading performance and memory consumption warning: Snake stream "res:main/actor/cas.s3d_actor_run" is not binary. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Loading dynamic library "shark3d_kit_com.dll". 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Dynamic library "shark3d_kit_com.dll" loaded at 0x02350000. 2007-03-01T13:00:42,953 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|315,1: Module "shark3d_kit_com.dll": Name is "kit_com". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,968 N res:main/actor/cas.s3d_actor_run|120,13: Created listen "0.0.0.0:33301". 2007-03-01T13:00:42,968 N res:main/actor/main.s3d_actor_run|123,13: Loading "server/actor/server.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|134,17". 2007-03-01T13:00:42,968 N res:main/actor/main.s3d_actor_run|134,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/server.s3d_actor_run" opened, 6465 bytes. 2007-03-01T13:00:42,968 N res:server/actor/server.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|134,17" is not binary. 2007-03-01T13:00:42,968 N res:main/actor/main.s3d_actor_run|134,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/server.s3d_actor_run" is not binary. 2007-03-01T13:00:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Loading dynamic library "shark3d_kit_perch.dll". 2007-03-01T13:00:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Dynamic library "shark3d_kit_perch.dll" loaded at 0x02370000. 2007-03-01T13:00:42,968 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|323,1: Module "shark3d_kit_perch.dll": Name is "kit_perch". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,968 N res:server/actor/server.s3d_actor_run|157,13: Loading "universe/actor/universe.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|164,17". 2007-03-01T13:00:42,968 N res:server/actor/server.s3d_actor_run|164,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universe.s3d_actor_run" opened, 6775 bytes. 2007-03-01T13:00:42,968 N res:universe/actor/universe.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|164,17" is not binary. 2007-03-01T13:00:42,968 N res:server/actor/server.s3d_actor_run|164,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universe.s3d_actor_run" is not binary. 2007-03-01T13:00:42,968 N res:universe/actor/universe.s3d_actor_run|140,17: Loading "universe/actor/setting.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|145,21". 2007-03-01T13:00:42,968 N res:universe/actor/universe.s3d_actor_run|145,21: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/setting.s3d_actor_run" opened, 7015 bytes. 2007-03-01T13:00:42,968 N res:universe/actor/setting.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|145,21" is not binary. 2007-03-01T13:00:42,968 N res:universe/actor/universe.s3d_actor_run|145,21: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/setting.s3d_actor_run" is not binary. 2007-03-01T13:00:42,968 N res:universe/actor/setting.s3d_actor_run|225,9: Loading "universe/actor/levels.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|230,13". 2007-03-01T13:00:42,968 N res:universe/actor/setting.s3d_actor_run|230,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/levels.s3d_actor_run" opened, 2504 bytes. 2007-03-01T13:00:42,968 N res:universe/actor/levels.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|230,13" is not binary. 2007-03-01T13:00:42,968 N res:universe/actor/setting.s3d_actor_run|230,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/levels.s3d_actor_run" is not binary. 2007-03-01T13:00:42,984 N res:universe/actor/levels.s3d_actor_run|8,9: Dispatching command "goto_level0" received from "res:universe/actor/levels.s3d_actor_run|95,17". 2007-03-01T13:00:42,984 N res:universe/actor/setting.s3d_actor_run|235,9: Loading "universe/actor/settingplayer.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|240,13". 2007-03-01T13:00:42,984 N res:universe/actor/setting.s3d_actor_run|240,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/settingplayer.s3d_actor_run" opened, 10940 bytes. 2007-03-01T13:00:42,984 N res:universe/actor/settingplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|240,13" is not binary. 2007-03-01T13:00:42,984 N res:universe/actor/setting.s3d_actor_run|240,13: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/settingplayer.s3d_actor_run" is not binary. 2007-03-01T13:00:42,984 N res:universe/actor/universe.s3d_actor_run|170,13: Loading "universe/actor/universeplayer.s3d_actor_run" requested by "res:universe/actor/universe.s3d_actor_run|175,17". 2007-03-01T13:00:42,984 N res:universe/actor/universe.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/universe/actor/universeplayer.s3d_actor_run" opened, 13203 bytes. 2007-03-01T13:00:42,984 N res:universe/actor/universeplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/universe.s3d_actor_run|175,17" is not binary. 2007-03-01T13:00:42,984 N res:universe/actor/universe.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:universe/actor/universeplayer.s3d_actor_run" is not binary. 2007-03-01T13:00:42,984 N res:server/actor/server.s3d_actor_run|170,13: Loading "server/actor/serverlink.s3d_actor_run" requested by "res:server/actor/server.s3d_actor_run|175,17". 2007-03-01T13:00:42,984 N res:server/actor/server.s3d_actor_run|175,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/server/actor/serverlink.s3d_actor_run" opened, 2332 bytes. 2007-03-01T13:00:42,984 N res:server/actor/serverlink.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:server/actor/server.s3d_actor_run|175,17" is not binary. 2007-03-01T13:00:42,984 N res:server/actor/server.s3d_actor_run|175,17: Sic: Loading performance and memory consumption warning: Snake stream "res:server/actor/serverlink.s3d_actor_run" is not binary. 2007-03-01T13:00:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Loading dynamic library "shark3d_kit_io.dll". 2007-03-01T13:00:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Dynamic library "shark3d_kit_io.dll" loaded at 0x023a0000. 2007-03-01T13:00:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|299,1: Module "shark3d_kit_io.dll": Name is "kit_io". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:42,984 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Loading dynamic library "shark3d_drv_netcompr.dll". 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Dynamic library "shark3d_drv_netcompr.dll" loaded at 0x023c0000. 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|193,1: Module "shark3d_drv_netcompr.dll": Name is "drv_netcompr". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Loading dynamic library "shark3d_drv_tcp.dll". 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Dynamic library "shark3d_drv_tcp.dll" loaded at 0x023f0000. 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|197,1: Module "shark3d_drv_tcp.dll": Name is "drv_tcp". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Trying to create listen socket on 0.0.0.0:33300. 2007-03-01T13:00:43,000 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|577,9: Network listen 0.0.0.0:33300: Successfully created listen socket on 0.0.0.0:33300. 2007-03-01T13:00:43,000 N res:main/actor/main.s3d_actor_run|146,13: Loading "client/actor/client.s3d_actor_run" requested by "res:main/actor/main.s3d_actor_run|156,17". 2007-03-01T13:00:43,031 N res:main/actor/main.s3d_actor_run|156,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/client.s3d_actor_run" opened, 21010 bytes. 2007-03-01T13:00:43,031 N res:client/actor/client.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:main/actor/main.s3d_actor_run|156,17" is not binary. 2007-03-01T13:00:43,031 N res:main/actor/main.s3d_actor_run|156,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/client.s3d_actor_run" is not binary. 2007-03-01T13:00:43,031 N res:client/actor/client.s3d_actor_run|397,13: Adding local connection from "res:client/actor/client.s3d_actor_run|403,17" to "res:main/actor/main.s3d_actor_run|123,13". 2007-03-01T13:00:43,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Loading dynamic library "shark3d_kit_engobj.dll". 2007-03-01T13:00:43,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Dynamic library "shark3d_kit_engobj.dll" loaded at 0x02400000. 2007-03-01T13:00:43,031 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|307,1: Module "shark3d_kit_engobj.dll": Name is "kit_engobj". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,031 N res:client/actor/client.s3d_actor_run|492,13: Loading "client/actor/display.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|498,17". 2007-03-01T13:00:43,031 N res:client/actor/client.s3d_actor_run|498,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/display.s3d_actor_run" opened, 5693 bytes. 2007-03-01T13:00:43,031 N res:client/actor/display.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|498,17" is not binary. 2007-03-01T13:00:43,031 N res:client/actor/client.s3d_actor_run|498,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/display.s3d_actor_run" is not binary. 2007-03-01T13:00:43,046 N res:client/actor/display.s3d_actor_run|188,13: Loading "client/actor/displayworld.s3d_actor_run" requested by "res:client/actor/display.s3d_actor_run|193,17". 2007-03-01T13:00:43,046 N res:client/actor/display.s3d_actor_run|193,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/displayworld.s3d_actor_run" opened, 3947 bytes. 2007-03-01T13:00:43,046 N res:client/actor/displayworld.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/display.s3d_actor_run|193,17" is not binary. 2007-03-01T13:00:43,046 N res:client/actor/display.s3d_actor_run|193,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/displayworld.s3d_actor_run" is not binary. 2007-03-01T13:00:43,046 N res:client/actor/displayworld.s3d_actor_run|34,17: Loading object tree resource "client/model/displaymodel.s3d_inst_run". 2007-03-01T13:00:43,062 N res:client/actor/displayworld.s3d_actor_run|34,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_inst_run" opened, 1383 bytes. 2007-03-01T13:00:43,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Loading standard path resource "client/model/displaymodel.s3d_pospath_run". 2007-03-01T13:00:43,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel.s3d_pospath_run" opened, 564 bytes. 2007-03-01T13:00:43,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Creating standard model "client/model/displaymodel$loading.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,062 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model "client/model/displaymodel$loading.s3d_model_run". 2007-03-01T13:00:43,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading.s3d_model_run" opened, 306 bytes. 2007-03-01T13:00:43,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading shader resource "levelutil/shader/display.s3d_shader_run". 2007-03-01T13:00:43,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/display.s3d_shader_run" opened, 4410 bytes. 2007-03-01T13:00:43,078 N res:levelutil/shader/display.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:client/model/displaymodel.s3d_inst_run|@3.0[6]" is not binary. 2007-03-01T13:00:43,078 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/display.s3d_shader_run" is not binary. 2007-03-01T13:00:43,093 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Loading dynamic library "shark3d_eng_shader_std.dll". 2007-03-01T13:00:43,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Dynamic library "shark3d_eng_shader_std.dll" loaded at 0x02440000. 2007-03-01T13:00:43,109 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|246,1: Module "shark3d_eng_shader_std.dll": Name is "eng_shader_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Creating standard model "client/model/displaymodel$logo.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model "client/model/displaymodel$logo.s3d_model_run". 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo.s3d_model_run" opened, 300 bytes. 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Creating standard model "client/model/displaymodel$saving.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model "client/model/displaymodel$saving.s3d_model_run". 2007-03-01T13:00:43,109 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving.s3d_model_run" opened, 304 bytes. 2007-03-01T13:00:43,109 N res:client/actor/client.s3d_actor_run|505,13: Loading "client/actor/motion.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|510,17". 2007-03-01T13:00:43,140 N res:client/actor/client.s3d_actor_run|510,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/motion.s3d_actor_run" opened, 3058 bytes. 2007-03-01T13:00:43,140 N res:client/actor/motion.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|510,17" is not binary. 2007-03-01T13:00:43,140 N res:client/actor/client.s3d_actor_run|510,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/motion.s3d_actor_run" is not binary. 2007-03-01T13:00:43,140 N res:client/actor/client.s3d_actor_run|537,13: Loading "client/actor/io.s3d_actor_run" requested by "res:client/actor/client.s3d_actor_run|543,17". 2007-03-01T13:00:43,140 N res:client/actor/client.s3d_actor_run|543,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/io.s3d_actor_run" opened, 7979 bytes. 2007-03-01T13:00:43,140 N res:client/actor/io.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/client.s3d_actor_run|543,17" is not binary. 2007-03-01T13:00:43,140 N res:client/actor/client.s3d_actor_run|543,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/io.s3d_actor_run" is not binary. 2007-03-01T13:00:43,140 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Loading dynamic library "shark3d_drv_winctx.dll". 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Dynamic library "shark3d_drv_winctx.dll" loaded at 0x02490000. 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|141,1: Module "shark3d_drv_winctx.dll": Name is "drv_winctx". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,156 N res:client/actor/io.s3d_actor_run|169,13: Loading "client/actor/gfx.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|174,17". 2007-03-01T13:00:43,156 N res:client/actor/io.s3d_actor_run|174,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/gfx.s3d_actor_run" opened, 23166 bytes. 2007-03-01T13:00:43,156 N res:client/actor/gfx.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|174,17" is not binary. 2007-03-01T13:00:43,156 N res:client/actor/io.s3d_actor_run|174,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/gfx.s3d_actor_run" is not binary. 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating the GfxMgr. 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Loading dynamic library "shark3d_drv_gfxselect.dll". 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Dynamic library "shark3d_drv_gfxselect.dll" loaded at 0x024c0000. 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|145,1: Module "shark3d_drv_gfxselect.dll": Name is "drv_gfxselect". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Initializing the GfxMgr. 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Selecting graphics driver "d3d9" of type "drv_d3d9.gfxmgr". 2007-03-01T13:00:43,156 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Loading dynamic library "shark3d_drv_d3d9.dll". 2007-03-01T13:00:43,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Dynamic library "shark3d_drv_d3d9.dll" loaded at 0x024d0000. 2007-03-01T13:00:43,281 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|169,1: Module "shark3d_drv_d3d9.dll": Name is "drv_d3d9". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,281 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerating fullscreen modes. 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Enumerated 52 gfx fullscreen modes. 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x16, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_R5G6B5". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x200x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 320x240x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 400x300x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 480x360x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 512x384x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x400x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 640x480x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 56 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 72 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 800x600x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 70 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1024x768x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1152x864x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x960x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 60 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|258,13: Found gfx fullscreen mode: Device "0". Mode 1280x1024x32, 75 Hz. Description "NVIDIA GeForce 7950 GX2 @\\\\.\\DISPLAY1@D3DFMT_X8R8G8B8". 2007-03-01T13:00:43,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: Creating a GfxEng. 2007-03-01T13:00:43,296 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|696,9: GfxEng creation done. 2007-03-01T13:00:43,296 N res:client/actor/gfx.s3d_actor_run|285,17: Creating the GfxOut. 2007-03-01T13:00:43,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Creating window... 2007-03-01T13:00:43,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Created window. 2007-03-01T13:00:43,312 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|713,17: Monitor "\\\\.\\DISPLAY1" driver: Provider "NVIDIA". Description "NVIDIA GeForce 7950 GX2 ". Version "9.1.4.7". 2007-03-01T13:00:43,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut creation done. 2007-03-01T13:00:43,343 N res:client/actor/gfx.s3d_actor_run|285,17: GfxOut description: D3D v0x920 "NVIDIA GeForce 7950 GX2" HWVB PURE 2007-03-01T13:00:43,359 N res:levelutil/shader/display.s3d_shader_run|146,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" opened, 3830 bytes. 2007-03-01T13:00:43,375 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/display.s3d_shader_run|146,17" is not binary. 2007-03-01T13:00:43,375 N res:levelutil/shader/display.s3d_shader_run|146,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:43,390 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1739 bytes. 2007-03-01T13:00:43,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:43,406 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|59,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:43,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run|106,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 964 bytes. 2007-03-01T13:00:43,421 N res:levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:43,421 N res:client/model/displaymodel.s3d_inst_run|@3.0[6].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/loading_clamp.tga" opened, 65554 bytes. 2007-03-01T13:00:43,468 N res:client/model/displaymodel.s3d_inst_run|@3.0[7].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/logo_clamp.tga" opened, 76991 bytes. 2007-03-01T13:00:43,484 N res:client/model/displaymodel.s3d_inst_run|@3.0[8].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/saving_clamp.tga" opened, 65554 bytes. 2007-03-01T13:00:43,484 N res:client/actor/gfx.s3d_actor_run|334,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/texture/charset.tga" opened, 49170 bytes. 2007-03-01T13:00:43,500 N res:client/actor/io.s3d_actor_run|181,13: Loading "client/actor/snd.s3d_actor_run" requested by "res:client/actor/io.s3d_actor_run|186,17". 2007-03-01T13:00:43,500 N res:client/actor/io.s3d_actor_run|186,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/actor/snd.s3d_actor_run" opened, 5395 bytes. 2007-03-01T13:00:43,500 N res:client/actor/snd.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:client/actor/io.s3d_actor_run|186,17" is not binary. 2007-03-01T13:00:43,500 N res:client/actor/io.s3d_actor_run|186,17: Sic: Loading performance and memory consumption warning: Snake stream "res:client/actor/snd.s3d_actor_run" is not binary. 2007-03-01T13:00:43,500 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Loading dynamic library "shark3d_drv_dsnd.dll". 2007-03-01T13:00:43,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Dynamic library "shark3d_drv_dsnd.dll" loaded at 0x027a0000. 2007-03-01T13:00:43,546 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|173,1: Module "shark3d_drv_dsnd.dll": Name is "drv_dsnd". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,546 N Using snd cooperative level "priority". 2007-03-01T13:00:43,593 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 0: "Primary Sound Driver" "". 2007-03-01T13:00:43,593 N res:client/actor/snd.s3d_actor_run|88,17: Found DirectSnd driver 1: "Realtek AC97 Audio" "ALCWDM64.SYS". 2007-03-01T13:00:43,593 N res:client/actor/snd.s3d_actor_run|88,17: Selecting DirectSnd driver 0: "Primary Sound Driver" "". 2007-03-01T13:00:43,609 N Primary snd buffer format: Found: 8 bits per sample, 2 channels, 22050 samples per second. 2007-03-01T13:00:43,609 N Primary snd buffer format: Trying: 16 bits per sample, 2 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N Primary snd buffer format: Selected: 8 bits per sample, 2 channels, 22050 samples per second. 2007-03-01T13:00:43,609 N Requested format for wave streams: 16 bits per sample, 1 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N Allocating secondary 3d snd buffer: 176400 bytes, 16 bits per sample, 1 channels, 44100 samples per second. 2007-03-01T13:00:43,609 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Loading dynamic library "shark3d_drv_stdinput.dll". 2007-03-01T13:00:43,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Dynamic library "shark3d_drv_stdinput.dll" loaded at 0x02990000. 2007-03-01T13:00:43,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|181,1: Module "shark3d_drv_stdinput.dll": Name is "drv_stdinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,625 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Loading dynamic library "shark3d_drv_dinput.dll". 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Dynamic library "shark3d_drv_dinput.dll" loaded at 0x02fa0000. 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|189,1: Module "shark3d_drv_dinput.dll": Name is "drv_dinput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Loading dynamic library "shark3d_drv_wininput.dll". 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Dynamic library "shark3d_drv_wininput.dll" loaded at 0x03000000. 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|185,1: Module "shark3d_drv_wininput.dll": Name is "drv_wininput". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,640 N Starting main loop. 2007-03-01T13:00:43,640 N res:universe/actor/setting.s3d_actor_run|197,9: Loading "level/actor/main.s3d_actor_run" requested by "res:universe/actor/setting.s3d_actor_run|218,17". 2007-03-01T13:00:43,640 N res:universe/actor/setting.s3d_actor_run|218,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/main.s3d_actor_run" opened, 11337 bytes. 2007-03-01T13:00:43,640 N res:level/actor/main.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:universe/actor/setting.s3d_actor_run|218,17" is not binary. 2007-03-01T13:00:43,640 N res:universe/actor/setting.s3d_actor_run|218,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/main.s3d_actor_run" is not binary. 2007-03-01T13:00:43,640 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Loading dynamic library "shark3d_eng_sensor_std.dll". 2007-03-01T13:00:43,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Dynamic library "shark3d_eng_sensor_std.dll" loaded at 0x03010000. 2007-03-01T13:00:43,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|278,1: Module "shark3d_eng_sensor_std.dll": Name is "eng_sensor_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Loading dynamic library "shark3d_eng_phys_std.dll". 2007-03-01T13:00:43,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Dynamic library "shark3d_eng_phys_std.dll" loaded at 0x03020000. 2007-03-01T13:00:43,687 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|274,1: Module "shark3d_eng_phys_std.dll": Name is "eng_phys_std". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,687 N res:level/actor/main.s3d_actor_run|268,13: Loading "level/actor/content.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|272,17". 2007-03-01T13:00:43,703 N res:level/actor/main.s3d_actor_run|272,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/content.s3d_actor_run" opened, 4943 bytes. 2007-03-01T13:00:43,703 N res:level/actor/content.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|272,17" is not binary. 2007-03-01T13:00:43,703 N res:level/actor/main.s3d_actor_run|272,17: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/content.s3d_actor_run" is not binary. 2007-03-01T13:00:43,703 N res:level/actor/content.s3d_actor_run|113,17: Loading object tree resource "level/model/worldmodel.s3d_inst_run". 2007-03-01T13:00:43,703 N res:level/actor/content.s3d_actor_run|113,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_inst_run" opened, 3309 bytes. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Creating standard model "level/model/worldmodel$Box01.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01.s3d_model_run" opened, 376 bytes. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Loading standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$Box01$0.s3d_model_run" opened, 1963 bytes. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Created geometry for model "level/model/worldmodel.s3d_model_run#Box01". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Creating standard model "level/model/worldmodel$cauSphere.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,703 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere.s3d_model_run" opened, 359 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run" opened, 527 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Created geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Creating standard model "level/model/worldmodel$mydoor_left.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run" opened, 361 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Loading standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run" opened, 2156 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Loading standard path resource "level/model/worldmodel.s3d_pospath_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel.s3d_pospath_run" opened, 615 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Creating standard model "level/model/worldmodel$mydoor_right.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run" opened, 362 bytes. 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Loading standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 2007-03-01T13:00:43,718 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run" opened, 2156 bytes. 2007-03-01T13:00:43,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". Generated layout data: 78 bytes for 12 items. 6.50 bytes per item. 2007-03-01T13:00:43,750 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Loading shader resource "levelutil/shader/caustic.s3d_shader_run". 2007-03-01T13:00:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/caustic.s3d_shader_run" opened, 20248 bytes. 2007-03-01T13:00:43,781 N res:levelutil/shader/caustic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[17]" is not binary. 2007-03-01T13:00:43,781 N res:level/model/worldmodel.s3d_inst_run|@3.0[17]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/caustic.s3d_shader_run" is not binary. 2007-03-01T13:00:43,781 E res:levelutil/shader/caustic.s3d_shader_run|21,17: Field "tangentu_attr_var" has not exactly one string. 2007-03-01T13:00:43,781 E res:levelutil/shader/caustic.s3d_shader_run|22,17: Field "tangentv_attr_var" has not exactly one string. 2007-03-01T13:00:43,781 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Loading dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll". 2007-03-01T13:00:43,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Dynamic library "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll" loaded at 0x03280000. 2007-03-01T13:00:43,796 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|327,1: Module "bin/win32_vc7x1/debug/shark3d_gtp_shader.dll": Name is "gtp_shader". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_volume" not found in this chunk. 2007-03-01T13:00:43,796 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_mipmap" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_signed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_restrusage" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_compressed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_dynamic" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|71,13: Required field "depth" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_volume" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_mipmap" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_signed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_restrusage" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_compressed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_dynamic" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|122,13: Required field "depth" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "inverse" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|173,13: Required field "transpose" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_volume" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_mipmap" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_signed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_restrusage" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_compressed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_dynamic" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|255,13: Required field "depth" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_cube" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_volume" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_mipmap" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_signed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_restrusage" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_compressed" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_dynamic" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "texprop_alpha_mask" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|273,13: Required field "depth" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "destprop_antialias" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|323,13: Required field "attrmat_var" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "inverse" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|588,13: Required field "transpose" not found in this chunk. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|615,17: Field "depth_bias_overlay" has not exactly one float. 2007-03-01T13:00:43,812 E res:levelutil/shader/caustic.s3d_shader_run|616,17: Field "depth_bias_offs" has not exactly one float. 2007-03-01T13:00:43,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Loading shader resource "level/shader/world.s3d_shader_run". 2007-03-01T13:00:43,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/shader/world.s3d_shader_run" opened, 11526 bytes. 2007-03-01T13:00:43,812 N res:level/shader/world.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[18]" is not binary. 2007-03-01T13:00:43,812 N res:level/model/worldmodel.s3d_inst_run|@3.0[18]: Sic: Loading performance and memory consumption warning: Snake stream "res:level/shader/world.s3d_shader_run" is not binary. 2007-03-01T13:00:43,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Loading dynamic library "shark3d_eng_shader_shvol.dll". 2007-03-01T13:00:43,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Dynamic library "shark3d_eng_shader_shvol.dll" loaded at 0x032a0000. 2007-03-01T13:00:43,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|254,1: Module "shark3d_eng_shader_shvol.dll": Name is "eng_shader_shvol". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,812 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Loading dynamic library "shark3d_eng_shader_special.dll". 2007-03-01T13:00:43,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Dynamic library "shark3d_eng_shader_special.dll" loaded at 0x032c0000. 2007-03-01T13:00:43,828 N c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/win32_run.cfg|250,1: Module "shark3d_eng_shader_special.dll": Name is "eng_shader_special". About string is "shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release". 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Loading shader resource "levelutil/shader/basic.s3d_shader_run". 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/basic.s3d_shader_run" opened, 20108 bytes. 2007-03-01T13:00:43,828 N res:levelutil/shader/basic.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/worldmodel.s3d_inst_run|@3.0[20]" is not binary. 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[20]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/basic.s3d_shader_run" is not binary. 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Creating standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model "level/model/worldmodel$mydoor_sensor.s3d_model_run". 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run" opened, 268 bytes. 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Loading standard model variant "level/model/worldmodel$mydoor_sensor$0.s3d_model_run". 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run" opened, 1115 bytes. 2007-03-01T13:00:43,828 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Created geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". Generated layout data: 77 bytes for 12 items. 6.42 bytes per item. 2007-03-01T13:00:43,828 N res:level/actor/content.s3d_actor_run|153,17: Loading object tree resource "level/model/skymodel.s3d_inst_run". 2007-03-01T13:00:43,828 N res:level/actor/content.s3d_actor_run|153,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel.s3d_inst_run" opened, 752 bytes. 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Creating standard model "level/model/skymodel$box.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model "level/model/skymodel$box.s3d_model_run". 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box.s3d_model_run" opened, 511 bytes. 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading shader resource "levelutil/shader/sky.s3d_shader_run". 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/sky.s3d_shader_run" opened, 4456 bytes. 2007-03-01T13:00:43,828 N res:levelutil/shader/sky.s3d_shader_run: Loading performance and memory consumption warning: This snake stream used by "res:level/model/skymodel.s3d_inst_run|@3.0[2]" is not binary. 2007-03-01T13:00:43,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/sky.s3d_shader_run" is not binary. 2007-03-01T13:00:43,843 N res:level/actor/content.s3d_actor_run|158,9: Loading "level/actor/world.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|163,13". 2007-03-01T13:00:43,843 N res:level/actor/content.s3d_actor_run|163,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/world.s3d_actor_run" opened, 6250 bytes. 2007-03-01T13:00:43,843 N res:level/actor/world.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|163,13" is not binary. 2007-03-01T13:00:43,843 N res:level/actor/content.s3d_actor_run|163,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/world.s3d_actor_run" is not binary. 2007-03-01T13:00:43,843 N res:level/actor/world.s3d_actor_run|151,37: Loading perch resource "levelutil/actor/door.s3d_perch_run". 2007-03-01T13:00:43,843 N res:level/actor/world.s3d_actor_run|151,37: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/actor/door.s3d_perch_run" opened, 2289 bytes. 2007-03-01T13:00:43,875 N res:level/actor/content.s3d_actor_run|169,9: Loading "level/actor/sky.s3d_actor_run" requested by "res:level/actor/content.s3d_actor_run|174,13". 2007-03-01T13:00:43,875 N res:level/actor/content.s3d_actor_run|174,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/sky.s3d_actor_run" opened, 818 bytes. 2007-03-01T13:00:43,875 N res:level/actor/sky.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/content.s3d_actor_run|174,13" is not binary. 2007-03-01T13:00:43,875 N res:level/actor/content.s3d_actor_run|174,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/sky.s3d_actor_run" is not binary. 2007-03-01T13:00:43,875 N res:universe/actor/universeplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/universeplayer.s3d_actor_run|42,13". 2007-03-01T13:00:43,875 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[6].2". 2007-03-01T13:00:43,875 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Loading standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 2007-03-01T13:00:43,890 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$loading$0.s3d_model_run" opened, 624 bytes. 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reducing standard model "client/model/displaymodel$loading.s3d_model_run". 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "client/model/displaymodel$loading$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-03-01T13:00:43,906 N res:levelutil/shader/display.s3d_shader_run|22,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[7].2". 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Loading standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$logo$0.s3d_model_run" opened, 624 bytes. 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reducing standard model "client/model/displaymodel$logo.s3d_model_run". 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "client/model/displaymodel$logo$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-03-01T13:00:43,906 N res:levelutil/shader/display.s3d_shader_run|88,5: Arranging shader instance for "res:client/model/displaymodel.s3d_inst_run|@3.0[8].2". 2007-03-01T13:00:43,906 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Loading standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 2007-03-01T13:00:43,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/client/model/displaymodel$saving$0.s3d_model_run" opened, 624 bytes. 2007-03-01T13:00:43,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reducing standard model "client/model/displaymodel$saving.s3d_model_run". 2007-03-01T13:00:43,921 N res:client/model/displaymodel.s3d_inst_run|@3.0[8]: Reduced standard model variant "client/model/displaymodel$saving$0.s3d_model_run". 176 total bytes. Reduced from 176 to 0 bytes. 2007-03-01T13:00:43,937 N Found input device "Keyboard". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Escape". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "1". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "2". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "3". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "4". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "5". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "6". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "7". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "8". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "9". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "0". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "ü". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "ó". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Backspace". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Tab". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Q". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "W". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "E". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "R". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "T". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Z". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "U". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "I". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "O". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "P". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "ő". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "ú". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Return". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Left Ctrl". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "A". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "S". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "D". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "G". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "H". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "J". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "K". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "L". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "é". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "á". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "0". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Left Shift". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "ű". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Y". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "X". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "C". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "V". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "B". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "N". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "M". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button ",". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button ".". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "-". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Right Shift". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad Multiply". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Left Alt". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Space". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Caps Lock". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F1". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F2". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F3". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F4". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F5". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F6". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F7". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F8". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F9". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F10". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Num Lock". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Scroll Lock". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 7". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 8". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 9". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad Subtract". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 4". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 5". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 6". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad Add". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 1". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 2". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 3". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad 0". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Num Del". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "í". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F11". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F12". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "F15". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Prev Track". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Next Track". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad Enter". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Right Ctrl". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Mute". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Calculator". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Play/Pause". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Media Stop". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Volume -". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Volume +". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Web/Home". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Keypad Divide". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Print Screen". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Right Alt". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Break". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Home". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Up". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Page Up". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Left". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Right". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "End". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Down". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Page Down". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Insert". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Delete". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Left Windows". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Right Windows". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Application". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Power". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Sleep". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Wake". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Search". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Favorites". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Refresh". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Web Stop". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Forward". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Back". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "My Computer". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Mail". 2007-03-01T13:00:43,937 N Input device "Keyboard": Found button "Media". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "0" to command "goto_level0". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "1" to command "goto_level1". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "2" to command "goto_level2". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "3" to command "goto_level3". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "4" to command "goto_level4". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "5" to command "goto_level5". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "6" to command "goto_level6". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "7" to command "goto_level7". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "8" to command "goto_level8". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "9" to command "goto_level9". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F1" to command "goto_level10". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F2" to command "goto_level11". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F3" to command "goto_level12". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F4" to command "goto_level13". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F5" to command "goto_level14". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F6" to command "goto_level15". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F7" to command "goto_level16". 2007-03-01T13:00:43,937 N Input device "Keyboard": Binding mode "trigger" event "F8" to command "goto_level17". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "F9" to command "goto_level18". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "F10" to command "goto_level19". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "F11" to command "goto_level20". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "F12" to command "goto_level21". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "A" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "B" to command "toggle_gfxboundwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "C" to command "toggle_catch_mouse". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "D" to command "toggle_physcontactwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "E" to command "reset_msg". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "F" to command "toggle_frmtime". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "G" to command "god". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "H" to command "toggle_physmeshwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "I" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "J" to command "toggle_stat". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "K" to command "reset_stat". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "L" to command "load_file_default". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "M" to command "toggle_gfxmeshwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "N" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "O" to command "reload_io". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "P" to command "toggle_sensormeshwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Q" to command "toggle_sensorboundwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "R" to command "res_refresh_all". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "S" to command "store_file_default". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "T" to command "toggle_physboundwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "U" to command "toggle_noisewire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "V" to command "toggle_gfxshvolwire". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "W" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "X" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Y" to command "toggle_fullscreen". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Z" to command "special". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Escape" to command "quit". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Space" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "trigger" event "Return" to command "". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Up" to command "switch_vel_pos_y". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Down" to command "switch_vel_neg_y". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Left" to command "switch_vel_neg_x". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Right" to command "switch_vel_pos_x". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Page Up" to command "switch_spin_pos_x". 2007-03-01T13:00:43,953 N Input device "Keyboard": Binding mode "button" event "Page Down" to command "switch_spin_neg_x". 2007-03-01T13:00:43,953 N Found input device "Mouse". 2007-03-01T13:00:43,953 N Input device "Mouse": Found motion control "X Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found motion control "Y Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found motion control "Z Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found position control "X Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found position control "Y Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found position control "Z Axis". 2007-03-01T13:00:43,953 N Input device "Mouse": Found button "Left Button". 2007-03-01T13:00:43,953 N Input device "Mouse": Found button "Middle Button". 2007-03-01T13:00:43,953 N Input device "Mouse": Found button "Right Button". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "trigger" event "Left Button" to command "". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "trigger" event "Right Button" to command "". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "apply_rot_pos_z". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "apply_rot_pos_x". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "motion" event "X Axis" to command "move_cursor_x". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "motion" event "Y Axis" to command "move_cursor_y". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "position" event "X Axis" to command "". 2007-03-01T13:00:43,953 N Input device "Mouse": Binding mode "position" event "Y Axis" to command "". 2007-03-01T13:00:43,953 N Ignoring frame time of 0.157338. 2007-03-01T13:00:43,953 N res:universe/actor/settingplayer.s3d_actor_run|40,13: Created actor "res:universe/actor/settingplayer.s3d_actor_run|42,13". 2007-03-01T13:00:43,953 N res:level/actor/main.s3d_actor_run|313,29: Loading "level/actor/levelplayerbasis.s3d_actor_run" requested by "res:level/actor/main.s3d_actor_run|318,33". 2007-03-01T13:00:43,968 N res:level/actor/main.s3d_actor_run|318,33: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayerbasis.s3d_actor_run" opened, 3728 bytes. 2007-03-01T13:00:43,984 N res:level/actor/levelplayerbasis.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/main.s3d_actor_run|318,33" is not binary. 2007-03-01T13:00:43,984 N res:level/actor/main.s3d_actor_run|318,33: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayerbasis.s3d_actor_run" is not binary. 2007-03-01T13:00:43,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Loading object tree resource "level/model/playermodel.s3d_inst_run". 2007-03-01T13:00:43,984 N res:level/actor/levelplayerbasis.s3d_actor_run|115,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel.s3d_inst_run" opened, 1088 bytes. 2007-03-01T13:00:43,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Creating standard model "level/model/playermodel$scene_root.s3d_model_run". The model is not loaded yet. 2007-03-01T13:00:43,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model "level/model/playermodel$scene_root.s3d_model_run". 2007-03-01T13:00:43,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root.s3d_model_run" opened, 265 bytes. 2007-03-01T13:00:43,984 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Loading standard model variant "level/model/playermodel$scene_root$0.s3d_model_run". 2007-03-01T13:00:44,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/playermodel$scene_root$0.s3d_model_run" opened, 548 bytes. 2007-03-01T13:00:44,000 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Created geometry for model "level/model/playermodel.s3d_model_run#scene_root". Generated layout data: 26 bytes for 1 items. 26.00 bytes per item. 2007-03-01T13:00:44,000 N res:level/actor/levelplayerbasis.s3d_actor_run|124,9: Loading "level/actor/levelplayer.s3d_actor_run" requested by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13". 2007-03-01T13:00:44,000 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/actor/levelplayer.s3d_actor_run" opened, 14348 bytes. 2007-03-01T13:00:44,015 N res:level/actor/levelplayer.s3d_actor_run: Loading performance and memory consumption warning: This snake stream used by "res:level/actor/levelplayerbasis.s3d_actor_run|129,13" is not binary. 2007-03-01T13:00:44,015 N res:level/actor/levelplayerbasis.s3d_actor_run|129,13: Sic: Loading performance and memory consumption warning: Snake stream "res:level/actor/levelplayer.s3d_actor_run" is not binary. 2007-03-01T13:00:44,015 N res:level/actor/main.s3d_actor_run|286,17: Created actor "res:level/actor/main.s3d_actor_run|288,17". 2007-03-01T13:00:44,031 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" opened, 1275 bytes. 2007-03-01T13:00:44,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|579,17" is not binary. 2007-03-01T13:00:44,062 N res:levelutil/shader/caustic.s3d_shader_run|579,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1072 bytes. 2007-03-01T13:00:44,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,062 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run|46,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 621 bytes. 2007-03-01T13:00:44,078 N res:levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,078 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" opened, 1590 bytes. 2007-03-01T13:00:44,093 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|628,17" is not binary. 2007-03-01T13:00:44,093 N res:levelutil/shader/caustic.s3d_shader_run|628,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1743 bytes. 2007-03-01T13:00:44,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,109 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,125 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run|57,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 868 bytes. 2007-03-01T13:00:44,140 N res:levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,140 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/brick02.bmp" opened, 786486 bytes. 2007-03-01T13:00:44,187 N res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texnormal.tga" opened, 262162 bytes. 2007-03-01T13:00:44,265 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" opened, 1785 bytes. 2007-03-01T13:00:44,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|210,17" is not binary. 2007-03-01T13:00:44,281 N res:levelutil/shader/caustic.s3d_shader_run|210,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run" opened, 2243 bytes. 2007-03-01T13:00:44,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,281 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run|78,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run" opened, 2798 bytes. 2007-03-01T13:00:44,312 N res:levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,343 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" opened, 2336 bytes. 2007-03-01T13:00:44,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|362,17" is not binary. 2007-03-01T13:00:44,359 N res:levelutil/shader/caustic.s3d_shader_run|362,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,359 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 2469 bytes. 2007-03-01T13:00:44,375 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,375 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,390 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run|80,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 2547 bytes. 2007-03-01T13:00:44,421 N res:levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,421 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" opened, 1440 bytes. 2007-03-01T13:00:44,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/caustic.s3d_shader_run|453,17" is not binary. 2007-03-01T13:00:44,421 N res:levelutil/shader/caustic.s3d_shader_run|453,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,421 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run" opened, 1656 bytes. 2007-03-01T13:00:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,437 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|22,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,468 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run|52,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run" opened, 915 bytes. 2007-03-01T13:00:44,484 N res:levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,484 N res:level/model/worldmodel.s3d_inst_run|@3.0[19].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/texdiffuse.tga" opened, 65554 bytes. 2007-03-01T13:00:44,515 N res:levelutil/shader/sky.s3d_shader_run|109,17: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" opened, 3854 bytes. 2007-03-01T13:00:44,531 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: Loading performance and memory consumption warning: This snake stream used by "res:levelutil/shader/sky.s3d_shader_run|109,17" is not binary. 2007-03-01T13:00:44,531 N res:levelutil/shader/sky.s3d_shader_run|109,17: Sic: Loading performance and memory consumption warning: Snake stream "res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run" is not binary. 2007-03-01T13:00:44,546 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run" opened, 1802 bytes. 2007-03-01T13:00:44,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run" opened, 6709 bytes. 2007-03-01T13:00:44,593 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|26,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run" opened, 940 bytes. 2007-03-01T13:00:44,609 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run|73,13: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run" opened, 1184 bytes. 2007-03-01T13:00:44,625 N res:levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run: D3D: Using this vertex/fragment program object. 2007-03-01T13:00:44,625 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_back_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,703 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_bottom_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,734 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_front_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,796 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_left_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,828 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_right_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,875 N res:level/model/skymodel.s3d_inst_run|@3.0[2].2: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/texture/sky_top_clamp.tga" opened, 196626 bytes. 2007-03-01T13:00:44,906 N res:levelutil/shader/caustic.s3d_shader_run|484,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[17].2". 2007-03-01T13:00:44,906 E res:levelutil/shader/caustic.s3d_shader_run|496,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[17].2' of object 'level/model/worldmodel$Box01.s3d_model_run' has 2 tex channel(s). 2007-03-01T13:00:44,906 E res:level/model/worldmodel.s3d_inst_run|@3.0[17].2: Sic: Mesh of object 'level/model/worldmodel$Box01.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/caustic.s3d_shader_run|496,17' needs level/model/worldmodel$Box01.s3d_model_run tex channel(s). 2007-03-01T13:00:44,906 E res:levelutil/shader/caustic.s3d_shader_run|563,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,906 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|563,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,906 E res:levelutil/shader/caustic.s3d_shader_run|607,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|536,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,906 E res:levelutil/shader/caustic.s3d_shader_run|536,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/caustic.s3d_shader_run|607,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reducing standard model "level/model/worldmodel$Box01.s3d_model_run". 2007-03-01T13:00:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$0.s3d_model_run". 1656 total bytes. Reduced from 1656 to 576 bytes. 2007-03-01T13:00:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Reduced standard model variant "level/model/worldmodel$Box01$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-03-01T13:00:44,906 N res:level/shader/world.s3d_shader_run|300,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[18].2". 2007-03-01T13:00:44,906 N res:levelutil/shader/caustic.s3d_shader_run|7,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[19].2". 2007-03-01T13:00:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Loading standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 2007-03-01T13:00:44,906 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run" opened, 26225 bytes. 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reducing standard model "level/model/worldmodel$cauSphere.s3d_model_run". 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$0.s3d_model_run". 33904 total bytes. Reduced from 33904 to 0 bytes. 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Reduced standard model variant "level/model/worldmodel$cauSphere$1.s3d_model_run". 0 total bytes. Reduced from 0 to 0 bytes. 2007-03-01T13:00:44,937 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[20].2". 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 tex channel(s). 2007-03-01T13:00:44,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_left.s3d_model_run tex channel(s). 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[20].2' of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s). 2007-03-01T13:00:44,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[20].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_left.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reducing standard model "level/model/worldmodel$mydoor_left.s3d_model_run". 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Reduced standard model variant "level/model/worldmodel$mydoor_left$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-03-01T13:00:44,937 N res:levelutil/shader/basic.s3d_shader_run|14,5: Arranging shader instance for "res:level/model/worldmodel.s3d_inst_run|@3.0[21].2". 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 tex channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 tex channel(s). 2007-03-01T13:00:44,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 1 tex channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs level/model/worldmodel$mydoor_right.s3d_model_run tex channel(s). 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|26,17: Shader needs 1 attr channel(s) but mesh 'res:level/model/worldmodel.s3d_inst_run|@3.0[21].2' of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s). 2007-03-01T13:00:44,937 E res:level/model/worldmodel.s3d_inst_run|@3.0[21].2: Sic: Mesh of object 'level/model/worldmodel$mydoor_right.s3d_model_run' has 2 attr channel(s) but shader 'res:levelutil/shader/basic.s3d_shader_run|26,17' needs 1 attr channel(s). 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|81,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|57,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/basic.s3d_shader_run|57,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/basic.s3d_shader_run|81,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reducing standard model "level/model/worldmodel$mydoor_right.s3d_model_run". 2007-03-01T13:00:44,937 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Reduced standard model variant "level/model/worldmodel$mydoor_right$0.s3d_model_run". 1848 total bytes. Reduced from 1848 to 576 bytes. 2007-03-01T13:00:44,937 N res:levelutil/shader/sky.s3d_shader_run|22,5: Arranging shader instance for "res:level/model/skymodel.s3d_inst_run|@3.0[2].2". 2007-03-01T13:00:44,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Loading standard model variant "level/model/skymodel$box$0.s3d_model_run". 2007-03-01T13:00:44,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Resource file "c:/Shark3D/v5x0x6_t164x12u/animatedDoor164x12u/bin/res/level/model/skymodel$box$0.s3d_model_run" opened, 1442 bytes. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|117,13: The vertex program of this shader requires the vertex buffer format 'POSITION0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|65,13' requires the vertex buffer of format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 E res:levelutil/shader/sky.s3d_shader_run|65,13: Sic: The vertex program of this shader requires the vertex buffer format 'POSITION0, BLENDWGH0, BLENDINDICES0, TEXCOORD0', whereas the vertex program of shader 'res:levelutil/shader/sky.s3d_shader_run|117,13' requires the vertex buffer format 'POSITION0, TEXCOORD0'. They must not use different vertex data for skinning. 2007-03-01T13:00:44,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reducing standard model "level/model/skymodel$box.s3d_model_run". 2007-03-01T13:00:44,937 N res:level/model/skymodel.s3d_inst_run|@3.0[2]: Reduced standard model variant "level/model/skymodel$box$0.s3d_model_run". 1056 total bytes. Reduced from 1056 to 0 bytes. 2007-03-01T13:00:45,031 N Frame time 0.537605 was cut down to 0.2. 2007-03-01T13:00:45,046 N Frame time 0.540198 was cut down to 0.2. 2007-03-01T13:00:54,671 N Quit received by actor root. 2007-03-01T13:00:54,671 N Starting regular shutdown. 2007-03-01T13:00:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[22]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_sensor". 2007-03-01T13:00:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[1]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#Box01". 2007-03-01T13:00:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[10]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_right". 2007-03-01T13:00:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[7]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#mydoor_left". 2007-03-01T13:00:54,671 N res:level/model/worldmodel.s3d_inst_run|@3.0[6]: Releasing geometry for model "level/model/worldmodel.s3d_model_run#cauSphere". 2007-03-01T13:00:54,671 N res:level/model/playermodel.s3d_inst_run|@3.0[0]: Releasing geometry for model "level/model/playermodel.s3d_model_run#scene_root". 2007-03-01T13:00:54,687 N Regular shutdown completed. 2007-03-01T13:00:54,687 N Closing log file "log_main.log".